cRPG

cRPG => Announcements => Topic started by: Dupre on February 17, 2016, 09:26:17 am

Title: 0.4.5.0
Post by: Dupre on February 17, 2016, 09:26:17 am
Matt2507: Balance changes
Matt2507: Faction armor fix

_______________________________________________________________________________________________________________________
| [0] Light Crossbow                                 | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 48                             | 64                            |
| accuracy                                           | 88                             | 100                           |
| thrust damage                                      | 46 pierce                      | 48 pierce                     |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [0] Crossbow                                       | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 50                             | 66                            |
| accuracy                                           | 92                             | 102                           |
| thrust damage                                      | 50 pierce                      | 54 pierce                     |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [0] Arbalest                                       | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 54                             | 70                            |
| accuracy                                           | 100                            | 106                           |
| thrust damage                                      | 58 pierce                      | 66 pierce                     |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [0] Heavy Crossbow                                 | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 52                             | 68                            |
| accuracy                                           | 96                             | 104                           |
| thrust damage                                      | 54 pierce                      | 60 pierce                     |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [0] Hunting Crossbow                               | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 46                             | 62                            |
| accuracy                                           | 84                             | 98                            |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [1] Well Made Heavy Crossbow                       | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 53                             | 69                            |
| accuracy                                           | 97                             | 105                           |
| thrust damage                                      | 56 pierce                      | 62 pierce                     |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [1] Well Made Hunting Crossbow                     | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 47                             | 63                            |
| accuracy                                           | 85                             | 99                            |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [1] Well Made Arbalest                             | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 55                             | 71                            |
| accuracy                                           | 101                            | 107                           |
| thrust damage                                      | 60 pierce                      | 68 pierce                     |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [1] Well Made Crossbow                             | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 51                             | 67                            |
| accuracy                                           | 93                             | 103                           |
| thrust damage                                      | 52 pierce                      | 56 pierce                     |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [1] Well Made Light Crossbow                       | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 49                             | 65                            |
| accuracy                                           | 89                             | 101                           |
| thrust damage                                      | 48 pierce                      | 50 pierce                     |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [2] Exquisite Heavy Crossbow                       | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 53                             | 69                            |
| accuracy                                           | 98                             | 106                           |
| thrust damage                                      | 57 pierce                      | 63 pierce                     |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [2] Exquisite Light Crossbow                       | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 49                             | 65                            |
| accuracy                                           | 90                             | 102                           |
| thrust damage                                      | 49 pierce                      | 51 pierce                     |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [2] Exquisite Hunting Crossbow                     | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 47                             | 63                            |
| accuracy                                           | 86                             | 100                           |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [2] Exquisite Crossbow                             | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 51                             | 67                            |
| accuracy                                           | 94                             | 104                           |
| thrust damage                                      | 53 pierce                      | 57 pierce                     |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [2] Exquisite Arbalest                             | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 55                             | 71                            |
| accuracy                                           | 102                            | 108                           |
| thrust damage                                      | 61 pierce                      | 69 pierce                     |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [3] Masterwork Crossbow                            | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 52                             | 68                            |
| accuracy                                           | 95                             | 105                           |
| thrust damage                                      | 54 pierce                      | 58 pierce                     |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [3] Masterwork Arbalest                            | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 56                             | 72                            |
| accuracy                                           | 103                            | 109                           |
| thrust damage                                      | 62 pierce                      | 70 pierce                     |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [3] Masterwork Hunting Crossbow                    | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 48                             | 64                            |
| accuracy                                           | 87                             | 101                           |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [3] Masterwork Heavy Crossbow                      | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 54                             | 70                            |
| accuracy                                           | 99                             | 107                           |
| thrust damage                                      | 58 pierce                      | 64 pierce                     |
|____________________________________________________|________________________________|_______________________________|
_______________________________________________________________________________________________________________________
| [3] Masterwork Light Crossbow                      | old                            | new                           |
|----------------------------------------------------|--------------------------------|-------------------------------|
| missile speed                                      | 50                             | 66                            |
| accuracy                                           | 91                             | 103                           |
| thrust damage                                      | 50 pierce                      | 52 pierce                     |
|____________________________________________________|________________________________|_______________________________|
Title: Re: 0.4.5.0
Post by: Yuang on February 17, 2016, 09:37:52 am
THX :P
Title: Re: 0.4.5.0
Post by: the real god emperor on February 17, 2016, 09:50:06 am
Oh yeah, now its pretty decent, thanks Dupre^^.

Beware 8 PS mace crossbowmen  :twisted:

Also I have to test the wpf for the arbalest again, 120 seemed okay with the 0.4.4.9 now probably 110 or even 100 gonna do it
Title: Re: 0.4.5.0
Post by: Dolphin on February 17, 2016, 09:51:26 am
I am going to make use of my +3 arbelast again, this could seem like a headshot thing now !!! D:
Title: Re: 0.4.5.0
Post by: Waylit on February 17, 2016, 10:01:35 am
Holy christ you people hate crossbows.


...


*throws lances*
Title: Re: 0.4.5.0
Post by: Molly on February 17, 2016, 11:45:12 am
 :shock:

*throws darts*


 :|
Title: Re: 0.4.5.0
Post by: Hellsing on February 17, 2016, 12:16:40 pm
Good that I got a shield :D
Title: Re: 0.4.5.0
Post by: Kansuke on February 17, 2016, 12:43:18 pm
Noice !


Edit: Fuuuuuuuuuuuuu Arbalest 24 difficulty  :cry:

Y U DO DIS !!!
visitors can't see pics , please register or login


Now my build is fucked...
Title: Re: 0.4.5.0
Post by: Butan on February 17, 2016, 01:37:19 pm
I believe the str difficulty balance is right for the crossbows, but it comes very late so a lot of people will be hurt by it.
Also, apart from crossbows and flamberge/great maul, most weapons are untouched (even some armors could be debatedly up scaled). But the same str difficulty re-balance needs to be applied and scaled to all weapons classes, or its just a nerf-class stop-gap measure.
I know this is a lot of work, but whether or not you intend to do all this, I think free re-spec after all the weapon balance you want to do is done, is called for.
Title: Re: 0.4.5.0
Post by: Rebelyell on February 17, 2016, 01:38:24 pm
Noice !


Edit: Fuuuuuuuuuuuuu Arbalest 24 difficulty  :cry:

Y U DO DIS !!!
visitors can't see pics , please register or login


Now my build is fucked...
gold
Title: Re: 0.4.5.0
Post by: Úlfur on February 17, 2016, 04:28:36 pm
F*ck this patch and everything it stands for.

People will always whine about anything. So now you nerf archers into the ground.
Your patch is done the wrong way and you know it.

Maybe we should complain about polearms and cav next so every horse gets donkey speed.
After that why not 2h Agi whores? And you know, all those weapons, they're all OP. We should just have 1 weapon for everyone to play with so it's fair.

Look at your patch and realise you've done it wrong.
Title: Re: 0.4.5.0
Post by: Finse on February 17, 2016, 05:01:27 pm
Archers and xbow = dead

Melee will thrive when Archers dont have any accuracy at all
Title: Re: 0.4.5.0
Post by: Jona on February 17, 2016, 05:12:40 pm
Why bother giving archers their first new weapon in years, only to take it away immediately and label it as an "event item?" Sure a couple new weaboo bows were added, but plenty of people like to at least have some minor rp in their character loadouts, so including the fancy european bow only makes sense. Event items are pretty ridiculous as we don't have nearly enough events to justify having this number of exclusive items. Even if we had more events, it would only allow the "rich to get richer" as all the long-time players are far more likely to win, thus increasing the size of their unique item collection and robbing everyone else of getting a chance. If you guys are going to go through the trouble of balancing a new item, or even modifying the model/texture, might as well make it available to everyone instead of wasting time on something that maybe 1 person in the entire mod will get a chance to use.
Title: Re: 0.4.5.0
Post by: Guray on February 17, 2016, 07:08:43 pm
Why bother giving archers their first new weapon in years, only to take it away immediately and label it as an "event item?" Sure a couple new weaboo bows were added, but plenty of people like to at least have some minor rp in their character loadouts, so including the fancy european bow only makes sense. Event items are pretty ridiculous as we don't have nearly enough events to justify having this number of exclusive items. Even if we had more events, it would only allow the "rich to get richer" as all the long-time players are far more likely to win, thus increasing the size of their unique item collection and robbing everyone else of getting a chance. If you guys are going to go through the trouble of balancing a new item, or even modifying the model/texture, might as well make it available to everyone instead of wasting time on something that maybe 1 person in the entire mod will get a chance to use.
What was your role/part in this patch as an "Item Advisor" ?
Title: Re: 0.4.5.0
Post by: saccizord on February 17, 2016, 07:30:53 pm
Thank you for the quick fix.

Can I ask a new map rotation for battle server? Seems like we're playing the same maps for months
Title: Re: 0.4.5.0
Post by: Grytviken on February 17, 2016, 07:36:18 pm
cannot equip viking shield, I think it is bugged, it falls to the ground when equipped.
Title: Re: 0.4.5.0
Post by: Úlfur on February 17, 2016, 07:38:05 pm
This latest patch is fucked up.
You gave xbows more acc than ever needed. and destroyed archers?

Xbows have the easiest time to HS EVER. and Archers can't get a straight shot in.

Your viking shield was the solution to archer problems.

Best advice, turn it all back.
Title: Re: 0.4.5.0
Post by: Mr_Sativa on February 17, 2016, 07:42:19 pm
Fix so the old "Bow" now "Retard/Longbow" is AGAIN 4 PD requirement instead of 2. No reason behind it, no logic, just pure chaos. Doesn't do shit anymore, as it doesn't gett any dmg buffs over 6 PD :!:

Do you want a game, with medieval combat, or some fucking fighting arena? Go play Tekken.
Title: Re: 0.4.5.0
Post by: Mr_Sativa on February 17, 2016, 07:44:07 pm
viking shield got nerfed before it could even be tested, now it doesn't work at all  :lol:

's what happens when people do, but don't think! Reaction instead of action!  :lol:


supersad.jpg
Title: Re: 0.4.5.0
Post by: Jona on February 17, 2016, 07:50:27 pm
What was your role/part in this patch as an "Item Advisor" ?

I had as large a role in its creation as you did.
Title: Re: 0.4.5.0
Post by: Úlfur on February 17, 2016, 07:51:26 pm
If you feel like nerfing a class or killing the mod, whichever you prefer. Why not nerf cav or something? or agiwhores? Polearmcunts?
Or throwers? why not nerf them too?
Title: Re: 0.4.5.0
Post by: matt2507 on February 17, 2016, 08:02:25 pm
If you feel like nerfing a class or killing the mod, whichever you prefer. Why not nerf cav or something? or agiwhores? Polearmcunts?
Or throwers? why not nerf them too?

Soon™

We only have 1 brain and two hands each, sorry for that  :(

Just to say: xbow gonna change a bit again tonight.
Dammages and accuracy modifications.
Title: Re: 0.4.5.0
Post by: Argoth on February 17, 2016, 08:10:27 pm
Soon™

We only have 1 brain and two hands each, sorry for that  :(

Just to say: xbow gonna change a bit again tonight.
Dammages and accuracy modifications.
While you're at it add some Saxon armor
Title: Re: 0.4.5.0
Post by: Dupre on February 17, 2016, 08:16:47 pm
While you're at it add some Saxon armor

We might do that  :mrgreen:
Title: Re: 0.4.5.0
Post by: Argoth on February 17, 2016, 08:18:38 pm
We might do that  :mrgreen:
You'd earn my undying love  :wink:
Title: Re: 0.4.5.0
Post by: Úlfur on February 17, 2016, 08:46:11 pm
Soon™

We only have 1 brain and two hands each, sorry for that  :(

Just to say: xbow gonna change a bit again tonight.
Dammages and accuracy modifications.


Could you fix archers/bows first? I mean.. Hello? Can't land a single shot...
And yes I'm angry, and I do also know you're trying. So plis let's stay bbfs forever :P
Don't add new items before you fix the rest..
If you need help with pictures on the forums.. I can help with that! :D
Title: Re: 0.4.5.0
Post by: McKli_PL on February 17, 2016, 09:00:22 pm
yup archers are now unplayable plox buff :wink:
Dupre so what's with this refund on Elegant Brozne Bow +3 it's still on?
Title: Re: 0.4.5.0
Post by: Úlfur on February 17, 2016, 09:07:35 pm
Dupre so what's with this refund on Elegant Brozne Bow +3 it's still on?

Should be ye
Title: Re: 0.4.5.0
Post by: GandalfJr on February 17, 2016, 09:26:01 pm
Soon™

We only have 1 brain and two hands each, sorry for that  :(

Just to say: xbow gonna change a bit again tonight.
Dammages and accuracy modifications.
What about the reload speed that shit is ridiculous AND the time it takes to actually release the bolt, by the time you lined up your shot they have 2 seconds to move from their spot before the bolt even releases after you click
Title: Re: 0.4.5.0
Post by: Grumpy_Nic on February 17, 2016, 10:06:59 pm
started playing this mod again couple of days ago. deleting it again. thx for fucking up my favorite class. again. and again. sigh
Title: Re: 0.4.5.0
Post by: Gryph_Hawkshade on February 17, 2016, 10:14:37 pm
Hey guys, slow down on all the infantile negativity.
Making douchebag comments doesnt do anything but demoralize the people who are working tirelessly to improve this awesome game.

I wanted to thank you guys for all the hard work you've put in. 
I wish these people wouldnt jump straight at any opportunity to critisize...

You are appreciated and adored!

It's going to take some time to get everything right, if you guys could be a little more constructive about your impressions of the changes that would be alot more helpful in the long run.
idunno who started saying Gib Looms... but im startign to say Gib in all my statements at work and home...
example speaking to wife: Gib supper.... example speaking to boss: Gib more monies... example speaking to youtards: gib more thought to commentary
Title: Re: 0.4.5.0
Post by: Nordwolf on February 17, 2016, 10:15:26 pm
Soon™

We only have 1 brain and two hands each, sorry for that  :(

Just to say: xbow gonna change a bit again tonight.
Dammages and accuracy modifications.

You should also consider this for the next patch (along with actually fixing it)
http://forum.melee.org/suggestions-corner/make-viking-round-shield-0-difficulty/
Title: Re: 0.4.5.0
Post by: Mr_Sativa on February 17, 2016, 11:08:39 pm
What about the reload speed that shit is ridiculous AND the time it takes to actually release the bolt, by the time you lined up your shot they have 2 seconds to move from their spot before the bolt even releases after you click

I notice this as well. Not nice. Not good - super weird.
Title: Re: 0.4.5.0
Post by: Ikarus on February 17, 2016, 11:11:15 pm
thahaha holy shit arbalest 24str? :D Can´t even carry heavy xbow with my old build, but on the other hand, everything got a sick increase of dmg and acc aswell, which is fine then I guess.
In the end, arba and heavy xbow are now for fatty xbow-builds and hunting/light/normal xbow are for runner xbows (and hunting/light xbow became attractive weapons again, good job!).

Not playing anymore but I´m curious how this will change the overall game. We´ll see if this patch was awesome or bad within the next 2-3 weeks  8-)

Quote
AND the time it takes to actually release the bolt by the time you lined up your shot they have 2 seconds to move from their spot before the bolt even releases after you click
that was something which rarely happened before the patch, is this happening regulary now?
Title: Re: 0.4.5.0
Post by: MURDERTRON on February 17, 2016, 11:11:54 pm
What, no cav nerf?
Title: Re: 0.4.5.0
Post by: Sir_Rugin on February 17, 2016, 11:18:59 pm
Once again the devs show their complete disregard for realistic balance. X-bows were and should be inaccurate. Considering that x-bows and archers already have an accuracy/exploit advantage with the target-reticle, increasing their accuracy seems pretty stupid.

Crossbows were inaccurate mass-fire weapons for untrained peasants, not sniper weapons.

 Devs really should go take some HEMA classes.

#removetargetreticle
Title: Re: 0.4.5.0
Post by: Sir_Rugin on February 17, 2016, 11:22:45 pm
What, no cav nerf?

Cav is already the most nerfed class in the game. 1st there is the lack of side-to-side maneuverability at slow speeds, the physics negation of attacks when horses die, the terrible thrust detection, the weak horse health and armor...etc.

Also, there is the fact that to play decent "knight" cav with shield and a 1handed back-up you have the most point spread of any class. My cav build is not even decent until level 37.
Title: Re: 0.4.5.0
Post by: CaptBob on February 17, 2016, 11:28:52 pm
Are you kidding me?
This is probably the shittiest attempt at item balancing. Maybe we should take a look at the ridiculous amount of plate users who can back-pedal faster than you can run forward instead of nerfing xbows into fucking useless. You removed 19 damage from the MW Arbalest and upped the str requirement by 6, how the fuck are you supposed to have any WPF when this is combined with the IF/WPF penalties?

You're worse than fucking Tydeus.
Title: Re: 0.4.5.0
Post by: saccizord on February 17, 2016, 11:29:46 pm
The xbow reload speed nerf was a bit too much. I'm finding myself shooting one bolt and dropping my xbow when I'm unable to find a safe place to hide and reload. Might as well rename xbow to musket with less damage  :|

I'll try to get used to it, but for now I say buff reload speed a little and nerf accuracy
Title: Re: 0.4.5.0
Post by: CaptBob on February 17, 2016, 11:30:51 pm
And you've got the balls to add time onto the already long as fuck reload speed.   :lol: Holy shit are you retarded?
Title: Re: 0.4.5.0
Post by: Malaclypse on February 17, 2016, 11:33:08 pm
The xbow reload speed nerf was a bit too much. I'm finding myself shooting one bolt and dropping my xbow when I'm unable to find a safe place to hide and reload. Might as well rename xbow to musket with less damage  :|

I'll try to get used to it, but for now I say buff reload speed a little and nerf accuracy

Hey now you may be on to something, emphasis mine. The time of the xbow is over. Bring on the muskets and blunderbusses.
Title: Re: 0.4.5.0
Post by: Screaming Idiot on February 17, 2016, 11:38:53 pm
Personally, I think there are way too many bows now. I mean, don't get me wrong, a little variety is nice, especially in terms of roleplay, but sooner or later people are just gonna gravitate towards the strongest ones available and disregard all other niche options (besides troll builds or the occasional New_Player).

Also yeah, the STR/PD requirements for some of the new bows and xbows is pretty nuts. However, the PD requirement shouldn't be too bad if investment beyond 6-7 points has no difference on the highest-tier bows to encourage more dedicated archery but not to the point of forcing people to use insane 31-12 STR ranged builds, as you need 21 STR to reach the PD requirement. However, the Arbalest should have its STR requirement nerfed to at least 21 for the aforementioned reasons.
Title: Re: 0.4.5.0
Post by: Dupre on February 17, 2016, 11:40:14 pm
QQ  :lol:

We've released 3 balance readjustment patches right after the first patch. We're giving the community a chance to test out balance changes and give feedback(your bitching and crying will be ignored).

If you actually read my posts you'll see that we're currently working on adjusting all item requirements which should of been done right after the Patch of Destiny back in Oct 2014
Title: Re: 0.4.5.0
Post by: Argoth on February 17, 2016, 11:53:35 pm
QQ  :lol:

We've released 3 balance readjustment patches right after the first patch. We're giving the community a chance to test out balance changes and give feedback(your bitching and crying will be ignored).

If you actually read my posts you'll see that we're currently working on adjusting all item requirements which should of been done right after the Patch of Destiny back in Oct 2014
IMO you guys are doing a good job at adding content and reviving this mod. Hiccups are to be expected, people cry wolf way to quick. Keep up the good work.
Title: Re: 0.4.5.0
Post by: matt2507 on February 17, 2016, 11:58:46 pm
Crossbows were inaccurate mass-fire weapons for untrained peasants, not sniper weapons.

 Devs really should go take some HEMA classes.

#removetargetreticle

I agree for the low skill weapon but, can you give me some references about the "no accuracy" part ?
Because tbh,  mine tell me exactly the opposite...
Title: Re: 0.4.5.0
Post by: Krave on February 18, 2016, 12:33:57 am
Ok, I'm not ranged so I shouldn't care, but new bows names are completly off. New longbow and hunting longbow aren't real longbows ( longbow is about 1.7-1.8 m long, limbs are circular or D shaped, not recurved )
Title: Re: 0.4.5.0
Post by: Turkhammer on February 18, 2016, 12:36:51 am
I agree for the low skill weapon but, can you give me some references about the "no accuracy" part ?
Because tbh,  mine tell me exactly the opposite...

Well it took training but not the years and years for the bows and long bows.  As far as accuracy I believe the bows were more of a mass fire weapon than the cross bows.

Informative video on the subject.
(click to show/hide)
Title: Re: 0.4.5.0
Post by: Nightingale on February 18, 2016, 01:13:50 am
 If this game was balanced on realism I'd agree, but it isn't so having one weapon reflect realistic expectations would simply just be a nerf at this point. What needs to happen is lower accuracy. for all ranged. Archers as it sounds are already there? I have no idea.
Title: Re: 0.4.5.0
Post by: Asheram on February 18, 2016, 01:22:57 am
Ok, I'm not ranged so I shouldn't care, but new bows names are completly off. New longbow and hunting longbow aren't real longbows ( longbow is about 1.7-1.8 m long, limbs are circular or D shaped, not recurved )
I don't get why the needed to rename and reskin them either. What was wrong with the names Horn bow or Tatar bow anyways? Maybe not enough words to use to try to search items in auction house? Hunting Composite Bow- damn Tartar bow a lot easier to remember. War Composite bow - Horn bow easier...yadayada yada
Title: Re: 0.4.5.0
Post by: HappyPhantom on February 18, 2016, 01:23:12 am
Bows, I'm so confused. Which patch notes do I need to read. Meh, I'm joining Salad_Fork.
Title: Re: 0.4.5.0
Post by: Screaming Idiot on February 18, 2016, 01:57:07 am
I agree for the low skill weapon but, can you give me some references about the "no accuracy" part ?
Because tbh,  mine tell me exactly the opposite...
Well it took training but not the years and years for the bows and long bows.  As far as accuracy I believe the bows were more of a mass fire weapon than the cross bows.

While it is true the crossbow was a common weapon for less skilled soldiers and militiamen throughout the Middle Ages and the Renaissance, their merits as a ranged weapon were far from being simple inaccurate mass-fire weapons. First and foremost, we should use the general historical context of cRPG as a basis for discussion, which in of itself spans a wide berth of time, featuring armaments from around the 800s to the 15th or 16th century, which is almost a thousand years of military stratagems and technological development. However, the bulk of the weapons we have and the general context intended for the original M&B Warband is around the 13th to 14th century.

Before I do a more nuanced contrast of the abilities of a stereotypical medieval longbow & crossbow, the principal difference between the two is loading time. Compared to a crossbow, which takes about 10-20 seconds to load and then loose a bolt, a longbow can do so 2 to 5 times as fast, depending on the make of the bow, abilities of the bowman and where his target is. However, almost all other aspects of either weapon around this time period were relatively similar; longbows and crossbows had an effective range of approximately 250-350 yards, along with a similar projectile speed (approx. 137 fps) and a similar ability to penetrate plated targets (with the crossbow performing better at close range and the longbow performing better at long range). However, while the longbow was relatively unchanged in terms of its capabilities throughout the 13th-14th century, crossbows would grow to outperform the longbow in the latter portion of the century and continue to improve throughout the 15th century (with both being phased out by firelocks and gunpowder weapons by the early 16th century).

In terms of skill required for usage, longbows necessitated skilled bowmen, usually trained from birth, to be properly and effectively wielded (much like mounted knights with their steeds and lances). In contrast, crossbowmen needed much less training, but still required a good understanding of the functions and performance of their weapon to use it well. As a result of the difference in skill necessary for each weapon, crossbows were much more popular around Europe due to the comparatively much lower cost of training and fielding men to use them, whereas longbowmen required exorbitant amounts of time and money. Additionally, considering the feudal context of that period in history, crossbowmen could be much more reliably fielded in armies, as burghers or rich serfs could easily pay for their own equipment and training when the need came, whereas longbowmen could only be pooled from a small population dedicated to that position.

TL;DR - Crossbows and longbows performed relatively similarly on the medieval battlefield, with crossbows being much more easy to use and as a result were much more popular (and cheaper) than the longbow.
Title: Re: 0.4.5.0
Post by: Turkhammer on February 18, 2016, 02:06:09 am
Not completely true Screaming.  The effective range of the longbow was 300 yards or meters.  The effective range of the crossbow was around 60 yards.  The rates of fire for the long bow was double the cross bow.  At the battle of Crecy the Swiss crossbow mercenaries were forced to retreat by the fire of the English longbows.  They had left their pavises behind and they could not reach the English but they were out ranged by the long bow.

If this game was balanced on realism I'd agree, but it isn't so having one weapon reflect realistic expectations would simply just be a nerf at this point. What needs to happen is lower accuracy. for all ranged. Archers as it sounds are already there? I have no idea.

TBH you could say the same thing about any of the weapons in the mod.  Why should a 10 foot pike be able to stab a target two feet away?  Why should a man be able to swing a four foot sword until his mouse finger is tired?  Why do you say that accuracy of xbows should be nerfed when those "unbalances" are left intact?
Title: Re: 0.4.5.0
Post by: Gravoth_iii on February 18, 2016, 02:17:39 am
If this game was balanced on realism I'd agree, but it isn't so having one weapon reflect realistic expectations would simply just be a nerf at this point. What needs to happen is lower accuracy. for all ranged. Archers as it sounds are already there? I have no idea.

Lower accuracy?? So make it RNG based? That would just frustrate both sides.
Title: Re: 0.4.5.0
Post by: Nightingale on February 18, 2016, 02:32:03 am
No I'm saying revert change to before patch, then lower accuracy slightly increase str requirement by +3 not +6 and definitely not +9 in comparison to level patch.

If xbows needed any change at all I'd focus on making each weapon good at something. Much like Rico's suggestion.
Title: Re: 0.4.5.0
Post by: Screaming Idiot on February 18, 2016, 03:56:42 am
Not completely true Screaming.  The effective range of the longbow was 300 yards or meters.  The effective range of the crossbow was around 60 yards.  The rates of fire for the long bow was double the cross bow.  At the battle of Crecy the Swiss crossbow mercenaries were forced to retreat by the fire of the English longbows.  They had left their pavises behind and they could not reach the English but they were out ranged by the long bow.

Indeed, at the time of the Battle of Crecy the Genoese (not Swiss) crossbowmen in employ by the French had not yet begun to utilize windlass/composite limbed crossbows as was common during the early 15th century onwards (which, if they had, would have matched or even outperformed the longbow's performance during the battle). I suppose this specific event can be used as a more accurate template for crossbows in cRPG, though I think it would be a good idea to have the higher range, accuracy and penetrating power characteristic of late-medieval crossbows applied to the Arbalest, as it is the most similar analogue we have. Ironically enough, the Arbalest in cRPG does not have a windlass as its name implies (which quite literally means "heavy crossbow with a windlass") but instead is hand-drawn like the weaker crossbows. IMHO, I think it would be pretty sweet to have animations for loading bolts on a windlass-type crossbow so as to better convey its power, tensile strength, expensive construction and for the cool factor.
Title: Re: 0.4.5.0
Post by: Turkhammer on February 18, 2016, 05:17:24 am
You're correct, it was the Genoese.  And I had just watched a video about it :oops: :D.  Interestingly enough the replacement for both bows and crossbows, firearms, were at Crecy also.  What's also interesting is that after Crecy the numbers of experienced English archers began a decline which accentuated the importance of cross bows.
Title: Re: 0.4.5.0
Post by: Opset_the_Grey on February 18, 2016, 11:00:28 am
I found an foto of beloved dev team while working on new patch...
visitors can't see pics , please register or login

It gives the great image about you're work here.
Title: Re: 0.4.5.0
Post by: Sagar on February 18, 2016, 01:35:00 pm
Patch is fine. Playing from yesterday non-stop, range is still easy.
Expecting raise difficulty for bows as well - 24 str etc.
Also for other heavy weapons - poleaxes ...armors ...
And its insane how throwing is easy, you cant miss a target.
Title: Re: 0.4.5.0
Post by: Úlfur on February 18, 2016, 03:40:17 pm
I made my Bronze Longbow +3. Please  give me my looms back. K thx.

I'll stop trying to talk about this patch, as obviously the people that patch this game have no clue what they're doing.

http://c-rpg.net/index.php?page=marketplacetrade&id=781252
Title: Re: 0.4.5.0
Post by: AwesomeHail on February 18, 2016, 03:58:04 pm
Please more female models on armours :)

like plated light brigandine and mongolian lamellar
Title: Re: 0.4.5.0
Post by: Gryph_Hawkshade on February 18, 2016, 04:48:07 pm
I really didn't realize that so many people were history buffs in this community, its pretty great; really interesting expose/lesson in Longbows and xbows gents. *tips hat*

After extensive testing I have observed and felt the new changes to the xbow that has turned some of our community into driveling foolz, not sure about Bows yet.
I'm a bit disappointed in the delay on release, I could have sworn my drawstrings were being pulled more tightly, would there really be a delay after pulling that trigger IRL? How long should it really take to pull back a drawstring and lock a trigger mechanism in place? Making bows innacurate to try and counter supposed aimbots isn't the solution, lets not punish everyone, or the few that actually have been honing their skills to counter supposed autoblocks.

So what if ranged destroy all the fools running into combat like lemmings, without shields; I wouldn't run out in an open field if I had intel that snipers were waiting; just like I wouldn't go downtown Mexico(city*) by myself in the middle of the night. Life isn't fair or balanced, the scumbags lurking in dark alleys with switchblades will rob you regardless of whether you feel it's fair or not.

At what point do we need to take a step back and realize there is no way to truly balance everything without making this game illogical.  The term balance doesnt work because there are situations or map layouts that will throw many of these class balances way out of whack.  Why make bows so inaccurate? Why make xbows so slow to reload and shoot. Why make weapons weigh less or do less damage, just so they all fit in a cookie cutter bell curve and give all other weaps an equal opportunity...  end the nerf storm!

We have brilliant minds working at our disposal but we are not supporting them as we should.
My impression is a vast majority of the community feels the focus of balancing should be to make weapons more reflective of actual weap properties, not scaling all items to be generic and statistically 'equal', giving all classes an equal opportunity on a wide open map.
It's a shame that many of the people who are more prone to comment are the ones who like to stomp their feet and make the biggest fuss.

For the stompers; This isn't counter strike, a fellow with a desert eagle should not be able to stand toe to toe with a dood with an AK47 or M4A1. And these rifles output roughly the same damage in that garbage game btwz, which is so stupid because they are a different caliber bullet.

I pray that you kind and benevolent overlords please consider scaling back the ranged adjustmenst; I myself hardly use a ranged weapon but the impression I received from most of the populace in NA1 is that this new implementation is not ideal.
Thank you for your time and efforts.

My bad should have posted alot of this:
http://forum.melee.org/general-discussion/(feedback)-archery-xbow-feedback-thread/
Title: Re: 0.4.5.0
Post by: WITCHCRAFT on February 18, 2016, 06:55:31 pm
just like I wouldn't go downtown Mexico by myself in the middle of the night.

Mexico is a country, not a city. However, Mexico City is a city.  :mrgreen:
Title: Re: 0.4.5.0
Post by: Screaming Idiot on February 18, 2016, 07:52:14 pm
I really didn't realize that so many people were history buffs in this community, its pretty great; really interesting expose/lesson in Longbows and xbows gents. *tips hat*

Oh, well, um  :oops: I'd hardly call myself particularily versed in the field of medieval military history, all it takes is some basic research and fact-checking!

(click to show/hide)


After extensive testing I have observed and felt the new changes to the xbow that has turned some of our community into driveling foolz, not sure about Bows yet.
I'm a bit disappointed in the delay on release, I could have sworn my drawstrings were being pulled more tightly, would there really be a delay after pulling that trigger IRL? How long should it really take to pull back a drawstring and lock a trigger mechanism in place? Making bows innacurate to try and counter supposed aimbots isn't the solution, lets not punish everyone, or the few that actually have been honing their skills to counter supposed autoblocks.

So what if ranged destroy all the fools running into combat like lemmings, without shields; I wouldn't run out in an open field if I had intel that snipers were waiting; just like I wouldn't go downtown Mexico(city*) by myself in the middle of the night. Life isn't fair or balanced, the scumbags lurking in dark alleys with switchblades will rob you regardless of whether you feel it's fair or not.

At what point do we need to take a step back and realize there is no way to truly balance everything without making this game illogical.  The term balance doesnt work because there are situations or map layouts that will throw many of these class balances way out of whack.  Why make bows so inaccurate? Why make xbows so slow to reload and shoot. Why make weapons weigh less or do less damage, just so they all fit in a cookie cutter bell curve and give all other weaps an equal opportunity...  end the nerf storm!

Regarding your first question, the firing mechanism on a crossbow is relatively instant, so if there is an intentional delay on the firing button (for any ranged wep for that matter) it should be removed entirely, both for realism and balance. Additionally, the average medieval crossbow can loose a bolt  once every 20-30 seconds, making that about two to three shots per minute. Comparatively, a longbow can loose an arrow every 10 seconds or so when wielded by a dedicated longbowman, makung that about 6 shots per minute. Personally, I think that the firing rate for either weapon should be slightly sped up (1-3 secs) for balance OR to have their damage and accuracy boosted, especially the larger bows/xbows so as to better emulate their stopping power (especially against lightly armored footmen and horsemen).

EDIT: regarding my previous debacle with Turkhammer, an important and oft forgotten fact about the Battle of Crecy was that prior to the battle a sudden rainstorm ruined the crossbow strings of the Genoese Crossbowmen, lending their weapons a much shorter effective range and bolt speed than normal, while the English simply hid their strings under their waterproofed caps during the shower, keeping their longbows in tip-top condition. Normally, the Genoese crossbowmen would likely have countered the Englishmen's deadly longbow volleys and turned the tide of the battle.
Make note folks; if you dont like ranged players, fight them in the rain!
Title: Re: 0.4.5.0
Post by: CrazyCracka420 on February 18, 2016, 07:56:46 pm
Agree with Gryph.  I literally don't have a ranged proficiency char (I basically only play my lancer/1h/shield cav).  My horse goes down really easily to all projectiles, but I'm not bitching or supporting nerfs.  You know what I support?  Me playing smarter, or me not riding around like an idiot expecting to be invincible to 1/3rd or more of the server.

And when I do mindless (or heroically) try to rush an archer position and get lit up, I don't whine or complain, I put on my big boy pants and deal with it (aka I alt+tab to Civ 5).

Nerfs have to stop, it's impossible (unless you want a completely watered down game) to "balance" so that A counters B and B counters C, and C counters A at all times.  Sometimes you're just gonna be fucked because of the position you put yourself in, or because the other team was playing smarter, or got luckier, than your team.  Teamwork is very underrated on forums, but teamwork seems to be dominant in game.
Title: Re: 0.4.5.0
Post by: matt2507 on February 18, 2016, 08:14:02 pm
the firing mechanism on a crossbow is relatively instant, so if there is an intentional delay on the firing button (for any ranged wep for that matter) it should be removed entirely

Just to be clear: it is not intentional  :wink:
Title: Re: 0.4.5.0
Post by: The Wicked Reach on February 19, 2016, 04:03:37 am
My Arbalester is my main...can I get a free respec? It'll take a week just to switch my main out...
Title: Re: 0.4.5.0
Post by: Screaming Idiot on February 19, 2016, 04:12:00 am
My Arbalester is my main...can I get a free respec? It'll take a week just to switch my main out...

Hang on to 'im. Matt & Co. will probably either revert or re-rebalance the current patch soon enough so your build will work then (or, at least, I hope so).
Title: Re: 0.4.5.0
Post by: Godfredus on February 19, 2016, 04:23:58 am
Patch is fine. Playing from yesterday non-stop, range is still easy.
Expecting raise difficulty for bows as well - 24 str etc.
Also for other heavy weapons - poleaxes ...armors ...
And its insane how throwing is easy, you cant miss a target.

That is the point that I'd like to support very strongly.
Title: Re: 0.4.5.0
Post by: Earthdforce on February 19, 2016, 08:01:03 am
The changes to crossbows make them not hurt at all. What gives? Literally was only losing a bar and a half of health from a +3 arb and +3 steel bolts at close range per shot
Title: Re: 0.4.5.0
Post by: china_fish on February 19, 2016, 09:38:06 am
I have a Masterwork Elegant Bronze Long Bow.
Can I keep it forever?Or,If it is forbidden,How Convert to 3 points?
I am a foreigner,my english is not very good。  ( by Mystery)




                             
Title: Re: 0.4.5.0
Post by: Úlfur on February 19, 2016, 09:43:19 am
I have a Masterwork Elegant Bronze Long Bow.
Can I keep it forever?Or,If it is forbidden,How Convert to 3 points?
I am a foreigner,my english is not very good。  ( by Mystery)

Hai. You may keep it if you want (for as far as I know). But I do not suggest it.
My Point of View on this is that it may not be updated, so it becomes bad. the difficulty is quite high and the specs arn't that great.

If you want 3 loom points, put it on  the marketplace. Offer your +3 Elegant Bronze Long Bow. and ask for 3 loom points.
Then link your offer into this thread (or make a new post in the techincal difficulties thread) and an Admin will buy it for you.

I hope I've helped you, if you have any other questions feel free to ask.

Extra: if you don't know how to link a marketplace offer, you make it, then search yourself (as if you're buying it from yourself), click it, then copy & paste the link into a thread. :)
Title: Re: 0.4.5.0
Post by: china_fish on February 19, 2016, 09:47:42 am
Thanks a million。 :D
Title: Re: 0.4.5.0
Post by: Yeldur on February 19, 2016, 12:15:05 pm
Assuming 0.4.5.1 was just hotfixes.
Title: Re: 0.4.5.0
Post by: Penitent on February 19, 2016, 02:28:20 pm
Assuming 0.4.5.1 was just hotfixes.

We will never know...
Title: Re: 0.4.5.0
Post by: //saxon on February 19, 2016, 03:03:08 pm
Does a higher accuracy number mean it's less accurate? I have no idea how that works
Title: Re: 0.4.5.0
Post by: Gandalf77 on February 19, 2016, 03:28:43 pm
Does a higher accuracy number mean it's less accurate? I have no idea how that works

its more accurate with higher number
Title: Re: 0.4.5.0
Post by: Nightingale on February 19, 2016, 04:28:36 pm
Its pinpoint accurate currently. with roughly 150 or so WPF. 4.5.1 was mostly minor tweaks to crossbows in attempts to make them less nerfed all to hell.
Title: Re: 0.4.5.0
Post by: Turkhammer on February 19, 2016, 05:28:01 pm
The difficulty level on the xbow refers to the character strength correct?
Title: Re: 0.4.5.0
Post by: illogical on February 19, 2016, 05:51:51 pm
The difficulty level on the xbow refers to the character strength correct?
Yea. For Arbalest need 24 STR.
Title: Re: 0.4.5.0
Post by: Gmnotutoo on February 20, 2016, 02:54:25 am
What the fuck when am I going to get my katana buff? I'm like the only idiot left that is dedicated to it anyway.
Title: Re: 0.4.5.0
Post by: Yeldur on February 20, 2016, 02:32:52 pm
What the fuck when am I going to get my katana buff? I'm like the only idiot left that is dedicated to it anyway.
Why does that weapon need a buff? You can literally spam a person down to 0 health within 5 seconds, with a weapon that fast you should have absolutely no problems.
Title: Re: 0.4.5.0
Post by: Gmnotutoo on February 20, 2016, 08:44:07 pm
Why does that weapon need a buff? You can literally spam a person down to 0 health within 5 seconds, with a weapon that fast you should have absolutely no problems.

Go use it for a week and see how well you do with that strategy.
Title: Re: 0.4.5.0
Post by: Yeldur on February 20, 2016, 09:13:52 pm
I already have, one of the first builds I tested out on Ladoea a while ago was a Katana agiwhore 12 STR, spam a person down no problems at all lol.
Edit: The only people I had a real problem with was full on tincans, but even then you can deal with the armour by aiming for their head, which is obviously a lot easier to cut through (In C-RPG terms, not logically)


I don't understand what the problem is with the weapon? You trade length for speed, and the damage is perfectly reasonable, it's the highest damage for the speed level available.
Only one similar to it is the Danish Bastard Sword which has 36, and stacks up at 100 speed, 100 length and 1.8 weight as opposed to Katana's 37 cut, 96 length, 100 speed and 1.5 weight.
I don't see any problems with the weapon at all, maybe it's something you're doing wrong as opposed to the actual weapon?
Title: Re: 0.4.5.0
Post by: Jona on February 20, 2016, 09:38:03 pm
Can't update to newest version, seems I've finally been struck with the "No more mirrors" issue that plenty of others posted about. RIP me.
Title: Re: 0.4.5.0
Post by: Yeldur on February 20, 2016, 11:58:51 pm
Go use it for a week and see how well you do with that strategy.
Just tried out a new build 18/26 with Sipahi Yawshan and did great

(click to show/hide)
(click to show/hide)

Ever considered you might just not be suited for the Katana? Everyone has their bad weapons, for me it's 2h stabs, I'm not great at landing them which frequently leads to me getting killed (Mainly why I use axes/Miaodao)
Title: Re: 0.4.5.0
Post by: Bonzereli on February 21, 2016, 01:13:34 am
Launcher is up-to-date (0.8.17) but won't update me from version 0.423
Any suggestions on how to remedy this? I haven't played in a few months.
Title: Re: 0.4.5.0
Post by: Gawagiliglue on February 21, 2016, 01:24:33 am
Same problem -- launcher is (0.8.17) and getting the update failed..no mirrors left. This happened while I already had c-rpg installed, and even after removing c-rpg fully. 

Everyone betray me I'm fed up with this world. :[
Title: Re: 0.4.5.0
Post by: Aye_Chingao on February 21, 2016, 01:27:14 am
Also can't update to 0.4.5.0 here's a log snippet:

[18:22:28] SceneObj/scn_heatland.sco is up to date
[18:22:28] SceneObj/scn_village_17c.sco is up to date
[18:22:28] Downloading scripts.txt
[18:22:28] Download failed (The remote server returned an error: (404) Not Found.)
[18:22:28] Mirror download2.c-rpg.net: 1 tries left
[18:22:28] Downloading scripts.txt
[18:22:28] Download failed (The remote server returned an error: (404) Not Found.)
[18:22:28] Removing mirror download2.c-rpg.net
[18:22:28] Using mirror download1.c-rpg.net
[18:22:28] Downloading mirror version info
[18:22:28] Downloading scripts.txt
[18:22:28] Download failed (The remote server returned an error: (404) Not Found.)
[18:22:28] Mirror download1.c-rpg.net: 1 tries left
[18:22:28] Downloading scripts.txt
[18:22:29] Download failed (The remote server returned an error: (404) Not Found.)
[18:22:29] Removing mirror download1.c-rpg.net
[18:22:29] No mirrors left
[18:22:29] Update failed


Does there need to be a scripts.txt file in the root of http://download1.c-rpg.net/ ?
Title: Re: 0.4.5.0
Post by: KaMiKaZe_JoE on February 21, 2016, 01:50:25 am
Yeah won't work for me either.
Title: Re: 0.4.5.0
Post by: Gmnotutoo on February 21, 2016, 02:36:29 am
Just tried out a new build 18/26 with Sipahi Yawshan and did great

(click to show/hide)
(click to show/hide)

Ever considered you might just not be suited for the Katana? Everyone has their bad weapons, for me it's 2h stabs, I'm not great at landing them which frequently leads to me getting killed (Mainly why I use axes/Miaodao)

It is one of the few weapons I can actually use properly. My biggest gripe is the fact that I've been in this mod for five years and anytime a patch rolled out with stat changes featuring the katana the patch nerfed it. Ideally I want it to have higher speed and less damage.

I roll around as 15/30 in light armor and my total gear weight is at 11.
Title: Re: 0.4.5.0
Post by: Yeldur on February 21, 2016, 03:14:50 am
It is one of the few weapons I can actually use properly. My biggest gripe is the fact that I've been in this mod for five years and anytime a patch rolled out with stat changes featuring the katana the patch nerfed it. Ideally I want it to have higher speed and less damage.

I roll around as 15/30 in light armor and my total gear weight is at 11.

Maybe your problem is that you're wearing light armour, right now, light armour is ill advised as you are going to get shot to death within probably three - four hits from an archer on average, and if the equipment isn't loomed, probably two depending on your IF.

Consider upping your gear to a higher level so that you're able to survive more in this awful META we have currently (Full of archers, throwers), also (I hate saying this because it's the most annoying excuse an archer can give) CONSIDER.. getting a shield. It honestly won't do much for you because 0 shield skill shield do absolutely fuck all to protect you due to the fact that all they have to do is aim above or below the shield and they can hit you just as easily if they're any good.

If you're hell bent on sticking with what you've got, then definitely take a shield or two, old round shield is probably the best you're going to get out of it.

If it's combat you're being beaten in, I don't advise going off on your own with a build that fragile, you're likely to die quickly if you get caught out thus it's maybe better for you to stick with a teammate or two (I don't mean stick with the large big force, but stick with a few people so that you may fight alongside them) It's what I did partially when I played my build and it worked out well because I could snag a kill or two along the way.
Title: Re: 0.4.5.0
Post by: Kortkort on February 21, 2016, 04:30:54 am
(click to show/hide)
Pretty much this. Armorcrutch if you need it. Unless you're looking to challenge yourself there's really no reason not to get heavier armor(Especially better headarmor, surviving one or two headslashes is always worth the weight).
Other than that you should stay clear of larger groupfights. You range is too short to effectively support teammates, your stab is more likely to get you killed than not and you're so jittery that you're very easy to teamhit.

I personally recommend the ninja patented extra wide flank.
Title: Re: 0.4.5.0
Post by: Gmnotutoo on February 21, 2016, 07:07:23 am
(click to show/hide)
Pretty much this. Armorcrutch if you need it. Unless you're looking to challenge yourself there's really no reason not to get heavier armor(Especially better headarmor, surviving one or two headslashes is always worth the weight).
Other than that you should stay clear of larger groupfights. You range is too short to effectively support teammates, your stab is more likely to get you killed than not and you're so jittery that you're very easy to teamhit.

I personally recommend the ninja patented extra wide flank.

I need weapon speed to compensate for my shitty ping. :(
Title: Re: 0.4.5.0
Post by: DielER on February 21, 2016, 11:01:26 am
Still cant play this game... "No mirrors left...."

First I couldn't join servers, the game just crashed, then I tried to repair the game, play with or without wse2 beta.. but it didnt work at all.

Finally, I deleted crpg modules folder, and now i cant even download the game :/  :evil:

Is there a way to fix this issue?

Thanks a lot for your help

Title: Re: 0.4.5.0
Post by: Cosmos_Shielder on February 21, 2016, 05:22:59 pm
At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square. einstein
Title: Re: 0.4.5.0
Post by: Yeldur on February 21, 2016, 05:32:08 pm
(click to show/hide)
Pretty much this. Armorcrutch if you need it. Unless you're looking to challenge yourself there's really no reason not to get heavier armor(Especially better headarmor, surviving one or two headslashes is always worth the weight).
Other than that you should stay clear of larger groupfights. You range is too short to effectively support teammates, your stab is more likely to get you killed than not and you're so jittery that you're very easy to teamhit.

I personally recommend the ninja patented extra wide flank.

And yeah, another good load of people to talk to are the Ninja's, they use Katana's all the time so they're basically experts in its use, but it seems I did fine in my explanation regardless :p, I'm sure that if you spoke to one some more over PM or something they'd give you some more tips on how to use it, I'm no expert in the Katana, just made a build based off of what I knew personally and it worked out. Just gotta find the same build that works for you.
Title: Re: 0.4.5.0
Post by: Molly on February 21, 2016, 07:24:19 pm
[...]
I personally recommend the ninja patented extra wide flank.
Internally it's called the "Thomek approach".
Most of the time cav gets you or you arrive to the fight after all your team mates died. It's an expert level tactic.  8-)
Title: Re: 0.4.5.0
Post by: Simon_Templar on February 21, 2016, 09:59:33 pm
Can somebody fix strategus. Because it is no fun at all. Because of incompetent people playing it. No wonder that UIF is so stronk.
Title: Re: 0.4.5.0
Post by: Eskil on February 21, 2016, 10:01:29 pm
0.4.4.9 RIP Archer  :mad:
Title: Re: 0.4.5.0
Post by: McKli_PL on February 21, 2016, 10:13:17 pm
gieb mirrors back! :( sad panda can't play :cry: :cry:
Title: Re: 0.4.5.0
Post by: Yeldur on February 21, 2016, 10:42:26 pm
By the way, there's a bug with the Dane Axe (2H Version) it has a stab where it shouldn't have, it also apparently doesn't do any damage because when I stabbed someone it just phased through them and got me killed instead :x

fix pliz
Title: Re: 0.4.5.0
Post by: Gmnotutoo on February 22, 2016, 06:07:23 am
I personally recommend the ninja patented extra wide flank.
Internally it's called the "Thomek approach".
Most of the time cav gets you or you arrive to the fight after all your team mates died. It's an expert level tactic.  8-)


I do this on principle because we all know team-mates are the deadliest adversary. I believe they call it Kapikuluing where you come from.
Title: Re: 0.4.5.0
Post by: Yeldur on February 22, 2016, 04:44:17 pm

I do this on principle because we all know team-mates are the deadliest adversary. I believe they call it Kapikuluing where you come from.
God I remember one of the first things BlueKnight taught me was to stay away from Kapikulu due to the fact that they destroy everything in their path (By that I mean mostly their own team)
Title: Re: 0.4.5.0
Post by: Slothpot on February 22, 2016, 11:56:25 pm
So.. Me, my brother, and a few people here keep having the same problems with the module, cannot load into a server without it kicking you and saying "download 4.5.0", and if you try to update the game or repair it, the error just says "No mirrors left." Did C-RPG just die for a bunch of people and nobody is saying anything about it? lmfao, any help on this issue would be appreciated.. I'm hoping this doesn't last long. :(
 
0.4.4.9 RIP Archer  :mad:


Still cant play this game... "No mirrors left...."

First I couldn't join servers, the game just crashed, then I tried to repair the game, play with or without wse2 beta.. but it didnt work at all.

Finally, I deleted crpg modules folder, and now i cant even download the game :/  :evil:

Is there a way to fix this issue?

Thanks a lot for your help



gieb mirrors back! :( sad panda can't play :cry: :cry:
Title: Re: 0.4.5.0
Post by: Dupre on February 23, 2016, 12:19:52 am
Should be fixed shortly.
Title: Re: 0.4.5.0
Post by: Kelugarn on February 23, 2016, 12:47:32 am
This update thing is killing me. Mod is life.
Title: Re: 0.4.5.0
Post by: Spurdospera on February 24, 2016, 03:23:15 pm
Should be fixed shortly.
Any ETA of said fix, still having "no mirrors left" thing.
Title: Re: 0.4.5.0
Post by: Ujin on February 24, 2016, 05:51:04 pm
Revert the missile speed change. Thx.
Title: Re: 0.4.5.0
Post by: Miracle on February 24, 2016, 07:03:10 pm
pls giff mirror thx
Title: Re: 0.4.5.0
Post by: china_fish on February 25, 2016, 02:12:57 pm
I made my Bronze Longbow +3. Please  give me my 3 heirloom points. thank you!
http://c-rpg.net/index.php?page=marketplacetrade&id=782740
Title: Re: 0.4.5.0
Post by: DKNhz on February 27, 2016, 08:25:22 am
Should be fixed shortly.

Could you be so kind to explain us the term of short. There is an update which we can't download for 10 days.

QQV
QQV
QGS
QGY

QGT
Title: Re: 0.4.5.0
Post by: Carlo_Spicywiener on February 27, 2016, 05:53:12 pm
Should be fixed shortly.

Dun dun dun dun dun dun

Wake me up, when the mirror comes

<guitar solo>
Title: Re: 0.4.5.0
Post by: GandalfJr on February 27, 2016, 10:36:09 pm
So when is the crossbow speed gonna be put back to normal?
Title: Re: 0.4.5.0
Post by: Ikarus on February 28, 2016, 01:53:02 am
So when is the crossbow speed gonna be put back to normal?
^this

the bolt speed is crazy atm, it´s equivalent to a gun now, combined with the pinpoint accuracy of xbows makes it really easy to land headshots
Title: Re: 0.4.5.0
Post by: Yeldur on February 28, 2016, 01:59:04 am
Should be fixed shortly.

*12 years into the future*

Dupre sir, nobody can update, why are you still releasing patches

WE NEED MORE PATCHES, BUFF ARCHERS, NERF XBOWS, NONE CAN STOP ME IF THEY CAN'T PLAY THE GAME AAAAAAAAAHAHAHAHAHAHA


confirmed Dupre for insane super villain who plans to destroy C-RPG by making xbows useless and archers dominant.
dupre also confirmed for my old friendcher supporter
Title: Re: 0.4.5.0
Post by: Rico on February 28, 2016, 03:17:41 pm
Could you be so kind to explain us the term of short. There is an update which we can't download for 10 days.

QQV
QQV
QGS
QGY

QGT
It's a trap Dupre, don't respond

QIX
QIX
QIX
QIX
QIX
Title: Re: 0.4.5.0
Post by: Yuang on February 28, 2016, 06:00:05 pm
Universal Dupre, when another patch? SOON? I hope there are surprises.
Forgive me for interrupting you!  :oops:
Title: Re: 0.4.5.0
Post by: Dupre on February 28, 2016, 09:09:37 pm
Out of my hands now. Donkey overlords have to take a look at it and fix it when they get some free time.
Title: Re: 0.4.5.0
Post by: WITCHCRAFT on February 28, 2016, 09:35:57 pm
Donkey overlords have to take a look at it and fix it when they get some free time.

fuck
Title: Re: 0.4.5.0
Post by: Kelugarn on February 28, 2016, 11:40:09 pm
Looks like this old beater of a mod is finally falling apart.
Title: Re: 0.4.5.0
Post by: Turkhammer on February 29, 2016, 03:39:59 am
Looks like this old beater of a mod is finally falling apart.

More like somebody broke it.
Title: Re: 0.4.5.0
Post by: Carlo_Spicywiener on March 01, 2016, 12:42:53 am
How is it that, when me and quite a lot of others can't update, the servers seem to have 100+ people playing?

I mean if they really are playing, it is very unfair.
Title: Re: 0.4.5.0
Post by: Yeldur on March 01, 2016, 12:57:39 am
How is it that, when me and quite a lot of others can't update, the servers seem to have 100+ people playing?

I mean if they really are playing, it is very unfair.

Pay more attention to the forums perhaps, the reason a lot of players are playing is due to the fact that they look at the correct sections and have found a way around doing the update, by taking other peoples files.
(If you've modified your C-RPG then you can't use this method you filthy cheater/special snowflake for changing your beautiful textures)
Title: Re: 0.4.5.0
Post by: WITCHCRAFT on March 02, 2016, 05:12:54 am
That’s it. I’m sick of all this “Masterwork Bastard Sword” bullshit that’s going on in the d20 system right now. Katanas deserve much better than that. Much, much better than that.
I should know what I’m talking about. I myself commissioned a genuine katana in Japan for 2,400,000 Yen (that’s about $20,000) and have been practicing with it for almost 2 years now. I can even cut slabs of solid steel with my katana.
Japanese smiths spend years working on a single katana and fold it up to a million times to produce the finest blades known to mankind.
Katanas are thrice as sharp as European swords and thrice as hard for that matter too. Anything a longsword can cut through, a katana can cut through better. I’m pretty sure a katana could easily bisect a knight wearing full plate with a simple vertical slash.
Ever wonder why medieval Europe never bothered conquering Japan? That’s right, they were too scared to fight the disciplined Samurai and their katanas of destruction. Even in World War II, American soldiers targeted the men with the katanas first because their killing power was feared and respected.
So what am I saying? Katanas are simply the best sword that the world has ever seen, and thus, require better stats in the d20 system. Here is the stat block I propose for Katanas:
(One-Handed Exotic Weapon) 1d12 Damage 19-20 x4 Crit +2 to hit and damage Counts as Masterwork
(Two-Handed Exotic Weapon) 2d10 Damage 17-20 x4 Crit +5 to hit and damage Counts as Masterwork
Now that seems a lot more representative of the cutting power of Katanas in real life, don’t you think?
Title: Re: 0.4.5.0
Post by: Sharpe on March 06, 2016, 06:12:10 pm
Good job we managed to fuck with the one thing that wasn't broken, instead of fixing things that were.
Title: Re: 0.4.5.1
Post by: the real god emperor on March 06, 2016, 08:33:01 pm
Nerf bows
Title: Re: 0.4.5.0
Post by: Nightingale on March 06, 2016, 09:28:12 pm
Nerf bows

rude I thought c-RPG was fixed :(
Title: Re: 0.4.5.0
Post by: Golem on March 07, 2016, 05:30:10 am
rude I thought c-RPG was fixed :(
You call a headshot across the map, if I stop moving for a second, fixed?
Title: Re: 0.4.5.0
Post by: Nightingale on March 08, 2016, 12:46:00 am
You call a headshot across the map, if I stop moving for a second, fixed?

Not at all fixed.- Matter of a fact I've stated my opinion on this patch in multiple threads stating this is exactly the opposite of what needed to happen to range.

My post might be confusing because Kratos titled his reply "4.5.1" and when you looked at announcement sub-forum seeing a new post on the side in the thread "4.5.1" it makes it seem like 4.5.0 was fixed or "improved on" but it was actually just Kratos being a troll.
Title: Re: 0.4.5.0
Post by: Yeldur on March 08, 2016, 01:14:32 am
Yeah just an FYI, people still own the Bronze bow thing.
Y'know, the super overpowered bow that was SUPPOSED to be removed from everyone because it has overpowered stats and was only available from events. People still have it, fix this please.
Title: Re: 0.4.5.1
Post by: the real god emperor on March 08, 2016, 10:10:20 am
Yeah just an FYI, people still own the Bronze bow thing.
Y'know, the super overpowered bow that was SUPPOSED to be removed from everyone because it has overpowered stats and was only available from events. People still have it, fix this please.

I have that bow too. Tbh it isn't super mega ultra overpowered with it's poor accuracy. I'd go with the warchief composite bow instead, which is like fast,small arbalest.

My liking of crossbows in the patch is slowly fading. I can't shoot my crossbow more than 2 times in an open map, I am basically a swashbuckler on steroids.

And yes I love confusing people with the title.
Title: Re: 0.4.5.0
Post by: Yeldur on March 08, 2016, 06:02:03 pm
Zebellah seems to do really REALLY well with it, every time he's in the server he's on top of the scoreboard. Either way, bad accuracy doesn't really mean much lol, ever since this last patch I've found I've randomly hit people and killed them so much more often, which really helps because I'm shit at aiming lol, there's definitely an element of luck but I still believe that bow is OP as fuck, it also doesn't change the fact that nobody should have it as it's an event only item.
Title: Re: 0.4.5.37462362364273423
Post by: the real god emperor on March 13, 2016, 01:57:12 am
patch please.
Title: Re: 0.4.5.0
Post by: kwhy on March 14, 2016, 06:28:07 pm
noble dagger doesn't work with quick draw.  fix plz.

k

thks

bye.
Title: Re: 0.4.5.37462362364273423
Post by: Argoth on March 14, 2016, 06:40:34 pm
patch please.
this. please. servers are dying
Title: Re: 0.4.5.0
Post by: The Wicked Reach on March 14, 2016, 08:02:37 pm
My MW Bow was nerfed (4-2=2 difficulty).  If there won't be a patch to fix this, can I get my looms back?
Title: Re: 0.4.5.0
Post by: Kansuke on March 14, 2016, 09:19:06 pm
Fix the game please  :evil:
Title: Re: 0.4.5.0
Post by: Hecur on March 15, 2016, 11:10:09 am
fix server
Title: Re: 0.4.5.0
Post by: Johann_Von_Straussenberg on March 15, 2016, 09:02:57 pm
Every time I try to log in I am kicked, is anyone else experiencing this? It says my version is out of date. I tried to update it every way I can..??
Title: Re: 0.4.5.0
Post by: Larvae on March 15, 2016, 11:51:03 pm
u need to download the c-rpg folder from someone else.

just ask a buddy to upload his working version.
Title: Re: 0.4.5.0
Post by: Varadin on March 16, 2016, 04:59:18 am
http://forum.melee.org/general-discussion/crpg-zip-file/
Title: Re: 0.4.5.0
Post by: JasonPastman on March 16, 2016, 11:29:12 am
Why bother giving archers their first new weapon in years, only to take it away immediately and label it as an "event item?" Sure a couple new weaboo bows were added, but plenty of people like to at least have some minor rp in their character loadouts, so including the fancy european bow only makes sense. Event items are pretty ridiculous as we don't have nearly enough events to justify having this number of exclusive items. Even if we had more events, it would only allow the "rich to get richer" as all the long-time players are far more likely to win, thus increasing the size of their unique item collection and robbing everyone else of getting a chance. If you guys are going to go through the trouble of balancing a new item, or even modifying the model/texture, might as well make it available to everyone instead of wasting time on something that maybe 1 person in the entire mod will get a chance to use.


visitors can't see pics , please register or login


Listen to the man.
Title: Re: 0.4.5.0
Post by: Yeldur on March 18, 2016, 06:13:15 pm
Not to mention the fact that the team have failed to remove the incredibly strong event item from peoples inventories, leaving some archers incredibly strong and others (incredibly strong because archers OP1!11) weaker.
Title: Re: 0.4.5.0
Post by: Argoth on March 19, 2016, 10:34:14 pm
fix the fucking mod already
Title: Re: 0.4.5.1
Post by: Hellsing on March 23, 2016, 05:53:54 pm
Some intel whats new with the patch? :)
Title: Re: 0.4.5.1
Post by: Rhekimos on March 23, 2016, 06:19:14 pm
Some intel whats new with the patch? :)

An educated guess: They bumbed the version number up to fix the no mirrors problem, with no gameplay changes.
Title: Re: 0.4.5.1
Post by: Nightingale on March 24, 2016, 12:56:25 am
An educated guess: They bumbed the version number up to fix the no mirrors problem, with no gameplay changes.

This:

 patch is soontm
Title: Re: 0.4.5.1
Post by: Seroth on March 24, 2016, 09:01:49 am
This:

 patch is soontm
Why won't you use "soon™" with Left Alt + pressing consecutively 0153 ?
Title: Re: 0.4.5.0
Post by: Utrakil on March 24, 2016, 08:35:45 pm
I love the Idea behind the long Jian. can I please have the same for the langes Messer? it is clearly a 1andahalf sword. this secondary mode that still uses 1hWPF but parts of 2h animation would really suite this weapon.
So please! as an eastergift. :oops:
Title: Re: 0.4.5.0
Post by: Gandalf77 on March 24, 2016, 11:30:47 pm
I love the Idea behind the long Jian. can I please have the same for the langes Messer? it is clearly a 1andahalf sword. this secondary mode that still uses 1hWPF but parts of 2h animation would really suite this weapon.
So please! as an eastergift. :oops:

dont -,- and remove that shitty jian or at least nerf
Title: Re: 0.4.5.0
Post by: Yuang on March 28, 2016, 02:36:08 am
I love the Idea behind the long Jian. can I please have the same for the langes Messer? it is clearly a 1andahalf sword. this secondary mode that still uses 1hWPF but parts of 2h animation would really suite this weapon.
So please! as an eastergift. :oops:

In fact, it is an unfinished sword, model and animation.
Title: Re: 0.4.5.0
Post by: Mirliva on March 28, 2016, 11:48:03 am
There's some of items pictures are impossible to see in the shop. Is that a general problem or a problem cuz it uploaded via imgur?
Title: Re: 0.4.5.2
Post by: the real god emperor on March 28, 2016, 02:58:21 pm
THE GAME PATCHED ITSELF OH GOD HYPE HYPE HYPE

Title: Re: 0.4.5.2
Post by: Golem on March 28, 2016, 04:04:55 pm
THE GAME PATCHED ITSELF OH GOD HYPE HYPE HYPE

404
Title: Re: 0.4.5.0
Post by: Rhekimos on March 28, 2016, 04:16:07 pm
Changes being made tonight. Should be patched in today or tomorrow.
Title: Re: 0.4.5.2
Post by: Molly on March 28, 2016, 04:19:03 pm
404
Title: Re: 0.4.5.0
Post by: Rhekimos on March 28, 2016, 04:44:11 pm
The patch will be there to download soon. It's not there yet and it's intentionally so.

Usually the launcher version is updated after the new files are available, but I guess that part of the update process still needs chadz and he's kinda busy, leaving perfect scheduling a pipe dream. This is the next best thing to get new archer balance etc online ASAP.
Title: Re: 0.4.5.0
Post by: AwesomeHail on March 28, 2016, 08:29:05 pm
I can't download the newest patch, (404 error)

When will I be able to get my daily fix of c(rack)-rpg?
Title: Re: 0.4.5.2
Post by: the real god emperor on March 28, 2016, 09:13:38 pm
soon™
Title: Re: 0.4.5.0
Post by: karasu on March 28, 2016, 09:20:39 pm
Can't update. How am I supposed to ban people like this?

(click to show/hide)
Title: Re: 0.4.5.0
Post by: kwhy on March 29, 2016, 03:21:29 am
new pew patch
Title: Re: 0.4.5.1
Post by: Rico on March 29, 2016, 04:54:04 am
Why won't you use "soon™" with Left Alt + pressing consecutively 0153 ?
Because it would overwrite alt+0241; can only memorize one of these, and 0241 is actually useful
Title: Re: 0.4.5.1
Post by: Seroth on March 29, 2016, 12:38:49 pm
Because it would overwrite alt+0241; can only memorize one of these, and 0241 is actually useful

http://www.cs.virginia.edu/~mjs6bc/tables.cgi?item=ALT-Codes&b=2

Here are all combinations that work for me. Why would alt+0241 be usefull isn't it 'ń'?
Title: Re: 0.4.5.0
Post by: Yeldur on March 29, 2016, 03:06:20 pm
FOR ALL THOSE HAVING TROUBLE LOGGING IN, LOG INTO OFFLINE MODE THROUGH THE LAUNCHER AND IT WILL START FINE.




NOW YOU ALL OWE ME $50,000,000,000,000,000,000,000. I EXPECT IT BY FRIDAY.
Title: Re: 0.4.5.0
Post by: karasu on March 29, 2016, 03:35:12 pm
FOR ALL THOSE HAVING TROUBLE LOGGING IN, LOG INTO OFFLINE MODE THROUGH THE LAUNCHER AND IT WILL START FINE.




NOW YOU ALL OWE ME $50,000,000,000,000,000,000,000. I EXPECT IT BY FRIDAY.



visitors can't see pics , please register or login
Title: Re: 0.5.0
Post by: vipere on March 31, 2016, 10:09:47 pm
Changes being made tonight. Should be patched in today or tomorrow.

Dupre is going full chadz
Title: Re: 0.5.0
Post by: Rebelyell on March 31, 2016, 10:32:14 pm
Dupre is going full chadz
ban him now
Title: Re: 0.4.5.0
Post by: Afina on April 01, 2016, 06:29:24 pm
hello, why i no can update last patch? have error
Title: Re: 0.4.5.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.01
Post by: the real god emperor on April 01, 2016, 06:31:17 pm
hello, why i no can update last patch? have error

Reinstall life
Title: Re: 0.4.5.0
Post by: Rhekimos on April 01, 2016, 06:38:16 pm
Mirror for last patch:

http://www.mediafire.com/download/z35hzkgmkvydf7x/cRPG.7z

Stick it in Warband/Modules/crpg, click offline on the launcher and play.

(click to show/hide)
Title: Re: 0.4.5.0
Post by: Jambi on April 02, 2016, 11:52:12 pm
Welcome back laser aim insta shot crossbows. Wich balancer thought this was a good idea?  :oops:

Launcher broken, non forum casuals not logging in. rip
Title: Re: 0.4.5.0
Post by: Nightingale on April 03, 2016, 02:14:42 am
Welcome back laser aim insta shot crossbows. Wich balancer thought this was a good idea?  :oops:

Launcher broken, non forum casuals not logging in. rip

The patch is literally a revert + new bows. (which raylin added already) So yes going back to how crossbows were playable before is definitely a good starting position.

(click to show/hide)
Title: Re: 0.4.5.0
Post by: Jambi on April 03, 2016, 11:20:31 am

Good starting position? You guys managed to break the one thing that wasnt broken, and failed to fix the broken stuff.
And killing the mod even more, by making it tricky to log in for casuals... that dont visit the forum for workarounds.

Reverting back to a patch were people also complained about ranged dmg etc etc. I think the problem is too many items making it too hard to balance the game + People will always say their main class needs a buff, and their counter a nerf + Sperg lords + Even with RNG ranged will still occasionally make headshots across the map, wich will result in crying again.
But at this rate CRPG will have to few players to even be worth trying to fix.

Kind of what Imisshotmail is talking about.
These patches are mostly based on players making a new class.. playing it for a week without mastering it.. or at least understanding it. Then come here on the forums to complain about how weak they are.
And players that have been playing the same class for years, are pretty not taken serious at all and called elitists. Even when old balancers come back trying to help out by offering input, they simply get put aside.... because they challenge the circle jerk.
But pretty much al good and popular games, are balanced by data created by the top elite minority, take LoL for instance.   But yet CRPG value's tears and buttkiss upvotes over skill, when it comes to balancing.

Your patch is done the wrong way and you know it.
Title: Re: 0.4.5.0
Post by: Gandalf77 on April 03, 2016, 01:21:04 pm
Good starting position? You guys managed to break the one thing that wasnt broken, and failed to fix the broken stuff.
And killing the mod even more, by making it tricky to log in for casuals... that dont visit the forum for workarounds.

Reverting back to a patch were people also complained about ranged dmg etc etc. I think the problem is too many items making it too hard to balance the game + People will always say their main class needs a buff, and their counter a nerf + Sperg lords + Even with RNG ranged will still occasionally make headshots across the map, wich will result in crying again.
But at this rate CRPG will have to few players to even be worth trying to fix.

Kind of what Imisshotmail is talking about.
These patches are mostly based on players making a new class.. playing it for a week without mastering it.. or at least understanding it. Then come here on the forums to complain about how weak they are.
And players that have been playing the same class for years, are pretty not taken serious at all and called elitists. Even when old balancers come back trying to help out by offering input, they simply get put aside.... because they challenge the circle jerk.
But pretty much al good and popular games, are balanced by data created by the top elite minority, take LoL for instance.   But yet CRPG value's tears and buttkiss upvotes over skill, when it comes to balancing.

That is what i said. Dont add more useless items just balance that wich are in the game already. Archery was easy before and now it is even easier because of musket missile speed. Everyone can play this shit and top the scoreboard after 1 day of practice.



Title: Re: 0.4.5.0
Post by: Nightingale on April 03, 2016, 08:54:08 pm
Good starting position? You guys managed to break the one thing that wasnt broken, and failed to fix the broken stuff.
And killing the mod even more, by making it tricky to log in for casuals... that dont visit the forum for workarounds.

Reverting back to a patch were people also complained about ranged dmg etc etc. I think the problem is too many items making it too hard to balance the game + People will always say their main class needs a buff, and their counter a nerf + Sperg lords + Even with RNG ranged will still occasionally make headshots across the map, wich will result in crying again.
But at this rate CRPG will have to few players to even be worth trying to fix.

Kind of what Imisshotmail is talking about.
These patches are mostly based on players making a new class.. playing it for a week without mastering it.. or at least understanding it. Then come here on the forums to complain about how weak they are.
And players that have been playing the same class for years, are pretty not taken serious at all and called elitists. Even when old balancers come back trying to help out by offering input, they simply get put aside.... because they challenge the circle jerk.
But pretty much al good and popular games, are balanced by data created by the top elite minority, take LoL for instance.   But yet CRPG value's tears and buttkiss upvotes over skill, when it comes to balancing.

To be honest Raylin's last patch broke the compiler not ours and placing blame on raylin is silly aswell because he wouldnt have known the compiler would be broken after his 3 hotfixes; We had no knowledge of it still being broken when we pushed the patch through chadz said it was fixed. 

Not our fault it is harder to log in now. Raylins patch 110% needed complete revert as he clearly didn't understand the range classes he was changing at all.

I don't know how to say this any more simply: Raylins patch http://forum.melee.org/announcements/0-4-4-9/  is completely being reverted. The game is going to go back to Pre-raylin because that is a good starting position where archery and xbows were both still playable. Right now even spec'ing xbow doesn't make any sense and you can master archery in just a few days which is the opposite of rewarding gameplay. The new bows Raylin added can't really be stripped away as archers haven't received new items in forever... so giving them something and then taking them away isn't really the best idea.

@ Gandalf77: I'm well aware of this situation hence why the revert is 100% necessary.
Title: Re: 0.4.5.1
Post by: Rando on April 03, 2016, 10:08:09 pm
Why won't you use "soon™" with Left Alt + pressing consecutively 0153 ?

dont talk to me or my badmin EVER again
Title: Re: 0.4.5.1
Post by: Uther Pendragon on April 03, 2016, 10:10:46 pm
dont talk to me or my badmin EVER again
Potion seller, I'm going into battle and I want your strongest potions!
Title: Re: 0.4.5.0
Post by: Gravoth_iii on April 04, 2016, 03:08:37 pm
My ping has been lowered, did something change? I approve!
Title: Re: 0.4.5.0
Post by: darmaster on April 04, 2016, 03:24:41 pm
My ping has been lowered, did something change? I approve!

same, from 75 to 38 :O
Title: Re: 0.4.5.0
Post by: karasu on April 04, 2016, 04:48:50 pm
What sort of sorcery is that? Mine went from 58 to 70.  :D
Title: Re: 0.4.5.0
Post by: Uther Pendragon on April 04, 2016, 04:50:33 pm
What sort of sorcery is that? Mine went from 58 to 70.  :D

Ah, see, they traded their excessive ping to you. A simple and fair exchange :)
Title: Re: 0.4.5.0
Post by: karasu on April 04, 2016, 04:59:31 pm
Yeah. Not like I needed it anyway, I don't even block.  :mrgreen:
Title: Re: 0.4.5.0
Post by: Gandalf77 on April 04, 2016, 06:22:51 pm
My ping has been lowered, did something change? I approve!

my from 67 to 65 :F
(click to show/hide)
Title: Re: 0.4.5.0
Post by: the real god emperor on April 04, 2016, 06:26:45 pm
my from 67 to 65 :F
(click to show/hide)

pliz, I had 120 from 70.

Good job removing kebab
Title: Re: 0.4.5.0
Post by: Quentry on April 04, 2016, 07:19:52 pm
pliz, I had 120 from 70.

Good job removing kebab
kebab must be removed
Title: Re: 0.4.5.0
Post by: darmaster on April 04, 2016, 07:23:22 pm
What sort of sorcery is that? Mine went from 58 to 70.  :D

i demand that all the negative feedback on new ping get removed, get this my old friend out of here , mine is too good now
Title: Re: 0.4.5.0
Post by: the real god emperor on April 04, 2016, 07:58:59 pm
I felt the change on crossbows too, good job I approve. Now they can be dodged and if you re a not skilled with it you can't shoot anything, body shot spam is irrelevant and you literally need to aim on the moving course cus otherwise the bolt will just fall behind.

10/10 wouldn't delete cRPG
Title: Re: 0.4.5.0
Post by: Uther Pendragon on April 04, 2016, 08:23:58 pm
Now if only someone could fix the eastern european connections and bring me back my 30 ping, I would cream myself.

I kinda got used to playing with 55, but let a man have his dreams :(
Title: Re: 0.4.5.0
Post by: karasu on April 04, 2016, 09:05:19 pm
Now if only someone could fix the eastern european connections and bring me back my 30 ping, I would cream myself.

I kinda got used to playing with 55, but let a man have his dreams :(

As the "Westernest" European possible, I feel you bruv. :F
Title: Re: 0.4.5.0
Post by: Yuang on April 06, 2016, 02:36:36 am
when™ :arrow: soon™ :arrow: lying™
Title: Re: 0.4.5.0
Post by: squire on April 06, 2016, 07:17:42 am
In the next patch, please add convulsions !!!
(click to show/hide)
Title: Re: 0.4.5.0
Post by: Made in China on April 12, 2016, 09:12:13 am
Any news by chance? :)
Title: Re: 0.4.5.0
Post by: Nightingale on April 12, 2016, 09:16:01 am
Any news by chance? :)

Not really, still just waiting on chadz sorry for the delay.
Title: Re: 0.4.5.0
Post by: Switchtense on April 13, 2016, 02:42:07 pm
Not really, still just waiting on chadz sorry for the delay.

Soonchadztime
Title: Re: 0.4.5.0
Post by: MaGaM on April 14, 2016, 03:55:53 am
Trying to get back into this mod. What in the hell is up with this error on the launcher screen? Do people still play the game or is it done?
Title: Re: 0.4.5.0
Post by: the real god emperor on April 14, 2016, 01:25:12 pm
Trying to get back into this mod. What in the hell is up with this error on the launcher screen? Do people still play the game or is it done?

Launcher is broken, be patient it will be fixed soon™.
Title: Re: 0.4.5.0
Post by: Gandalf77 on April 14, 2016, 05:25:14 pm
maybe close the servers finnaly ?:F and end this pointless mod already
Title: Re: 0.4.5.0
Post by: karasu on April 14, 2016, 06:24:18 pm
maybe close the servers finnaly ?:F and end this pointless mod already

visitors can't see pics , please register or login
Title: Re: 0.4.5.0
Post by: Gurgumul on April 14, 2016, 06:43:18 pm
Devs are too busy having fun in their sex dungeon in Belfast.
Title: Re: 0.4.5.0
Post by: the real god emperor on April 14, 2016, 07:46:28 pm
From the half of the dev blogs what I understood;

-They're beer enthusiasts.
-They have beards.
-They went to IKEA.
-They bought super expensive computer shit.
Title: Re: 0.4.5.0
Post by: Gandalf77 on April 14, 2016, 10:01:31 pm
visitors can't see pics , please register or login

PFffff :D

(click to show/hide)
gieb powers
Title: Re: 0.4.5.0
Post by: Mr_Sativa on April 15, 2016, 01:55:32 pm
Trying to get back into this mod. What in the hell is up with this error on the launcher screen? Do people still play the game or is it done?

It works. All you have to do is either: tick offline mode in the box in the launcher and go, or press yes to update, then after it fails and asks you if you want to retry press no - the game will then launch.

There you go. Broken launcher but game is launchable and playable.
Title: Re: 0.4.5.0
Post by: njames89 on April 15, 2016, 03:29:01 pm
Game works but requires a manual update if your game is outdated. Can download from the thread stickied in announcements or with the manual updater.

Once your game is updated you can run it in offline mode or click yes then no when starting, as stated above.
Title: Re: 0.4.5.0
Post by: Gandalf77 on April 15, 2016, 05:51:05 pm
Game works but requires a manual update if your game is outdated. Can download from the thread stickied in announcements or with the manual updater.

Once your game is updated you can run it in offline mode or click yes then no when starting, as stated above.

yea game still works but eu strat is dead, very low population and devs dont care
Title: Re: 0.4.5.0
Post by: Richyy on April 15, 2016, 07:47:58 pm
At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.
Title: Re: 0.4.5.0
Post by: Gurgumul on April 16, 2016, 11:11:08 am
at seventy, I could do as my heart lusted without trespassing from the square.
visitors can't see pics , please register or login
visitors can't see pics , please register or login
Title: Re: 0.4.5.0
Post by: the real god emperor on April 16, 2016, 08:24:12 pm
Maybe, just maybe release the patch that should've been here weeks ago? Since we are down to 10-20 players on the server and the gameplay is unpleasant as fuck why are we not at least getting a clarification on what is the current situation?
Title: Re: 0.4.5.0
Post by: Rhekimos on April 16, 2016, 08:41:21 pm
Waiting on chadz was the last word.

Title: Re: 0.4.5.cancer
Post by: the real god emperor on April 17, 2016, 05:50:47 pm
Waiting on chadz was the last word.


Not enuf mkay.
Title: Re: 0.4.5.0
Post by: karasu on April 18, 2016, 10:09:41 am
Don't give up, skeleton.
Title: Re: 0.4.6.0
Post by: Kansuke on April 18, 2016, 05:50:08 pm
At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.
Title: Re: 0.4.5.0
Post by: AwesomeHail on April 18, 2016, 05:53:37 pm
At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.
Title: Re: 0.4.5.0
Post by: Richyy on April 18, 2016, 06:12:20 pm
At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.
Title: Re: 0.4.5.0
Post by: Gandalf77 on April 18, 2016, 07:19:13 pm
At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.
Title: Re: 0.4.5.0
Post by: WITCHCRAFT on April 18, 2016, 07:36:27 pm
At 2011, I had the will to make a character; at 2012, I could manual block; at 2013, I had a clan; at 2014, I understood the server rules; at 2015, my armory was opened; at 2016, mod is dead.
Title: Re: 0.4.5.0
Post by: Yuang on April 19, 2016, 04:46:46 am
2011, I came; 2012, waiting for the end of the world; 2013, become a master; 2014, AFK; 2015, reloaded; 2016, coming soon™.
Title: Re: 0.4.5.0
Post by: Gurgumul on April 19, 2016, 04:58:11 am
At fifteen, I had the will to learn; at thirty, I could stand; at forty, I had no doubts; at fifty, I understood the heavenly Bidding; at sixty, my ears were opened; at seventy, I could do as my heart lusted without trespassing from the square.
Title: Re: 0.4.5.0
Post by: Elmetiacos on April 23, 2016, 12:05:26 pm
FNORD.
Title: Re: 0.4.5.0
Post by: china_fish on May 01, 2016, 04:54:15 pm
I made my Bronze Longbow +3. Please  give me my 3 heirloom points. thank you!
http://c-rpg.net/index.php?page=marketplacetrade&id=790783