cRPG => Scene Editing => Topic started by: Damsel on May 25, 2011, 01:34:44 am
Title: (DTV) Arabian Castle
Post by: Damsel on May 25, 2011, 01:34:44 am
Map Maker: Elder_Damian_of_Abaddon Reason: Wanted to make a nice small castle map that has some spots to camp and custom made AI mesh so they respond pretty well to your movement. Map may seem to be small but it is intended for 10-15 people not 20-30.
Title: Re: (DTV) Arabian Castle
Post by: Damsel on May 26, 2011, 02:53:40 am
Please comment and vote!
Title: Re: (DTV) Arabian Castle
Post by: Dragonette on May 26, 2011, 03:04:26 am
Well...awesome that you made a map man. Based on the feedback I got on my own map-in-progress, it looks like yours could be the start of something nice, but perhaps it needs a little more work/polish? 8)
Also, props to you, Damian, for getting on Steam voice chat yesterday and walking me through spawning my map as an actual server... I can now test npc pathing/ai mesh and spawns etc.!
Thanks a ton
Title: Re: (DTV) Arabian Castle
Post by: Rannepear on May 26, 2011, 06:24:19 am
It seems a bit plain, and aesthetics, in my opinion, is as equally important as playability when it comes to making maps/scenese..I'd also like to know where the bots spawn from.
Title: Re: (DTV) Arabian Castle
Post by: nuffen on May 30, 2011, 08:46:02 pm
can you pm me a dl link please?
Title: Re: (DTV) Arabian Castle
Post by: nuffen on May 30, 2011, 11:04:01 pm
We tested this map. Sure, with some work it could work, but atm it got some problems.
The "houses" with two entrances: too easy to defend, and the mobs only choose one of the stairs. The stairs is too narrow, ONE guy with a shield and one guy with an axe stopped a whole wave of weeabos. The walls, same problem here, too easy to defend, the npcs only chooses one entrance, and those entrances are too easy to get to.