cRPG

cRPG => General Discussion => Topic started by: LordRichrich on January 30, 2015, 05:45:49 pm

Title: Today
Post by: LordRichrich on January 30, 2015, 05:45:49 pm
I played some cRPG for the first time in a few months.

I've quite to go play BF4, because I'll get shot less.

In a game with guns.

So yeah.

I hope the new game comes quickly.
Title: Re: Today
Post by: Grumbs on January 30, 2015, 11:47:01 pm
Well you're in for a treat because people seem to think low pop is because ranged needs to be buffed, disregarding all the other changes made to the game. Next patch will be even more of a ranged fest


Title: Re: Today
Post by: jtobiasm on January 31, 2015, 12:17:19 am
Well you're in for a treat because people seem to think low pop is because ranged needs to be buffed, disregarding all the other changes made to the game. Next patch will be even more of a ranged fest
and you're still crying about ranged, jog on
Title: Re: Today
Post by: Kidduis on January 31, 2015, 12:22:54 am
and you're still crying about ranged, jog on

Have you been on Eu 1 lately? It's infested with krems being retard throwers.
Title: Re: Today
Post by: Umbra on January 31, 2015, 12:24:25 am
Throwing is fun, you should try it sometime  :lol:
Title: Re: Today
Post by: IR_Kuoin on January 31, 2015, 12:34:42 am
Throwing is fun, you should try it sometime  :lol:

Yeah I can imagine the fun of throwing a bag of dicks at people.

visitors can't see pics , please register or login
Title: Re: Today
Post by: Tore on January 31, 2015, 01:31:45 am
ok
Title: Re: Today
Post by: Richyy on January 31, 2015, 09:03:48 am
i was like "yeah fuck those ranged bundle of stickss" then realised im range myself.
(click to show/hide)
Title: Re: Today
Post by: Blackbow on January 31, 2015, 10:28:43 am
I played some cRPG for the first time in a few months.

I've quite to go play BF4, because I'll get shot less.

In a game with guns.

So yeah.

I hope the new game comes quickly.

BUFF ARCHERS !!!!  :twisted:
Title: Re: Today
Post by: pogosan on January 31, 2015, 12:35:44 pm
Title: Re: Today
Post by: Boerenlater on January 31, 2015, 01:06:03 pm
Well you're in for a treat because people seem to think low pop is because ranged needs to be buffed, disregarding all the other changes made to the game. Next patch will be even more of a ranged fest
>Next patch

good one
Title: Re: Today
Post by: Teeth on January 31, 2015, 01:13:33 pm
When I played last it was a agi 2h dancing fest because archery sucks hard with low population, felt like a melee only server.
Title: Re: Today
Post by: Gatsby on January 31, 2015, 01:48:58 pm
Imo when u play (even in native) in a map with less then 40ppl overall, ranged can be a problem. When the ammount of players raises they have many targets and more enemy fire too and it's less a threat for an infantry.
Title: Re: Today
Post by: Corsair831 on January 31, 2015, 03:05:20 pm
Well you're in for a treat because people seem to think low pop is because ranged needs to be buffed, disregarding all the other changes made to the game. Next patch will be even more of a ranged fest

low population is because

1) kickstarter failed, morale of the community took a nose dive
2) servers are laggy as fuck, loads of players RQ because of that
Title: Re: Today
Post by: Gravoth_iii on January 31, 2015, 07:48:25 pm
low population is because

1) kickstarter failed, morale of the community took a nose dive
2) servers are laggy as fuck, loads of players RQ because of that

1) What
2) I think they are fixed now.
Title: Re: Today
Post by: Dupre on January 31, 2015, 07:57:48 pm
1) What
2) I think they are fixed now.

My ping still jumps up randomly to 150 on NA. I normally get around 50s. Lag is still there for me.
Title: Re: Today
Post by: StonedSteel on January 31, 2015, 08:47:12 pm
My ping still jumps up randomly to 150 on NA. I normally get around 50s. Lag is still there for me.

dont bother trying to explain the situation, Gravoth is beyond being reasoned with, to him crpg is the bestest most balanced perfect game there is, with 0 REASON TO CHANGE IT AT ALL, cuz its crpg, and crpg is perfect.

Gravoth i know you enjoy being the biggest fanboy you can, it wasnt meant as a compliment, plz look up fanboyism, its not a good thing fanboy's are actually really harmful to a community. and the people actually trying to help the game, speak up less and less...

the end result is a community with no players outside a small group of clearly fucking insane people living in their own fucking lala land talking about how great and perfect a game with no players is.


and no matter what we post, no matter how true or obvious it is, gravoth will post that we are wrong and that the game is perfect and nothing at all in it needs to be fixed.

the end result is more people leaving and less people posting their thoughts on how it all went wrong.



Title: Re: Today
Post by: Protemus on January 31, 2015, 09:55:54 pm

the end result is more people leaving and less people posting their thoughts on how it all went wrong.


I'm sorry I don't have enough time to post my thoughts because I'm ACTUALLY BUSY PLAYING THE MOD ITSELF

But then you have people like Leshma or Teeth who spend 4-5 hours each day on forum talking about game missing that, this being OP, that being bad, bla bla, QQ QQ and forgetting that talking won't resurrect the mod, but the actual presence on server will, and playing of course.
Title: Re: Today
Post by: Leshma on January 31, 2015, 09:59:25 pm
I'm still playing 2-4 hours at late evening and during the night pretty much every day. Way less than used to but I'm fairly sure that is still above average.

Haven't noticed any difference, lag is still present.
Title: Re: Today
Post by: StonedSteel on January 31, 2015, 10:13:40 pm
I'm sorry I don't have enough time to post my thoughts because I'm ACTUALLY BUSY PLAYING THE MOD ITSELF

But then you have people like Leshma or Teeth who spend 4-5 hours each day on forum talking about game missing that, this being OP, that being bad, bla bla, QQ QQ and forgetting that talking won't resurrect the mod, but the actual presence on server will, and playing of course.

?

sigh. no one is goin to come back untill things are fixed...you guys seem to blame us, for not playing the game. wtf? if the game was fun, we would play, dont blame us, the game USED to be fun, and therefore we used to play it.

you fanboys, seriously need to get better arguments than blah blah QQ more.

having more players makes it much more fun. this whole "i blame the players for leaving more then the game changes that drove them away" is ridiculous, if you want more people to play, beg devs to make the game better. devs provide the fun, gamers seek it. people anrt going to play a game to make it fun for u, if they arnt having fun themselves.

you guys make the same dumb arguments "people didnt leave cuz tydeus, they just got bored" or " people didnt leave cuz game is broken, the game is just old"

get this through your heads, if a game is boring...ITS BAD, good games dont get old, if they did, GoG.com wouldnt exist. BAD games get old \ boring, but a good game will be around till its replaced by something better.

there are games like Diablo 2 which are 15 years old and still have a active player base and community larger than this one.
Title: Re: Today
Post by: Gravoth_iii on February 01, 2015, 12:00:20 am
My ping still jumps up randomly to 150 on NA. I normally get around 50s. Lag is still there for me.

Ping jumps never were the issue with the lag complaints, it was that everything felt delayed and swings would hit through people etc. It was like high ping but it didnt show i guess. So your problem is probably not on the games part, or maybe the NA servers have issues..



(click to show/hide)

What? Fanboy? What is this all of a sudden? Why so upset? Who are you even?

Allright, ill explain what my reasons on why i want the game to stay similar to what it is with minor changes here and there. Game that only nerf things generally show it only as a nerf, but when something gets hit by a nerfhammer its usually going to be useless and ditched forever. A lot of nerfs are happening in this game now, and few buffs. Also suggestions to remove a lot of options and variety, for no apparent reasons except theories and crying.

I hate nerfs. I like buffs, buffs to things that make them more viable and adds more options to the game. I hate removing things. If things are in the game, and are balanced i dont see any reason to change them. And example here would be dota, dota rarely nerfs anything hard, but very often buffs heroes to bring them back and make them viable, this way more things are always made viable and everything is more or less viable. Unless something is blatantly overpowered it doesnt get nerfed.

This is why you got the idea that im a fanboy that thinks the game is perfect, because every balancing thread is nerf nerf nerf remove remove nerf. Its slowly making the game into a game where only balance builds are viable. And i have tried to avoid balance build tryharding for the longest time. A good way to kill a game is by nerfing everything to shit untill everyone is forced into one build, which is eventually also getting nerfed and then everything is shit. Maybe at that point it will be balanced, but everything will be boring as fuck to play aswell.

You on the other hand seem to be unreasonable, if your way to argue is to avoid the matter at hand and instead bash me personally for what im arguing for without knowing my reasons and for simply having a different opinion.
Title: Re: Today
Post by: Teeth on February 01, 2015, 12:27:12 am
I'm sorry I don't have enough time to post my thoughts because I'm ACTUALLY BUSY PLAYING THE MOD ITSELF

But then you have people like Leshma or Teeth who spend 4-5 hours each day on forum talking about game missing that, this being OP, that being bad, bla bla, QQ QQ and forgetting that talking won't resurrect the mod, but the actual presence on server will, and playing of course.
What, I haven't shittalked the current state of the mod at all, nor am I very active on the forums. I think that apart from low population the design of the mod is pretty good, I just don't want to spend much time playing games anymore, which means I don't want to play cRPG as for the last 4 years 80-90% of my gaming time has been spent playing cRPG.

(click to show/hide)
This is a dumb argument as it ignores the effects of having a very skill based game and a very concentrated community. I illustrated it with a Counter-Strike example before and quoted it below. Also, equating player numbers with mod quality is stupid as player numbers have been steadily decreasing ever since early 2012, even through periods when balance was left largely untouched.

Imagine Counter-Strike having a single server on which everybody would play, surely the fact that the top 5% can utterly destroy anyone who just starts playing would affect it's attractiveness to more casually oriented newcomers. Surely the community on this server would condense into a very small and highly skilled group with little fresh blood. If these players get bored after 2000-4000 hours, wouldn't you say the game died of old age for them, instead of the latest patch which changed the recoil pattern of the 4th bullet of the AK slightly? Of course some of these old players will blame this change as the reason for them quitting, but they have suffered through worse design in periods before with a smile on their face, because they were less bored. However, if Counter-Strike would have other servers with mechanics that make them unattractive for the top players, then the game would continue to refresh its stock and offer a place for new players to learn the game at their own enjoyable pace.
This is at the very least a important part of what happened to cRPG. High average skill level (and grind) ensured that few new players stuck around and the old players extracted everything they could out of the complex combat system for many, many hours, but eventually even they stopped playing due to getting tired of having to abuse shit to even hit someone or entering a new phase of their lives with less available time. I played this mod very actively from dec 2010 until the start of 2014 and I'd say that on average the mod has become mechanically more sound, allowed more freedom and more utility over time, yet it became consistently less fun, because people kept getting better and better at the game.

The fact that a significant percentage of cRPG players has gone well above a 1000 hours in this mod is quite exceptional. I don't know what the situation of the Diablo 2 community is, but you might want to consider that as utterly exceptional, aside from realizing that cRPG is an extreme niche mod for an extreme niche game which probably never surpassed 5000 unique logins a month.
Title: Re: Today
Post by: Rico on February 01, 2015, 01:06:43 am
I'm sorry I don't have enough time to post my thoughts because I'm ACTUALLY BUSY PLAYING THE MOD ITSELF

But then you have people like Leshma or Teeth who spend 4-5 hours each day on forum talking about game missing that, this being OP, that being bad, bla bla, QQ QQ and forgetting that talking won't resurrect the mod, but the actual presence on server will, and playing of course.

you guys seem to blame us, for not playing the game. wtf?
you fanboys, seriously need to get better arguments than blah blah QQ more.

I think he has a point, although Leshma and Teeth are not the best examples for forum heroes who waste their life shittalking the mod. Leshma doesn't agree with some decisions the devs made; maybe she will contribute items or maps at some point, since she already mentioned she has something in mind. Teeth actually provides constructive feedback in my opinion. Leshma is definitely active in game, following the server rules and as such, a player worth to protect from modder's perspective. Not sure if Teeth is currently playing, but he isn't shittalking as if the devs owed us anything after entertaining us for 4 years+ without asking for anything, themselves. Listening to constructive feedback is worth the time and effort it takes.

But there are severe cases in this community who say they don't want to play this mod ever again, yet linger around in the forum all day, intentionally or accidentally ruining the fun of other players saying everything is bad, broken, unplayable and whatnot. If you decide to quit, quit for real. No point in terrorizing a forum when you decided to sever the bond between you and the game with its community in the first place. If every fifth student who got bored at school decided to run amok after quitting or graduating, schools would look like this forum today.

lombardsoup said the mod and the forum are basically 4chan with swords. I think it's somewhat comparable to 4chan with swords, although the arbitrary bullshit here tends to be less entertaining on average. Still, if this comparison holds at least in some way, make sure you don't forget it's 4chan with swords. If you aren't interested in swords anymore, you might want to consider looking for something else. People change over time, and so do you.

If you are currently inactive because you think certain features need to be improved or added, it is best to do it yourself and contribute. Of course, not everybody has time because of job, education, family and whatnot, or rather because they don't manage to combine everything in a condensed time management schedule. But if you don't have (or take) time to make anything, it's likely you can't afford to spend the time to demand feature X and item Y either and remind us on every occasion in every thread after 10 PMs about the same request. In the way players can contribute to cRPG, this mod is extremely accessible. Yes, there are some boundaries of entry, since you won't stand out of the crowd if you don't deliver results before talking changes. But even if you aren't skilled at technical stuff, you can initiate changes to happen by motivating other people and bundling their results, which is exactly what I am doing, while trying to pick up their skills on the way to an enhanced version of cRPG.

Just like I opened the item workshop without any clue on how to make and add items to the game, one of you can open a mapper's booth, look for skilled scene editors, provide inspirations, present results and take over the communication between your team and the devs. Anyone can enter cRPG's IRC, so you can use existing structures without worrying too much about creating things yourself.

Raylin's profile says
Quote
It is when making anything that we become anyone.
and he is absolutely right. Whatever it is that you want, start doing things rather than talking about them. Even if you have zero skills, if you wish for it enough, you will attract opportunities, people and skill by trial and error.
Title: Re: Today
Post by: Gravoth_iii on February 01, 2015, 01:24:44 am
Leshma doesn't agree with some decisions the devs made; maybe she will contribute items or maps at some point, since she already mentioned she has something in mind.

She  :oops: You wish. Good times though, when things were uncertain.

Also people lingering around hating on the mod and calling out things that are supposedly OP or UP are actually increasing my gameplay activity a LOT. Everytime i see someone call something out as op or up i respecc my alt to see if its actually true, and that can keep me going for many hours.

Lombard can suck my nipples tho, he's like a worse version of xant, and i thought that was impossible to find. I guess this forum attracts them...
Title: Re: Today
Post by: Rico on February 01, 2015, 01:28:21 am
She  :oops: You wish. Good times though, when things were uncertain.
I am addressing people based on the gender they indicate in their profile. If people prefer to indicate the opposite sex, why not do them the favor and treat them as such?

Also people lingering around hating on the mod and calling out things that are supposedly OP or UP are actually increasing my gameplay activity a LOT. Everytime i see someone call something out as op or up i respecc my alt to see if its actually true, and that can keep me going for many hours.
You are special :D
Title: Re: Today
Post by: LordRichrich on February 01, 2015, 02:54:01 am
Today I saw a horse archer.

A fucking horse archer.

Also it rained for 5 maps in a row.

EDIT: He also double spawned but I only have my kill messages on so I can't prove it.
Title: Re: Today
Post by: Umbra on February 02, 2015, 01:38:49 pm
I am addressing people based on the gender they indicate in their profile. If people prefer to indicate the opposite sex, why not do them the favor and treat them as such?

Because we arent on tumblr.

The mod is more balanced than it has ever been. You may deny the old age of it as much as you want but it wont go away. People are not quitting because it sucks, Its old and tough to get in, looks like crap and a niche anyway.

Do you remember ladders, unreachable archers, archers pulling fucking greatswords out of their ass. Cavalry X2 times faster and more agile with better weapon angles, pikes going trough walls, Jump shoot never ending kite archers, fukcing 360 no scope stab animation. THAT FUCKING SUCKED . But the population was larger than ever then, because it was new and exciting.  Did you think 120 people servers would last forever with the reach crpg has?

People buy mount and blade, and if they want to play multiplayer they click multiplayer and play. only some of them install any mods and only some of those ever try crpg. And only some of those that try it stay for more than few days. Dude this is a niche mod for a niche old game...
Title: Re: Today
Post by: Leshma on February 02, 2015, 02:52:56 pm
Warband is still in Top20 multiplayer games on Steam at any given time, usually around 10th place. It isn't dead.
Title: Re: Today
Post by: Umbra on February 02, 2015, 03:04:48 pm
Because we arent on tumblr.

The mod is more balanced than it has ever been. You may deny the old age of it as much as you want but it wont go away. People are not quitting because it sucks, Its old and tough to get in, looks like crap and a niche anyway.

Do you remember ladders, unreachable archers, archers pulling fucking greatswords out of their ass. Cavalry X2 times faster and more agile with better weapon angles, pikes going trough walls, Jump shoot never ending kite archers, fukcing 360 no scope stab animation. But the population was larger than ever then, because it was new and exciting.  Did you think 120 people servers would last forever with the reach crpg has?

People buy mount and blade, and if they want to play multiplayer they click multiplayer and play. only some of them install any mods and only some of those ever try crpg. And only some of those that try it stay for more than few days. Dude this is a niche mod for a niche old game...
Title: Re: Today
Post by: Rico on February 02, 2015, 03:06:39 pm
Should be obvious that cRPG needs a marketing campaign. Gonna work on one as soon as I got my new PC.
Title: Re: Today
Post by: woody on February 02, 2015, 04:03:33 pm
I dont think theres that much ranged on Eu, just shit loads of agi spamming longswords/miadaos/long axes/falchions etc etc.

One way to stop the agi spam profusion would do something about the armour, pretty sure all the heaviest armour in the game does is slow you down, I found with a little IF I did better naked than with +3 gothic plate which is frankly a pretty fucked up damage system.
Title: Re: Today
Post by: Gravoth_iii on February 02, 2015, 04:55:14 pm
I dont think theres that much ranged on Eu, just shit loads of agi spamming longswords/miadaos/long axes/falchions etc etc.

One way to stop the agi spam profusion would do something about the armour, pretty sure all the heaviest armour in the game does is slow you down, I found with a little IF I did better naked than with +3 gothic plate which is frankly a pretty fucked up damage system.

Every 2h thats playing atm is str or balance build though.
Title: Re: Today
Post by: The_Bloody_Nine on February 02, 2015, 05:51:12 pm
I think that apart from low population the design of the mod is pretty good, I just don't want to spend much time playing games anymore, which means I don't want to play cRPG as for the last 4 years 80-90% of my gaming time has been spent playing cRPG.

Same here.
Title: Re: Today
Post by: woody on February 02, 2015, 07:46:20 pm
Must be just me who constantly runs into speed freaks buzzing around in light armour with longswords
Title: Re: Today
Post by: Nightmare798 on February 02, 2015, 07:50:11 pm
I played some cRPG for the first time in a few months.

I've quite to go play BF4, because I'll get shot less.

In a game with guns.

So yeah.

I hope the new game comes quickly.

Btw how are pistols in BF4? I wanted to go pistol only in BF3 but fuck, I cant work with that retarded viewmodel FOV...
Title: Re: Today
Post by: Leshma on February 02, 2015, 08:37:48 pm
Every 2h thats playing atm is str or balance build though.

You don't even know the definition of a STR build.
Title: Re: Today
Post by: ecorcheur_brokar on February 02, 2015, 09:17:34 pm
Every 2h thats playing atm is str or balance build though.
STR is a disapeared species since 2010
Title: Re: Today
Post by: Gravoth_iii on February 02, 2015, 10:57:04 pm
You don't even know the definition of a STR build.

I'm playing a strength build :C
Title: Re: Today
Post by: Leshma on February 03, 2015, 01:10:56 am
I'm playing a strength build :C

You are playing borderline STR shielder build if you're having 27 STR. For 2H builds 30 is minimum for STR builds imho. Actually I believe it is 33 STR and I'll explain why.

Before the patch that buffed AGI, STR builds had no real downfall and AGI builds were inferior but properly balanced. Before that patch, AGI builds had strong points and weaknesses compared to STR builds which didn't have any weaknesses due to free wpf. Right now tables turned and AGI builds have almost no weakness while STR builds lost the swing speed which is very important. Notice that I'm talking about extremes, known as AGI and STR builds. Between are balanced builds which were decent but are always losing to the better extreme of a period.

Before, when most were level 30 and high levels were around level 34, AGI builds were identified as lower than 15 STR for standard levels and lower than 18 STR for high levels (24+ AGI). Between 18 and 24 STR for regular and high levels were balanced builds and above 24 STR, but that was hard to determine because as I said STR builds had no real weakness.

Now situation is different completely. Level are higher and anything above 15 AGI is considered as AGI build because it gives you enough wpf to be able to swing fast enough. For example, at level 36/37 which is common these days you can have 30/18 build with 155 wpf. Moves fast enough, swings fast enough, in medium armor speed bonus is decent, pure PS is high. Hits like a truck, can survive a lot of hits. Should be a STR build, but resembles balanced more and has no weakness.

That's the main problem, first was STR op now is AGI. Extremes must have one strenght and one weakness. Can't have both.

At 33 STR you can have realistically 12 AGI tops, when you start to feel lack of wpf and reduced swing speed compared to other players who are mostly AGI. I know they are AGI because this mod is currently S key fest and only AGI builds S key a lot. As a extreme STR build (previous two builds 36/9, 42/3 and now 45/3) I seldom press S key because I'm too busy with catching everybody who backpedal from me (I'm holding W key).

Also would like to say it again, it is a big mistakes making STR and AGI stats equal. That only creates issues with speed bonus (which is tailored for native AGI values, not off the charts cRPG values). AGI must be support stat, nothing more.
Title: Re: Today
Post by: karasu on February 03, 2015, 01:15:55 am
I don't see how the m0d is le ded, the server population is still at 80% 2 hander ballerinas 1 hitting everything with the secret art of water dancing.  :lol:



well fugs :DDDDDDDDD
Title: Re: Today
Post by: Gravoth_iii on February 03, 2015, 01:34:40 am
You are playing borderline STR shielder build if you're having 27 STR. For 2H builds 30 is minimum for STR builds imho. Actually I believe it is 33 STR and I'll explain why.

Im a shielder, you dont get much more str with a shield. Maybe you enjoy playing with 4 shieldskill, what do i know, seems like you are playing troll builds now anyways, or maybe you just arent trying. And afaik, Str based= 3-6 more str than agi, str build = 6-12 more agi (something around that) and str whore is everything  beyond that. Also Strenght build doesnt necessarily have to be full out PS, im maxed out PS and IF, and im one sturdy motherfucker, probably the best build ive made in a while. I can insane amounts of hits, and dish out insane amounts of damage. My movement speed isnt even bad at 5 athl with plate and a shield weighing me down, ofcourse some will be able to peddal away from me, but simply holding an attack for a split second longer will make you hit him not only with higher PS but with his own movespeed used against him. At this point i wouldnt even be bothered with an agi nerf, since playing str heavy builds are way stronger anyways.

And who are you to decide what the definition of strength builds and agi builds are? Stop crying about stats like one is stronger than the other, chances are you are probably complaining about 2hers being agiwhores when really they are balanced. Also stop living in your strength whores world.

I guess we'll just go down the route of archery, nerf it till its unplayable, then move on to the next class that kills you and nerf that aswell. Much easier than actually bothering to learn to play, might take a slight bit longer though.
Pretty sure at this point you're just trolling

At the time i checked through the 2h'ers playing, it was GTX (balance build) Warlord (str based), some sb plated axe guy (was definitely str) and spamwhore (str based). There may have been some other balance build miaodao spam.
Title: Re: Today
Post by: Leshma on February 03, 2015, 01:40:51 am
It's not a troll build, it can be very effective. Depends on situation. Also I'm testing to see how it fares versus other, more popular builds.

But main reason why I am playing such a build is native. It is very similar to typical native 2H build, except for extremely slow attack speed.

That aside, build I'm currently playing is perfect example of what they are trying to achieve with Battlegrounds, specialization. My build is specialized for extremely high damage and can take a beating. But it is slow. cRPG is broken in that regard, because you get speed and damage too, because of extreme speed bonus.
Title: Re: Today
Post by: Leshma on February 03, 2015, 01:46:12 am
And who are you to decide what the definition of strength builds and agi builds are? Stop crying about stats like one is stronger than the other, chances are you are probably complaining about 2hers being agiwhores when really they are balanced. Also stop living in your strength whores world.

Last two months I've played 3 extreme AGI builds and 3 STR builds and two mixed hybrid builds. With various weapons.
Title: Re: Today
Post by: Gravoth_iii on February 03, 2015, 01:56:42 am
It's not a troll build, it can be very effective. Depends on situation. Also I'm testing to see how it fares versus other, more popular builds.

But main reason why I am playing such a build is native. It is very similar to typical native 2H build, except for extremely slow attack speed.

That aside, build I'm currently playing is perfect example of what they are trying to achieve with Battlegrounds, specialization. My build is specialized for extremely high damage and can take a beating. But it is slow. cRPG is broken in that regard, because you get speed and damage too, because of extreme speed bonus.

But if you go with speed bonus you will fall short on tankiness. And speed bonus is a double edges blade which can be used against you. Using it will also only work so many times before the enemy figures out how to delay a swing. Movementspeed is good for escaping though, at times when you get a team that is spreading out from spawn, is nice to pick your own battles and not get chased down.

TBH, its kinda hard comparing agi based builds vs str based, because any reasonable person playing those builds will adapt their playstyle to their advantages. Agility will pick fights carefully, and flank, while str goes head on and wants to fight in the big clashes. For me STR is stronger, i can take so many more risks with str, and get bigger rewards. I dont even have to rightclick, usually enemies make one mistake and i can punish that mistake with more damage than what theyve dealt to me in the last 3 hits.
Title: Re: Today
Post by: WITCHCRAFT on February 03, 2015, 01:59:06 am
STR is a disapeared species since 2010

I tragedy, STR mother's asshole
Title: Re: Today
Post by: Leshma on February 03, 2015, 02:00:00 am
Tankiness means nothing in battle if you're left alone. With ATH you can flee and fight multiple opponents at the same time. I know the advantages of both extremes, and still think AGI has the upper hand in battle. For duels, it depends.
Title: Re: Today
Post by: Gravoth_iii on February 03, 2015, 02:12:11 am
Tankiness means nothing in battle if you're left alone.

What? Why? Unless you get completely cornered you can still fight back. Just dancing around people, not caring about taking hits because landing one does more to them. On several occasions have i been fighting 1v3-5 and still came out on top. I'll just tank and block untill i can land one hit and thats a big hit. Sure running can help but unless you have a team hiding away you will still have to deal with the same amount of enemies, and even if they split you have to duel them and win that.
Title: Re: Today
Post by: WITCHCRAFT on February 03, 2015, 02:18:19 am
What? Why? Unless you get completely cornered you can still fight back. Just dancing around people, not caring about taking hits because landing one does more to them. On several occasions have i been fighting 1v3-5 and still came out on top. I'll just tank and block untill i can land one hit and thats a big hit. Sure running can help but unless you have a team hiding away you will still have to deal with the same amount of enemies, and even if they split you have to duel them and win that.

It depends on your weapon choice as well. Very STR focused builds can still make rapid attacks with higher speed weapons.  The only slow weapons that are viable when you are surrounded are the crushthrough mauls. Dumb people block. Smart people scatter. Either way, you actually get a chance to swing. If you have something like an English bill you're just fucked. Then again, if you are fighting alongside your teamates with an English bill and high STR you can 1-shot people so I guess it's fair.