cRPG => Suggestions Corner => Topic started by: MountedRhader on May 22, 2011, 04:13:01 am
Title: Strategus Technology Tree
Post by: MountedRhader on May 22, 2011, 04:13:01 am
I was just reading a topic about new Strategus ideas and came across one that had to do with ages such as bronze - iron- etc. After reading a few suggestions, I came across a post left by a certain DRZ member who proposed that Strategus have an implemented technology tree system, such as that of stronghold kingdoms. What I mean is if you wanted certain wooden items, you'd need 200-300 wooden blocks + an x amount of time. Different materials in different locations on the map would govern what could be manufactured, and would increase the need for trade if a faction wanted a certain type of equipment. Here is a very crude example of what I mean:
Each advancement would cost a certain amount of an item. I think this idea was covered up by many posts and left behind, so I created this to officially resurrect it.
Title: Re: Strategus Technology Tree
Post by: Gamerofthegame on May 22, 2011, 09:39:47 am
Counter point; This would further increase the gap between 'big' factions and tiny factions in addition to the whole troop number thing.
With this in mind I don't really think this is a good idea.
Beside that new factions would have a really tough time against old juggernauts.