cRPG
cRPG => cRPG Technical problems => Topic started by: Elio on March 03, 2018, 08:05:50 pm
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Hi,
The weapon rack to resupply during the game is broken since months or probably more, we get random items, sword as helmet, or dart as bots that conduct to being naked without the weapon we asked for.
So please instead to implement new features fix the one that used to work in the past.
Thank you
Here is an example of items that fail to resupply:
Note: id & model references are based from item_kinds1.txt file
Lordly Bascinet with Aventail, id: itm_bascinet_2, model: new_bascinet_new_a
Lordly Studded Leather over Mail, id: itm_studded_leather_coat, model: leather_armor_a
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Bascinet with Aventail is replaced by Military Scythe:
Military Scythe, id: itm_military_scythe, model: spear_e_2-5m
Studded Leather over Mail is replaced by Military Cleaver
Military Cleaver, id: itm_military_cleaver_c, model: military_cleaver_c
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I am prettty sure the armor stats stay unchanged, even if youre naked showing darts and axes as armor parts
Also someone said it doesnt happen with non-masterwork items, but then again, why would anyone use that :d
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It works fine with my medium armored archer build with +3 bow and arrow and nothing is missing, but with my main I can't resupply my heirloomed helmet and body armor.
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It works fine with my medium armored archer build with +3 bow and arrow and nothing is missing, but with my main I can't resupply my heirloomed helmet and body armor.
pretty much the same here you are right.
Works fine on my plate set, mostly doesnt work on the red brigandine and the thrower's clothes
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this is something that has been rather elusive. if i could be provided with a list of items that it does not work for then i imagine that I'd be able to fix it fairly quickly. but besides that i've no real idea why it is acting like that.
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Might be that some armor ids passed 65536 or something?
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Here is an example of items that fail to resupply:
Note: id & model references are based from item_kinds1.txt file
Lordly Bascinet with Aventail, id: itm_bascinet_2, model: new_bascinet_new_a
Lordly Studded Leather over Mail, id: itm_studded_leather_coat, model: leather_armor_a
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Bascinet with Aventail is replaced by Military Scythe:
Military Scythe, id: itm_military_scythe, model: spear_e_2-5m
Studded Leather over Mail is replaced by Military Cleaver
Military Cleaver, id: itm_military_cleaver_c, model: military_cleaver_c
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Here's some more info:
Lordly Zitta Bascinet with Faceplate >>> Nothing - empty slot
Lordly Closed Sallet >>> Knobbed Mace
Lordly Black Brigandine over Aketon >>> Two Handed Warhammer
Lordly Black Brigandine over Mail >>> French Greatsword
Lordly Black Brigandine over Mail and Plate >>> NO EFFECT (unexpectedly)
Hope it helps. I'll update the list once I get ahold of the gloves I want. Since they're from the new narf stuff they'll probably be box-unfriendly as well.
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With Nordic Waelord Helmet same Problem
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//bump// The latest patch (18/03/12) changed which items the box erroneously slaps on you.
Lordly Zitta Bascinet with Faceplate >>> Light Spiked Club
Lordly Closed Sallet >>> One Handed Battle Axe
Lordly Black Brigandine over Aketon >>> Veteran Mercenary Sword
Lordly Black Brigandine over Mail >>> Lowlander Sword
Lordly Black Brigandine over Mail and Plate >>> Still unaffected.
As of the ~6PM Eastern update:
Lordly Zitta Bascinet with Faceplate >>> One Handed War Axe
Lordly Closed Sallet >>> Arabian Guard Sword
Lordly Black Brigandine over Aketon >>> War Spear
Lordly Black Brigandine over Mail >>> Jousting Lance
Lordly Black Brigandine over Mail and Plate >>> Old Staff !!!
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I haven't used the box in about a week, but it was happening with
Lordly Milanese Sallet -> Iron Mace
Lordly Heraldic Mail with Tabard -> Venetian Short Sword
EDIT: Also, when I use the equipment box, i have to sheathe my weapon in order to draw my secondary weapon
For example, I took a long maul and grosses messter out of the box, but had to sheathe my long maul every time i wanted to use my grosses messer, and vice versa
EDIT 2: Pretty sure it only happens with +3 gear
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I didn't catch when the last fix attempt was made but here's the current mismatches.
Lordly Zitta Bascinet with Faceplate >>> Italian Falchion
Lordly Closed Sallet >>> Thegn Sword
Lordly Black Brigandine over Aketon >>> Long Dagger
Lordly Black Brigandine over Mail >>> Colored Lance/Yellow Band
Lordly Black Brigandine over Mail and Plate >>> Winged Mace
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bamp
Everything seems to work.
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oop, that's right, I forgot to post on the forums that i'd fixed it
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oop, that's right, I forgot to post on the forums that i'd fixed it
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