cRPG
Strategus => Strategus General Discussion => Topic started by: Arthur_ on January 02, 2018, 08:14:50 am
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Just reset strat and and buff the price for plate or remove it because tincans fights are for 14-17th century
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Never thought I'd agree with Arthur, but I think battles without 90% of players being tincans are more fun. Someone suggested increasing plate difficulty, but I guess it could be too drastic because it'd affect non-strat players too.
give them that one month to sort out last bugs, a smooth start is the best way to keep it alive
PS: considering plate: price buff only helps highly organized or bigger clans to rule, not a fan.
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Increasing difficult to 24 is reasonable or? And well Torben, I think buffing the price of plate by 200% or something would do or?
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Yeah it would do, If you are talking about killing the game even faster.
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If you make plate harder to get or use you need to buff xp gained from using lower tier gear in strat. Otherwise you really will kill the game.
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Yeah it would do, If you are talking about killing the game even faster.
How is making battles more fun killing the game?
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How is making battles more fun killing the game?
Arns battle showed that plate isnt necessary - his army did great with nomad gear
+1 Arn!
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I remember super heavy plate armor had like 27 STR requirement for a very short period of time when Dupre was still around, but the cry was too loud so it got reverted.
End time strategus was always just tincans running around, the advantage if you can afford these is clearly there, #yetnofun
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Maybe a novel solution but:
- Fiefs all sell peasant gear and medium armour and all weapons, just like now, but not plate.
- Cities sell 'heavy' armour?
I like the idea of changing what types of gear are available in fiefs. Taking it a step further, what if it was possible to limit the type of gear available based on it's geographic map location or have certain gear start off the round already discounted?
For example: middle eastern style weapons and armor would only be available or start out discounted in the desert, nordic gear only available in the northern areas, heavy armor cheaper near mountains, cheaper horses in the steppe, etc. It might add to both roleplay and strategic choices factions would have to make.