cRPG

cRPG => General Discussion => Topic started by: Chasab on January 09, 2011, 09:30:07 pm

Title: the game doesn't feel the same
Post by: Chasab on January 09, 2011, 09:30:07 pm
its more then the equipment decay, and the tactics.. the game just feels different, the animations are different, the scoring is kind of confusing(gold/exp per minute, but doesnt show where or how much you have gotten so far.

Really there is no reason to move, or wear equipment.

So far personally I'm not enjoying my character feels nothing like my old character did, the same things im noticing are the cookie cutter way to win, i still see people going 27-3. the only thing that seems ot have changed is the fun was taken out.
Title: Re: the game doesn't feel the same
Post by: Tornkik on January 09, 2011, 09:33:59 pm
I don't think the patch is good or bad, but it does seem like it's not as fun.  :(
Title: Re: the game doesn't feel the same
Post by: bruce on January 09, 2011, 09:35:11 pm
Really there is no reason to move, or wear equipment.

There are just as many reasons to wear equipment as there were prepatch - to kill, and to win. There were before also leechers with 3 shields, except they had to run and follow the melee and now they don't. Big difference? Not really. In fact, there's a lot more reasons to try to win, and I'm more anxious about winning, because I can make more gold if I'm on the winning team, and gold actually has a use now. Before, once you got all the stuff you want, you didn't care about it at all.

And really, crpg hasn't been this fun in quite a while.


Title: Re: the game doesn't feel the same
Post by: Chasab on January 09, 2011, 09:37:03 pm
i just played for the first time since the patch/hotfix, i went in with all my normal gear, and it just felt completely different. the fighting has changed and i don't really understand how/why.

its just weird its like the change from vanilla m&b to warband.
Title: Re: the game doesn't feel the same
Post by: Rokem on January 09, 2011, 09:40:21 pm
And we all know warband was the better game.
Title: Re: the game doesn't feel the same
Post by: Gorath on January 09, 2011, 09:40:29 pm
And really, crpg hasn't been this fun in quite a while.

Agreed.
I love the upkeep, the changes to animations (I think the archery animation looks badass but I know many people hate it) and the behavior I'm seeing on the battlefield.  Seeing alot more teamwork, and flanking (other than 1 ninja in black pajamas).  More support role characters emerging (xbowmen with pikes and axes, hoplites are making a big return, etc).  Lovin' it so far.
Title: Re: the game doesn't feel the same
Post by: LordSnow on January 09, 2011, 09:44:22 pm
its more then the equipment decay, and the tactics.. the game just feels different, the animations are different, the scoring is kind of confusing(gold/exp per minute, but doesnt show where or how much you have gotten so far.

Really there is no reason to move, or wear equipment.

So far personally I'm not enjoying my character feels nothing like my old character did, the same things im noticing are the cookie cutter way to win, i still see people going 27-3. the only thing that seems ot have changed is the fun was taken out.

You're right... :?
Title: Re: the game doesn't feel the same
Post by: Chasab on January 09, 2011, 09:47:01 pm
There are just as many reasons to wear equipment as there were prepatch - to kill, and to win. There were before also leechers with 3 shields, except they had to run and follow the melee and now they don't. Big difference? Not really. In fact, there's a lot more reasons to try to win, and I'm more anxious about winning, because I can make more gold if I'm on the winning team, and gold actually has a use now. Before, once you got all the stuff you want, you didn't care about it at all.

And really, crpg hasn't been this fun in quite a while.

i disagree, before the fighting mattered, being melee mattered. you went into every fight and it really made a difference if you won you got gold/exp if you lost you got next to nothing. Now im naked and i stand around and do nothing, and i GET more then i ever got before if i won or loss. The difference is now i dont really enjoy moving, the fighting doesnt matter anymore, i dont spawn till after everyone runs away from spawn, i spawn naked, by the time i pick up a shield i have gained 100 gold and 5000 exp. zero effort required. getting kills no longer matters, winning no longer matters.

This is an awesome patch for those leechers.

its a terrible patch for those who were enjoying the melee before.

like i just spawned late while making this post, my team had won twice in a row, and i just got something like 450 gold, thousands of exp and i did nothing, i contributed nothing, i killed no one, and we LOST. and i had zero fun

in regards to xbows making more of an appearance. really dude? you didnt notice all the sniper xbows before?
Title: Re: the game doesn't feel the same
Post by: Tai Feng on January 09, 2011, 09:54:35 pm
i disagree, before the fighting mattered, being melee mattered. you went into every fight and it really made a difference if you won you got gold/exp if you lost you got next to nothing. Now im naked and i stand around and do nothing, and i GET more then i ever got before if i won or loss. The difference is now i dont really enjoy moving, the fighting doesnt matter anymore, i dont spawn till after everyone runs away from spawn, i spawn naked, by the time i pick up a shield i have gained 100 gold and 5000 exp. zero effort required. getting kills no longer matters, winning no longer matters.

This is an awesome patch for those leechers.

No, it's an awesome patch for PLAYERS.

You know, people who enjoy PLAYING the game for what it is.

Unlike you, who is only WORKING here on achieving better stats. For you, this game is all about excel sheet numbers. I would pity you, if I had compassion for people like you, which I don't. Any number increasing game is good for you, I don't even know why you bother playing Warband - there are many better number-increasing excel sheet games out there. Lineage, etc.


In short, if playing feels pointless to you when rewards are completely removed, you failed.
Title: Re: the game doesn't feel the same
Post by: Gorath on January 09, 2011, 09:56:53 pm
In short, if playing feels pointless to you when rewards are completely removed, you failed.

Have to QFT this.  Goddamn grinder cancer infecting gamers today.  It's sad.
Title: Re: the game doesn't feel the same
Post by: John on January 09, 2011, 10:01:06 pm
No, it's an awesome patch for PLAYERS.

You know, people who enjoy PLAYING the game for what it is.

Unlike you, who is only WORKING here on achieving better stats.

Couldn't have expressed my thoughts on the matter better than this.
Title: Re: the game doesn't feel the same
Post by: Webb on January 09, 2011, 10:04:15 pm
if you actually play the game then it's fun the problem is that most people that play video games now just spend all their time trying to make gold and money and get the best stuff to not even play the game, the whole point in making it easier to level up is so that you can focus more time on playing the game rather than grinding for 10 hours while basically not even participating.  And come on if you think sitting there staring at your computer screen just to get to a high level is fun then you need to get a life lol
Title: Re: the game doesn't feel the same
Post by: Chasab on January 09, 2011, 10:13:49 pm
No, it's an awesome patch for PLAYERS.

You know, people who enjoy PLAYING the game for what it is.

Unlike you, who is only WORKING here on achieving better stats. For you, this game is all about excel sheet numbers. I would pity you, if I had compassion for people like you, which I don't. Any number increasing game is good for you, I don't even know why you bother playing Warband - there are many better number-increasing excel sheet games out there. Lineage, etc.


In short, if playing feels pointless to you when rewards are completely removed, you failed.

lol right, my level 30 generation 3 character was just ruining c-rpg. everytime i would go a wicked awesome 5-5 people would be like Chasab3 damn man your SO OP, you must have show balb everything he knows.

Listen you dont know me, thats fine. but your not understanding anything im saying. It went from me in my modest gear having fun trying to kill the OP people and just going in there and TRYING to win, and now im having a REALLY hard time seeing the PRO's of risking all my gear when the rewards i get now for losing are more then the rewards i used to get for winning.

Isnt that an issue? i mean seriously i make 2-300 gold every round win or lose.  i spawn hide in a corner and i get presents in the form of gold and exp.

now its just sort of boring. Please tell me how i should play, should i play like its native? because if so why are we not just playing native?
Title: Re: the game doesn't feel the same
Post by: Babelfish on January 09, 2011, 10:14:48 pm
No, it's an awesome patch for PLAYERS.

You know, people who enjoy PLAYING the game for what it is.

Unlike you, who is only WORKING here on achieving better stats. For you, this game is all about excel sheet numbers. I would pity you, if I had compassion for people like you, which I don't. Any number increasing game is good for you, I don't even know why you bother playing Warband - there are many better number-increasing excel sheet games out there. Lineage, etc.


In short, if playing feels pointless to you when rewards are completely removed, you failed.

+1

That last piece is signature-worthy!

Also the above player should remember that such tactics are ban-able, and admitting it on the forum might result in swift and merciless justice  8-)
Title: Re: the game doesn't feel the same
Post by: Whalen207 on January 09, 2011, 10:18:21 pm
A game without any room for improvement or change grows boring after awhile. It's like going to the same day job every day.

Once you get to a certain point the possibilty of, say, upgrading is nigh impossible. For instance, my main is a shitty jack-of-all-trades character. I bought him a new coursier, and I use it with Tunic over Mail, a shield & sword and a long hafted blade. I used it one game before it charges me $1000 just for the repair of the horse. In another instance I have a low-build (All Leather or below) character that uses a strongbow and scythe. I can't make any money with him, it's all spent on upkeep.

The only way for me to make money is to run around in a wedding dress and throw rocks at people. Fun stuff, fun stuff indeed.

There has to be a better way than this.
There just has to.
Title: Re: the game doesn't feel the same
Post by: Braeden on January 09, 2011, 10:34:43 pm
If you enjoy just leeching, then I recommend you play this, seems like your kind of thing.

http://progressquest.com/play/
Title: Re: the game doesn't feel the same
Post by: Chasab on January 09, 2011, 10:41:08 pm
i dont enjoy leeching, i ENJOYED how it used to be where i worked my way up got some ok gear and fought. now you put in a shit ton of effort, and there isnt really any REAL reward for it long term.

It has become very vanilla and i guess the reason this happened is because the really high tier people either a.) got bored, or b.) didnt feel like grinding to stay with the people that had no lives.

Now we have a situation where those high tiered people are STILL high tier, and the people like myself that hit a managable space where we were no longer peasents but not elite are stuck in a permanent peasant mode.

its now less RPGish

i mean you build your character, but ultimately there is no real gain, from what i can see STR is going to be the main build, get a weapon that can crush through blocks lots of power strike and its GG

Title: Re: the game doesn't feel the same
Post by: Whalen207 on January 09, 2011, 10:44:11 pm
Chasab has a point.
Progress is stopped :P

And especially how your gold per minute goes down as your reserves grow
Good luck buying shiny things heh  :lol:
Title: Re: the game doesn't feel the same
Post by: EponiCo on January 09, 2011, 11:11:06 pm
There are just as many reasons to wear equipment as there were prepatch - to kill, and to win.

You forgot ... looking good in it.

(click to show/hide)

And as you can see, animations do look good, only problem is archers and 2h look like goblins often by using odd angles, but they did that before, too, so... halfswording is pure win, though.

Only problem there is from feeling that it seems much more laggy than before ... I often poke people in the back that the lance didn't even touch, I get disconnected constantly, but meh, maybe that's my crappy internet I don't know.
Title: Re: the game doesn't feel the same
Post by: Joker86 on January 09, 2011, 11:27:12 pm
Well, actually the bow animation looks wrong.

I like to draw in my free time, and I can draw humans the best. So I have some kind of feeling for movement (I LOVE to capture movements with my pencil), and this movement looks just wrong.

An archer leans BACK while shooting, with this animation you lean FORWARD. (This is fine for horse archery, though)

But there are other animations, which also seem kind of "wrong" to me, so after some time I don't even see them any more. An example would be the left forward swing on horseback: the head is too much leaned to the left, everyone would try to keep his head as straight as possible. The other one is the right forward swing on horseback: it stops too late, looking like the AE was playing polo.  :?
Title: Re: the game doesn't feel the same
Post by: Chasab on January 10, 2011, 03:07:25 am
maybe its just the na server i am on, but things are not registering or something, swings that go through a person are a miss, and shit that looks out of range hit.

it makes combat impossible.
Title: Re: the game doesn't feel the same
Post by: Mutant on January 10, 2011, 07:37:20 am
why dont you asian grinders play for fun and victory eh? After a certain point gold still doesnt matter and levelling is fun and all but the real reason i play is the general fun i get from throwing an axe into someones nuts or clubbing a naked leecher to the ground or contributing 5 kills etc. to help my team win. Sure gold is fun and great but lets not get greedy and complain that upkeep is horrible. Sure upkeep is like taxes but it keeps the game rolling and removes the endless amounts of gold that is achievable. You can go run around naked with a shield just leeching gold but you could put some input and fun into it and contribute to your team and use tactics and kill shit.

Dont give me this "oh its so f'ing lame now all i have to do is nothing!" Well you could do nothing and melt your brain and time away or have some fun which is what your supposed to be doing in a video game!!!
Title: Re: the game doesn't feel the same
Post by: SalmonGod on January 10, 2011, 08:18:49 am
If you enjoy just leeching, then I recommend you play this, seems like your kind of thing.

http://progressquest.com/play/

executing an undernourished octopus....

it's kind of fun just to read the bizarre stuff
Title: Re: the game doesn't feel the same
Post by: KingBread on January 10, 2011, 09:16:50 am


now its just sort of boring. Please tell me how i should play, should i play like its native? because if so why are we not just playing native?
WSAD - move around
mouse - camera
left click - attack
right - block

Try practising this on empty duel server first when you will be ok with attacking you will not  have to run in to a corner during battle ! You can go to a melee for the fun of being in a melee you can actually HIT SOMEBODY there to make your team win round ( i forgot to mention that winning team is a team that kills every single member of other team !!!) which will benefit in more gold for you !

I think the patch is super awesome. And mainly people that are whinning are noobs there are only few good players complaining about this changes.
Title: Re: the game doesn't feel the same
Post by: Brutal on January 10, 2011, 10:09:58 am
Quote
The only way for me to make money is to run around in a wedding dress and throw rocks at people. Fun stuff, fun stuff indeed.

You need to go back to school and learn to do some math.                   

With 10 000 worth of equipment you make tons of gold
With 15 000 you gain gold
With 20 000 you gain a little gold
with 25 000 you 're pretty much even, if you loose every round

On average you can easily upkeep 30 000- 35 000 worth of equipment                                           
That mean you can play with a light plate and 1 very good weapon or heavy plate and 1 cheap weapon every round

If you really want to buy something expensive play with 10 000 k equipment for a few hours.
Running naked is just silly and unfun so stop doing it

 
Title: Re: the game doesn't feel the same
Post by: Kaliffen on January 10, 2011, 10:28:16 am
Well I quit because I felt CRPG was becoming boring and frustrating to play.

After the patch I am feeling the fun again.

I like how the various "player classes" become more obvious, now that people are forced to do a resonable evaluation of their gear (ie. has to make tradeoffs).  It seems these classes are more organic than in other games. For me the fun is back.
Title: Re: the game doesn't feel the same
Post by: AssPunisher on January 10, 2011, 12:07:32 pm
Tbh I miss leechers and poor peasants running aways from me in an effort to stay alive just a little longer for that extra gold/xp... ah sweet times.

I don't think this patch is bad but, I kind of like it but I really don't care so much if we win or lose like I did before. If I don't like the map I spend 10-15 minutes doing other things until its done and I get xp/gold regardless. Obvously some things have been changed to better and some to worse, no need to take sides here like a bunch of sheeps. Beeeee?
Title: Re: the game doesn't feel the same
Post by: Brutal on January 10, 2011, 12:41:49 pm
Tbh I miss leechers and poor peasants running aways from me in an effort to stay alive just a little longer for that extra gold/xp... ah sweet times.

There is plenty of half naked people to run after, if that's what give you a hard on .

If I don't like the map I spend 10-15 minutes doing other things until its done and I get xp/gold regardless.

I'm curious, what other thing do you do ?
Title: Re: the game doesn't feel the same
Post by: Chasab on January 10, 2011, 03:00:03 pm
just an FYI, i made about 12k gold last night and leveled up three times in less then 2 hours.

If anything the OP people who built correctly for the new system are even more OP now. still have the plated chargers running around raping face. someone went 30+ kills 2 deaths in a map last night. Personally i went 6 rounds in a row 5x.

You are far too easily rewarded now, and the combat still feels broken(swings missing despite your blade going through the person) or hitting when clearly it was a miss(swings going no where close and hitting).

But apparently because i think its too easy to get gold and exp, that makes me an Asian gold farmer.

basically everyone thats nuthugging this patch had issues getting killing people before and now that everyone is running around in middle of the pack armor they think its better.
Title: Re: the game doesn't feel the same
Post by: Alopen on January 10, 2011, 03:10:17 pm
I don't think this patch is bad but, I kind of like it but I really don't care so much if we win or lose like I did before. If I don't like the map I spend 10-15 minutes doing other things until its done and I get xp/gold regardless ...

Heck I did that back in July when I had 150 ping at best. Before I got into decent gear I quickly realized that I was cannon fodder at best and would log on and run into the cluster of dead bodies and make a half hearted attempt to stab someone with a butchering knife. After having my head taken off by a scythe  or some stupid merc  :mrgreen: I would go back to reading a book or watching TV. And I used to be in the top ten  :shock: The patch changed nothing in that regard  :wink: On a side note, once I got good armor (lamellar vest) I actually started to play but peasant stage was hopeless with high ping and sucky stats.

And if the game doesn't feel the same with your old character (I had the same problem) just start a new one. As everyone has noted grinding isn't really all that hard anymore. Took a lvl 6 character and hit 23 in a single day and still had time to go to the beach that day. The only thing that you can't do that you could do before was play every round in plate on an armored horse, but do you really miss that? I only did that on EU becuase of sucky ping. On the NA server I happily ran around in heraldric mail on a saranid horse.
Title: Re: the game doesn't feel the same
Post by: AssPunisher on January 10, 2011, 03:36:21 pm
I'm curious, what other thing do you do ?

 :oops:   :D

@Alopen
Wasn't thinking of the real reason when I was writing my first post but it is actually the retirement that made you start building your char again. Since chadz is already working on it all is fine. Besides with all the likes and dislikes I still think this is the best game + mod I've ever played. +500 hours spent on M&B Warband and most of this time went on c-rpg. :)
Title: Re: the game doesn't feel the same
Post by: Keshian on January 10, 2011, 04:58:31 pm
People keep dividing anyone who wants  aleveling system as grinders who cant enjoy the arcade style of doing the exact same thing over and over again without any change.  Part of the reaon many of us enjoy the supposed "grind" is that as we and others level up it changes the dynamics in our battles with others and we have to continually readjust.  I dont know about others but silly games like tetris and other video or arcade (not computer) games bore the crap out of me because of the excessive repetitiveness dulls my mind.  People keep praising a system that never changes with the "true form of gaming unpolluted by the scourge of grinding", but fail to recognize the mind-numbing monotony of an unchanging  system.  Yes if you want a quick dull fix like staring at the boob tube that doesnt require much brain power and keeps your mind occupied without challenging it, then get rid of all the "grind".  But many peopel that play computer rather than video games are very intelligent people that need more intellectual stimulation from a shifting and changing dynamic in a game.  The other thing such players can get this from is from a great storyline development, which this game cannot provide as yet, though strategus offers some slight potential with this regard.  Its best to have both worlds of shifting abilties and story development that is the mark of a great game that captures the attention of many computer gamers as a truly great role-playing or cRPG game: think the original Fallouts, Planescape:Torment, Betrayal at Krondor, Final Fantasy, the Baldur's Gate series, etc.
Title: Re: the game doesn't feel the same
Post by: AgentQ on January 10, 2011, 05:03:21 pm
i still see people going 27-3.

I was able to to obtain this on cav friendly map. BUT, team kept losing, coz all the ATS guys are on the other team.  :cry:

Title: Re: the game doesn't feel the same
Post by: Noble Crassius on January 10, 2011, 05:10:06 pm
The game does seem fundamentally different some how, I do feel as if I'm playing native at times only with peasant cannon fodder...
Title: Re: the game doesn't feel the same
Post by: Allers on January 10, 2011, 05:15:24 pm
Yeah i dont feel like im playing cRPG anymore. And also i have infinite money and instead of saving up for somehting good, im just spending it on whatever I want: weapons, plate armors, helmets, etc
Title: Re: the game doesn't feel the same
Post by: Chasab on January 10, 2011, 05:21:28 pm
really if the combat worked like it did before the patch in the sense that my swings actually registered id be fine.

but as it is anytime i go to fight someone its a crapshoot on if my swings will land(block or hit) or not.

Title: Re: the game doesn't feel the same
Post by: Boss_Awesome on January 10, 2011, 08:23:13 pm
its more then the equipment decay, and the tactics.. the game just feels different, the animations are different, the scoring is kind of confusing(gold/exp per minute, but doesnt show where or how much you have gotten so far.

Really there is no reason to move, or wear equipment.

So far personally I'm not enjoying my character feels nothing like my old character did, the same things im noticing are the cookie cutter way to win, i still see people going 27-3. the only thing that seems ot have changed is the fun was taken out.

The game is about fun.  Now people can flank and due whatever comes to mind to try to win and keep their multiplyer so then can afford to have more equipment.  Before, the game sucked in battle mode since you had to run at each other in a huge blob.  Much better niow.  You wear equipment in order to have more fun kicking ass.  If you need it to mean more, join strategus or go play world of warcraft. 
Title: Re: the game doesn't feel the same
Post by: EricCire on January 10, 2011, 08:54:06 pm
RIP CRPG WARBAND
Title: Re: the game doesn't feel the same
Post by: Kafein on January 10, 2011, 09:00:28 pm
No, it's an awesome patch for PLAYERS.

You know, people who enjoy PLAYING the game for what it is.

Unlike you, who is only WORKING here on achieving better stats. For you, this game is all about excel sheet numbers. I would pity you, if I had compassion for people like you, which I don't. Any number increasing game is good for you, I don't even know why you bother playing Warband - there are many better number-increasing excel sheet games out there. Lineage, etc.


In short, if playing feels pointless to you when rewards are completely removed, you failed.


Please stop ranting on human having other ways of having fun than you. Especially in such a rude way.

There are two things strange about your post :

1) You seem to think working has to be burdensome and boring. Maybe you don't like your work in RL and you think it's the same for everyone ?
2) Having a goal and trying to acheive it doesn't mean it's less fun, it's kind of the opposite. What life would be if you could get everything you wanted without any effort ? That's why people do music, sports... and spend enormous amount of time practicing. Both practicing and acheiving your goals are fun.
Title: Re: the game doesn't feel the same
Post by: Armpit_Sweat on January 10, 2011, 09:22:32 pm
(click to show/hide)

Shh-h-h! Tai Feng thinks he is a Kong-fu Samurai Ninja when he is clicking hes mouse. No numbers involved - its hes natural Dragon Combat Skills that helps him achieve victory.

In short, leave the poor guy alone, and train some martial arts before you buy Mount&Blade.

Title: Re: the game doesn't feel the same
Post by: DrTaco on January 11, 2011, 03:15:09 am
Agreed.
I love the upkeep, the changes to animations (I think the archery animation looks badass but I know many people hate it) and the behavior I'm seeing on the battlefield.  Seeing alot more teamwork, and flanking (other than 1 ninja in black pajamas).  More support role characters emerging (xbowmen with pikes and axes, hoplites are making a big return, etc).  Lovin' it so far.

I have seen no teamwork whatsoever since the patch... Yea.. It is alot less fun..

Also, when the best way to play a game is naked without a weapon, you know something is wrong.

Another thing. It's still a grind. If not MORE of a grind because you lose gold...
Title: Re: the game doesn't feel the same
Post by: StanleyPain on January 11, 2011, 03:33:38 am
No, it's an awesome patch for PLAYERS.

You know, people who enjoy PLAYING the game for what it is.

Unlike you, who is only WORKING here on achieving better stats. For you, this game is all about excel sheet numbers. I would pity you, if I had compassion for people like you, which I don't. Any number increasing game is good for you, I don't even know why you bother playing Warband - there are many better number-increasing excel sheet games out there. Lineage, etc.


In short, if playing feels pointless to you when rewards are completely removed, you failed.


Gonna have to agree with this here post. visitors can't see pics , please register or login


People who need a fucking reward for killing someone outside of having just killed some fucker should go play my little pony online or something. Might I even suggest a little progress quest so you can sit there and watch little numbers and loot and shit fly by http://progressquest.com/
Title: Re: the game doesn't feel the same
Post by: Armpit_Sweat on January 11, 2011, 03:58:34 am
(click to show/hide)

visitors can't see pics , please register or login


Wtf? Are you my little pony`online developer? A clever trick to make more customers?

Fail.

Title: Re: the game doesn't feel the same
Post by: StanleyPain on January 11, 2011, 04:28:26 am
Oh shit, you're on to me *hops on his pink pony and rides into a rainbow sunset*
Title: Re: the game doesn't feel the same
Post by: Adelaide_de_Toronto on January 11, 2011, 04:34:23 am
The opinion of this mod by people who have been playing it for awhile seems as divided as American politics.  This mod has benefited those highly skilled players who are permanently on top, those players who would like to try out other weapons and armour since the gold is ridiculously easy to come by, leeching is a dream, but it also significantly improves the life of newcomers who can now aspire to join the top peasant-killer ranks.  On the flip side, it is less fun to play for a good chunk of us, myself included, and no, we do not wish anyone to insult us for having a difference of opinion.  I used to love smashing through a crowded room with my bec and black armour, but those days are done.  Games change and people move on which will happen here.
Title: Re: the game doesn't feel the same
Post by: Gorath on January 11, 2011, 04:38:12 am
Well if the people that loved to wear black armor and spam their way through a room of peasants move on, no great loss imo.
Title: Re: the game doesn't feel the same
Post by: Chasab on January 11, 2011, 04:40:43 am
I dont think the majority of people that are hating on my post actually understand what my post said.

Must be alot of ESL middle easterners or something.

The game feels broken, Combat feels broken. maybe its just the servers(my ping is under 100) swings that dont hit the person register as hits, swings that hit the person register as misses.

the movement feels off.

You get rewarded TOO much(being able to makes tens of thousands like i did is absurd)

People talk about there being more "team work" before in order to win and get rewarded you need to follow your best players and help them stay alive, and fight and kill. Now to be rewarded you just need to spawn. the flankers get more rewards, which is great, but leechers do too. Archers that climb as far away from the action up onto unreachable areas which normally would put them out of reward range get huge rewards with no risk.

So lets recap

Risk vs reward has changed greatly, the less risk you take the more your potential gain. archers need just a bow and arrows to be effective, even if they die(normally last as they are out of reach of cav and well behind the fighting) there wear and tear is minimal at best. Melee units are wearing lighter gear, which means cav cut them down even easier then before. you have people running around in str builds, with 2 handed long weapons one shotting everyone that hit. because of lighter armor, throwing and ranged are much stronger. If you dont have some form of ranged weapon you are putting yourself at a disadvantage.

the entire meta of the game changed, teams are starting to see a lot of intentional stacking. I can understand why changes were made. but at the moment it just FEELS broken.

I have no problem with the breaking of items, however i'm sure there was a better way to achieve it.
I have no problem with them changing the reward system, however again i think it rewards the leechers too much. I would much rather have seen a tier system which encouraged teaching/training players. where knights would take on squire peasents and they would share rewards. i dont know what the game is capable of..

For now id just be happy if the game registered attacks correctly
Title: Re: the game doesn't feel the same
Post by: Beleidiger on January 11, 2011, 04:40:51 am
Hmmmm the new feeling of M&B Warband!!

Specially the new EXP and GOLD-gaining System! The new System is good but not Perfect than it keeps a deep Dark side within!Leeching - this guys just standing around and weakening your Team and get the same amount of Gold and XP thats not Fair!
Wat the Game now needs is an Bonus XP/Gold gaining System for those ho work hard for the Win like some Gold and XP for Each Kill like before but only for the Player ho did the Kill!

If its Possible to Handle such a System the standard Gaining each Minute must be lowered!Thats how i think about that Problem!
Title: Re: the game doesn't feel the same
Post by: EponiCo on January 11, 2011, 05:12:35 am
Eh, they don't. Yes, if we win they'll befenit just as much as every player who tried.
But, since every leecher just decreases his team's chances to win, they'll be on the loosing team far more often, then any player who gives his best. And yes, there will be unlucky "workers" and lucky "leechers", this is unfortunate, but coding a system that rewards every worker fairly is impossible because there just so many ways to do something useful.
And yes, again, they are not paying upkeep - but well, then the others run around in their gear and can cut down these leeches for a few extra kills ... fair's fair.
Title: Re: the game doesn't feel the same
Post by: Beleidiger on January 11, 2011, 05:22:43 am
Eh, they don't. Yes, if we win they'll befenit just as much as every player who tried.
But, since every leecher just decreases his team's chances to win, they'll be on the loosing team far more often, then any player who gives his best. And yes, there will be unlucky "workers" and lucky "leechers", this is unfortunate, but coding a system that rewards every worker fairly is impossible because there just so many ways to do something useful.
And yes, again, they are not paying upkeep - but well, then the others run around in their gear and can cut down these leeches for a few extra kills ... fair's fair.

I tryed to say Extra gold for Kills would be enough that some guys think hey more is more and start Playing!I never saw that many standing around People in the Game since the Patch and the best of them call something like"Hey Pleas dont Kick i just go to dinner"

The Problem with the Leechers is the give a Shit of getting the maximum of Goldgaining!They just stay all the day on the Servers and wait!So they get there Gold anyways!
The standard Gold/XP per Minute is needed because low Level Chars can´t get Kills  and need that to Level up but an little Bonus each Head is an good Idea i Think and i dont do very many Kills!


And Free Kills as reward isent really that wat i want!
Title: Re: the game doesn't feel the same
Post by: VonFinsol on January 11, 2011, 11:19:19 am
I agree that the game is not so much fun like this. We all played and spent much hours urning our good gear and weapons, now it is useless because of the cost. I am still reading the forum in hope there will be a old systhem wich will be clear about our urnings, without the repair cost and with e new reward systhem for kills and maybe wounding. So people will fight so they will reveive extra gold.

For now i am playing Native again and reading Rpg forum.
Title: Re: the game doesn't feel the same
Post by: andonai on January 11, 2011, 01:02:25 pm
You are right, cRPG doesn´t feel the same, because it´s  a new game. cRPG v2.x is rather a Prequel, than an "improved" version and more changes will arrive soon, if we like them or not.

You miss your level 40  "I-can-easily-spam-my-way" until I run in another level 40 "I-can-easily-spam-my-way-but-I-have-skill-too" character? If you enjoyed this kind of playing, you are right, the new cRPG fails completly to satisfy your needs.
Now even a lvl10 character is able to block more than 1or2 hits from a level 30 character, training blocking, feinting and chambering improves your success drastically, its not all about level, equipment and retiring (aka wpp/wpf farming).

You liked the "charge my brothers, I am behind you my meatshields" battle feeling? There is a chance the new cRPG will disappoints you, because the new xp and gold gain system freed us from the crowd. You are not forced to use this freedom, but don´t blame anyone who does. "Damn unreliable meatshields!"

You miss the time earning 15-30k or more gold a week, buying the best equipment available and with generation 5 you own 4 horses, 6 complete sets of armors and 17 weapons? No fear, you can earn this amount of gold now during one day, but you can loose this during the next. The new upkeep system neither forces you to run around as a peasant (at least not all the time) nor to sell all your equipment. Now it´s a tactical decision to equip the best gear available, at least for new players and to be honest, I think many of us can only laugh at the the current upkeep costs, because we grinded so much money in the past.

 I like the new game and don´t miss the prequel. The only thing I miss, is a cRPG and Strategus reset.
Title: Re: the game doesn't feel the same
Post by: Beleidiger on January 11, 2011, 02:42:14 pm
I agree that the game is not so much fun like this. We all played and spent much hours urning our good gear and weapons, now it is useless because of the cost. I am still reading the forum in hope there will be a old systhem wich will be clear about our urnings, without the repair cost and with e new reward systhem for kills and maybe wounding. So people will fight so they will reveive extra gold.

For now i am playing Native again and reading Rpg forum.


Nope i think the Repair System is a Useful thing because there never was less Tincans then ever the last 4 Days and Chargers and stuff!

But maybe it would be useful to make high repair-costs if you die and low repair-cost if you survive but if it will be deleted there will be more then 50% Tincans again and thats just frustrating for the Low Levels and newbees!
Title: Re: the game doesn't feel the same
Post by: bredeus on January 11, 2011, 02:54:27 pm
low lewel and newbies you say... I say throwers and archers
Title: Re: the game doesn't feel the same
Post by: Danath on January 11, 2011, 04:00:03 pm
The upkeep is insane in the Australian CRPG server(s).

We have on average 15 players on at a time, rounds are shorter etc so there's less time to earn gold.

Most have dropped their plate armor to try get their builds down to the 45k gold mark to at least not lose gold horribly. My 65k build lost 6k gold in roughly 30 minutes.

People are pulling out throwing weapons a lot more now (always annoying) after this update, and no one dares bring plated charger out to play (the one or two that managed to buy one) in case it dies. Let alone a destrier.

Besides the annoying upkeep which we can all tolerate (annoying as hell), cav (which I am) lost the Long Great Lance. The only thing to use in its step is the Great Lance, which like the Long Great Lance, can't be used outside of Couch mode. However it's far inferior to the LOC / Long Great Lance. I no longer use the Great Lance at all due to the fact flamberge users with good aim and timing outrange me. The weapon needs to be usable as it is in Native tbh... off topic.

The most important point I want to make is CRPG now feels a lot more like Native M&B after this patch, and we all know Native M&B is BORING and thats why most CRPG players rarely play Native anymore.

CRPG feels somewhat less entertaining than before the patch and I am not sure why (not cause of LOC being removed) but possibly because I always have to be concerned about looking at my gold count, even when I on average do a 4:1 kill ratio. Also that popup screen each round, tell me anyone likes that? I'd rather their be AFKers and not have to click that annoying screen away each round.
Title: Re: the game doesn't feel the same
Post by: Chasab on January 11, 2011, 04:27:06 pm
and whats up with the "on ice" feeling i get when i play?

Is it just me? for instance, if you are moving forward and you let go of W your character sort of keeps momentum for a second, instead of stopping.

Very annoying, almost like a mini rubberbanding thing going on with pings under 100
Title: Re: the game doesn't feel the same
Post by: Memento_Mori on January 11, 2011, 05:09:15 pm
Back to archers 2 hitting me in my lamellar vest, oh how the world changes guess I have to wear heavier armor.
Title: Re: the game doesn't feel the same
Post by: Boss_Awesome on January 11, 2011, 10:24:58 pm
i disagree, before the fighting mattered, being melee mattered. you went into every fight and it really made a difference if you won you got gold/exp if you lost you got next to nothing. Now im naked and i stand around and do nothing, and i GET more then i ever got before if i won or loss. The difference is now i dont really enjoy moving, the fighting doesnt matter anymore, i dont spawn till after everyone runs away from spawn, i spawn naked, by the time i pick up a shield i have gained 100 gold and 5000 exp. zero effort required. getting kills no longer matters, winning no longer matters.

This is an awesome patch for those leechers.

its a terrible patch for those who were enjoying the melee before.

like i just spawned late while making this post, my team had won twice in a row, and i just got something like 450 gold, thousands of exp and i did nothing, i contributed nothing, i killed no one, and we LOST. and i had zero fun

in regards to xbows making more of an appearance. really dude? you didnt notice all the sniper xbows before?

I love how games like World of Warcraft have completely brainwashed some people.  No one has yet explained to me the point of leeching...  What is the point of doing what you say and spawning naked?  To make money you say?  Why?  To buy more stuff?  Why?  So you can spawn naked and make money?  LOL  have fun with that.  I will spend my money to pwn noobs all day.
Title: Re: the game doesn't feel the same
Post by: Chasab on January 11, 2011, 10:51:39 pm
I still pwn noobs, in fact i get more kills now then i did before. its so much easier now.

Lots of people in Meh gear + powerstrike and Str = One shotting everyone.

I get shit tons of gold, When attacks register i one shot lots of people now that nobody runs plate.

before i would have to actually have a fight with someone, get a few hits in, take some hits throw some blocks. Now its wham one hit they die i move on. just seems kind of meh, i mean i feel like pre-patch goretooth sometimes now
Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 01:52:05 am
Its a complete Different game

R.i.P Knights
R.I.P Heavy Infantery
R.I.P Tier 4+5 Cavalery

Old Players get nerfed.

They played long time, Monthts to get there Heirloomed Items and there Xp. Know Massive Changing off Weapons Equip etc.

I love Black Armor Tanks, that was not my dream i was Medium-Heavy Agi fighter. But i feared them.
I miss the Spammberge, it was a Teamwork with Archers Pikeman to kill them.
I miss Steel Shielders. Most difficult fighting Style vs 1 Hand.
I miss Elefant Horse. Trampel and fighting deluxe
I miss the fucking 1 Shooting X-bow

and so much more

And pls stop with the crap story  that this is all here and old player can use it. Look at this poor Army know, i see a massive Peasant Army farming gold, sometimes Medium Fighters.  Sometimes in a winning team some knights. Stop to tell, that a Tincan is unfair.  They worked hard for there money and skill. It was a dream Factor to get a Plate, Heavy Armour, Good 10 K weapons or a cool looking horse. And know? Pffff.

Its a different game now. Thats fact.

I miss the old one.

And we have a extremly Grinding status know, retirement xp gen and item only at 31. I thought most important think is stop grinding?

Well if the people that loved to wear black armor and spam their way through a room of peasants move on, no great loss imo.

Gorath you are a fanboy, but if you was frustrated that you have no skill to kill a tincan spamberge than stop flame old good Black armour wearer.
Since this patch, the archers make Peasants Massaker. A Tincan 2 Hander was a fighter that go in front in a fight. And hold the line.
I never will be wearing a black armolur, i am a medium agi fighter.  But i repect my old Tank enemys.

What was you for a class? So we can flame your style
Title: Re: the game doesn't feel the same
Post by: Joker86 on January 12, 2011, 01:58:47 am
Because you worked hard for some equipment it doesn't get fair automatically  :wink:

Don't mix up the balance between one player and the game (like in single player) with the balance between several players.

If I had a halberd with 240 reach, 50c/45p damage, 105 speed, would it be fair for you if I worked a year for it, every day? Or wouldn't you just not care how long I worked for it?  :wink:


Btw. most people do NOT miss spamberges, steel shields, armoured horses, etc., as for most people (except of the particular users) they were factors which KILLED the fun.  :?
Title: Re: the game doesn't feel the same
Post by: Formless on January 12, 2011, 02:02:33 am
Its a complete Different game

R.i.P Knights
R.I.P Heavy Infantery
R.I.P Tier 4+5 Cavalery

Old Players get nerfed.

They played long time, Monthts to get there Heirloomed Items and there Xp. Know Massive Changing off Weapons Equip etc.

I love Black Armor Tanks, that was not my dream i was Medium-Heavy Agi fighter. But i feared them.
I miss the Spammberge, it was a Teamwork with Archers Pikeman to kill them.
I miss Steel Shielders. Most difficult fighting Style vs 1 Hand.
I miss Elefant Horse. Trampel and fighting deluxe
I miss the fucking 1 Shooting X-bow

and so much more

And pls stop with the crap story  that this is all here and old player can use it. Look at this poor Army know, i see a massive Peasant Army farming gold, sometimes Medium Fighters.  Sometimes in a winning team some knights. Stop to tell, that a Tincan is unfair.  They worked hard for there money and skill. It was a dream Factor to get a Plate, Heavy Armour, Good 10 K weapons or a cool looking horse. And know? Pffff.

Its a different game now. Thats fact.

I miss the old one.

And we have a extremly Grinding status know, retirement xp gen and item only at 31. I thought most important think is stop grinding?

Gorath you are a fanboy, but if you was frustrated that you have no skill to kill a tincan spamberge than stop flame old good Black armour wearer.
Since this patch, the archers make Peasants Massaker. A Tincan 2 Hander was a fighter that go in front in a fight. And hold the line.
I never will be wearing a black armolur, i am a medium agi fighter.  But i repect my old Tank enemys.

What was you for a class? So we can flame your style

+1  Odd as it is I miss the old Crpg  :cry:
Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 02:06:57 am
Btw. most people do NOT miss spamberges, steel shields, armoured horses, etc., as for most people (except of the particular users) they were factors which KILLED the fun. 

Come on, I hate it to say, use ur brain.


its ok to nerf some items, that is necessary for the balance.


Btw. Most peopel miss Spamberges, Huscarls, Steels, Courser, Warhorses,Greatswords,Gauntlets,Heavy Armour, etc, as for most peopel (except of the particular users) they were factors which maked the fun.
Title: Re: the game doesn't feel the same
Post by: LordSnow on January 12, 2011, 02:12:05 am
+1 ...the  game is not the same..

let's plate come back!
Title: Re: the game doesn't feel the same
Post by: Gorath on January 12, 2011, 02:12:42 am
What was you for a class? So we can flame your style

Gorath_ATS:  1h/shield, Spear/shield, Polearm infantry, Thrower.  Mid armor by choice, multiple sets of heavy armor and weapons just collecting dust.

MoneyShot:  Foot Archer, Horse Archer, Polearmer, Cav Lancer

Daegoni:  2her, thrower.  Light armor, heavy armor, mid armor depending on mood.  Wardarts-Jarids depending on flavor.

Phael:  X-bowman (over 100 wpf pre-and post-patch, polearm (long nordic axe and pike) pre-patch, now 1h/shield.

I've played every class.  I continue to switch through every playstyle.  Everytime you flame any style, it's my style.  Every time someone says to buff a style, it's my style.  I voluntarily gave up heavy armor because *drumroll* it's an ez-mode crutch allowing you to ignore 80% of the enemy on the field and neglect your RMB, footwork and positioning.

Pick a style and flame away.
Title: Re: the game doesn't feel the same
Post by: Joker86 on January 12, 2011, 02:15:03 am
Don't worry, I use my brain a lot, especially considering cRPG  :wink:

But I think it's pointless to argue about what the fun of cRPG is/was, as everyone has another opinion. Be it the teamwork, overpowered builds, the grinding, the character development, using actual fighting skills agains "spammer noobs", etc.

Time will show how many people REALLY like this new patch, but I think one thing can be said for sure: items like plated chargers, the incredibly ugly black armour, Flamberges, Looney Toons Axes, Boulders on Stick etc. were definitely NOT part of the fun for most people! This can be said for sure. If you think otherwise your perception is fooling you.
Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 02:15:52 am
Dear Gorath

Hrhr,

Thrower-X-bow-archer

Welcome Peasant Slaughterer.

Yeah i understand you, good patch for all range classes.

Thx for the true:-)
Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 02:17:31 am
Time will show how many people REALLY like this new patch, but I think one thing can be said for sure: items like plated chargers, the incredibly ugly black armour, Flamberges, Looney Toons Axes, Boulders on Stick etc. were definitely NOT part of the fun for most people! This can be said for sure. If you think otherwise your perception is fooling you.

Please i sayed something about brain  :twisted:

Time will show how many people REALLY dont like this new patch, but I think one thing can be said for sure: items like plated chargers, the incredibly beauty black armour, Flamberges, Looney Toons Axes, Boulders on Stick etc. were definitely part of the fun for most people! This can be said for sure. If you think otherwise your perception is fooling you.

Its ok, we will see it.
Title: Re: the game doesn't feel the same
Post by: Gorath on January 12, 2011, 02:20:19 am
Hrhr,

Thrower-X-bow-archer

Welcome Peasant Slaughterer.

Yeah i understand you, good patch for all range classes.

Thx for the true:-)

 :rolleyes:
Yeah, all of my toons are melee/ranged hybrids in some fashion.  Except for Gorath who dropped throwing for riding skill to be able to play cav.  But it's cool, you can neglect the fact that I have a 1her, a 2her, and a polearm user if you want.  Fact is, I have every playstyle covered and available.  You can keep whining and being an idiot if you wish, or stfu and enjoy playing the game where skill matters more than grind hurr hurr look at my black armor and lolsword spam, hurr hurr.
Title: Re: the game doesn't feel the same
Post by: Danath on January 12, 2011, 02:23:25 am
I can tolerate the upkeep which has forced my heraldic armor character down to 45 armor (boo hoo) to slow down / stop the gold loss, but I think this patch in the end, has dumbed down EVERYTHING.

Before it was more, this was OP, something else was OP, but it made the game entertaining somehow. Now it feels like we are all wearing the same uniform and packing fudge. Boring.

It's definitely helped peasants and newer players get into CRPG. No doubt... but its crucified the entertainment factor.

Dont know how to fix, nor am I trying to degrade the mod its awesome... but I think you all agree with me when I say its like we've all been slapped with a walmart uniform and are now stacking shelves all day, versus previously we were dealing with random screaming customers pissing on the demo TV's - which was far more entertaining - which is what a game is about - entertainment.
Title: Re: the game doesn't feel the same
Post by: Armpit_Sweat on January 12, 2011, 02:35:19 am
Before it was more, this was OP, something else was OP, but it made the game entertaining somehow. Now it feels like we are all wearing the same uniform and packing fudge. Boring.

New armor please:

(click to show/hide)
Title: Re: the game doesn't feel the same
Post by: Gorath on January 12, 2011, 02:37:26 am
but I think you all agree with me when I say its like we've all been slapped with a walmart uniform and are now stacking shelves all day

No, I feel like now we're actually playing vs the previous grind to god-hood and then slaughter all the peasants in the game while mocking them as they glance off the armored horse-tank you're sitting on while wearing black armor with a lolsword and sniper xbow.
Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 02:43:25 am
Gorath WE LOVE PLATE, and you hate it, we understood it:-)

you are a fanboy, and that is good so.
Title: Re: the game doesn't feel the same
Post by: LordSnow on January 12, 2011, 02:45:45 am
Gorath Stfu!

Black armor and tank horses are weak as a peasant stuff. You can stop a plated charger with a fork, a black armor guy is slow, you can run around him an easly kill him with a bad one handed sword if you got parry skill.

Plate is cool, it's a way to play, not an overpowered item. Plate is not the Devil!

Let's plate come back, it's a game, let's players who worked hard for buying this beautifull heraldic transitional ord churburg armor play with it!

Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 02:46:27 am
Applaus
Title: Re: the game doesn't feel the same
Post by: Joker86 on January 12, 2011, 02:50:53 am
Its ok, we will see it.

Just concerning your statement that plate, flamerges and plated horses were popular:

Link to a survey (http://forums.taleworlds.com/index.php/topic,150260.0.html)

This patch was announced as upkeep patch, which will make expensive equipment really rare. Most comments in the whole forum, not only the thread, made clear people KNEW this would mean less heavy equipment, and most of them were really happy about it.

Also here (http://forums.taleworlds.com/index.php/topic,148571.0.html) almost noone mentiones any of these items, except of one Cataphract and one Cookies.

So I think you are wrong, but I won't argue with you about that any more.


P.S.: If plate didn't grant such great advantages (= was a bit OP, in combination with high skills ofc), then why do you want it back so badly? Because of the look?
Title: Re: the game doesn't feel the same
Post by: Gorath on January 12, 2011, 02:51:51 am
Black armor and tank horses are weak as a peasant stuff. 

Dumbest comment made on the forums today.  /clap

No btw, they're not.  If you really think it's as weak as peasant stuff you're the worst player in M&B ever.   :rolleyes:
Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 02:53:32 am
Gorath, dont be so agro.

Black armour and Tank horses was killabel,
We know all that you hate Plated Gear, but be cool.

Dear Jocker:-)

Old board dont count  :twisted: because it was pre Patch
Plate was important to protect against massive Bow-X-bow enemys
I Love range fighters, they are important, but only way to protect was a good armour.
My armour was a Lordyl Tabard (48) Gauntlets and a 56 Ac Helmet. I was happy:-)
Tincans was harder too kill, but i loved to kill these slow big monsters:-)

 i like it to discuss with u:-)
Title: Re: the game doesn't feel the same
Post by: Gorath on January 12, 2011, 02:55:49 am
Gorath, dont be so agro.

Black armour and Tank horses was killabel, but not from you:-)

I never said anywhere they weren't able to be killed.   :rolleyes:  I said they were a crutch, which they were and you can't deny that fact.  A crutch that terribads used to be able to ignore 80% of the servers weapons/attacks as they just glanced off so said terribad could spam away freely while ignoring the RMB.  Or a crutch the terribad could use to hold RMB the entire round and just run people over *coughFinished-terribadcough* because 5 people swinging at the armored horse when it gets stopped still can't kill the damn thing before it rides out of range again.
Title: Re: the game doesn't feel the same
Post by: Joker86 on January 12, 2011, 02:56:21 am
Gorath, dont be so agro.

Black armour and Tank horses was killabel,
We know all that you hate Plated Gear, but be cool.

Yes, by half of the team if they oncentrate on it and ignore the rest of the enemy team.

If it's as good as peasant stuff, then go and play with peasant stuff?  :?
Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 02:59:47 am
Bah peasant stuff.

I WILL NEVER HEIRLOOM A STRAWHEAD

@edit

Old board dont count  :twisted: because it was pre Patch
Plate or heirloomed medium heavy armour was for a infight class important to protect against massive Bow-X-bow enemys
I Love range fighters, they are important, but only way to protect was a good armour.
My armour was a Lordyl Tabard (48) Gauntlets and a 56 Ac Helmet. I was happy:-)
Tincans was harder too kill, but i loved to kill these slow big monsters:-)
Title: Re: the game doesn't feel the same
Post by: LordSnow on January 12, 2011, 03:04:19 am
Dumbest comment made on the forums today.  /clap

No btw, they're not.  If you really think it's as weak as peasant stuff you're the worst player in M&B ever.   :rolleyes:

And you're the skilless player ever if you cant stop a plated charger with a pike, and kill a tincan with a simple sword , slow as it is, with light gear if you got footwork it's easy .

Harder to kill a player in duel if he's in light gear than if he wear a plate. You're slow on a plate.

Plate is a part of the game, let it goes, let player use what they want.

And joker, stop being stupid as you're avatar is, if you got problem to kill a plated charge, buy a pike and come on the batllefield. I'll teach you dude.
Title: Re: the game doesn't feel the same
Post by: Beleidiger on January 12, 2011, 03:05:34 am
I love how games like World of Warcraft have completely brainwashed some people.  No one has yet explained to me the point of leeching...  What is the point of doing what you say and spawning naked?  To make money you say?  Why?  To buy more stuff?  Why?  So you can spawn naked and make money?  LOL  have fun with that.  I will spend my money to pwn noobs all day.

You know that you not gain only Gold for free you Level up for Free and i hate so say it but free means you have less to do than in WoW(its just a thinking i never Played it)!






OK a Bit less Repair costs for the Items is maybe a good thing BUT its needed to Force the Old and High-level Players to use sometimes not there Top Gear to let Lowlevlers and Newbies have fun too!

I know for some of you top Gear Players its Important to Rape everything away on the Server without thinking on others!But i think this others-Guys are same Importand like yous!

And if you really good Players you will Rape at the Current System also everything away!



Edit:Maybe its easier to kill an Black Armor Wearer because he is slow but Wat do you need for that....TIME....you need TIME and on the battlefield wat we dont have...i think its Time If you tell us you can Kill an Tincan with Low Weapons than Pleas not in the Case like its an Duel!
Title: Re: the game doesn't feel the same
Post by: LordSnow on January 12, 2011, 03:14:31 am
Plate look cool, why can't you understand this dudes?

It's not overpowered and it's cool, so let players play it! If they wan to be op, they will not wearing plate. Plate got big malus. Why make it unplayable????
Title: Re: the game doesn't feel the same
Post by: Cannibal on January 12, 2011, 03:17:52 am
Can't say I see the reference to WoW and grinding some XP/Gold in minimal gear... WoW is a fairy game that's completely PvE with some lame PvP thrown in to appeal to people who don't enjoy sitting in vent killing the same shit day in day out for hours on a 'strict' schedule. Gay.

I myself strip myself of all armor except some boots/gloves and keep my heirloomed weps equipped because I might want some XP but don't really have the time to play a full map so I bum rush, get a kill or two and die. No worries. Had my fun, got some XP/gold and now time to smoke a bowl and have a beer.


This game feels exactly the same as it did 2-3 weeks ago... only difference is there's a lot more whiners that can't get over the fact they lost their advantage in battle that they only gained because they played much longer then others... not more skilled, just more grindy.

Give your head a shake and learn to adapt, whiners.


*** just played my first round today... I will admit, the re-rebalanced acrhers are retarded... obviously someone has a boner for archery?***
Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 03:20:37 am
I myself strip myself of all armor except some boots/gloves and keep my heirloomed weps equipped because I might want some XP but don't really have the time to play a full map so I bum rush, get a kill or two and die. No worries. Had my fun, got some XP/gold and now time to smoke a bowl and have a beer.

Dont drink so much pls, because i think its not allowed in your age, have your fun but pls be quite when 2 grown up are talking

I hate when kiddys  only argument with stop whining. Bonk
Title: Re: the game doesn't feel the same
Post by: Gorath on January 12, 2011, 03:29:15 am
Dont drink so much pls, because i think its not allowed in your age, have your fun but pls be quite when 2 grown up are talking

I hate when kiddys  only argument with stop whining. Bonk

You and lord snow are the two biggest whiners on the forums atm.  You hate the argument stop whining?  Then stop fucking whining.  "WAAAH WE NEED PLATE TO PLAY!  UNFAIR!  NOW EVERYONE HAS THE ABILITY TO KILL ME REGARDLESS OF LEVEL OR PS STAT!  GIMME MY PLAAAAAAAAAAATE".

FFS you two.
Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 03:37:36 am
"WAAAH WE NEED PLATE TO PLAY!  UNFAIR!  NOW EVERYONE HAS THE ABILITY TO KILL ME REGARDLESS OF LEVEL OR PS STAT!  GIMME MY PLAAAAAAAAAAATE".

FFS you two.

Oh my god, what a kiddy. Hrhrhr
You know outside is a Sun and there are Humans called Girls?

Gorath we know plate is the devil blah blah blah, pls tell it your mama, and dont whine so much here, and if you are feared about "plates" so i think your mama will give you a milk and a Lolly. I hope you have not so bad dreams about "Plates"
Title: Re: the game doesn't feel the same
Post by: Patricia on January 12, 2011, 03:37:55 am
The biggest problem I have with the game right now is how weird it is now.

Ever since the new patch even though I have 30-40 ping, it feels like I'm playing on a constant 500 ping.

I don't know if it's me or the servers or whatever but I always phase through peoples, or delayed animations, or even SKIPPED animations, sometimes I hit a guy in idle animation and yet my attack get blocked and I fall dead to the ground while the guy just hasn't moved a single inch in my screen, I also get attacks going through my blocks WAYYY more, like every encounters it happens atleast once minimum, there's also some serious ghost reach problem, but anyway.
Title: Re: the game doesn't feel the same
Post by: Stormcrow on January 12, 2011, 03:43:01 am
maybe there should be a trade skill so you can spend less on upkeep
Title: Re: the game doesn't feel the same
Post by: Chasab on January 12, 2011, 03:53:34 am
goretooth just went 27-3 rocking all the same things he wore before. looks like someone didnt get the memo
Title: Re: the game doesn't feel the same
Post by: Cannibal on January 12, 2011, 04:06:28 am
Dont drink so much pls, because i think its not allowed in your age, have your fun but pls be quite when 2 grown up are talking

I hate when kiddys  only argument with stop whining. Bonk


You're telling a 24 year old to stop drinking so much when your reply has the grammar and punctuation of a nerd raging 12 year old?!

Rofl... maybe it's you who should take up hitting the bong... might take the edge off things and rid you of those horrible night tremors you've been getting. Ya, you know the ones; where you can't wear plate and thus have a decaying Kill Ratio which then leads to hours spent explaining your cool story, bro.

...maybe go play a siege server with 10-20 people online? Pretty easy to shine surrounded by turds.
Title: Re: the game doesn't feel the same
Post by: Beleidiger on January 12, 2011, 04:12:11 am
God i thought we talking about the Gamefeeling!

But anything i read is Flaming so pls btT
Title: Re: the game doesn't feel the same
Post by: Joker86 on January 12, 2011, 04:16:33 am
And joker, stop being stupid as you're avatar is, if you got problem to kill a plated charge, buy a pike and come on the batllefield. I'll teach you dude.

Stop =/= kill  :wink:

I want to see the guy who kills a plated charger at the first stop  :rolleyes:


Plate look cool, why can't you understand this dudes?

It's not overpowered and it's cool, so let players play it! If they wan to be op, they will not wearing plate. Plate got big malus. Why make it unplayable????

Then how about items with plate look but about 35-40 protection?

And plate DOES pay. The reduced mobility does NOT make up the increased protection! That's why all the top players in the old cRPG version had plate. Except of pompom.

So stop trying to take the community for a fool, telling tham plate wouldn't grant severe benefits! Of course it doesn't make you unkillable, but if you knew how to move and act you could take shitloads of hits and still survive. I know it, I had Churburg Cuirass myself, when I jumped between many enemies and ran around their hits either bounced off from me or did about 5-7 damage. Sometimes they needed seven or eight hits to take me down, I was fucking Rasputin himself, and I never ever put a sinlge point in IF, I think it's a waste.
Title: Re: the game doesn't feel the same
Post by: Chasab on January 12, 2011, 04:19:43 am
goretooth has now gone 13 in a row since i joined this server
Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 04:20:27 am

 when your reply has the grammar and punctuation of a nerd raging 12 year old?!


Try to write in an complete other language, pls write in german pls, but i think you dont learn or write in any other language.
I can write so that other peopel can understand me, so if you have no respect for the knowledge of other, pls be quite.
And dont whine pls.

Thx:-)

Title: Re: the game doesn't feel the same
Post by: Chasab on January 12, 2011, 04:27:27 am
soon as someone wants to explain how allowing someone like goretooth the ability to rock full black plate with his polearm which swings faster then one handed weapons to slaughter people who cant afford the armor needed to not get one shotted?
Title: Re: the game doesn't feel the same
Post by: Gorath on January 12, 2011, 04:29:10 am
soon as someone wants to explain how allowing someone like goretooth the ability to rock full black plate with his polearm which swings faster then one handed weapons to slaughter people who cant afford the armor needed to not get one shotted?

Remember, according to Snow and Mosch plate is actually a drawback, no better than peasant cloth!   :mrgreen:
*Of course, they are retarded so.... meh*
Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 04:30:41 am
RUN GORATH

there is a plate, look, a bad devil plate, RUN RUN RUN

hrhrhr

Here is a lolly:-)
Title: Re: the game doesn't feel the same
Post by: Chasab on January 12, 2011, 04:37:07 am
well from what i gather plate is really good against arrows? but nobody wears plate. so arrows just rape face?
Title: Re: the game doesn't feel the same
Post by: Joker86 on January 12, 2011, 04:38:37 am
*Of course, they are retarded so.... meh*

Oh come on Gorath  :?

RUN GORATH

there is a plate, look, a bad devil plate, RUN RUN RUN

hrhrhr

Here is a lolly:-)

But that's not much better  :rolleyes:



Try to actually bring ARGUMENTS, instead of just things like "Stop whining" and "Plate is not OP, it's cool!".


I say the following thing:

Cuir Bouilli over Mail
10017
weight 16
head armor 0
body armor 45
leg armor 15
requirement 12

Churburg Cuirass
24081
weight 23.5
head armor 0
body armor 55
leg armor 19
requirement 14
 
I have chosen a good non-plate armour and a medium plate armour.

The plate armour grants almost 25% better protection. Will you tell me you move 25% slower in plate armour?

If we play this with a really light armour, I bet you won't try to tell me the speed nerf grows as fast as the armour bonus grows.

Example:

Nomad Robe
1791
weight 5.5
head armor 0
body armor 28
leg armor 10
requirement 7

I chose this as it is about half the plate protection. Do you want to tell me you move 50% slower in plate than in the Nomad Robe? You run 25m when a Nomad runs 50? You swing once while a Nomad swings twice? :wink:
Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 04:41:29 am
Nomad Robe is crap.

1 Hit and you are death.

Dont know exactly the Kalkulation, but all normal skilled 1 Hander and a good 1 Hand weapon with 100 Wpf and PS 4 will 1 Hit a 28 Ac player with 1 or 2 Ironflesh.



Title: Re: the game doesn't feel the same
Post by: Gorath on January 12, 2011, 04:44:07 am
Nomad Robe is crap.

1 Hit and you are death.

Dont know exactly the Kalkulation, but all normal 1 Hander with 100 Wpf and PS 4 will 1 Hit a 28 Ac player with 1 or 2 Ironflesh.

That's so totally not even what he was talking about  *sigh*   :rolleyes:

(Edit:  Joker, I'd argue more thoroughly if I thought we weren't dealing with a complete paste eater here.  Since he's going to just sit there with fingers in his ears going LA LA LA LA I CAN'T HEAR YOU LA LA LA YOU SUCK LA LA LA then fuck if I'm going to be assed to put forth any effort on him.)
Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 04:45:18 am
Gorath husch back in your cage.

Or i show u a plate
Title: Re: the game doesn't feel the same
Post by: Mouse on January 12, 2011, 04:46:46 am
A game without any room for improvement or change grows boring after awhile.

No it doesn't. Go grind out a longer attention span.
Title: Re: the game doesn't feel the same
Post by: Joker86 on January 12, 2011, 04:48:20 am
Nomad Robe is crap.

1 Hit and you are death.

Dont know exactly the Kalkulation, but all normal 1 Hander with 100 Wpf and PS 4 will 1 Hit a 28 Ac player with 1 or 2 Ironflesh.

You didn't get my point. You said plate was not OP, and that lighter armour was better. Now you say light armour is crap.

Ich wollte eigentlich sagen: der Nachteil der gesenkten Geschwindigkeit wiegt NICHT den Vorteil des gesteigerten Rüstungsschutzes auf. In anderen Worten: je besser die Rüstung wird, desto geringer wird der zusätzliche Geschwindigkeitsabzug, aber der Rüstungszuwachs bleibt gleich. Somit ist im Großen und Ganzen die schwerste Rüstung auch die beste.


So, I tried it on German now  :mrgreen:
Title: Re: the game doesn't feel the same
Post by: Gorath on January 12, 2011, 04:51:09 am
You didn't get my point. You said plate was not OP, and that lighter armour was better. Now you say light armour is crap.

Ich wollte eigentlich sagen: der Nachteil der gesenkten Geschwindigkeit wiegt NICHT den Vorteil des gesteigerten Rüstungsschutzes auf. In anderen Worten: je besser die Rüstung wird, desto geringer wird der zusätzliche Geschwindigkeitsabzug, aber der Rüstungszuwachs bleibt gleich. Somit ist im Großen und Ganzen die schwerste Rüstung auch die beste.


So, I tried it on German now  :mrgreen:

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*Read my edit for response to your previous post*
Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 04:58:56 am
LA LA LA LA I CAN'T HEAR YOU LA LA LA YOU SUCK LA LA LA then fuck

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Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 05:00:30 am
Thx Joker, and i understand exactly what you mean.

But i must go sleeping now and i thank you for that good argumenting with you:-)

Good knight äh night:-)

Let us talk tomorrow:-)
Title: Re: the game doesn't feel the same
Post by: Chasab on January 12, 2011, 05:02:27 am
and what the fuck is this banner balance bullshit? all ats on one team? all everyone of one banner on one team

thats doing the opposite of balance
Title: Re: the game doesn't feel the same
Post by: Gorath on January 12, 2011, 05:25:06 am
and what the fuck is this banner balance bullshit? all ats on one team? all everyone of one banner on one team

thats doing the opposite of balance

And you get all the Hospitallers on the other team, or all the Takedas, all the templars.  It still balances out, only it allows clans to play with most of their members on the same team so we can work together.
Title: Re: the game doesn't feel the same
Post by: Chasab on January 12, 2011, 05:31:46 am
well its good to know we can change our banners, looks like im rocking the one ats uses
Title: Re: the game doesn't feel the same
Post by: Gorath on January 12, 2011, 05:39:33 am
well its good to know we can change our banners, looks like im rocking the one ats uses

 :rolleyes:
Title: Re: the game doesn't feel the same
Post by: Chasab on January 12, 2011, 05:42:54 am
dont roll your eyes man,
http://flic.kr/p/99yzmk

If theres an opportunity for me to be on the op side every round ill take it. im sick of seeing all ats on one side raping face and then using the excuse "but you have 7 more people"

yeah 7 more people all with zero kills thats balance
Title: Re: the game doesn't feel the same
Post by: Cannibal on January 12, 2011, 05:57:19 am
Try to write in an complete other language, pls write in german pls, but i think you dont learn or write in any other language.
I can write so that other peopel can understand me, so if you have no respect for the knowledge of other, pls be quite.
And dont whine pls.

Thx:-)

Hey, it aint my problem that when I read your replies I have to hold back vomit...

maybe you should stick to typing in German so I don't have to hear your opinions... I'm sure they'd be much the same though...a fairly large waste of bandwidth.
Title: Re: the game doesn't feel the same
Post by: ManOfWar on January 12, 2011, 06:02:32 am
And you get all the Hospitallers on the other team, or all the Takedas, all the templars.  It still balances out, only it allows clans to play with most of their members on the same team so we can work together.

bwahaha, there aren't any takedas left
Title: Re: the game doesn't feel the same
Post by: Kalam on January 12, 2011, 06:16:10 am
Banner balance was the best thing this patch did. If you don't have a clan, join one already you anti-social schmuck.
Title: Re: the game doesn't feel the same
Post by: Chaos on January 12, 2011, 06:20:01 am
bwahaha, there aren't any takedas left

ManOfWar you still play?
im on now and then
Title: Re: the game doesn't feel the same
Post by: Gorath on January 12, 2011, 06:54:45 am
bwahaha, there aren't any takedas left

Oh?!
*shifty eyes*
They should PM me so I can.... um.... give them my regards... yeah, that's all I want to talk about.... really
 :twisted:

im sick of seeing all ats on one side raping face and then using the excuse "but you have 7 more people"

yeah 7 more people all with zero kills thats balance
Well why don't your 7 more people have kills?  Sounds more like a l2p issue on your team.  Yell at them, whip em into shape!
The most disturbing part  of your screenshot is that Ecko is on the top of the leaderboard, I mean wtf is with that?  Someone else playing his character?
Banner balance was the best thing this patch did. If you don't have a clan, join one already you anti-social schmuck.

^  That also.
Make some friends dude!
Title: Re: the game doesn't feel the same
Post by: Moscher on January 12, 2011, 01:10:56 pm
Cannibal and Gorath

you both are so uncomfortable, mortifiying,painful,embarrasing,akward,lurid,nasty,distressing,painstaking,scrupulous,meticulos,carful etc.

SO GRATULATION

you both get

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DEAR GOD

give them brain
Title: Re: the game doesn't feel the same
Post by: Joker86 on January 12, 2011, 01:16:05 pm
So now what is your answer to my point that the armour benefits increase more than the speed penalties, the better the armour is getting, making them pretty overpowered at some point, if used together with good skills and weapons.
Title: Re: the game doesn't feel the same
Post by: Armpit_Sweat on January 12, 2011, 01:56:38 pm
(click to show/hide)

I got a new one for your collection, use it as your last resort, haha:

(click to show/hide)
Title: Re: the game doesn't feel the same
Post by: AssPunisher on January 12, 2011, 01:57:34 pm
Balance seems much better now then it did before when when winning a match with 5-0 happened quite often.

Also, plates and plated mounts are too powerful to be used all the time. Before the patch it took one plated charger in the team to ensure victory 90% of the times. I know high upkeep cost sucks for those that want to play as heavy armored inf/cav but if you were allowed to play that way all the time then others would be forced to do the same in order to stay competitve against you. We would be back to pre-patch times when 10% of the equipment was used while other 90% was obsolete.

Instead of just complaining I would really like to see you guys offer logical alternatives to the current sistem. Every single alternative I came up with would only bring further imbalance to the game.


Title: Re: the game doesn't feel the same
Post by: LordSnow on January 12, 2011, 02:59:41 pm
Balance seems much better now then it did before when when winning a match with 5-0 happened quite often.

Also, plates and plated mounts are too powerful to be used all the time. Before the patch it took one plated charger in the team to ensure victory 90% of the times. I know high upkeep cost sucks for those that want to play as heavy armored inf/cav but if you were allowed to play that way all the time then others would be forced to do the same in order to stay competitve against you. We would be back to pre-patch times when 10% of the equipment was used while other 90% was obsolete.

Instead of just complaining I would really like to see you guys offer logical alternatives to the current sistem. Every single alternative I came up with would only bring further imbalance to the game.

Do you know guy, that a plated charger can be stop easy with a fork? :wink:

Do you know guy that plate make player slow, deacrease his dmg and his wpf, and by that his speed on fight?

If players can't play as a team and being aware, yes a plated charger can do lot of dommage, but if player are enough smart to buy a pike or a fork , there's no problem.

In what plate is powerfull?

It gives better protection but deacrease everything else. So I think make it unplayable is stupid.
Title: Re: the game doesn't feel the same
Post by: Chasab on January 12, 2011, 03:12:57 pm

Well why don't your 7 more people have kills?  Sounds more like a l2p issue on your team.  Yell at them, whip em into shape!
The most disturbing part  of your screenshot is that Ecko is on the top of the leaderboard, I mean wtf is with that?  Someone else playing his character?

right because i chose them for my team, wait.. no i didnt, they were given to me after the banner "balancer" took 3 of our top 6 players and moved them over because they were ATS and in order to "balance" it all the paper machete nubtards got moved over. by the end of the rotation we had 5 people with less then 0 kills, 2 people with less then -2 kills

seems like a learn to "balance" issue. one teams top 4 ended up having over 100 kills while the other teams top 4 didnt break 40
Title: Re: the game doesn't feel the same
Post by: krampe on January 12, 2011, 04:11:31 pm
Change your banner then :D
Title: Re: the game doesn't feel the same
Post by: magog_III on January 12, 2011, 06:13:03 pm
title says the truth
Title: Re: the game doesn't feel the same
Post by: Chasab on January 12, 2011, 11:49:11 pm
you should need to past a written and verbal test before you get to buy a horse.

If i could go one round where my cav didnt run me over trying to kill a person im about to kill id be a happy man
Title: Re: the game doesn't feel the same
Post by: Joker86 on January 12, 2011, 11:52:54 pm
Do you know guy, that a plated charger can be stop easy with a fork? :wink:

So what? It won't even have suffered a single HP loss! It's stopped, and right after this the peasant will get a heavy lance into his face, which outreaches his crappy pitchfork. As I wrote, stopping =/= killing.

Do you know guy that plate make player slow, deacrease his dmg and his wpf, and by that his speed on fight?

Again: a plate armour which gives you +25% armrour class will NOT (!!!) make you 25% slower => advantage!

If players can't play as a team and being aware, yes a plated charger can do lot of dommage, but if player are enough smart to buy a pike or a fork , there's no problem.

1st: you can't say you need teamwork to kill a class and simultaneously claim this class would be balanced!

In what plate is powerfull?

It gives better protection but deacrease everything else. So I think make it unplayable is stupid.

As I wrote above. You are just twisting facts. It gives more protection than it decreases everything else.