cRPG

cRPG => Suggestions Corner => Topic started by: Panos_Tournament on February 09, 2018, 08:09:35 am

Title: Some suggestion for ranged/polearms/cavalry
Post by: Panos_Tournament on February 09, 2018, 08:09:35 am
- Xbows need power draw aswell

- Angle restriction to mounted ranged

- HP nerf to the camel

- Increase again the riding difficulty of the horses, 4 dif for a courser is a joke, make it 6 again, as it was

- Change the difficulty req's for most of the polearms, great long axe needs 15 STR to use, while bec de corbin 16, do not balance the weapons depending on their price, but use some god damn logic for once.


Long Axe --> 16
Long War Axe --> 17
GLA & LDA ---> 18

Also, if you compare GLA and LDA you can see that polearms balance is shit, welp, that happens if u dont have a polearmer on the balancers team.
Title: Re: Some suggestion for ranged/polearms/cavalry
Post by: Blackbow on February 09, 2018, 08:17:35 am
- Xbows need power draw aswell
just increase str requierement to 21 str for arba then 18 heavy xbow...
- Angle restriction to mounted ranged
clearly no !
- HP nerf to the camel
fuck yeah give him 150 hp
- Increase again the riding difficulty of the horses, 4 dif for a courser is a joke, make it 6 again, as it was
yeah why not, i agree on this one!
- Change the difficulty req's for most of the polearms, great long axe needs 15 STR to use, while bec de corbin 16, do not balance the weapons depending on their price, but use some god damn logic for once.
ok but dont go to far, like 18 max for most of "big" pole and maybe 21 for long maul ?

Long Axe --> 16
Long War Axe --> 17
GLA & LDA ---> 18

Also, if you compare GLA and LDA you can see that polearms balance is shit, welp, that happens if u dont have a polearmer on the balancers team.
Title: Re: Some suggestion for ranged/polearms/cavalry
Post by: njames89 on February 09, 2018, 03:16:58 pm
- HP nerf to the camel.

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Title: Re: Some suggestion for ranged/polearms/cavalry
Post by: Nightingale on February 09, 2018, 07:04:42 pm

You can say your suggestion 1 million times and your suggestion will still be wrong every time you suggest it.

@Panos PD for xbows is not possible we are currently investigating WPF requirements
- not sure how I feel about HA atm
- nerf camel
- 1h,2h,pole will be seeing some love soon. In the form of fixing up discrepancies in internal and external balance. Please be patient though.
Title: Re: Some suggestion for ranged/polearms/cavalry
Post by: Panos_ on February 09, 2018, 07:17:03 pm
I can offer some suggestions regarding the polearm balancing
Title: Re: Some suggestion for ranged/polearms/cavalry
Post by: Gravoth_iii on February 09, 2018, 07:32:57 pm
You can say your suggestion 1 million times and your suggestion will still be wrong every time you suggest it.

@Panos PD for xbows is not possible we are currently investigating WPF requirements
- not sure how I feel about HA atm
- nerf camel
- 1h,2h,pole will be seeing some love soon. In the form of fixing up discrepancies in internal and external balance. Please be patient though.

Good news! Also HA are so terrible that autobalance doesnt even consider them players, 14vs10 today and the team with more players had like 3 HA and 1 HT, and yet they lost.
Title: Re: Some suggestion for ranged/polearms/cavalry
Post by: Jona on February 09, 2018, 07:40:58 pm
Hey so if you could decrease the strength requirement on all 19 difficulty polearms to allow for higher diversification of builds that'd be great, thanks.

 :wink:
Title: Re: Some suggestion for ranged/polearms/cavalry
Post by: Nightingale on February 10, 2018, 12:18:57 am
Staph memeing me Jona I wasn't the first or the only one that decided to lower difficulty. but maybe? is the answer to ur question lol.
Title: Re: Some suggestion for ranged/polearms/cavalry
Post by: Gravoth_iii on February 10, 2018, 12:51:04 am
I honestly dont mind cav having lower difficulties on light horses, though i hate cav it seems like it would be nice to hybrid into light cav easily but being rather mediocre.
Title: Re: Some suggestion for ranged/polearms/cavalry
Post by: Blackbow on February 17, 2018, 10:32:32 am
You can say your suggestion 1 million times and your suggestion will still be wrong every time you suggest it.


you can try to balance xbows 1 million times and you will always keep them op as fuck and unbalanced compared to other ranged =p
loved the joke of passing arba from 15 to 16 then back to 15, wow sir you do so much work...
Title: Re: Some suggestion for ranged/polearms/cavalry
Post by: Nightingale on February 22, 2018, 06:58:24 am
yes thank you I try not to destroy classes. Meanwhile, I will continue to try to find a solution to fix agility archery with XyNox. despite our differences of opinions regarding accuracy. Xbow is where I want it to be at. I'm sorry you want it to be useless but thankfully we don't have any balancers on board that want to illogically destroy random things to justify another class being destroyed lol.
Title: Re: Some suggestion for ranged/polearms/cavalry
Post by: Kadeth on February 22, 2018, 07:16:13 am
yes thank you I try not to destroy classes..

It doesn't matter anyway, Prof made his promise...

I shall delete the accounts of those who play ranged, give all 2h heroes and cavalry players 10 loom points each as compensation for the emotional damage they suffered at the cruel hands of ranged players.