cRPG
Strategus => Diplomacy => Topic started by: Shooterman5y on June 12, 2015, 04:55:59 am
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Hello I am new just thought I would introduce myself as some players that have been on a while told me I should. Fighting my first battle in strat tomorrow against The Holy chadzian Empire. Probably will be looking for a faction after this battle. If you have any tips or pointers about strategus please comment as I quite frankly have no idea what I am doing.(clearly as I managed to make my first battle one with the biggest faction I hear)
ps. any help in my battle is more than welcome thanks
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Welcome to the Crpg/ strat Community, Although I am part of the Empire, I do not blame you for attacking. Also you will want to make sure that you have lots of money before you set about trying to hold a fief. Reasons for this include buying gear and keeping crime down through the purchase of S&D. Also, for the most part, Raiding a fief is kinda frowned upon, although it has started to make a comeback in recent weeks. If you have any more questions add me on steam (Blue) or message me on the site, Guild Master Blue
Welcome, and enjoy your stay.
Blue
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thanks would like to hear more about "crime" and "S&D"
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thanks would like to hear more about "crime" and "S&D"
Crime is basically not good. If you spend time in/around a fief with crime, your troops will slowly dissapear.
S&D stands for supply and demand. It basically says how many things can be sold to said fief. So if a village has 300 s&d, you can only sell 300 of your 1000 goods there, and then you must wait for it to regenerate again.
Higher s&d fiefs tend to have higher crime I believe though, so it goes both ways.
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thanks very helpful
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With S&D you also want to pay attention to weather or not the fief is a buy or sell. If the price is below 15 it's a buy fief and if it's above 15 it's a sell fief.
Also taking your goods far away from where you bought them gives you a bonus.
Crime is caused by high S&D based on a fiefs prosperity. Crime percentage basically means you have that much of a chance of losing a troop per minute. For example 50% crime = 50% chance to lose a troop per minute.
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and it glitched and none of my gear showed not sure what happened