cRPG
cRPG => General Discussion => Topic started by: Man of Steel on December 27, 2014, 07:34:00 pm
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It's simply, I am not a men of much words, so I keep it short.
I think the Time of Conquest is over. Fips should remove it from the Server. Conqest is a really good Idea and we all enjoy it. But now with like 30-45 Players the Maps are just too large.
And the most Players are leaving if there gets a Conqest map on.
So remove it for now and if there are a lot of Guys on the Server who wish for Conqest maybe they can ask some playing admin to change map.
But it should be taken out of the normal map Rotation on Eu2.
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But i just made two conquest maps ready to upload :(
....well i think its easy to let them become normale siege maps with some editing, so nevermind ;)
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Get in line, NA has been asking for this for a while, not that matters since barely anyone plays battle let alone siege.
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too many shitty maps on eu2 to count, im on a break until they are removed.
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The only time when I see 60 players on Eu2 is when there's conquest, so... I don't agree with you.
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Solution: x5 for both teams during conquest.
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The only time when I see 60 players on Eu2 is when there's conquest, so... I don't agree with you.
As i said, if there are a lot of players who really want conqest they should be abel to ask an admin to change map, but if there are just like 20 players conquest kills the server
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Basically we need to be able to vote for a new map, its a freedom us players need, so please revert it back it would solve all the problems (perhaps).
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...its a FREEDOM US players need...
Fixed
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I don't know if it's possible, but maybe a system like we see in many FPS games, etc: when its matchpoint (one more win for a team to win) or the timer is coming down on last round or something, have a poll come up automatically with some maps on it: 1 for map A, 2 for map b, etc, and then the playerbase who is playing at that moment could decide on what they want as a majority. Would take a week or two to work while everyone who plays on the regular learns the map names, but after that it would smooth out any problems people have with maps since we can assume the majority of the server population are playing a map they want.
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There are two issues with conquest:
- player mindset - it last too long and teams usually have x2 which makes them believe they are wasting their time that could be spent grinding somewhere else and more efficiently, my x5 proposition is for real because it will solve this issue and make conquest most popular game mode
- couple of rounds in a row on the same map - when there is conquest time on siege server, instead of couple of rounds on the same map it would be better to make it couple of rounds on different conquest maps
Otherwise it's a great game mod, fun and engaging, feels like TDM a bit. Pure fun, if we ignore issues listed above.
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I don't know...
This thread is quiet dead but i think there are a lot of guys sharing the same problem....
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Solution: x5 for both teams during conquest.
I asked for double Xp on conquest a year ago .
The devs didnt care .They preferred to kille the mod by increasing level cap and make the mod even more of a spammy agi whore game.