cRPG

Off Topic => General Off Topic => Topic started by: Molly on April 09, 2015, 03:19:15 pm

Title: Thought this to be interesting...
Post by: Molly on April 09, 2015, 03:19:15 pm
...when you ignore the the PR-gibberish, it's a pretty well done video.

Title: Re: Thought this to be interesting...
Post by: Asheram on April 16, 2015, 02:40:43 am
...when you ignore that this isn't the real Agent 47 from the games(well not the stealth one anyhow), it's a pretty badass trailer.
Title: Re: Thought this to be interesting...
Post by: Senni__Ti on April 16, 2015, 02:40:49 pm
...when you ignore the the PR-gibberish, it's a pretty well done video.


Also available in the GTX 900 series :P

Title: Re: Thought this to be interesting...
Post by: Molly on April 16, 2015, 03:14:53 pm
I didn't mean to advertise AMD.
Title: Re: Thought this to be interesting...
Post by: Senni__Ti on April 16, 2015, 03:27:50 pm
I didn't mean to advertise AMD.

How dare thee!

I just thought it was cool tech that was also available in the GTX 900 series :P.
Title: Re: Thought this to be interesting...
Post by: LordBerenger on April 16, 2015, 03:32:34 pm
...when you ignore the the PR-gibberish, it's a pretty well done video.


Why are u wasting time posting AMD videos when u can play GTA V?
Title: Re: Thought this to be interesting...
Post by: Molly on April 16, 2015, 04:20:18 pm
How dare thee!

I just thought it was cool tech that was also available in the GTX 900 series :P.
The principle is in this new openGL thing too, same as Mantle, and I believe that DX12 is going to use it too.
So, Nvidia cards probably can/should do it :wink:

I just never knew before how Mantle (and the others) manage to get that bit of performance. That's why I posted it.

Why are u wasting time posting AMD videos when u can play GTA V?
I don't think I even have your social club id, ya nub.
Title: Re: Thought this to be interesting...
Post by: LordBerenger on April 16, 2015, 04:36:43 pm
The principle is in this new openGL thing too, same as Mantle, and I believe that DX12 is going to use it too.
So, Nvidia cards probably can/should do it :wink:

I just never knew before how Mantle (and the others) manage to get that bit of performance. That's why I posted it.
I don't think I even have your social club id, ya nub.


Yes u have. Been added since release lulz
Title: Re: Thought this to be interesting...
Post by: Molly on April 16, 2015, 06:23:42 pm
ahh, you're that Hells Angels dude ^^

Thought it was you.
Title: Re: Thought this to be interesting...
Post by: cmp on April 16, 2015, 06:41:13 pm
I just never knew before how Mantle (and the others) manage to get that bit of performance.

This is not it, or NVIDIA cards with a single queue wouldn't get any advantage from DX12, which they do. The big boost you see on all Mantle/DX12 benchmarks is from reduced API overhead.
Like you said, there is a lot of marketing gibberish in the video; they make it sound like an amazing new technology but it's really just the natural progression of GPU architecture.
It will also do very little for games that don't rely heavily on compute shaders for post-processing.