going to try it but creating an account does not seem to work for meJoin the server and get your ID/PIN/whatever,you need it to register.
Bump, strongly recommend anyone who enjoys DTV gives this a go!
I'd planned to cRPG grind a bit of gold yesterday, spent all that time on this mod instead.
Some key features:
- Exp is gained through killing bots, you get some for every kill you make. If you kill them in melee you get melee exp, if you kill them with ranged you get ranged exp (this all counts also as 'regular exp' that allows you to level up. You also get 'assist' exp for every enemy your teammates kill, on the website you can allocate assist exp and convert it into regular exp or melee, ranged, mounted exp. If you suicide at the start of the round you get nothing.
- Bots are smart! They'll flank you wherever they can, they can block and they can feint and sometimes they'll troll the shit out you. They also aggro in new an unpredictable ways, if someone's trying to lead a bot train and a guy comes from behind to hack at their backs, it's likely the bots will all turn around suddenly as a group and swarm that guy, death usually follows.
- Shop is currently fairly small, but still satisfying. At lvl 7 you pick your class; barbarian, knight, ranged or assassin and gain the perk of that class, but you also then get that classes items in your shop. At lvl 16 you can advance to tier 2 in your class and get even better items. Same at lvl 25, then after that the requirement is no longer levels but certain amounts of melee/ranged/mounted exp.
- Loot! Every 3rd wave always has a boss, same as DTV, and this boss can drop a weapon that you can add to your inventory. But what's different is that every wave has a % chance for special bots to spawn such as spartan hoplites, and killing these gives a % chance for you to loot a special weapon that doesnt exist in the shop to add to your inventory.
- Crafting, barely implemented at this point but still worth a mention, the items you loot from standard enemies allow you to craft things, higher waves give better items that you want. Early on you can craft a medical dagger that allows you to slowly heal a teammate by hitting them, this is important as you dont automatically heal between rounds.
So far they still need to add a lot in terms of crafting and shop, but the gameplay itself is fantastic, really addictive and really good atmosphere of jolly cooperation. A map had a bugged spawn where a bot spawned behind an invisible wall, the server went down, came back up and was fixed, so it's really nice to be playing something that's still brand new with extremely active development, adding of new features, and fixing of bugs.
Gave this a try, is ok.
Bump, strongly recommend anyone who enjoys DTV gives this a go!
I'd planned to cRPG grind a bit of gold yesterday, spent all that time on this mod instead.
Some key features:
- Exp is gained through killing bots, you get some for every kill you make. If you kill them in melee you get melee exp, if you kill them with ranged you get ranged exp (this all counts also as 'regular exp' that allows you to level up. You also get 'assist' exp for every enemy your teammates kill, on the website you can allocate assist exp and convert it into regular exp or melee, ranged, mounted exp. If you suicide at the start of the round you get nothing.
- Bots are smart! They'll flank you wherever they can, they can block and they can feint and sometimes they'll troll the shit out you. They also aggro in new an unpredictable ways, if someone's trying to lead a bot train and a guy comes from behind to hack at their backs, it's likely the bots will all turn around suddenly as a group and swarm that guy, death usually follows.
- Shop is currently fairly small, but still satisfying. At lvl 7 you pick your class; barbarian, knight, ranged or assassin and gain the perk of that class, but you also then get that classes items in your shop. At lvl 16 you can advance to tier 2 in your class and get even better items. Same at lvl 25, then after that the requirement is no longer levels but certain amounts of melee/ranged/mounted exp.
- Loot! Every 3rd wave always has a boss, same as DTV, and this boss can drop a weapon that you can add to your inventory. But what's different is that every wave has a % chance for special bots to spawn such as spartan hoplites, and killing these gives a % chance for you to loot a special weapon that doesnt exist in the shop to add to your inventory.
- Crafting, barely implemented at this point but still worth a mention, the items you loot from standard enemies allow you to craft things, higher waves give better items that you want. Early on you can craft a medical dagger that allows you to slowly heal a teammate by hitting them, this is important as you dont automatically heal between rounds.
So far they still need to add a lot in terms of crafting and shop, but the gameplay itself is fantastic, really addictive and really good atmosphere of jolly cooperation. A map had a bugged spawn where a bot spawned behind an invisible wall, the server went down, came back up and was fixed, so it's really nice to be playing something that's still brand new with extremely active development, adding of new features, and fixing of bugs.