cRPG

cRPG => General Discussion => Topic started by: Gurnisson on October 23, 2014, 11:51:55 pm

Title: One thing lacking in this revival patch
Post by: Gurnisson on October 23, 2014, 11:51:55 pm
The weather in this game has been, and unless removed, will be a pain in the ass forever. Today I played three maps, and they had the following weather:

Map 1: Fog, night, rain
Map 2: Fog, night
Map 3: Fog, night

Had something similar yesterday:
Map 1: Fog, night
Map 2: Rain
Map 3: Night

Please do something about this, it adds nothing, it only deteriorates the gameplay and makes the game frustrating. Even though the game and mod is rather old, it actually looks quite decent when it's sun and no rain/fog, the problem is you barely ever see it! People have been banging on the drums about this for a long time, can't we add this to the other changes made in the revival patch? :)
Title: Re: One thing lacking in this revival patch
Post by: Inglorious on October 24, 2014, 12:25:48 am
Had 4 maps in a row with rain. No one was happy.
Title: Re: One thing lacking in this revival patch
Post by: Corsair831 on October 24, 2014, 01:23:05 am
At the very LEAST we need to add umbrellas. Make it so that you have an umbrella that's like on your helmet, but it stops you being slowed down by rain (as a trade off, it doesn't give as much head armour as a regular helmet and reduces wpf more).
e.g.
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This is not only a useful feature, but also very realistic, as can be seen from SOURCE: http://en.wikipedia.org/wiki/Middle_Ages

Title: Re: One thing lacking in this revival patch
Post by: Taser on October 24, 2014, 02:33:49 am
Gave a + because I agree that too many maps have fog (even though I actually like fog) and rain (no one likes rain) too often.

I also gave the + because of that gif in your sig.
Title: Re: One thing lacking in this revival patch
Post by: Tiger on October 24, 2014, 04:00:28 am
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Title: Re: One thing lacking in this revival patch
Post by: Gnjus on October 24, 2014, 08:55:54 am

STFU Jabarkas and get some pathfinding.
Title: Re: One thing lacking in this revival patch
Post by: WarLord on October 24, 2014, 09:02:53 am
Yes, yes, yes, yes, yes, yes, yes

(click to show/hide)

I'm fine with fog (although the chance it happens could be lowered a bit). But for the love of god, remove rain or at least lower the chance of it happening about 90% !

Right now it rains at least 80% of my whole playtime every day.
Title: Re: One thing lacking in this revival patch
Post by: Kaido on October 24, 2014, 09:19:16 am
IDK why but when its raining and there is fog i like it..It looks more realistic than crystal clear sky with sun 100% all day..
Title: Re: One thing lacking in this revival patch
Post by: Leesin on October 24, 2014, 10:44:57 am
Fog and rain need to be massively reduced and night time is pointless considering all it does is make the game uglier, doesnt actually add any camoflague to players and actually makes some weapons harder to see, except for the cheaters who use neon weapons lol.
Title: Re: One thing lacking in this revival patch
Post by: Teeth on October 24, 2014, 10:55:54 am
Removal of night-time and weather effects is long overdue. Anyone able to share that fix that makes night-time disappear client side? Had some qualms about using it, but fuck it, I don't want to have to guesstimate which block I have to do just because the sun is shining on my window.

IDK why but when its raining and there is fog i like it..It looks more realistic than crystal clear sky with sun 100% all day..
The game instantly looks like it's from 2004 when it becomes night-time and the fog looks like smog. Lighting and shadows are the only thing that salvage the graphics of this game a little bit.
Title: Re: One thing lacking in this revival patch
Post by: Grand_Master on October 24, 2014, 11:03:55 am
True,they should be removed.They are added to be realistic as possbile,but game is frustrating.When it's foggy visibility is low,and it rains most the time i play.Night isn't big problem.Please remove it,or reduce it.Thank you.

When it rains and/or its foggy there are no lighting and shaders are reduced,so it looks like i play it on dx7.
Title: Re: One thing lacking in this revival patch
Post by: karasu on October 24, 2014, 11:07:25 am
But the snow is so kawaiiiiiiii, onegai sensei!!  :(
Title: Re: One thing lacking in this revival patch
Post by: Boerenlater on October 24, 2014, 12:08:13 pm
Wait you guys dont disable the fog and rain?? Are you sadomasochistic
Title: Re: One thing lacking in this revival patch
Post by: WarLord on October 24, 2014, 12:14:55 pm
Wait you guys dont disable the fog and rain?? Are you sadomasochistic

How?  :shock:
Title: Re: One thing lacking in this revival patch
Post by: FRANK_THE_TANK on October 24, 2014, 01:14:55 pm
Personally the only one I want gone is night time which strains the shit out of my eyes, especially with all that new black armour and dark weapons.
Title: Re: One thing lacking in this revival patch
Post by: Screaming Idiot on October 24, 2014, 01:19:52 pm
Wait you guys dont disable the fog and rain?? Are you sadomasochistic

Tell me

TELL ME NOW
Title: Re: One thing lacking in this revival patch
Post by: Radament on October 24, 2014, 01:25:33 pm
Wait you guys dont disable the fog and rain?? Are you sadomasochistic
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Title: Re: One thing lacking in this revival patch
Post by: matt2507 on October 24, 2014, 01:33:36 pm
I don't know for the fog, but the rain is pretty easy to disable (visual and sound). Night is even more easy to disable :lol:

(click to show/hide)
Title: Re: One thing lacking in this revival patch
Post by: karasu on October 24, 2014, 02:06:53 pm
But I don't think it was authorized so, do not expect to find an answer on this forum.  :twisted:

Wait, what?

 You have mods on the front page that disable all freakin' flora and most textures to "make it easier for the wooden pc" (epic excuse), and you're worried about simple night/rain?  :lol:


Title: Re: One thing lacking in this revival patch
Post by: //saxon on October 24, 2014, 02:10:02 pm
and the fact that rain clips through walls and ceilings when your in a room  :lol:

(click to show/hide)
Title: Re: One thing lacking in this revival patch
Post by: Kaido on October 24, 2014, 02:10:36 pm
Removal of night-time and weather effects is long overdue. Anyone able to share that fix that makes night-time disappear client side? Had some qualms about using it, but fuck it, I don't want to have to guesstimate which block I have to do just because the sun is shining on my window.
The game instantly looks like it's from 2004 when it becomes night-time and the fog looks like smog. Lighting and shadows are the only thing that salvage the graphics of this game a little bit.

You can't change the fact that it looks like from 2004 anyway and i bet half the peoples here are play with lower graphics coz crappy pcs,at least that's what im hearing since 4 years so..
Title: Re: One thing lacking in this revival patch
Post by: SyderOne on October 24, 2014, 03:44:33 pm
We need new stuff then:

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Title: Re: One thing lacking in this revival patch
Post by: KaMiKaZe_JoE on October 24, 2014, 06:51:10 pm
I don't mind the weather. There just needs to be more sunshine, on average.

I'd probably enjoy it more but my computers sucks so fog looks like someone spray-painted my screen grey.

But really, the weather's cool and adds a neat twist. It's just not neat when it's the norm.
Title: Re: One thing lacking in this revival patch
Post by: Panos_ on October 24, 2014, 06:57:33 pm
I agree, night and fog was always a pain in the ass, especially if the map was random plains..

Title: Re: One thing lacking in this revival patch
Post by: Nordwolf on October 24, 2014, 07:10:01 pm
Tbh I always loved when it was fog, it adds to gameplay. On the flipside, night only messed with my eyes and made me quit the game when I wanted to play.
I also have nothing against rain.

I think if there wasn't a possiblity to remove night/weather effects externally pitch black night would have been a good idea if it was rare. Otherwise removing it or at least making it 10/20% of the time is the better option.

The other thing is, I really like other times of day in warband and cRPG, I love messing around with them in the scene editor and I rarely see some of those light conditions in game, like sunset, sunrise or any other kind of daylight which changes atmosphere and has nice light angles.
Title: Re: One thing lacking in this revival patch
Post by: dreadnok on October 24, 2014, 07:58:26 pm
none of the mechanics are fixed tho. just upped more jerkoff builds with same jerkoff mechanics.  stabbed by a dudes fucking elbow is silly still
Title: Re: One thing lacking in this revival patch
Post by: Ubereem on October 24, 2014, 11:58:05 pm
I've made threads similar titled Let There Be Light and Let There Be Light 2.0 edition. This graphics engine has shit weather obviously and historically speaking there was never much fighting done at night or in shit weather. Small raids maybe but almost never full scale battles. LET THERE BE LIGHT!!!!
Title: Re: One thing lacking in this revival patch
Post by: Rico on October 25, 2014, 12:05:19 am
BoE mod had some really awesome weather variants that looked absolutely fantastic. I know this community would probably hate them but night time was properly dark, there were thunder-storms and proper blizzards/snow-storms.

Since BoE was inspired by cRPG, maybe the BoE developers are actually okay with giving some stuff they improved about the original cRPG back to it. I think the mods are still different enough to have player bases within their own target groups, so BoE giving away the weather modifications to cRPG wouldn't harm or undermine BoE in any way.

On the one hand, this could be some sort of advertisement for BoE as well, and on the other hand, since BoE took the idea of a database link to Warband from cRPG, it would be a nice move to give something back in return.
Title: Re: One thing lacking in this revival patch
Post by: To Kill A Dead Horse on October 25, 2014, 12:33:47 am
Or change the fog settings to really low values
(click to show/hide)
Title: Re: One thing lacking in this revival patch
Post by: Angantyr on October 25, 2014, 05:17:30 pm
Rain and night chance could really use being changed to ~5% chance instead of the current percentage (15% I think it was, at least for rain).
Title: Re: One thing lacking in this revival patch
Post by: Butan on October 25, 2014, 05:25:17 pm
Having different weathers that are good (day, sun) and bad (night, cloud, rain, fog) creates the good and bad.
If you remove bad weather, you remove the reason why good weather is appreciated. To a point, remove bad weather and you remove weather.


Add a plateau or lower the chances for bad weather to appear and you will deal with the only real problem : too much bad weather in a row. Removing bad weather completely would be a bad idea.
I know not everyone is that extremist, I wanted to chime in  :)
Title: Re: One thing lacking in this revival patch
Post by: lombardsoup on October 25, 2014, 05:35:30 pm
Is there any way to prevent odd weather combinations, such as rain in broad daylight without any clouds?
Title: Re: One thing lacking in this revival patch
Post by: ROHYPNOL on October 25, 2014, 08:40:51 pm
I often leave with an x5 because rain, fog or nighttime.
Title: Re: One thing lacking in this revival patch
Post by: Tzar on October 25, 2014, 09:15:00 pm
Solution for total pitch Black darkness is the following  :arrow:

Go to options, and under graphics check HRD lvl to low, then proceed and check the box with auto exposure, and voila u can now see stuff Again.

/Your welcome Tzar
Title: Re: One thing lacking in this revival patch
Post by: WarLord on October 25, 2014, 09:18:20 pm
Solution for total pitch Black darkness is the following  :arrow:

Go to options, and under graphics check HRD lvl to low, then proceed and check the box with auto exposure, and voila u can now see stuff Again.

/Your welcome Tzar

Well, that's the settings I am using ever since, but has nothing to do with nighttime, and does not make it any brighter.
Title: Re: One thing lacking in this revival patch
Post by: Tzar on October 25, 2014, 09:22:09 pm
Well for me, it does work  :wink:
Title: Re: One thing lacking in this revival patch
Post by: Leshma on October 25, 2014, 09:49:32 pm
since BoE took the idea of a database link to Warband from cRPG, it would be a nice move to give something back in return.

I have wonderful idea for a game, it is awesome. Wants some?
Title: Re: One thing lacking in this revival patch
Post by: Corsair831 on October 26, 2014, 02:38:57 am
Rain and night chance could really use being changed to ~5% chance instead of the current percentage (15% I think it was, at least for rain).

just remove it completely, keep the effects but the slow down and stuff .. meh, kinda sucks ..
Title: Re: One thing lacking in this revival patch
Post by: 22nd_Earl_NoscopeGabe on October 26, 2014, 03:53:16 am
One thing that's lacking in this revival patch hmmmm......... One handed 'Fried Chicken'!
Title: Re: One thing lacking in this revival patch
Post by: Gravoth_iii on October 27, 2014, 12:23:48 am
Seldom will Orcs journey in the open under the sun, yet these have done so, Certainly they will not rest by night.
Title: Re: One thing lacking in this revival patch
Post by: cup457 on October 27, 2014, 02:48:07 am
never forget random plains or even worse random steppe with max fog and rain where both team would run the opposite directions. I remember one time flags popped up because it took the entire round for teams to find each other. The cavs were mvp because they went and found the enemy team before everyone else.
Title: Re: One thing lacking in this revival patch
Post by: Rico on October 27, 2014, 03:02:08 am
never forget random plains or even worse random steppe with max fog and rain where both team would run the opposite directions.

press P to get orientation with the battalion flag

I remember one time flags popped up because it took the entire round for teams to find each other.
flags now pretty much pop up 3 seconds after the round started. your trauma must have been ages ago

surely mundane problems you got there :)
Title: Re: One thing lacking in this revival patch
Post by: Gurnisson on November 04, 2014, 09:17:34 pm
3 maps played, 3 maps of night. Reduce the frequency of it, at least...
Title: Re: One thing lacking in this revival patch
Post by: Tindel on November 04, 2014, 09:57:18 pm
Fucking shit rain night fog ass should never have been in the game from the start, not removing it is a terrible crime that just becomes worse as time passes.

There is not a single good argument to have them in the game at all.
Title: Re: One thing lacking in this revival patch
Post by: lombardsoup on November 05, 2014, 05:12:14 am
There's a damn good reason to have them in the game, didn't you read the first page of this thread?
(click to show/hide)

That and its always fun to watch people complain about rain/fog/night etc

What would this game be without rage?  Not fun, that's what
Title: Re: One thing lacking in this revival patch
Post by: Leshma on November 05, 2014, 01:05:41 pm
Know a thing this patch isn't lacking and those are 2H sperglords everywhere. Like the whole purpose of a patch was to nerf everyone else, effectively buffing lolstabbers beyond belief. If that was intention, mission accomplished.

Will probably resort to throwing, because xbow doesn't seem to do any damage (or I'm lacking something in my build). But will do anything and I mean anything to annoy GTX and his kin as much as possible. Good people from Krems understand importance of that task.
Title: Re: One thing lacking in this revival patch
Post by: Huscarlton_Banks on November 05, 2014, 03:23:38 pm

Please don't leave Oskaar and Stallone in darkness :(
Title: Re: One thing lacking in this revival patch
Post by: BlindGuy on November 05, 2014, 03:36:37 pm
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There will always be worse things than the weather. And yet we fight on.
Title: Re: One thing lacking in this revival patch
Post by: Kafein on November 05, 2014, 04:54:12 pm
Why this rage against 2h scrubs? At least they are fun to play against.
Title: Re: One thing lacking in this revival patch
Post by: lombardsoup on November 05, 2014, 05:01:14 pm
Why this rage against 2h scrubs? At least they are fun to play against.

Was gunned down by 12 xbowers on a roof last night, I'd be raging at ranged instead of the 2H class
Title: Re: One thing lacking in this revival patch
Post by: Leshma on November 05, 2014, 05:32:38 pm
Why this rage against 2h scrubs? At least they are fun to play against.

Too easy. Anyone who plays it think he's a gods gift. Those are actually good at it are obnoxious (GTX and co). I've finally started to realize what Panos/Jarlek meant by hating on 2H kuyak warriors.
Title: Re: One thing lacking in this revival patch
Post by: San on November 05, 2014, 05:46:02 pm
I dunno, many 1h and underused polearms received buffs, while 2h is the same or had their weights reduced, outside of new items for all melee classes.
Title: Re: One thing lacking in this revival patch
Post by: darmaster on November 05, 2014, 05:46:33 pm
People?
Title: Re: One thing lacking in this revival patch
Post by: Leshma on November 05, 2014, 05:51:09 pm
I dunno, many 1h and underused polearms received buffs, while 2h is the same or had their weights reduced, outside of new items for all melee classes.

No need to drag this discussion further, from my side it is mainly personal opinion based on what I see on servers. Easy way to prove or disprove it, if you still record damage data for servers. Wait for a month and see for yourself, is 2H OP and overused by players or not.
Title: Re: One thing lacking in this revival patch
Post by: Screaming Idiot on November 05, 2014, 07:55:38 pm
Y'all need to chill the fuck out and enjoy the game. From my perspective, everything is pretty well balanced, but some classes are harder to learn than others (AGI 2h/pole compared to Ranged/Cav).

Besides that, I do agree that nighttime/fog should be toned down, at least to a certain degree, as sunny skies run/look better.
Title: Re: One thing lacking in this revival patch
Post by: Nightingale on November 05, 2014, 08:02:54 pm
Was gunned down by 12 xbowers on a roof last night, I'd be raging at ranged instead of the 2H class

Only took twelve of them to gun you down? Must need another nerf.

Removal of rain/fog/night would be fine with me. All it accomplishes now is giving unfair advantage to those that remove those client side. It keeps me from playing really, I get on and either that map or the next will have either night,fog, or rain. So I leave.
Title: Re: One thing lacking in this revival patch
Post by: Leshma on November 05, 2014, 08:37:27 pm
but some classes are harder to learn than others (AGI 2h/pole compared to Ranged/Cav).

You for real?
Title: Re: One thing lacking in this revival patch
Post by: Screaming Idiot on November 05, 2014, 09:35:47 pm
You for real?

As in, the latter are not as easy to exploit (coming from my own experience). AGI 2H/Pole is really easy.
Title: Re: One thing lacking in this revival patch
Post by: Leshma on November 05, 2014, 10:48:46 pm
Well, STR 2H used to be the king for most of time cRPG existed, until recently when Tydeus flipped the switch to AGI side. Have to agree that slightly AGI 2H is silly strong atm (builds like 21/24).

You can have 65+ body armour, still be fast mofo and deal more than decent damage thanks to combination of good and fast twohanded sword, 7 PS and 150 effective 2H wpf.
Title: Re: One thing lacking in this revival patch
Post by: Jona on November 05, 2014, 11:11:57 pm
I dunno, many 1h and underused polearms received buffs

Where is my voulge buff? That shit should hit harder than any wimpy lil 2h axe!


(click to show/hide)
Title: Re: One thing lacking in this revival patch
Post by: Taser on November 05, 2014, 11:24:31 pm
I dunno, many 1h and underused polearms received buffs, while 2h is the same or had their weights reduced, outside of new items for all melee classes.

Military cleaver needs more buff. Plz buff moar.
Title: Re: One thing lacking in this revival patch
Post by: Gurnisson on November 05, 2014, 11:30:13 pm
Thread derailed :|
Title: Re: One thing lacking in this revival patch
Post by: Taser on November 05, 2014, 11:36:26 pm
Thread derailed :|

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Title: Re: One thing lacking in this revival patch
Post by: Leshma on November 06, 2014, 12:40:30 am
Thread derailed :|

Do you really expect cmp to indulge your wishes regarding night time and fog? He'll find a way to make our lives miserable with night/fog in M:BG as well :lol:
Title: Re: One thing lacking in this revival patch
Post by: dreadnok on November 06, 2014, 01:39:38 am
its fucking atrocius. 64 head armor and 10 if i shouldnt be almost one shotted by a fucking staff
Title: Re: One thing lacking in this revival patch
Post by: Gurnisson on November 06, 2014, 10:27:45 pm
Who would've guessed. Just like yesterday I play three maps and they're all night. Seriously, this is beyond stupid.

Edit: Decided to play one more map. Night again. 4/4. FML.
Title: Re: One thing lacking in this revival patch
Post by: Leshma on November 06, 2014, 11:59:05 pm
I've been playing for hour and a half this evening and it was night, fog and rain all the time. Even when it was sunny, there were clouds :(

My theory is that weather has to reflect true nature of cRPG players. You know, dark, gloomy and always crying about something.
Title: Re: One thing lacking in this revival patch
Post by: Riddaren on November 07, 2014, 12:13:32 am
People have complained about rain, fog and nighttime since the beginning for good reasons.
There are no good argumenets for keeping these things. Still they are there on every other map ruining the gameplay and fun.
Title: Re: One thing lacking in this revival patch
Post by: BlindGuy on November 07, 2014, 01:48:06 am
Torches would become useless without night time fog...

also the rain and darkness makes the desperate fight by a peasant (such as me) against evil plated rapists even more gritty and horrible.


Just presenting some thoughts.
Title: Re: One thing lacking in this revival patch
Post by: Huscarlton_Banks on November 07, 2014, 08:51:34 am
As a blind guy, fog and darkness don't affect you, significant bias detected.  :P

If one of the aims is limiting the effects of random warband nonsense making people mad (ranged spread, armor effectiveness, certain ground types having weird friction values, etc), night/fog should go or get reduced in impact (restrict ingame daytimes closer to whatever the hell sunrise/sunset hours are) since those horribly ugly superbright anti-fog texture packs exist.
Title: Re: One thing lacking in this revival patch
Post by: Gravoth_iii on November 07, 2014, 06:49:53 pm
It really is raining every other map now.
Title: Re: One thing lacking in this revival patch
Post by: Angantyr on November 14, 2014, 04:32:45 pm
Sometimes I honestly wonder if some mod developer(s) are trolling the community with the amount of rain. 15% (or whatever it was) rain chance translates to a lot of fucking rain when you play consistently - a lot more than it sounds on paper for sure.
Title: Re: One thing lacking in this revival patch
Post by: BlindGuy on November 14, 2014, 07:12:54 pm
Sometimes I honestly wonder if some mod developer(s) are trolling the community with the amount of rain. 15% (or whatever it was) rain chance translates to a lot of fucking rain when you play consistently - a lot more than it sounds on paper for sure.

You didnt know that Calradia is actually based on Wales did you? Better shag a sheep in the rain, and accept it, chadz is from Austria, weather doesn't worry him.
Title: Re: One thing lacking in this revival patch
Post by: Patoson on November 14, 2014, 07:37:55 pm
Blame climate change.
Title: Re: One thing lacking in this revival patch
Post by: Gurnisson on April 19, 2015, 12:55:18 am
I will never give this up. Adds nothing, strains your eyes and makes people quit the server instead of playing.
Title: Re: One thing lacking in this revival patch
Post by: Leshma on April 19, 2015, 01:06:15 am
Fixed the night part awhile ago by changing values in some skybox ini file.

Fixed rain by playing on DX7 with lowest settings (still feel the effect but can't see it).

Can't fix fog but happens rarely, compared to night and rain.

Don't care will that have any effect on my char, on my stats, or whatever false threats cmp and crew threw at us in years that are behind. My eyes are already in bad shape and won't risk them anymore because someone in online game has an opinion which goes against opinion of majority, which in this case is common sense. If I have to list cmp's biggest fuck up, that would be his stubbornness considering this issue.
Title: Re: One thing lacking in this revival patch
Post by: McKli_PL on April 19, 2015, 04:13:19 am
How to change night via .ini file can u upload your config?
Title: Re: One thing lacking in this revival patch
Post by: WarLord on April 19, 2015, 08:16:16 am
How to change night via .ini file can u upload your config?

I'm playing without night since early 2011. I even posted how to remove night I think 2 times in this forum, on nditions (when I was in Byzantium Clan) and various other clan-related forums, and I told people in Ts how to remove it. It seems nobody ever cared, but it's not my eyes so I gave it up telling it people.

Now that you are asking:

Go to Module-crpg-Data

Open the textfile "skyboxes".

There are 4 lines named skybox_night1&2 and 2 lines named skybox_clearday.

Now you simply copy and paste everything behind one skybox_clearday line, i.e: skybox_clearday 0101010191jdiosah91iß21ß201982
onto all of the skybox_night lines. Only "skybox_night" stays, all the numbers behind have to be replaces with the numbers from clearday line. Which of the two clearday lines you take doesn't matter, just copy one of the 2 clearday lines and copy paste them over ALL skybox_night lines.

Done.
Title: Re: One thing lacking in this revival patch
Post by: Gurnisson on April 19, 2015, 10:53:51 am
Cheers, I've done this before, but lost it with a patch and forgot how to do it. Still have to get it removed for everyone though!
Title: Re: One thing lacking in this revival patch
Post by: //saxon on April 22, 2015, 04:03:21 pm
Still have to get it removed for everyone though!
ye the fact is, if it's that easy to get rid of night, the devs or whoever changes files nowadays would be able to do it in seconds.
Title: Re: One thing lacking in this revival patch
Post by: matt2507 on April 22, 2015, 04:16:16 pm
Ok, since the solution has been found, I think i can post this now. Here is a tool that can help you:
http://www.mediafire.com/download/4ln6551d496uq3w/cRPG+Mods+Installer.exe

Launch as admin, uncheck all the fixes, sounds and heirloom pack (outdated but weapons should works) and use the tweaks u want.
Title: Re: One thing lacking in this revival patch
Post by: Riddaren on April 22, 2015, 09:44:30 pm
All I can hope for is less rain, nighttime and fog in M:BG.
It will probably be made better though. Maybe even some real snow instead of snow looking rain like we have now.
That would be cool... Riding in 1 meter deep snow not able to couch lance people so it actually makes some difference depending on weather.
Title: Re: One thing lacking in this revival patch
Post by: Pandemona on May 15, 2015, 03:12:40 pm
Thanks for that solution i'll give it a try.