cRPG

Beta => WSE2 Beta => Topic started by: Smoothrich on November 11, 2014, 11:04:49 am

Title: inverse attack directions for thrusts/overheads only
Post by: Smoothrich on November 11, 2014, 11:04:49 am
I haven't played in a while but pretty sure this isn't an option with the WSE client. Seems simple, any chance of doing it? I like aiming up for stabbing, but hate the inverse sideswings. Would need this option for cav too for proper stab abuse.

TIA CMP BRO
Title: Re: inverse attack directions for thrusts/overheads only
Post by: Leshma on November 18, 2014, 02:19:39 am
Now that is mighty fine suggestion. Warband already has split inverse mouse movement for x and y axis. Problem with that is blocking, it is inverted as well. That is under input settings. Inverse attack is under Battle settings and for some reason it only allow inverse mouse movement for full range of attack moves. Think they were able to split it per axis, but didn't bother.

While we're at it, would like finely grained GUI settings for all kind of movements and their sensitives. Like in CS, where you can set sensitivity for forward, backwards and sideways movement separately. but only through console. Expose more of fine tunning through GUI options, please.

Huh, I thought this was suggestion regarding M:BG. At least that is what I'm talking about. cRPG won't live long enough to warrant further working on it. But for M:BG, please do what I've suggested in paragraph above.