cRPG
cRPG => General Discussion => Topic started by: Macropus on July 24, 2014, 04:57:44 pm
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Find 2 different details.
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That's how melee bonus for weapon proficiency works, so plan it on your STF before actually spending the points, you might win a 1-2 points this way.
[/ubernerdminmaxing]
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Putting 130 in each, you get 166 for each.
Total of 498, compared to 127 + 2x 176 = 479 (or 477)
Always better to go for balanced distributions!
Guessing the 127 one has more points in 1h?
EDIT:
(Checked, I was right :D)
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At 6 WM I had 145 pole WPF invested, nothing in other wpf. At 7WM I put everything into 1H instead of maxing out pole. I got 115 1H and 155 Pole WPF instead of 170 Pole. That's 115 1H for the cost of 15 Pole proficiency.
And in 17 million xp at level 35 I will finally be able to use a shield with them too :P
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Pure builds FTW :)
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Devs already working to patch this game breaking problem. This bug takes higher priority than current shitty xp/gold system (which will be delayed for another 6 months so they can find more useless stuff to work on).
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Devs already working to patch this game breaking problem. This bug takes higher priority than current shitty xp/gold system (which will be delayed for another 6 months so they can find more useless stuff to work on).
The real joke is that you think they gonna do anything about xpgoldsystem