cRPG

cRPG => Suggestions Corner => Topic started by: Afina on September 15, 2014, 11:24:18 am

Title: Visco reported ppl for hit
Post by: Afina on September 15, 2014, 11:24:18 am
I propose to make small changes when players hit visco to change maps or accidentally fall into it, to make sure that they receive the report for this (red text)
[SERVER]:Valdemar reported //// for teamwounding. Penalty: [3/5]
Title: Re: Visco reported ppl for hit
Post by: Macropus on September 15, 2014, 11:56:04 am
to change cards
Maps*. In English those are different words. :)
Nice idea.
Title: Re: Visco reported ppl for hit
Post by: Molly on September 15, 2014, 01:42:30 pm
I don't actually play DTV but this sounds actually pretty reasonable.
And surely, you have to be very unlucky to accidentally hit the viscount 5 times.
You could reset the counter with every map change.
Title: Re: Visco reported ppl for hit
Post by: Uther Pendragon on September 15, 2014, 02:11:12 pm
I don't think this is needed, there already is a big red warning when someone hits the Viscount, so he can be warned/stopped/polled/kicked/banned/something, and sometimes, when a map is bugged (Desert Ruins or something like this name, where bots can get stuck behind a fence and without ranged its impossible to reach him), you just NEED to kill him.  :?

And sometimes you do hit the viscount while trying to save him, after a while it could stack up reports and cause annoying situations. Unless the counter would get reset every round, it would be more of a problem than help.  :)
Title: Re: Visco reported ppl for hit
Post by: Afina on September 15, 2014, 02:16:56 pm
I don't think this is needed, there already is a big red warning when someone hits the Viscount, so he can be warned/stopped/polled/kicked/banned/something, and sometimes, when a map is bugged (Desert Ruins or something like this name, where bots can get stuck behind a fence and without ranged its impossible to reach him), you just NEED to kill him.  :?

And sometimes you do hit the viscount while trying to save him, after a while it could stack up reports and cause annoying situations. Unless the counter would get reset every round, it would be more of a problem than help.  :)

Yesterday I played a lot of players and DTV beat Visconti for fun since found it funny, but at this point the administrator nebilo to stop them, and we lost the card because of them. a warning which says that they are in vikskonta not as it does not punish players hitters. to avoid change maps and trolling visco need to implement this idea. if you accidentally hit it's your fault
YOU NEED QQW   :D :D :D
Title: Re: Visco reported ppl for hit
Post by: Daunt_Flockula on September 15, 2014, 04:05:56 pm
This can eliminate a lot of ban requests from the Ban/Unban section. It would really work. But it could work better when coupled with Uther's suggestion: Reset Viscount's reports every round.
Title: Re: Visco reported ppl for hit
Post by: Afina on September 16, 2014, 06:55:25 am
This can eliminate a lot of ban requests from the Ban/Unban section. It would really work. But it could work better when coupled with Uther's suggestion: Reset Viscount's reports every round.
it not only reduces the amount of work bans and admins when they are not in the game, but also eliminate the change of cards players
Title: Re: Visco reported ppl for hit
Post by: Afina on September 22, 2014, 01:08:31 pm
omg
Title: Re: Visco reported ppl for hit
Post by: pepejul on September 22, 2014, 01:27:44 pm
the first player on the DTV server plays Valdemaar...

can't move but can hit, report and give orders.....

PEPE BESTIDEA 2014