if you want to hit the head and dont care about aiming for it, sure i guess the tweaked 1h right swing is good. but i believe it has less range and i also like to aim my swings, try hit the feet with this abomination swing, impossible
you can just glance on the ground. thats an actual issue 1h has with animations (ground hitboxes), overheads at 100 reach just hits the ground 90% of the time. Really really shitty stuff.
there is little difference between left swing that use to be quick shorter "backhand" attack (that btw also hit head if you turn accordingly) and right swing for wider range and 'swipe', the current 1h right swing is almost a mirrored left swing.
im not sure a 100 range sword actually is 100 in range with the tweaked right swing. isnt this pretty crucial?
yes this is another issue but theres some weird stuff going on there as well. not something that bugs me a lot since my overheads always hit their target :p :p
I tested the old right swing reach against dummies back in 2013 when it was first changed, and tested it again for the altered animation. I later looked at the animation brf files themselves and saw no reach difference. That's the basis for my conclusions as well as from playing in-game.
I believe that the slowness allowed better movement into swings at the cost of more precise release timing as I believe Teeth is describing. What I am trying to get at is that requiring different timing doesn't mean the length extension itself was shortened. In general, I'm neutral on the new right swing since it hardly changed anything for me. I would just like it to have a more natural look.
(click to show/hide)
Iirc Tydeus kept the range the same in order to make strictly a buff, tweaking the sweetspot to be more generous (similar to the 1h stab) while also adjusting it so that it hits higher up on the target, leading to easier headshots, similar to the left swing. My only gripe with it was that it not only gave the sweetspot tweak but also removed some skill by giving "auto-headshots." Could I get that on my polearm rightswing, please?
Well, lenient headshots help a lot for 1h because the class in general is rather trash.
small skill-related aspect was removed in favor of ease-of-use.