cRPG

cRPG => Suggestions Corner => Topic started by: njames89 on March 30, 2016, 09:37:18 pm

Title: Make 2H Hilt/Pommelsmash Do Damage
Post by: njames89 on March 30, 2016, 09:37:18 pm
I propose adding a small and reasonable amount of damage to the 2H Hilt/Pommel Smash

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The game has a very interesting and functional animation for a 2H hiltsmash. (Hold an upswing and nudge). Along with nudges and polearm shoves the hilt/pommel smash is another great game mechanic that can help make combat more realistic, complex, and fun!

Pommel the plebians!
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Look at this guy having a great time!
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Title: Re: Make 2H Hilt/Pommelsmash Do Damage
Post by: njames89 on March 30, 2016, 09:50:28 pm
Thread now has poll!

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Vote!
Title: Re: Make 2H Hilt/Pommelsmash Do Damage
Post by: Nehvar on March 30, 2016, 10:29:49 pm
I think I would rather they make it functionally the same as other offensive nudges (shield/1h/unarmed).
Title: Re: Make 2H Hilt/Pommelsmash Do Damage
Post by: Gravoth_iii on March 30, 2016, 10:44:06 pm
Maybe against light armor, but i think crushthrough damage could be a bit broken. Not sure though, maybe worth a try.
Title: Re: Make 2H Hilt/Pommelsmash Do Damage
Post by: Necrorave on March 30, 2016, 10:54:19 pm
I'm kinda against any bash that does damage mostly because its almost like getting a free hit on an opponent.

While pommelstrikes are a little difficult to accomplish, I still don't agree with it doing damage.

I am more for giving it practical uses.

Possibly have it immobilize the target like all bashes did early in development?
Title: Re: Make 2H Hilt/Pommelsmash Do Damage
Post by: njames89 on March 30, 2016, 10:58:23 pm
Maybe against light armor, but i think crushthrough damage could be a bit broken. Not sure though, maybe worth a try.

I agree here I am thinking damage similar to nudge against lightly armoured players.
Title: Re: Make 2H Hilt/Pommelsmash Do Damage
Post by: Nickleback on April 09, 2016, 10:32:21 pm
Yes very nice idea they must add this feature.
Title: Re: Make 2H Hilt/Pommelsmash Do Damage
Post by: Admerius on April 21, 2016, 10:24:24 am
Before:
2h nudge only usable from overhead held attack stance

After:
-usable from all "held attack" stances
-it can chamber
-it deals minimum one damage after armor soak and stuff

problem solved, 2hmastertace becomes 2harianrace
Title: Re: Make 2H Hilt/Pommelsmash Do Damage
Post by: Gurgumul on April 21, 2016, 10:30:28 am
Before:
2h nudge only usable from overhead held attack stance

After:
-usable from all "held attack" stances
-it can chamber
-it deals minimum one damage after armor soak and stuff

problem solved, 2hmastertace becomes 2harianrace
How do you expect to pommelsmash from held stab? Also the chamber part makes 2h weapons chamber twice, which is way too powerful.
2h is already OP, especially with a spamwhore build that makes the sword swing faster than light.
Title: Re: Make 2H Hilt/Pommelsmash Do Damage
Post by: Ujio on April 23, 2016, 05:59:25 pm
Is damage done dependent on the opponent's armor?
Title: Re: Make 2H Hilt/Pommelsmash Do Damage
Post by: Casul on April 23, 2016, 08:06:54 pm
Is damage done dependent on the opponent's armor?

yes, pretty much like fist damage it needs STR + armor, enemies need armor only I believe
Title: Re: Make 2H Hilt/Pommelsmash Do Damage
Post by: Rhekimos on April 25, 2016, 07:12:09 pm
The only 2h nudge does damage right now. It's not a lot, and the amount depends on weapon weight. It kills peasant armor level guys though.