cRPG

cRPG => General Discussion => Topic started by: oguzhangoka on August 13, 2014, 10:52:38 pm

Title: Siege!!!
Post by: oguzhangoka on August 13, 2014, 10:52:38 pm
Defenders 0 - 3 atackers... why? İs this technical problem???
Title: Re: Siege!!!
Post by: Aprikose on August 13, 2014, 10:53:59 pm
....?
Title: Re: Siege!!!
Post by: oguzhangoka on August 13, 2014, 10:58:25 pm
every map vinning atackers.
Title: Re: Siege!!!
Post by: Fips on August 13, 2014, 11:01:02 pm
Best. Feedback. Ever.
Title: Re: Siege!!!
Post by: Aprikose on August 13, 2014, 11:01:47 pm
every map vinning atackers

Thats not true.
And btw did u ever try to balance a map 100%?
Title: Re: Siege!!!
Post by: oguzhangoka on August 13, 2014, 11:06:38 pm
2 hours ı playing siege game. defense won 2 times maybe. not game. only round!!
Title: Re: Siege!!!
Post by: Panos_ on August 13, 2014, 11:11:31 pm
Best. Feedback. Ever.

your average Turk  :lol:
Title: Re: Siege!!!
Post by: karasu on August 13, 2014, 11:19:14 pm
visitors can't see pics , please register or login
Title: Re: Siege!!!
Post by: Clockworkkiller on August 13, 2014, 11:54:47 pm
Someone get a translator
Title: Re: Siege!!!
Post by: Chris_the_Animal on August 14, 2014, 12:25:42 am
Wanna be EU, but still chinese people are better english speakers.
Title: Re: Siege!!!
Post by: Kidduis on August 14, 2014, 01:18:00 am
I really wanne give panos a thumbs up but i cant find anything that allows that kind of action.

Does anyone have a clue on why i can't do that?
Title: Re: Siege!!!
Post by: bilwit on August 14, 2014, 02:54:54 am
Siege maps are impossible to balance and new maps are added into the rotation based on how cool they are. This is a chunk of the reason why siege is a dead game mode at this point.
Title: Re: Siege!!!
Post by: FRANK_THE_TANK on August 14, 2014, 03:34:55 am
The solution is halving the spawn time for defenders and bring back ladders and all of the fun siege gear for the sake of fun.
Title: Re: Siege!!!
Post by: Battlepriest on August 14, 2014, 04:26:38 am
I really wanne give panos a thumbs up but i cant find anything that allows that kind of action.

Does anyone have a clue on why i can't do that?

Login from the crpg website instead of creating a forum account

like this

(click to show/hide)
Title: Re: Siege!!!
Post by: Krex on August 14, 2014, 08:59:23 am
I really wanne give panos a thumbs up but i cant find anything that allows that kind of action.

Does anyone have a clue on why i can't do that?

You need 20 posts before you can +/-1 .
Title: Re: Siege!!!
Post by: Erebosaither on August 14, 2014, 12:20:41 pm
your average Turk  :lol:

What about me panos  :(
Title: Re: Siege!!!
Post by: Kidduis on August 14, 2014, 12:49:50 pm
You need 20 posts before you can +/-1 .


THank you :D
Title: Re: Siege!!!
Post by: Ikarus on August 14, 2014, 01:22:37 pm
Oguz, in siege it really depends on the teams and the map if you win or loose

some maps are easier for defenders, some are easier for attackers, but mostly the teams are quite even

the only problem is that the attacking team mostly has a small advantage since the only thing they mostly have to do is a simple charge

while the defending team has to watch out where the attackers are going to charge; also, they constantly have to keep an eye on the flag
the problem here is that the defending team often just also simply charges the enemy (as the attackers do), mostly defending the walls and completely forgetting about the actual flag, there´s barely something you can do against that ;I (BIG WRITTEN MESSAGES like "FLAAAAAAG" or "ALL BD ENEMY INC" mostly help since they stand out of the other text messages in chat[or simply go commander])
Title: Re: Siege!!!
Post by: Kirman on August 14, 2014, 06:12:16 pm
Defenders 0 - 3 atackers... why? İs this technical problem???


Cause you need to defend the flag not walls.
Title: Re: Siege!!!
Post by: HarunYahya on August 15, 2014, 03:27:31 pm
Oguz, in siege it really depends on the teams and the map if you win or loose

some maps are easier for defenders, some are easier for attackers, but mostly the teams are quite even

the only problem is that the attacking team mostly has a small advantage since the only thing they mostly have to do is a simple charge

while the defending team has to watch out where the attackers are going to charge; also, they constantly have to keep an eye on the flag
the problem here is that the defending team often just also simply charges the enemy (as the attackers do), mostly defending the walls and completely forgetting about the actual flag, there´s barely something you can do against that ;I (BIG WRITTEN MESSAGES like "FLAAAAAAG" or "ALL BD ENEMY INC" mostly help since they stand out of the other text messages in chat[or simply go commander])
Like he understood a single word from this text wall.
He is a vinner who doesn't admit deefeet. So u şhall embraze it and axept his behavyor. Datz houve u deeel wit da Turks.