cRPG

cRPG => Scene Editing => Topic started by: Aprikose on August 09, 2014, 12:00:54 am

Title: Fix this map. [Winewic Castle]
Post by: Aprikose on August 09, 2014, 12:00:54 am
Attackers can open the doors from the front....
(click to show/hide)
Title: Re: Fix this map. [Winewic Castle]
Post by: Alvin_the_Chipmunk on August 09, 2014, 12:52:45 am
If I'm correct, there are different kinds of doors in siege. There are the doors that only defenders can open and close, and the other type that can be opened from one side only, regardless of who is attempting to open it.
Title: Re: Fix this map. [Winewic Castle]
Post by: Aprikose on August 09, 2014, 10:26:10 pm
If I'm correct, there are different kinds of doors in siege. There are the doors that only defenders can open and close, and the other type that can be opened from one side only, regardless of who is attempting to open it.

Those door can be opened by both sides and both teams...
Title: Re: Fix this map. [Winewic Castle]
Post by: _Tak_ on August 10, 2014, 01:01:28 pm
Hopefully Fips will get the message
Title: Re: Fix this map. [Winewic Castle]
Post by: Fips on August 11, 2014, 05:25:27 pm
Oh shiet  :oops:

Well, that stuff happes when you edit like 20 maps one after another =D
Will get fixed and i'll remove it from the cycle (Which will take some time, since i need the highlords to do it)
Title: Re: Fix this map. [Winewic Castle]
Post by: _Tak_ on August 11, 2014, 05:29:07 pm
Oh shiet  :oops:

Well, that stuff happes when you edit like 20 maps one after another =D
Will get fixed and i'll remove it from the cycle (Which will take some time, since i need the highlords to do it)

I think another map is bugged as well:

Fort Rhuin (Siege EU2)

Attacker spawn extremely close to the castle, i heard theres suppose to be a door there but for some reason there is no door. So attackers can get into the flag in like 30 seconds. Its almost impossible to defend in this map:
(click to show/hide)

Is there suppose to be a door there?
Title: Re: Fix this map. [Winewic Castle]
Post by: Fips on August 11, 2014, 05:41:43 pm
It was incredibly hard to attack before so i moved spawns and the horizontal gate (Which is still easy to defend if you are doing it right) and last time i played it, it played a lot better than the last version without being what you just described. Quite balanced actually, if not defended by monkeys.