First of all i want to say good luck to the devs of M:B I truly wish them the best.But its time to say some things that need to be said before the kickstarter campaign ends.I believe that all the Crpgers want to see M:B succeed so speak now or never.I believe that unbalanced team killed mod, not dev team
Wtf you done to Crpg?Why you brutally killed the mod?Who decided that agi whoring is fun and spam should be called ''skill''?Why are you trying so hard to completely kill the whole community?Who the f** is the director of M:B trailer?Did you guys learned anything from kingdom come deliverance kickstarter campaign?
Do you really believe that with that trailer are you going to make people notice you especially after kingdom come deliverance and awaiting M&B Bannerlord?
Why nobody is speaking up?Why everyone here does not tell them the truth so the devs start working harder?
I hope you get the 130.000$ i really do.
Wtf you done to Crpg?Why you brutally killed the mod?Who decided that agi whoring is fun and spam should be called ''skill''?Why are you trying so hard to completely kill the whole community?Who the f** is the director of M:B trailer?Did you guys learned anything from kingdom come deliverance kickstarter campaign?
Wtf you done to Crpg?Why you brutally killed the mod?Who decided that agi whoring is fun and spam should be called ''skill''?Why are you trying so hard to completely kill the whole community?Who the f** is the director of M:B trailer?Did you guys learned anything from kingdom come deliverance kickstarter campaign?
Do you really believe that with that trailer are you going to make people notice you especially after kingdom come deliverance and awaiting M&B Bannerlord?
Why nobody is speaking up?Why everyone here does not tell them the truth so the devs start working harder?
Yes, that excatly what I thinking for 2 years. The first hours after Donkey's crew started KS company I run to my wallet to takeout credit card to pledge, loged in to kickstarter, select a pledge option and...
I realise that *Donkey crew/balancers/anyone close to them* bring everything to shit, the only good thing for 2 years was nudge, roll and donkey and I don't want to support people who ruined good thing to level where EVEN DEAD NATIVE HAVE MORE PLAYERS THEN THIS NOW.
I realise that only thing I like is Warband combat system and almost nothing from Donkey's crew, only persistence of characters and grind system (+nudge, roll and donkey ofc). So there no point to support them at all, what for?
I will NEVER pledge BG: MELEE because I see to where Donkey's crew ideas lead this game - to shit.
p.s.: fine artists and item modelers, u are the only ones who doing your best. My complaining has nothing to do with you the artists :)
The sad part is that the Devs -admins-balancers cant even see that.They really cant understand why their project failed.
...all the while they bash Native...LOLI´ve never seen any real rage against native from "cRPGers", but a lot of hate from "Nativers". Over a year ago, I tried some native for fun, and when I revealed that I usually play cRPG, people immediately started to swear at me for no reason. I can´t explain all the hate, it´s just a mod. :/
you will NEVER have a rpg with fair skill based PVP, the best balance you could ever have is diversity, having a bunch of op builds countering eachother out....which is called "Balance". Check World of Warcraft, Fire Emblem and thousand of other games who rely on the "paper, rock, scissors"-system. If every class would be perfect against every class, why then even bother having different classes?
YOU OWE EVERYTHING YOU HAVE TO NATIVEmost of it, yes. That´s why most of us bought the game: because of the original version and native. But not everything, there are a lot of things that crpg invented for itself.
if you think being able to take the same dmg, and wear the same gear and move faster AND do more dmg than everyone else...isnt op...Maybe you haven´t noticed, but compared to Native, which is 95% skill based, cRPG includes items, levels and skills, which makes it, of course, less skill based (85% or less). Of course people with better gear, build or level have an advantage, this is what it´s mostly about. Nevertheless, it´s just an advantage, it´s by far not making people demigods, skill still is the main factor when you want to beat other players. It´s just not the ONLY factor.
You crpg fucks really do think crpg is more balanced, more skill based, than native?Who said that :rolleyes: crpg isn´t more balanced than native, just look at the amount of armors, classes, etc. That´s close to impossible to balance, whereas native, without the levels and the few amount of armors, is way easier to balance.
but hey,,,i wasnt trying to offer useful criticisms...i was just being ungrateful...i know right?And that´s okay, because you´re in the chamber of tears :) being angry and completely irrational is normal here, just don´t expect people to take you serious with these kind of statements
...because he's freaking stupid, that's why.
If they want success i hope they work based on what *they* want to see in their dream-game and fit it into a framework of what will be popular, not 'what would the dregs of crpg like to see'.