cRPG

cRPG => Suggestions Corner => Topic started by: FRANK_THE_TANK on November 01, 2014, 06:46:37 am

Title: Alt modes for weapons
Post by: FRANK_THE_TANK on November 01, 2014, 06:46:37 am
I was thinking about all of the funky ways you can swing a weapon around and it occurred to me that if we can have a secondary mode, why not a third and a forth?

I think this is one of the few examples where more realism could actually make the game play more fun.

So an example;

Longsword

Regular straight up, pokie/slashy

Half swording, even more better pokieness

By the blade, you hold the blade of the sword and use it like a hammer, depending on the guard/cross guard it could either do blunt of pierce.

Many, many weapons have similar options. It could be very cool. Perhaps one day we could even introduce hooking allowing you to use weapons to hook and push people around or drag a shield (ie with an axe). Hopefully though it would be like nudge though, a bit more counter able and difficult.
Title: Re: Alt modes for weapons
Post by: pepejul on November 01, 2014, 09:14:57 am
yeah ! And make all items throwable !!!!
Title: Re: Alt modes for weapons
Post by: FRANK_THE_TANK on November 03, 2014, 02:55:10 am
yeah ! And make all items throwable !!!!

It would be great because everyone would just run in and throw all there shit at each other and madly run around trying to pick up a new weapon. New meta is the best meta.
Title: Re: Alt modes for weapons
Post by: pepejul on November 03, 2014, 02:05:02 pm
Great !