Hey there. I have a problem - game crashing too often. I had 5 crashes in 2 latest days, and before that I rarely had any crashes in months. Tell me please what's wrong with my game and what should I do to prevent these crashes. Thanks in advice!
Here is the latest log:
[19:48:44] Build: cRPG Beta
[19:48:44] Mount&Blade Warband version: 17.03.81
[19:48:44] Havok version: 2013.1.0-r1
[19:48:44] FMOD Ex version: 4.44.18
[19:48:44] Command line: --beta
[19:48:44] Initializing timer...
[19:48:44] Collecting system info...
[19:48:44] Dumping system info...
[19:48:44] -- OS: Windows XP Service Pack 3
[19:48:44] - Version: 5.1.2600
[19:48:44] - Arch: x86
[19:48:44] -- CPU: AMD Athlon(tm) II X4 640 Processor (AuthenticAMD)
[19:48:44] - Count: 2 (HT)
[19:48:44] -- Memory: 3840 MB
[19:48:44] - Available: 3080 MB
[19:48:44] -- GPU: NVIDIA GeForce GTX 650 Ti
[19:48:44] - Memory: 1024 MB
[19:48:44] - Driver Version: 6.14.13.3182
[19:48:44] Initializing language...
[19:48:44] WARNING: Duplicate language string ui_retreated_battle
[19:48:44] WARNING: Duplicate language string ui_midnight
[19:48:44] WARNING: Duplicate language string ui_chest
[19:48:44] WARNING: Duplicate language string ui_group_rename
[19:48:44] WARNING: Duplicate language string ui_show_framerate
[19:48:44] WARNING: Duplicate language string ui_off
[19:48:44] WARNING: Duplicate language string ui_antialiasing
[19:48:44] WARNING: Duplicate language string ui_module_newer_than_application
[19:48:44] WARNING: Duplicate language string ui_module_older_than_application
[19:48:44] WARNING: Duplicate language string ui_difficulty_rating_percentage
[19:48:44] WARNING: Duplicate language string ui_general_options
[19:48:44] WARNING: Duplicate language string ui_video_options
[19:48:44] WARNING: Duplicate language string ui_controls
[19:48:44] WARNING: Duplicate language string ui_maximum_framerate
[19:48:44] WARNING: Duplicate language string ui_estimated_performance
[19:48:44] WARNING: Duplicate language string ui_invalid_username
[19:48:44] WARNING: Duplicate language string ui_control_block_direction
[19:48:44] WARNING: Duplicate language string ui_control_attack_direction
[19:48:44] WARNING: Duplicate language string ui_command_line
[19:48:44] Initializing resource manager...
[19:48:44] Initializing network manager...
[19:48:44] Initializing task pool...
[19:48:44] Initializing sound...
[19:48:45] Initializing physics...
[19:48:45] Initializing mission...
[19:48:45] Initializing game key manager...
[19:48:45] Initializing render thread manager...
[19:48:45] Using Direct3D9
[19:48:45] Adapter: X8R8G8B8 1920x1080 60Hz
[19:48:45] Loading resource blacklist...
[19:48:45] Loading core resources...
[19:48:45] WARNING: Unable to find texture mp_ui_maps_e
[19:48:45] Initializing renderer...
[19:48:45] Loading language files...
[19:48:45] WARNING: Duplicate language string ui_start_tutorial
[19:48:45] WARNING: Duplicate language string ui_multiplayer
[19:48:45] Loading font...
[19:48:45] Initializing window manager...
[19:48:45] Creating game windows...
[19:48:45] Initializing device...
[19:48:45] -- Behavior flags: 0x54
[19:48:45] -- Device Caps
[19:48:45] - DeviceType: 0x1
[19:48:45] - VertexShaderVersion: 0xFFFE0300
[19:48:45] - PixelShaderVersion: 0xFFFF0300
[19:48:45] - DevCaps: 0x1BBEF0
[19:48:45] - DevCaps2: 0x51
[19:48:45] - Caps: 0x20000
[19:48:45] - Caps2: 0x60020000
[19:48:45] - Caps3: 0x320
[19:48:45] - VS20Caps: 0x1
[19:48:45] - PS20Caps: 0x1F
[19:48:45] - PrimitiveMiscCaps: 0xFCEF2
[19:48:45] - RasterCaps: 0x7732191
[19:48:45] - ZCmpCaps: 0xFF
[19:48:45] - SrcBlendCaps: 0x3FFF
[19:48:45] - DestBlendCaps: 0x3FFF
[19:48:45] - AlphaCmpCaps: 0xFF
[19:48:45] - TextureFilterCaps: 0x3030700
[19:48:45] - StretchRectFilterCaps: 0x3000300
[19:48:45] - VertexTextureFilterCaps: 0x3030700
[19:48:45] - PresentationIntervals: 0x8000000F
[19:48:45] - MaxTextureWidth: 16384
[19:48:45] - MaxTextureHeight: 16384
[19:48:45] - MaxAnisotropy: 16
[19:48:45] - MaxPrimitiveCount: 16777215
[19:48:45] - MaxVertexIndex: 16777215
[19:48:45] - MaxStreams: 16
[19:48:45] - MaxStreamStride: 255
[19:48:45] - NumSimultaneousRTs: 4
[19:48:45] Adapter: X8R8G8B8 1920x1080 60Hz
[19:48:45] Back buffer: X8R8G8B8 1920x1080 0X
[19:48:45] Depth stencil: D24X8 1920x1080 0X
[19:48:47] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
[19:48:49] Loading settings...
[19:48:49] Loading resource test
[19:48:49] Loading resource textures_face_gen
[19:48:49] Loading resource shaders
[19:48:49] Loading resource textures
[19:48:49] Loading resource materials
[19:48:49] Loading resource materials_face_gen
[19:48:50] Loading resource uimeshes
[19:48:50] Loading resource meshes_face_gen
[19:48:50] Loading resource helpers
[19:48:50] Resizing window...
[19:48:50] Adapter: X8R8G8B8 1920x1080 60Hz
[19:48:50] Back buffer: X8R8G8B8 1016x756 0X
[19:48:50] Depth stencil: D24X8 1016x756 0X
[19:49:22] WARNING: Unable to open texture file Textures\sun_bloom.dds (88760B59)
[19:49:28] Toggling to windowed mode...
[19:49:28] Adapter: X8R8G8B8 1920x1080 60Hz
[19:49:28] Back buffer: X8R8G8B8 1016x756 0X
[19:49:28] Depth stencil: D24X8 1016x756 0X
[19:49:28] Loading resource map_tree_meshes
[19:49:28] Loading resource map_icon_meshes
[19:49:28] Loading resource particle_meshes
[19:49:28] Loading resource skeletons
[19:49:29] Loading resource tree_meshes
[19:49:29] Loading resource xtree_meshes
[19:49:29] Loading resource grass_meshes
[19:49:29] Loading resource plant_meshes
[19:49:29] Loading resource body_meshes
[19:49:29] Loading resource object_meshes
[19:49:29] Loading resource object_bodies
[19:49:29] Loading module resource bomb
[19:49:29] Loading module resource narfs_plate_armour_pack_wb
[19:49:29] Loading module resource narfs_transitional_armour_pack
[19:49:29] Loading module resource narfs_rus_armour_pack
[19:49:29] Loading module resource narfs_men_at_arms_pack
[19:49:29] Loading module resource ninja
[19:49:30] Loading module resource dejawolf
[19:49:30] Loading module resource Crpg-Faradon
[19:49:30] Loading module resource shredzorz_weapons
[19:49:30] Loading module resource chadz_siege_equipment
[19:49:30] Loading module resource stronghold_props
[19:49:31] Loading module resource crpg_walls
[19:49:31] Loading module resource swup
[19:49:31] Loading module resource Sibylla_Hairs
[19:49:31] Loading module resource anim_papa_lazarou
[19:49:31] Loading module resource ranged_new
[19:49:32] Loading module resource Yamabusi
[19:49:32] Loading module resource drz_armor
[19:49:32] Loading module resource medieval_equipment_crpg
[19:49:32] Loading module resource tenka_armour_pack
[19:49:34] Loading module resource iboltax_faces
[19:49:34] Loading module resource byz
[19:49:34] Loading module resource DEDEs_Arsenal
[19:49:34] Loading module resource kazakh_armor
[19:49:34] Loading module resource ball
[19:49:34] Loading module resource finalboss_bows
[19:49:35] Loading module resource finalboss_arrows
[19:49:35] Loading module resource finalboss_bolts
[19:49:35] Loading module resource finalboss_throwing
[19:49:35] Loading module resource moeckpack
[19:49:36] Loading module resource zimke_byzantium
[19:49:37] Loading module resource zimke_crpg_turk
[19:49:37] Loading module resource zimke_armors_a
[19:49:38] Loading module resource miscellaneous
[19:49:38] Loading module resource Psiphoon_animations
[19:49:39] Loading module resource Ballista
[19:49:39] Loading module resource Jan_Tumans_strurmhaube
[19:49:39] Loading module resource SSH_samurai_armour_set
[19:49:39] Loading module resource siege
[19:49:39] Loading module resource xueyugang
[19:49:40] Loading module resource Jarolds_Armory
[19:49:40] Loading module resource huscarlton_banks
[19:49:40] Loading module resource heraldics
[19:49:40] Loading module resource crpg_event_items
[19:49:41] Loading module resource ani_human_mounted_mirrored
[19:49:41] Loading module resource uni_fistswing_mirrored
[19:49:41] Loading module resource ani_kicks_mirrored
[19:49:41] Loading module resource anim_tydeus_nudges
[19:49:41] Loading resource goods_meshes
[19:49:41] Loading resource item_meshes1
[19:49:41] Loading resource horse_a
[19:49:41] Loading resource arabian_horses
[19:49:41] Loading resource arabian_castle
[19:49:41] Loading module resource food
[19:49:42] Loading module resource beards
[19:49:42] Loading resource armors_b
[19:49:42] Loading resource armors_c
[19:49:42] Loading resource armors_d
[19:49:42] Loading resource armors_e
[19:49:42] Loading resource armors_f
[19:49:42] Loading resource armors_g
[19:49:42] Loading resource armors_h
[19:49:42] Loading resource armors_i
[19:49:42] Loading resource boots_b
[19:49:42] Loading resource boots_c
[19:49:42] Loading resource helmets
[19:49:42] Loading resource helmets_b
[19:49:42] Loading resource village_houses
[19:49:42] Loading resource village_houses_a
[19:49:43] Loading resource village_houses_b
[19:49:43] Loading resource hair
[19:49:43] Loading resource deneme
[19:49:43] Loading resource interiors_a
[19:49:43] Loading resource interiors_b
[19:49:43] Loading resource interiors_c
[19:49:44] Loading resource arena
[19:49:44] Loading resource map_icons_b
[19:49:44] Loading resource castle_a
[19:49:44] Loading resource dungeon
[19:49:44] Loading resource stone_houses
[19:49:44] Loading resource snowy_houses
[19:49:44] Loading resource snowy_castle
[19:49:44] Loading resource helmets_d
[19:49:44] Loading resource helmets_e
[19:49:45] Loading resource helmets_f
[19:49:45] Loading resource castle_b
[19:49:45] Loading resource square_keep
[19:49:45] Loading resource anim_b
[19:49:45] Loading resource shields
[19:49:45] Loading resource shields_b
[19:49:45] Loading resource weapon_meshes_c
[19:49:45] Loading resource xtree_meshes_b
[19:49:45] Loading resource map_icons_c
[19:49:45] Loading resource pictures
[19:49:45] Loading resource user_interface_b
[19:49:45] Loading resource user_interface_c
[19:49:45] Loading resource scene_encounter_spot
[19:49:45] Loading resource interior_thirsty_lion
[19:49:45] Loading resource scene_small_tavern
[19:49:45] Loading resource weapon_meshes1
[19:49:45] Loading resource weapon_meshes_b
[19:49:45] Loading resource houses1
[19:49:45] Loading resource wall_meshes1
[19:49:45] Loading resource town_houses
[19:49:46] Loading resource doors
[19:49:46] Loading resource churches
[19:49:46] Loading resource town_houses_b
[19:49:46] Loading resource castle_c
[19:49:46] Loading resource castle_d
[19:49:46] Loading resource castle_e
[19:49:46] Loading resource castle_f
[19:49:46] Loading resource castle_g
[19:49:46] Loading resource castle_h
[19:49:46] Loading resource castle_i
[19:49:46] Loading resource gatehouse
[19:49:46] Loading resource viking_houses
[19:49:46] Loading resource fake_houses
[19:49:46] Loading resource town_houses_c
[19:49:46] Loading module resource std_banners
[19:49:47] Loading module resource std_banners_default
[19:49:47] Loading module resource std_flags_vertical
[19:49:47] Loading resource particles_2
[19:49:47] Loading resource prisons
[19:49:47] Loading resource prisons_b
[19:49:47] Loading resource interiors_d
[19:49:47] Loading resource costumes_b
[19:49:47] Loading resource costumes_c
[19:49:47] Loading resource arena_costumes
[19:49:47] Loading resource boots_a
[19:49:47] Loading resource terrain_borders
[19:49:47] Loading resource terrain_borders_b
[19:49:48] Loading resource skyboxes
[19:49:48] Loading resource object_b
[19:49:48] Loading resource tree_e_meshes
[19:49:48] Loading resource destroy
[19:49:48] Loading resource xtree_meshes_c
[19:49:48] Loading resource grass_meshes_b
[19:49:48] Loading resource interiors_steppe
[19:49:48] Loading resource grooming_horse
[19:49:48] Loading resource town_houses_d
[19:49:48] Loading resource horses_b
[19:49:48] Loading resource ani_horse_mounted
[19:49:48] Loading resource deneme2
[19:49:48] Loading resource horse_skeleton
[19:49:48] Loading resource steppe_fake_houses
[19:49:48] Loading resource weapon_meshes_d
[19:49:48] Loading resource tableau_shields
[19:49:48] Loading resource heraldic_armors
[19:49:48] Loading resource spear
[19:49:49] Loading resource weapons_e
[19:49:49] Loading resource weapons_f
[19:49:49] Loading resource instruments
[19:49:49] Loading resource sarranid_armors
[19:49:49] Loading resource custom_banner
[19:49:49] Loading resource simple_primitives
[19:49:49] Loading resource ani_man_walk
[19:49:49] Loading resource ani_twohanded
[19:49:49] Loading resource ani_onehanded
[19:49:49] Loading resource ani_death
[19:49:49] Loading resource ani_stand_guardsman
[19:49:49] Loading resource ani_human_mounted
[19:49:49] Loading resource ani_lady_stand
[19:49:49] Loading resource ani_poses
[19:49:49] Loading resource ani_stand_shopkeeper
[19:49:49] Loading resource ani_man_cheer
[19:49:49] Loading resource ani_stand_onhorse
[19:49:49] Loading resource ani_throw_stone
[19:49:49] Loading resource ani_strikes
[19:49:49] Loading resource ani_equip_arms
[19:49:49] Loading resource ani_run_p
[19:49:49] Loading resource ani_run_forward_left_right
[19:49:49] Loading resource uni_strikes3
[19:49:49] Loading resource ani_walk_sideways
[19:49:49] Loading resource ani_run_sideways
[19:49:49] Loading resource ani_stand
[19:49:49] Loading resource ani_crouch_down
[19:49:49] Loading resource ani_low_walk
[19:49:49] Loading resource ani_turn_man
[19:49:49] Loading resource ani_attacks_single
[19:49:49] Loading resource ani_lancer
[19:49:49] Loading resource ani_attacks
[19:49:49] Loading resource ani_kicks
[19:49:49] Loading resource ani_parry_attack
[19:49:49] Loading resource ani_walk_backward
[19:49:49] Loading resource ani_run_lookingsides
[19:49:49] Loading resource ani_defends
[19:49:49] Loading resource ani_walk_lookingsides
[19:49:49] Loading resource ani_jump
[19:49:49] Loading resource ani_wedding
[19:49:49] Loading resource arabian_props
[19:49:49] Loading resource uni_jump
[19:49:49] Loading resource uni_stances
[19:49:49] Loading resource uni_equip
[19:49:49] Loading resource uni_strike
[19:49:49] Loading resource uni_throws
[19:49:50] Loading resource uni_fistswing
[19:49:50] Loading resource uni_lord_stand
[19:49:50] Loading resource uni_defence
[19:49:50] Loading resource uni_sideways
[19:49:50] Loading resource dart
[19:49:50] Loading resource armors_new_a
[19:49:50] Loading resource armors_new_b
[19:49:50] Loading resource armors_new_heraldic
[19:49:50] Loading resource armors_new_arena
[19:49:50] Loading resource crossbows
[19:49:50] Loading resource arabian_armors
[19:49:50] Loading resource rock
[19:49:50] Loading resource costumes_d
[19:49:50] Loading resource nordic_helmets
[19:49:50] Loading resource sarranid_helmets
[19:49:50] Loading resource sarranid_armor
[19:49:50] Loading resource raw_materials
[19:49:50] Loading resource khergit_lady_dress
[19:49:50] Loading resource vaegir_helmets
[19:49:50] Loading resource gauntlets_new
[19:49:50] Loading resource sarranid_lady_dress
[19:49:50] Loading resource sarranid_boots
[19:49:50] Loading resource bride_dress
[19:49:50] Loading resource full_plate_armor
[19:49:50] Loading resource weapon_meshes_e
[19:49:50] Loading resource fur_armors_a
[19:49:50] Loading resource ui_server_filter
[19:49:50] Loading resource warhorse_new
[19:49:50] Loading resource ship
[19:49:50] Loading resource arabian_houses
[19:49:51] Loading resource object_c
[19:49:51] Loading resource tree_f
[19:49:51] Loading resource interiors_arabian
[19:49:51] Loading resource arabian_village
[19:49:51] Loading resource valleyProps
[19:49:51] Loading resource workshops
[19:49:51] Loading resource barrier_primitives
[19:49:51] Loading resource town_houses_e
[19:49:51] Loading module resource donkey
[19:49:51] Loading module resource heraldic_armors_zagibu
[19:49:51] Loading module resource colored_helmets_zagibu_nomodels
[19:49:52] Loading module resource cut_gauntlets_zagibu
[19:49:52] Loading module resource black_armors_zagibu
[19:49:52] Loading module resource lamellar_armor_sturesen_zagibu
[19:49:52] Loading module resource horses_zagibu
[19:49:52] Loading module resource lederhosen
[19:49:52] Loading module resource saracen_armors_sonyer
[19:49:52] Loading module resource saracen_helmets_sonyer
[19:49:52] Loading module resource colored_lances_zagibu
[19:49:52] Loading module resource misc_holiday_items
[19:49:52] Loading textures...
[19:49:52] Reading module data...
[19:49:52] Loading item modifiers...
[19:49:52] Loading flora kinds...
[19:49:52] Loading ground specs...
[19:49:52] Loading skyboxes...
[19:49:52] Reading settings data...
[19:49:52] Loading sounds...
[19:50:27] Loading particle systems...
[19:50:27] Loading skins...
[19:50:27] Loading scene props...
[19:50:28] Loading menus...
[19:50:28] Loading tableau materials...
[19:50:28] Loading presentations...
[19:50:28] Loading scripts...
[19:50:28] Unable to map script game_get_skill_modifier_for_troop
[19:50:28] Unable to map script game_server_info_requested
[19:50:28] Loading map icons...
[19:50:28] Loading strings...
[19:50:28] Loading quick strings...
[19:50:28] Loading meshes...
[19:50:28] Loading item kinds...
[19:50:28] Loading conversations...
[19:50:28] Loading mission templates...
[19:50:28] Loading party templates...
[19:50:28] Loading post effects...
[19:50:28] Loading actions...
[19:50:59] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
[19:50:59] Loading time: 133986
[19:54:08] Creating game...
[19:54:08] Loading setting data...
[19:54:08] Starting game...
[19:54:08] Initializing meta mission...
[19:54:13] Starting map village_6c in mode multiplayer_bt
[19:54:14] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
[19:54:14] Toggling to fullscreen mode...
[19:54:14] Adapter: X8R8G8B8 1920x1080 60Hz
[19:54:14] Back buffer: X8R8G8B8 1920x1080 0X
[19:54:14] Depth stencil: D24X8 1920x1080 0X
[19:54:50] Starting map village_6c in mode multiplayer_bt
[20:01:55] Starting map village_13c in mode multiplayer_bt
[20:08:44] Starting map agania in mode multiplayer_bt
[20:08:46] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
[20:16:44] Starting map native_rudkhan_castle in mode multiplayer_sg
[20:23:16] Starting map sorrows_anchorage in mode multiplayer_sg
[20:23:17] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
[20:39:56] Adapter: X8R8G8B8 1920x1080 60Hz
[20:39:56] Back buffer: X8R8G8B8 1920x1080 0X
[20:39:56] Depth stencil: D24X8 1920x1080 0X
[20:49:37] Starting map viking_village_siege in mode multiplayer_sg
[20:57:55] Starting map holmet_castle in mode multiplayer_sg
[21:26:36] Starting map palace_of_marte in mode multiplayer_sg
[21:46:46] Starting map hrafninn_castle in mode multiplayer_sg
[22:10:16] Starting map kurosch_city in mode multiplayer_sg
[22:10:20] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
[22:30:32] Starting map vocht_castle in mode multiplayer_sg
[22:31:17] Adapter: X8R8G8B8 1920x1080 60Hz
[22:31:17] Back buffer: X8R8G8B8 1920x1080 0X
[22:31:17] Depth stencil: D24X8 1920x1080 0X
[22:32:17] Adapter: X8R8G8B8 1920x1080 60Hz
[22:32:17] Back buffer: X8R8G8B8 1920x1080 0X
[22:32:17] Depth stencil: D24X8 1920x1080 0X
[22:32:39] Adapter: X8R8G8B8 1920x1080 60Hz
[22:32:39] Back buffer: X8R8G8B8 1920x1080 0X
[22:32:39] Depth stencil: D24X8 1920x1080 0X
[22:38:29] SCRIPT ERROR: Invalid Player ID: 0
[22:38:29] - script: script_167 (line 47, opcode 2350, modifier 0x0)
[22:38:29] - script: script_149 (line 277)
[22:38:29] - script: game_receive_network_message (line 6)
[22:53:25] Starting map jammadi_castle in mode multiplayer_sg
[23:03:22] Starting map dun_bhirum in mode multiplayer_sg
[23:03:22] WARNING: Ground paint is smaller than terrain for site dun_bhirum
[23:15:04] Starting map foothold in mode multiplayer_sg
[23:15:06] EXCEPTION_OUT_OF_MEMORY (0xE0000006, 0x01298BE0)
[23:15:06] Dumping call stack...
[23:15:06] - 0x7C812FD3 kernel32.dll+0x12FD3 (RaiseException+0x52)
[23:15:06] - 0x005B0B9C crpg_beta.exe+0x5B0B9C (NewHandler+0x1C)
[23:15:06] - 0x00721D09 crpg_beta.exe+0x721D09 (_callnewh+0x18)
[23:15:06] - 0x0072420B crpg_beta.exe+0x72420B (malloc+0x60)
[23:15:06] - 0x0071EA89 crpg_beta.exe+0x71EA89 (operator new+0x1D)
[23:15:06] - 0x00465D1B crpg_beta.exe+0x465D1B (std::vector<mbFloraRec,std::allocator<mbFloraRec> >::_Reallocate+0x2B)
[23:15:06] - 0x0055DB85 crpg_beta.exe+0x55DB85 (mbTerrainGenerator::populateFloraSet+0x1A5)
[23:15:06] - 0x00559A7A crpg_beta.exe+0x559A7A (mbTerrainGenerator::generate+0x49A)
[23:15:06] - 0x004AED22 crpg_beta.exe+0x4AED22 (mbMission::start+0x1AA2)
[23:15:06] - 0x004A7D6C crpg_beta.exe+0x4A7D6C (mbMetaMission::startMission+0x1C)
[23:15:06] - 0x0054E9E5 crpg_beta.exe+0x54E9E5 (mbTacticalWindow::frameMove+0x2195)
[23:15:06] - 0x0044F5AE crpg_beta.exe+0x44F5AE (mbCoreGame::frameMove+0xEE)
[23:15:06] - 0x00457274 crpg_beta.exe+0x457274 (CD3DApplication::Render3DEnvironment+0x2F4)
[23:15:06] - 0x00457ECC crpg_beta.exe+0x457ECC (CD3DApplication::Run+0xEC)
[23:15:06] - 0x0059B2FF crpg_beta.exe+0x59B2FF (WinMain+0x16FF)
[23:15:06] - 0x007231A8 crpg_beta.exe+0x7231A8 (__tmainCRTStartup+0xFD)
[23:15:06] - 0x7C816037 kernel32.dll+0x16037 (RegisterWaitForInputIdle+0x49)
[23:15:06] - 0x7C816037 kernel32.dll+0x16037 (RegisterWaitForInputIdle+0x49)
[23:15:06] Dumping memory status...
[23:15:06] Commit size: 1624 MB
[23:15:06] Working set size: 1622 MB
[23:15:06] Available size: 1308 MB
[23:15:07] Heap #0 (process): 1191 MB
[23:15:07] Heap #1: 0 MB
[23:15:07] Heap #2: 0 MB
[23:15:07] Heap #3: 6 MB
[23:15:07] Heap #4: 0 MB
[23:15:07] Heap #5: 0 MB
[23:15:07] Heap #6: 352 MB
[23:15:07] Heap #7: 0 MB
[23:15:07] Heap #8: 0 MB
[23:15:07] Heap #9: 0 MB
[23:15:07] Heap #10: 0 MB
[23:15:07] Heap #11: 0 MB
[23:15:07] Closing log file...
upd, just had 6th crash. Every time it happens when the map is ended. New map won't load, and the game crashing :(
Hey. Sorry, but I am still crashing a lot. I cleared my hard drive, increased paging file and reinstalled both steam and the game. But it didn't help. Graphics settings at low, no grass, no shadows, no blood etc. I played on the same system and same settings for at least a year and had zero crashes at all. But now every day 3-4 crashes. It is getting annoying. Pls help :(
[06:50:20] Build: cRPG Beta
[06:50:20] Mount&Blade Warband version: 17.03.81
[06:50:20] Havok version: 2013.1.0-r1
[06:50:20] FMOD Ex version: 4.44.18
[06:50:20] Command line: --beta
[06:50:20] Initializing timer...
[06:50:20] Collecting system info...
[06:50:20] Dumping system info...
[06:50:20] -- OS: Windows XP Service Pack 3
[06:50:20] - Version: 5.1.2600
[06:50:20] - Arch: x86
[06:50:20] -- CPU: AMD Athlon(tm) II X4 640 Processor (AuthenticAMD)
[06:50:20] - Count: 2 (HT)
[06:50:20] -- Memory: 3840 MB
[06:50:20] - Available: 3116 MB
[06:50:20] -- GPU: NVIDIA GeForce GTX 650 Ti
[06:50:20] - Memory: 1024 MB
[06:50:20] - Driver Version: 6.14.13.3182
[06:50:20] Initializing language...
[06:50:20] WARNING: Duplicate language string ui_retreated_battle
[06:50:20] WARNING: Duplicate language string ui_midnight
[06:50:20] WARNING: Duplicate language string ui_chest
[06:50:20] WARNING: Duplicate language string ui_group_rename
[06:50:20] WARNING: Duplicate language string ui_show_framerate
[06:50:20] WARNING: Duplicate language string ui_off
[06:50:20] WARNING: Duplicate language string ui_antialiasing
[06:50:20] WARNING: Duplicate language string ui_module_newer_than_application
[06:50:20] WARNING: Duplicate language string ui_module_older_than_application
[06:50:20] WARNING: Duplicate language string ui_difficulty_rating_percentage
[06:50:20] WARNING: Duplicate language string ui_general_options
[06:50:20] WARNING: Duplicate language string ui_video_options
[06:50:20] WARNING: Duplicate language string ui_controls
[06:50:20] WARNING: Duplicate language string ui_maximum_framerate
[06:50:20] WARNING: Duplicate language string ui_estimated_performance
[06:50:20] WARNING: Duplicate language string ui_invalid_username
[06:50:20] WARNING: Duplicate language string ui_control_block_direction
[06:50:20] WARNING: Duplicate language string ui_control_attack_direction
[06:50:20] WARNING: Duplicate language string ui_command_line
[06:50:20] Initializing resource manager...
[06:50:20] Initializing network manager...
[06:50:20] Initializing task pool...
[06:50:20] Initializing sound...
[06:50:21] Initializing physics...
[06:50:21] Initializing mission...
[06:50:21] Initializing game key manager...
[06:50:21] Initializing render thread manager...
[06:50:21] Using Direct3D9
[06:50:21] Adapter: X8R8G8B8 1920x1080 60Hz
[06:50:21] Loading resource blacklist...
[06:50:21] Loading core resources...
[06:50:21] WARNING: Unable to find texture mp_ui_maps_e
[06:50:21] Initializing renderer...
[06:50:21] Loading language files...
[06:50:21] WARNING: Duplicate language string ui_start_tutorial
[06:50:21] WARNING: Duplicate language string ui_multiplayer
[06:50:21] Loading font...
[06:50:21] Initializing window manager...
[06:50:21] Creating game windows...
[06:50:21] Initializing device...
[06:50:21] -- Behavior flags: 0x54
[06:50:21] -- Device Caps
[06:50:21] - DeviceType: 0x1
[06:50:21] - VertexShaderVersion: 0xFFFE0300
[06:50:21] - PixelShaderVersion: 0xFFFF0300
[06:50:21] - DevCaps: 0x1BBEF0
[06:50:21] - DevCaps2: 0x51
[06:50:21] - Caps: 0x20000
[06:50:21] - Caps2: 0x60020000
[06:50:21] - Caps3: 0x320
[06:50:21] - VS20Caps: 0x1
[06:50:21] - PS20Caps: 0x1F
[06:50:21] - PrimitiveMiscCaps: 0xFCEF2
[06:50:21] - RasterCaps: 0x7732191
[06:50:21] - ZCmpCaps: 0xFF
[06:50:21] - SrcBlendCaps: 0x3FFF
[06:50:21] - DestBlendCaps: 0x3FFF
[06:50:21] - AlphaCmpCaps: 0xFF
[06:50:21] - TextureFilterCaps: 0x3030700
[06:50:21] - StretchRectFilterCaps: 0x3000300
[06:50:21] - VertexTextureFilterCaps: 0x3030700
[06:50:21] - PresentationIntervals: 0x8000000F
[06:50:21] - MaxTextureWidth: 16384
[06:50:21] - MaxTextureHeight: 16384
[06:50:21] - MaxAnisotropy: 16
[06:50:21] - MaxPrimitiveCount: 16777215
[06:50:21] - MaxVertexIndex: 16777215
[06:50:21] - MaxStreams: 16
[06:50:21] - MaxStreamStride: 255
[06:50:21] - NumSimultaneousRTs: 4
[06:50:21] Adapter: X8R8G8B8 1920x1080 60Hz
[06:50:21] Back buffer: X8R8G8B8 1920x1080 0X
[06:50:21] Depth stencil: D24X8 1920x1080 0X
[06:50:22] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
[06:50:24] Loading settings...
[06:50:24] Loading resource test
[06:50:24] Loading resource textures_face_gen
[06:50:24] Loading resource shaders
[06:50:24] Loading resource textures
[06:50:24] Loading resource materials
[06:50:24] Loading resource materials_face_gen
[06:50:24] Loading resource uimeshes
[06:50:24] Loading resource meshes_face_gen
[06:50:24] Loading resource helpers
[06:50:24] Loading resource map_tree_meshes
[06:50:24] Loading resource map_icon_meshes
[06:50:24] Loading resource particle_meshes
[06:50:24] Loading resource skeletons
[06:50:24] Loading resource tree_meshes
[06:50:24] Loading resource xtree_meshes
[06:50:24] Loading resource grass_meshes
[06:50:25] Loading resource plant_meshes
[06:50:25] Loading resource body_meshes
[06:50:25] Loading resource object_meshes
[06:50:25] Loading resource object_bodies
[06:50:25] Loading module resource bomb
[06:50:25] Loading module resource narfs_plate_armour_pack_wb
[06:50:25] Loading module resource narfs_transitional_armour_pack
[06:50:26] Loading module resource narfs_rus_armour_pack
[06:50:26] Loading module resource narfs_men_at_arms_pack
[06:50:26] Loading module resource ninja
[06:50:26] Loading module resource dejawolf
[06:50:26] Loading module resource Crpg-Faradon
[06:50:26] Loading module resource shredzorz_weapons
[06:50:26] Loading module resource chadz_siege_equipment
[06:50:26] Loading module resource stronghold_props
[06:50:26] Loading module resource crpg_walls
[06:50:27] Loading module resource swup
[06:50:27] Loading module resource Sibylla_Hairs
[06:50:27] Loading module resource anim_papa_lazarou
[06:50:27] Loading module resource ranged_new
[06:50:27] Loading module resource Yamabusi
[06:50:27] Loading module resource drz_armor
[06:50:27] Loading module resource medieval_equipment_crpg
[06:50:27] Loading module resource tenka_armour_pack
[06:50:27] Loading module resource iboltax_faces
[06:50:27] Loading module resource byz
[06:50:27] Loading module resource DEDEs_Arsenal
[06:50:27] Loading module resource kazakh_armor
[06:50:27] Loading module resource ball
[06:50:27] Loading module resource finalboss_bows
[06:50:27] Loading module resource finalboss_arrows
[06:50:27] Loading module resource finalboss_bolts
[06:50:27] Loading module resource finalboss_throwing
[06:50:27] Loading module resource moeckpack
[06:50:27] Loading module resource zimke_byzantium
[06:50:27] Loading module resource zimke_crpg_turk
[06:50:27] Loading module resource zimke_armors_a
[06:50:27] Loading module resource miscellaneous
[06:50:28] Loading module resource Psiphoon_animations
[06:50:28] Loading module resource Ballista
[06:50:28] Loading module resource Jan_Tumans_strurmhaube
[06:50:28] Loading module resource SSH_samurai_armour_set
[06:50:28] Loading module resource siege
[06:50:28] Loading module resource xueyugang
[06:50:28] Loading module resource Jarolds_Armory
[06:50:28] Loading module resource huscarlton_banks
[06:50:28] Loading module resource heraldics
[06:50:28] Loading module resource crpg_event_items
[06:50:28] Loading module resource ani_human_mounted_mirrored
[06:50:28] Loading module resource uni_fistswing_mirrored
[06:50:28] Loading module resource ani_kicks_mirrored
[06:50:28] Loading module resource anim_tydeus_nudges
[06:50:28] Loading resource goods_meshes
[06:50:28] Loading resource item_meshes1
[06:50:28] Loading resource horse_a
[06:50:28] Loading resource arabian_horses
[06:50:28] Loading resource arabian_castle
[06:50:28] Loading module resource food
[06:50:28] Loading module resource beards
[06:50:28] Loading resource armors_b
[06:50:28] Loading resource armors_c
[06:50:28] Loading resource armors_d
[06:50:28] Loading resource armors_e
[06:50:29] Loading resource armors_f
[06:50:29] Loading resource armors_g
[06:50:29] Loading resource armors_h
[06:50:29] Loading resource armors_i
[06:50:29] Loading resource boots_b
[06:50:29] Loading resource boots_c
[06:50:29] Loading resource helmets
[06:50:29] Loading resource helmets_b
[06:50:29] Loading resource village_houses
[06:50:29] Loading resource village_houses_a
[06:50:29] Loading resource village_houses_b
[06:50:29] Loading resource hair
[06:50:29] Loading resource deneme
[06:50:29] Loading resource interiors_a
[06:50:29] Loading resource interiors_b
[06:50:29] Loading resource interiors_c
[06:50:29] Loading resource arena
[06:50:29] Loading resource map_icons_b
[06:50:29] Loading resource castle_a
[06:50:29] Loading resource dungeon
[06:50:29] Loading resource stone_houses
[06:50:29] Loading resource snowy_houses
[06:50:29] Loading resource snowy_castle
[06:50:29] Loading resource helmets_d
[06:50:29] Loading resource helmets_e
[06:50:29] Loading resource helmets_f
[06:50:29] Loading resource castle_b
[06:50:29] Loading resource square_keep
[06:50:30] Loading resource anim_b
[06:50:30] Loading resource shields
[06:50:30] Loading resource shields_b
[06:50:30] Loading resource weapon_meshes_c
[06:50:30] Loading resource xtree_meshes_b
[06:50:30] Loading resource map_icons_c
[06:50:30] Loading resource pictures
[06:50:30] Loading resource user_interface_b
[06:50:30] Loading resource user_interface_c
[06:50:30] Loading resource scene_encounter_spot
[06:50:30] Loading resource interior_thirsty_lion
[06:50:30] Loading resource scene_small_tavern
[06:50:30] Loading resource weapon_meshes1
[06:50:30] Loading resource weapon_meshes_b
[06:50:30] Loading resource houses1
[06:50:30] Loading resource wall_meshes1
[06:50:30] Loading resource town_houses
[06:50:30] Loading resource doors
[06:50:30] Loading resource churches
[06:50:31] Loading resource town_houses_b
[06:50:31] Loading resource castle_c
[06:50:31] Loading resource castle_d
[06:50:31] Loading resource castle_e
[06:50:31] Loading resource castle_f
[06:50:31] Loading resource castle_g
[06:50:31] Loading resource castle_h
[06:50:31] Loading resource castle_i
[06:50:31] Loading resource gatehouse
[06:50:31] Loading resource viking_houses
[06:50:31] Loading resource fake_houses
[06:50:31] Loading resource town_houses_c
[06:50:31] Loading module resource std_banners
[06:50:31] Loading module resource std_banners_default
[06:50:31] Loading module resource std_flags_vertical
[06:50:31] Loading resource particles_2
[06:50:31] Loading resource prisons
[06:50:32] Loading resource prisons_b
[06:50:32] Loading resource interiors_d
[06:50:32] Loading resource costumes_b
[06:50:32] Loading resource costumes_c
[06:50:32] Loading resource arena_costumes
[06:50:32] Loading resource boots_a
[06:50:32] Loading resource terrain_borders
[06:50:32] Loading resource terrain_borders_b
[06:50:32] Loading resource skyboxes
[06:50:32] Loading resource object_b
[06:50:32] Loading resource tree_e_meshes
[06:50:32] Loading resource destroy
[06:50:32] Loading resource xtree_meshes_c
[06:50:32] Loading resource grass_meshes_b
[06:50:32] Loading resource interiors_steppe
[06:50:32] Loading resource grooming_horse
[06:50:32] Loading resource town_houses_d
[06:50:32] Loading resource horses_b
[06:50:32] Loading resource ani_horse_mounted
[06:50:32] Loading resource deneme2
[06:50:32] Loading resource horse_skeleton
[06:50:32] Loading resource steppe_fake_houses
[06:50:32] Loading resource weapon_meshes_d
[06:50:32] Loading resource tableau_shields
[06:50:32] Loading resource heraldic_armors
[06:50:33] Loading resource spear
[06:50:33] Loading resource weapons_e
[06:50:33] Loading resource weapons_f
[06:50:33] Loading resource instruments
[06:50:33] Loading resource sarranid_armors
[06:50:33] Loading resource custom_banner
[06:50:33] Loading resource simple_primitives
[06:50:33] Loading resource ani_man_walk
[06:50:33] Loading resource ani_twohanded
[06:50:33] Loading resource ani_onehanded
[06:50:33] Loading resource ani_death
[06:50:33] Loading resource ani_stand_guardsman
[06:50:33] Loading resource ani_human_mounted
[06:50:33] Loading resource ani_lady_stand
[06:50:33] Loading resource ani_poses
[06:50:33] Loading resource ani_stand_shopkeeper
[06:50:33] Loading resource ani_man_cheer
[06:50:33] Loading resource ani_stand_onhorse
[06:50:33] Loading resource ani_throw_stone
[06:50:33] Loading resource ani_strikes
[06:50:33] Loading resource ani_equip_arms
[06:50:33] Loading resource ani_run_p
[06:50:33] Loading resource ani_run_forward_left_right
[06:50:33] Loading resource uni_strikes3
[06:50:33] Loading resource ani_walk_sideways
[06:50:33] Loading resource ani_run_sideways
[06:50:33] Loading resource ani_stand
[06:50:33] Loading resource ani_crouch_down
[06:50:33] Loading resource ani_low_walk
[06:50:33] Loading resource ani_turn_man
[06:50:33] Loading resource ani_attacks_single
[06:50:33] Loading resource ani_lancer
[06:50:33] Loading resource ani_attacks
[06:50:33] Loading resource ani_kicks
[06:50:33] Loading resource ani_parry_attack
[06:50:33] Loading resource ani_walk_backward
[06:50:33] Loading resource ani_run_lookingsides
[06:50:33] Loading resource ani_defends
[06:50:33] Loading resource ani_walk_lookingsides
[06:50:33] Loading resource ani_jump
[06:50:33] Loading resource ani_wedding
[06:50:34] Loading resource arabian_props
[06:50:34] Loading resource uni_jump
[06:50:34] Loading resource uni_stances
[06:50:34] Loading resource uni_equip
[06:50:34] Loading resource uni_strike
[06:50:34] Loading resource uni_throws
[06:50:34] Loading resource uni_fistswing
[06:50:34] Loading resource uni_lord_stand
[06:50:34] Loading resource uni_defence
[06:50:34] Loading resource uni_sideways
[06:50:34] Loading resource dart
[06:50:34] Loading resource armors_new_a
[06:50:34] Loading resource armors_new_b
[06:50:34] Loading resource armors_new_heraldic
[06:50:34] Loading resource armors_new_arena
[06:50:34] Loading resource crossbows
[06:50:34] Loading resource arabian_armors
[06:50:34] Loading resource rock
[06:50:34] Loading resource costumes_d
[06:50:34] Loading resource nordic_helmets
[06:50:34] Loading resource sarranid_helmets
[06:50:34] Loading resource sarranid_armor
[06:50:34] Loading resource raw_materials
[06:50:34] Loading resource khergit_lady_dress
[06:50:34] Loading resource vaegir_helmets
[06:50:35] Loading resource gauntlets_new
[06:50:35] Loading resource sarranid_lady_dress
[06:50:35] Loading resource sarranid_boots
[06:50:35] Loading resource bride_dress
[06:50:35] Loading resource full_plate_armor
[06:50:35] Loading resource weapon_meshes_e
[06:50:35] Loading resource fur_armors_a
[06:50:35] Loading resource ui_server_filter
[06:50:35] Loading resource warhorse_new
[06:50:35] Loading resource ship
[06:50:35] Loading resource arabian_houses
[06:50:35] Loading resource object_c
[06:50:35] Loading resource tree_f
[06:50:35] Loading resource interiors_arabian
[06:50:36] Loading resource arabian_village
[06:50:36] Loading resource valleyProps
[06:50:36] Loading resource workshops
[06:50:36] Loading resource barrier_primitives
[06:50:36] Loading resource town_houses_e
[06:50:36] Loading module resource donkey
[06:50:36] Loading module resource heraldic_armors_zagibu
[06:50:36] Loading module resource colored_helmets_zagibu_nomodels
[06:50:36] Loading module resource cut_gauntlets_zagibu
[06:50:36] Loading module resource black_armors_zagibu
[06:50:36] Loading module resource lamellar_armor_sturesen_zagibu
[06:50:36] Loading module resource horses_zagibu
[06:50:36] Loading module resource lederhosen
[06:50:36] Loading module resource saracen_armors_sonyer
[06:50:36] Loading module resource saracen_helmets_sonyer
[06:50:36] Loading module resource colored_lances_zagibu
[06:50:36] Loading module resource misc_holiday_items
[06:50:37] Loading textures...
[06:50:37] Reading module data...
[06:50:37] Loading item modifiers...
[06:50:37] Loading flora kinds...
[06:50:37] Loading ground specs...
[06:50:37] Loading skyboxes...
[06:50:37] Reading settings data...
[06:50:37] Loading sounds...
[06:51:09] Loading particle systems...
[06:51:10] Loading skins...
[06:51:10] Loading scene props...
[06:51:10] Loading menus...
[06:51:10] Loading tableau materials...
[06:51:10] Loading presentations...
[06:51:10] Loading scripts...
[06:51:10] Unable to map script game_get_skill_modifier_for_troop
[06:51:10] Unable to map script game_server_info_requested
[06:51:10] Loading map icons...
[06:51:10] Loading strings...
[06:51:10] Loading quick strings...
[06:51:10] Loading meshes...
[06:51:10] Loading item kinds...
[06:51:10] Loading conversations...
[06:51:10] Loading mission templates...
[06:51:10] Loading party templates...
[06:51:10] Loading post effects...
[06:51:10] Loading actions...
[06:51:25] WARNING: Unable to open texture file Textures\sun_bloom.dds (88760B59)
[06:51:54] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
[06:51:54] Loading time: 93502
[06:52:04] Adapter: X8R8G8B8 1920x1080 60Hz
[06:52:04] Back buffer: X8R8G8B8 1920x1080 0X
[06:52:04] Depth stencil: D24X8 1920x1080 0X
[06:52:05] Creating game...
[06:52:05] Loading setting data...
[06:52:05] Starting game...
[06:52:05] Initializing meta mission...
[06:52:08] Starting map foothold in mode multiplayer_sg
[06:52:13] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
[06:52:25] Starting map foothold in mode multiplayer_sg
[06:52:45] Starting map foothold in mode multiplayer_sg
[06:53:02] Starting map foothold in mode multiplayer_sg
[07:00:50] Starting map rochester_castle in mode multiplayer_sg
[07:00:52] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
[07:12:24] Starting map sea_raid in mode multiplayer_sg
[07:33:38] Starting map khirin_castle in mode multiplayer_sg
[07:59:33] Starting map native_rudkhan_castle in mode multiplayer_sg
[08:27:29] Starting map burg_rabenstein in mode multiplayer_sg
[08:27:34] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
[08:33:01] WARNING: Failed to take screenshot
[08:49:52] Starting map ridoma_castle in mode multiplayer_sg
[09:06:32] Starting map fort_rhuin in mode multiplayer_sg
[09:06:35] EXCEPTION_OUT_OF_MEMORY (0xE0000006, 0x00E3D620)
[09:06:35] Dumping call stack...
[09:06:35] - 0x7C812FD3 kernel32.dll+0x12FD3 (RaiseException+0x52)
[09:06:35] - 0x005B0B9C crpg_beta.exe+0x5B0B9C (NewHandler+0x1C)
[09:06:35] - 0x00721D09 crpg_beta.exe+0x721D09 (_callnewh+0x18)
[09:06:35] - 0x0072420B crpg_beta.exe+0x72420B (malloc+0x60)
[09:06:35] - 0x0071EA89 crpg_beta.exe+0x71EA89 (operator new+0x1D)
[09:06:35] - 0x00465DB8 crpg_beta.exe+0x465DB8
(std::vector<mbFaunaRec,std::allocator<mbFaunaRec> >::_Reallocate+0x28)
[09:06:35] - 0x005BA4D2 crpg_beta.exe+0x5BA4D2 (rglManifold::build+0x302)
[09:06:35] - 0x004AF3E0 crpg_beta.exe+0x4AF3E0 (mbMission::start+0x2160)
[09:06:35] - 0x004A7D6C crpg_beta.exe+0x4A7D6C (mbMetaMission::startMission+0x1C)
[09:06:35] - 0x0054E9E5 crpg_beta.exe+0x54E9E5 (mbTacticalWindow::frameMove+0x2195)
[09:06:35] - 0x0044F5AE crpg_beta.exe+0x44F5AE (mbCoreGame::frameMove+0xEE)
[09:06:35] - 0x0045742E crpg_beta.exe+0x45742E (CD3DApplication::Render3DEnvironment+0x4AE)
[09:06:35] - 0x00457ECC crpg_beta.exe+0x457ECC (CD3DApplication::Run+0xEC)
[09:06:35] - 0x0059B2FF crpg_beta.exe+0x59B2FF (WinMain+0x16FF)
[09:06:35] - 0x007231A8 crpg_beta.exe+0x7231A8 (__tmainCRTStartup+0xFD)
[09:06:35] - 0x7C816037 kernel32.dll+0x16037 (RegisterWaitForInputIdle+0x49)
[09:06:35] - 0x7C816037 kernel32.dll+0x16037 (RegisterWaitForInputIdle+0x49)
[09:06:35] Dumping memory status...
[09:06:35] Commit size: 1664 MB
[09:06:35] Working set size: 1646 MB
[09:06:35] Available size: 1482 MB
[09:06:35] Heap #0 (process): 1236 MB
[09:06:35] Heap #1: 0 MB
[09:06:35] Heap #2: 0 MB
[09:06:35] Heap #3: 6 MB
[09:06:35] Heap #4: 0 MB
[09:06:35] Heap #5: 0 MB
[09:06:35] Heap #6: 355 MB
[09:06:35] Heap #7: 0 MB
[09:06:35] Heap #8: 0 MB
[09:06:35] Heap #9: 0 MB
[09:06:35] Heap #10: 0 MB
[09:06:35] Heap #11: 0 MB
[09:06:35] Closing log file...
I have same (or similar) issue like Porthos. Game was going smooth for a long time. Since some weeks or maybe for a month I regularly have the OUT OF MEMORY error and crash.
Did the last patches increase memory requirements? Admit my PC is not state of the art. Or is it anyhting else ... my pc is not overheating, vents are fine ...
Regards.
EDIT -> Log:
[18:48:38] Build: cRPG Beta
[18:48:38] Mount&Blade Warband version: 17.03.81
[18:48:38] Havok version: 2013.1.0-r1
[18:48:38] FMOD Ex version: 4.44.18
[18:48:38] Command line: --beta
[18:48:38] Initializing timer...
[18:48:38] Collecting system info...
[18:48:38] Dumping system info...
[18:48:38] -- OS: Windows XP Service Pack 3
[18:48:38] - Version: 5.1.2600
[18:48:38] - Arch: x86
[18:48:38] -- CPU: AMD Athlon(tm) II X2 240 Processor (AuthenticAMD)
[18:48:38] - Count: 1 (HT)
[18:48:38] -- Memory: 2815 MB
[18:48:38] - Available: 2191 MB
[18:48:38] -- GPU: NVIDIA GeForce GT 640
[18:48:38] - Memory: 2048 MB
[18:48:38] - Driver Version: 6.14.12.9643
[18:48:38] Initializing language...
[18:48:38] WARNING: Duplicate language string ui_retreated_battle
[18:48:38] WARNING: Duplicate language string ui_midnight
[18:48:38] WARNING: Duplicate language string ui_chest
[18:48:38] WARNING: Duplicate language string ui_group_rename
[18:48:38] WARNING: Duplicate language string ui_show_framerate
[18:48:38] WARNING: Duplicate language string ui_off
[18:48:38] WARNING: Duplicate language string ui_antialiasing
[18:48:38] WARNING: Duplicate language string ui_module_newer_than_application
[18:48:38] WARNING: Duplicate language string ui_module_older_than_application
[18:48:38] WARNING: Duplicate language string ui_difficulty_rating_percentage
[18:48:38] WARNING: Duplicate language string ui_general_options
[18:48:38] WARNING: Duplicate language string ui_video_options
[18:48:38] WARNING: Duplicate language string ui_controls
[18:48:38] WARNING: Duplicate language string ui_maximum_framerate
[18:48:38] WARNING: Duplicate language string ui_estimated_performance
[18:48:38] WARNING: Duplicate language string ui_invalid_username
[18:48:38] WARNING: Duplicate language string ui_control_block_direction
[18:48:38] WARNING: Duplicate language string ui_control_attack_direction
[18:48:38] WARNING: Duplicate language string ui_command_line
[18:48:38] Initializing resource manager...
[18:48:38] Initializing network manager...
[18:48:38] Initializing task pool...
[18:48:38] Initializing sound...
[18:48:38] Initializing physics...
[18:48:38] Initializing mission...
[18:48:38] Initializing game key manager...
[18:48:38] Initializing render thread manager...
[18:48:38] Using Direct3D9
[18:48:38] Adapter: X8R8G8B8 1440x900 60Hz
[18:48:38] Loading resource blacklist...
[18:48:38] Loading core resources...
[18:48:38] WARNING: Unable to find texture mp_ui_maps_e
[18:48:38] Initializing renderer...
[18:48:38] Loading language files...
[18:48:38] WARNING: Duplicate language string ui_start_tutorial
[18:48:38] WARNING: Duplicate language string ui_multiplayer
[18:48:38] Loading font...
[18:48:38] Initializing window manager...
[18:48:38] Creating game windows...
[18:48:38] Initializing device...
[18:48:38] -- Behavior flags: 0x50
[18:48:38] -- Device Caps
[18:48:38] - DeviceType: 0x1
[18:48:38] - VertexShaderVersion: 0xFFFE0300
[18:48:38] - PixelShaderVersion: 0xFFFF0300
[18:48:38] - DevCaps: 0x1BBEF0
[18:48:38] - DevCaps2: 0x51
[18:48:38] - Caps: 0x20000
[18:48:38] - Caps2: 0x60020000
[18:48:38] - Caps3: 0x320
[18:48:38] - VS20Caps: 0x1
[18:48:38] - PS20Caps: 0x1F
[18:48:38] - PrimitiveMiscCaps: 0xFCEF2
[18:48:38] - RasterCaps: 0x7732191
[18:48:38] - ZCmpCaps: 0xFF
[18:48:38] - SrcBlendCaps: 0x3FFF
[18:48:38] - DestBlendCaps: 0x3FFF
[18:48:38] - AlphaCmpCaps: 0xFF
[18:48:38] - TextureFilterCaps: 0x3030700
[18:48:38] - StretchRectFilterCaps: 0x3000300
[18:48:38] - VertexTextureFilterCaps: 0x3030700
[18:48:38] - PresentationIntervals: 0x8000000F
[18:48:38] - MaxTextureWidth: 8192
[18:48:38] - MaxTextureHeight: 8192
[18:48:38] - MaxAnisotropy: 16
[18:48:38] - MaxPrimitiveCount: 16777215
[18:48:38] - MaxVertexIndex: 16777215
[18:48:38] - MaxStreams: 16
[18:48:38] - MaxStreamStride: 255
[18:48:38] - NumSimultaneousRTs: 4
[18:48:38] Adapter: X8R8G8B8 1440x900 60Hz
[18:48:38] Back buffer: X8R8G8B8 1024x788 0X
[18:48:38] Depth stencil: D24X8 1024x788 0X
[18:48:39] Loading post effect shaders (HDR: 1, DoF: 1, FXAA: 1, PP: 1)...
[18:48:39] Loaded earlyZ shaders...
[18:48:41] Loaded PostFx shaders...
[18:48:44] Forcing device reset...
[18:48:44] Adapter: X8R8G8B8 1440x900 60Hz
[18:48:44] Back buffer: X8R8G8B8 1024x788 0X
[18:48:44] Depth stencil: D24X8 1024x788 0X
[18:48:44] Loading settings...
[18:48:45] Loading resource test
[18:48:45] Loading resource textures_face_gen
[18:48:45] Loading resource shaders
[18:48:45] Loading resource textures
[18:48:45] Loading resource materials
[18:48:45] Loading resource materials_face_gen
[18:48:45] Loading resource uimeshes
[18:48:45] Loading resource meshes_face_gen
[18:48:45] Loading resource helpers
[18:48:45] Loading resource map_tree_meshes
[18:48:45] Loading resource map_icon_meshes
[18:48:45] Loading resource particle_meshes
[18:48:45] Loading resource skeletons
[18:48:45] Loading resource tree_meshes
[18:48:45] Loading resource xtree_meshes
[18:48:45] Loading resource grass_meshes
[18:48:45] Loading resource plant_meshes
[18:48:45] Loading resource body_meshes
[18:48:45] Loading resource object_meshes
[18:48:46] Loading resource object_bodies
[18:48:46] Loading module resource bomb
[18:48:46] Loading module resource narfs_plate_armour_pack_wb
[18:48:46] Loading module resource narfs_transitional_armour_pack
[18:48:46] Loading module resource narfs_rus_armour_pack
[18:48:46] Loading module resource narfs_men_at_arms_pack
[18:48:46] Loading module resource ninja
[18:48:46] Loading module resource dejawolf
[18:48:47] Loading module resource Crpg-Faradon
[18:48:47] Loading module resource shredzorz_weapons
[18:48:47] Loading module resource chadz_siege_equipment
[18:48:47] Loading module resource stronghold_props
[18:48:47] Loading module resource crpg_walls
[18:48:47] Loading module resource swup
[18:48:48] Loading module resource Sibylla_Hairs
[18:48:48] Loading module resource anim_papa_lazarou
[18:48:48] Loading module resource ranged_new
[18:48:48] Loading module resource Yamabusi
[18:48:48] Loading module resource drz_armor
[18:48:48] Loading module resource medieval_equipment_crpg
[18:48:48] Loading module resource tenka_armour_pack
[18:48:48] Loading module resource iboltax_faces
[18:48:48] Loading module resource byz
[18:48:48] Loading module resource DEDEs_Arsenal
[18:48:48] Loading module resource kazakh_armor
[18:48:48] Loading module resource ball
[18:48:49] Loading module resource finalboss_bows
[18:48:49] Loading module resource finalboss_arrows
[18:48:49] Loading module resource finalboss_bolts
[18:48:49] Loading module resource finalboss_throwing
[18:48:49] Loading module resource moeckpack
[18:48:49] Loading module resource zimke_byzantium
[18:48:49] Loading module resource zimke_crpg_turk
[18:48:50] Loading module resource zimke_armors_a
[18:48:50] Loading module resource miscellaneous
[18:48:50] Loading module resource Psiphoon_animations
[18:48:50] Loading module resource Ballista
[18:48:50] Loading module resource Jan_Tumans_strurmhaube
[18:48:50] Loading module resource SSH_samurai_armour_set
[18:48:50] Loading module resource siege
[18:48:50] Loading module resource xueyugang
[18:48:51] Loading module resource Jarolds_Armory
[18:48:51] Loading module resource huscarlton_banks
[18:48:51] Loading module resource heraldics
[18:48:51] Loading module resource crpg_event_items
[18:48:51] Loading module resource ani_human_mounted_mirrored
[18:48:51] Loading module resource uni_fistswing_mirrored
[18:48:51] Loading module resource ani_kicks_mirrored
[18:48:51] Loading module resource anim_tydeus_nudges
[18:48:51] Loading resource goods_meshes
[18:48:51] Loading resource item_meshes1
[18:48:51] Loading resource horse_a
[18:48:51] Loading resource arabian_horses
[18:48:51] Loading resource arabian_castle
[18:48:51] Loading module resource food
[18:48:51] Loading module resource beards
[18:48:52] Loading resource armors_b
[18:48:52] Loading resource armors_c
[18:48:52] Loading resource armors_d
[18:48:52] Loading resource armors_e
[18:48:52] Loading resource armors_f
[18:48:52] Loading resource armors_g
[18:48:52] Loading resource armors_h
[18:48:52] Loading resource armors_i
[18:48:52] Loading resource boots_b
[18:48:52] Loading resource boots_c
[18:48:52] Loading resource helmets
[18:48:52] Loading resource helmets_b
[18:48:52] Loading resource village_houses
[18:48:52] Loading resource village_houses_a
[18:48:52] Loading resource village_houses_b
[18:48:53] Loading resource hair
[18:48:53] Loading resource deneme
[18:48:53] Loading resource interiors_a
[18:48:53] Loading resource interiors_b
[18:48:53] Loading resource interiors_c
[18:48:53] Loading resource arena
[18:48:53] Loading resource map_icons_b
[18:48:53] Loading resource castle_a
[18:48:53] Loading resource dungeon
[18:48:53] Loading resource stone_houses
[18:48:54] Loading resource snowy_houses
[18:48:54] Loading resource snowy_castle
[18:48:54] Loading resource helmets_d
[18:48:54] Loading resource helmets_e
[18:48:54] Loading resource helmets_f
[18:48:54] Loading resource castle_b
[18:48:54] Loading resource square_keep
[18:48:54] Loading resource anim_b
[18:48:54] Loading resource shields
[18:48:54] Loading resource shields_b
[18:48:54] Loading resource weapon_meshes_c
[18:48:54] Loading resource xtree_meshes_b
[18:48:54] Loading resource map_icons_c
[18:48:54] Loading resource pictures
[18:48:54] Loading resource user_interface_b
[18:48:54] Loading resource user_interface_c
[18:48:54] Loading resource scene_encounter_spot
[18:48:54] Loading resource interior_thirsty_lion
[18:48:54] Loading resource scene_small_tavern
[18:48:54] Loading resource weapon_meshes1
[18:48:54] Loading resource weapon_meshes_b
[18:48:54] Loading resource houses1
[18:48:55] Loading resource wall_meshes1
[18:48:55] Loading resource town_houses
[18:48:55] Loading resource doors
[18:48:55] Loading resource churches
[18:48:55] Loading resource town_houses_b
[18:48:55] Loading resource castle_c
[18:48:55] Loading resource castle_d
[18:48:55] Loading resource castle_e
[18:48:55] Loading resource castle_f
[18:48:56] Loading resource castle_g
[18:48:56] Loading resource castle_h
[18:48:56] Loading resource castle_i
[18:48:56] Loading resource gatehouse
[18:48:56] Loading resource viking_houses
[18:48:56] Loading resource fake_houses
[18:48:56] Loading resource town_houses_c
[18:48:56] Loading module resource std_banners
[18:48:57] Loading module resource std_banners_default
[18:48:57] Loading module resource std_flags_vertical
[18:48:57] Loading resource particles_2
[18:48:57] Loading resource prisons
[18:48:57] Loading resource prisons_b
[18:48:57] Loading resource interiors_d
[18:48:57] Loading resource costumes_b
[18:48:57] Loading resource costumes_c
[18:48:57] Loading resource arena_costumes
[18:48:58] Loading resource boots_a
[18:48:58] Loading resource terrain_borders
[18:48:58] Loading resource terrain_borders_b
[18:48:58] Loading resource skyboxes
[18:48:58] Loading resource object_b
[18:48:58] Loading resource tree_e_meshes
[18:48:58] Loading resource destroy
[18:48:58] Loading resource xtree_meshes_c
[18:48:58] Loading resource grass_meshes_b
[18:48:58] Loading resource interiors_steppe
[18:48:58] Loading resource grooming_horse
[18:48:58] Loading resource town_houses_d
[18:48:58] Loading resource horses_b
[18:48:59] Loading resource ani_horse_mounted
[18:48:59] Loading resource deneme2
[18:48:59] Loading resource horse_skeleton
[18:48:59] Loading resource steppe_fake_houses
[18:48:59] Loading resource weapon_meshes_d
[18:48:59] Loading resource tableau_shields
[18:48:59] Loading resource heraldic_armors
[18:48:59] Loading resource spear
[18:48:59] Loading resource weapons_e
[18:48:59] Loading resource weapons_f
[18:48:59] Loading resource instruments
[18:48:59] Loading resource sarranid_armors
[18:48:59] Loading resource custom_banner
[18:48:59] Loading resource simple_primitives
[18:48:59] Loading resource ani_man_walk
[18:48:59] Loading resource ani_twohanded
[18:48:59] Loading resource ani_onehanded
[18:48:59] Loading resource ani_death
[18:48:59] Loading resource ani_stand_guardsman
[18:48:59] Loading resource ani_human_mounted
[18:48:59] Loading resource ani_lady_stand
[18:48:59] Loading resource ani_poses
[18:48:59] Loading resource ani_stand_shopkeeper
[18:48:59] Loading resource ani_man_cheer
[18:48:59] Loading resource ani_stand_onhorse
[18:48:59] Loading resource ani_throw_stone
[18:48:59] Loading resource ani_strikes
[18:49:00] Loading resource ani_equip_arms
[18:49:00] Loading resource ani_run_p
[18:49:00] Loading resource ani_run_forward_left_right
[18:49:00] Loading resource uni_strikes3
[18:49:00] Loading resource ani_walk_sideways
[18:49:00] Loading resource ani_run_sideways
[18:49:00] Loading resource ani_stand
[18:49:00] Loading resource ani_crouch_down
[18:49:00] Loading resource ani_low_walk
[18:49:00] Loading resource ani_turn_man
[18:49:00] Loading resource ani_attacks_single
[18:49:00] Loading resource ani_lancer
[18:49:00] Loading resource ani_attacks
[18:49:00] Loading resource ani_kicks
[18:49:00] Loading resource ani_parry_attack
[18:49:00] Loading resource ani_walk_backward
[18:49:00] Loading resource ani_run_lookingsides
[18:49:00] Loading resource ani_defends
[18:49:00] Loading resource ani_walk_lookingsides
[18:49:00] Loading resource ani_jump
[18:49:00] Loading resource ani_wedding
[18:49:00] Loading resource arabian_props
[18:49:00] Loading resource uni_jump
[18:49:00] Loading resource uni_stances
[18:49:00] Loading resource uni_equip
[18:49:00] Loading resource uni_strike
[18:49:00] Loading resource uni_throws
[18:49:00] Loading resource uni_fistswing
[18:49:00] Loading resource uni_lord_stand
[18:49:00] Loading resource uni_defence
[18:49:00] Loading resource uni_sideways
[18:49:00] Loading resource dart
[18:49:01] Loading resource armors_new_a
[18:49:01] Loading resource armors_new_b
[18:49:01] Loading resource armors_new_heraldic
[18:49:01] Loading resource armors_new_arena
[18:49:01] Loading resource crossbows
[18:49:01] Loading resource arabian_armors
[18:49:01] Loading resource rock
[18:49:01] Loading resource costumes_d
[18:49:01] Loading resource nordic_helmets
[18:49:01] Loading resource sarranid_helmets
[18:49:01] Loading resource sarranid_armor
[18:49:01] Loading resource raw_materials
[18:49:01] Loading resource khergit_lady_dress
[18:49:02] Loading resource vaegir_helmets
[18:49:02] Loading resource gauntlets_new
[18:49:02] Loading resource sarranid_lady_dress
[18:49:02] Loading resource sarranid_boots
[18:49:02] Loading resource bride_dress
[18:49:02] Loading resource full_plate_armor
[18:49:02] Loading resource weapon_meshes_e
[18:49:02] Loading resource fur_armors_a
[18:49:02] Loading resource ui_server_filter
[18:49:02] Loading resource warhorse_new
[18:49:02] Loading resource ship
[18:49:02] Loading resource arabian_houses
[18:49:03] Loading resource object_c
[18:49:03] Loading resource tree_f
[18:49:03] Loading resource interiors_arabian
[18:49:03] Loading resource arabian_village
[18:49:03] Loading resource valleyProps
[18:49:03] Loading resource workshops
[18:49:04] Loading resource barrier_primitives
[18:49:04] Loading resource town_houses_e
[18:49:04] Loading module resource donkey
[18:49:04] Loading module resource heraldic_armors_zagibu
[18:49:04] Loading module resource colored_helmets_zagibu_nomodels
[18:49:04] Loading module resource cut_gauntlets_zagibu
[18:49:04] Loading module resource black_armors_zagibu
[18:49:04] Loading module resource lamellar_armor_sturesen_zagibu
[18:49:04] Loading module resource horses_zagibu
[18:49:04] Loading module resource lederhosen
[18:49:04] Loading module resource saracen_armors_sonyer
[18:49:04] Loading module resource saracen_helmets_sonyer
[18:49:05] Loading module resource colored_lances_zagibu
[18:49:05] Loading module resource misc_holiday_items
[18:49:05] Loading music...
[18:49:05] Loading textures...
[18:50:34] Reading module data...
[18:50:34] Loading item modifiers...
[18:50:34] Loading flora kinds...
[18:50:34] Loading ground specs...
[18:50:34] Loading skyboxes...
[18:50:35] Reading settings data...
[18:50:35] Loading sounds...
[18:51:21] Loading particle systems...
[18:51:21] Loading skins...
[18:51:21] Loading scene props...
[18:51:21] Loading menus...
[18:51:22] Loading tableau materials...
[18:51:22] Loading presentations...
[18:51:22] Loading scripts...
[18:51:22] Unable to map script game_get_skill_modifier_for_troop
[18:51:22] Unable to map script game_server_info_requested
[18:51:22] Loading map icons...
[18:51:22] Loading strings...
[18:51:22] Loading quick strings...
[18:51:22] Loading meshes...
[18:51:22] Loading item kinds...
[18:51:22] Loading conversations...
[18:51:22] Loading mission templates...
[18:51:23] Loading party templates...
[18:51:23] Loading post effects...
[18:51:23] Loading post effect shaders (HDR: 1, DoF: 1, FXAA: 1, PP: 1)...
[18:51:23] Loaded earlyZ shaders...
[18:51:25] Loaded PostFx shaders...
[18:51:25] Loading actions...
[18:51:25] Loading time: 166760
[18:51:41] Resizing window...
[18:51:41] Adapter: X8R8G8B8 1440x900 60Hz
[18:51:41] Back buffer: X8R8G8B8 1440x844 0X
[18:51:41] Depth stencil: D24X8 1440x844 0X
[18:51:55] Creating game...
[18:51:55] Loading setting data...
[18:51:55] Starting game...
[18:51:55] Initializing meta mission...
[18:52:26] Starting map upheaval in mode multiplayer_bt
[18:52:26] Loading post effect shaders (HDR: 1, DoF: 1, FXAA: 1, PP: 1)...
[18:52:26] Loaded earlyZ shaders...
[18:52:27] Loaded PostFx shaders...
[18:54:34] EXCEPTION_OUT_OF_MEMORY (0xE0000006, 0x011F8000)
[18:54:34] Dumping call stack...
[18:54:34] - 0x7C812FD3 kernel32.dll+0x12FD3 (RaiseException+0x52)
[18:54:34] - 0x005B0B9C crpg_beta.exe+0x5B0B9C (NewHandler+0x1C)
[18:54:34] - 0x00721D09 crpg_beta.exe+0x721D09 (_callnewh+0x18)
[18:54:34] - 0x0072420B crpg_beta.exe+0x72420B (malloc+0x60)
[18:54:34] - 0x0071EA89 crpg_beta.exe+0x71EA89 (operator new+0x1D)
[18:54:34] - 0x0060134E crpg_beta.exe+0x60134E (rglVertexBuffer::restoreDeviceObjects+0xBE)
[18:54:34] - 0x0060122E crpg_beta.exe+0x60122E (rglVertexBuffer::resize+0x6E)
[18:54:34] - 0x005D6D44 crpg_beta.exe+0x5D6D44 (rglRenderer::getVertexBufferForMesh+0x184)
[18:54:34] - 0x005D98DC crpg_beta.exe+0x5D98DC (rglRenderer::prepareGraphicsBuffers+0x29C)
[18:54:34] - 0x005D648F crpg_beta.exe+0x5D648F (rglRenderer::render+0xFF)
[18:54:34] - 0x0045A3D5 crpg_beta.exe+0x45A3D5 (rglRenderThreadManager::render+0x165)
[18:54:34] - 0x00457514 crpg_beta.exe+0x457514 (CD3DApplication::Render3DEnvironment+0x594)
[18:54:34] - 0x00457ECC crpg_beta.exe+0x457ECC (CD3DApplication::Run+0xEC)
[18:54:34] - 0x0059B2FF crpg_beta.exe+0x59B2FF (WinMain+0x16FF)
[18:54:34] - 0x007231A8 crpg_beta.exe+0x7231A8 (__tmainCRTStartup+0xFD)
[18:54:34] - 0x7C816037 kernel32.dll+0x16037 (RegisterWaitForInputIdle+0x49)
[18:54:34] - 0x7C816037 kernel32.dll+0x16037 (RegisterWaitForInputIdle+0x49)
[18:54:34] Dumping memory status...
[18:54:34] Commit size: 1695 MB
[18:54:34] Working set size: 1663 MB
[18:54:34] Available size: 513 MB
[18:54:34] Heap #0 (process): 1277 MB
[18:54:34] Heap #1: 0 MB
[18:54:34] Heap #2: 0 MB
[18:54:34] Heap #3: 6 MB
[18:54:34] Heap #4: 0 MB
[18:54:34] Heap #5: 0 MB
[18:54:34] Heap #6: 355 MB
[18:54:34] Heap #7: 0 MB
[18:54:34] Heap #8: 0 MB
[18:54:34] Heap #9: 0 MB
[18:54:34] Heap #10: 0 MB
[18:54:34] Heap #11: 0 MB
[18:54:34] Heap #12: 0 MB
[18:54:34] Closing log file...
and again:
Crashlog:
[13:47:59] Build: cRPG Beta
[13:47:59] Mount&Blade Warband version: 17.03.81
[13:47:59] Havok version: 2013.1.0-r1
[13:47:59] FMOD Ex version: 4.44.18
[13:47:59] Command line: --beta
[13:47:59] Initializing timer...
[13:47:59] Collecting system info...
[13:48:04] Dumping system info...
[13:48:04] -- OS: Windows XP Service Pack 3
[13:48:04] - Version: 5.1.2600
[13:48:04] - Arch: x86
[13:48:04] -- CPU: AMD Athlon(tm) II X2 240 Processor (AuthenticAMD)
[13:48:04] - Count: 1 (HT)
[13:48:04] -- Memory: 2815 MB
[13:48:04] - Available: 2155 MB
[13:48:04] -- GPU: NVIDIA GeForce GT 640
[13:48:04] - Memory: 2048 MB
[13:48:04] - Driver Version: 6.14.12.9643
[13:48:04] Initializing language...
[13:48:04] WARNING: Duplicate language string ui_retreated_battle
[13:48:04] WARNING: Duplicate language string ui_midnight
[13:48:04] WARNING: Duplicate language string ui_chest
[13:48:04] WARNING: Duplicate language string ui_group_rename
[13:48:04] WARNING: Duplicate language string ui_show_framerate
[13:48:04] WARNING: Duplicate language string ui_off
[13:48:04] WARNING: Duplicate language string ui_antialiasing
[13:48:04] WARNING: Duplicate language string ui_module_newer_than_application
[13:48:04] WARNING: Duplicate language string ui_module_older_than_application
[13:48:04] WARNING: Duplicate language string ui_difficulty_rating_percentage
[13:48:04] WARNING: Duplicate language string ui_general_options
[13:48:04] WARNING: Duplicate language string ui_video_options
[13:48:04] WARNING: Duplicate language string ui_controls
[13:48:04] WARNING: Duplicate language string ui_maximum_framerate
[13:48:04] WARNING: Duplicate language string ui_estimated_performance
[13:48:04] WARNING: Duplicate language string ui_invalid_username
[13:48:04] WARNING: Duplicate language string ui_control_block_direction
[13:48:04] WARNING: Duplicate language string ui_control_attack_direction
[13:48:04] WARNING: Duplicate language string ui_command_line
[13:48:04] Initializing resource manager...
[13:48:04] Initializing network manager...
[13:48:04] Initializing task pool...
[13:48:04] Initializing sound...
[13:48:07] Initializing physics...
[13:48:07] Initializing mission...
[13:48:07] Initializing game key manager...
[13:48:07] Initializing render thread manager...
[13:48:07] Using Direct3D9
[13:48:07] Adapter: X8R8G8B8 1440x900 60Hz
[13:48:07] Loading resource blacklist...
[13:48:07] Loading core resources...
[13:48:07] WARNING: Unable to find texture mp_ui_maps_e
[13:48:07] Initializing renderer...
[13:48:07] Loading language files...
[13:48:07] WARNING: Duplicate language string ui_start_tutorial
[13:48:07] WARNING: Duplicate language string ui_multiplayer
[13:48:07] Loading font...
[13:48:07] Initializing window manager...
[13:48:07] Creating game windows...
[13:48:07] Initializing device...
[13:48:08] -- Behavior flags: 0x50
[13:48:08] -- Device Caps
[13:48:08] - DeviceType: 0x1
[13:48:08] - VertexShaderVersion: 0xFFFE0300
[13:48:08] - PixelShaderVersion: 0xFFFF0300
[13:48:08] - DevCaps: 0x1BBEF0
[13:48:08] - DevCaps2: 0x51
[13:48:08] - Caps: 0x20000
[13:48:08] - Caps2: 0x60020000
[13:48:08] - Caps3: 0x320
[13:48:08] - VS20Caps: 0x1
[13:48:08] - PS20Caps: 0x1F
[13:48:08] - PrimitiveMiscCaps: 0xFCEF2
[13:48:08] - RasterCaps: 0x7732191
[13:48:08] - ZCmpCaps: 0xFF
[13:48:08] - SrcBlendCaps: 0x3FFF
[13:48:08] - DestBlendCaps: 0x3FFF
[13:48:08] - AlphaCmpCaps: 0xFF
[13:48:08] - TextureFilterCaps: 0x3030700
[13:48:08] - StretchRectFilterCaps: 0x3000300
[13:48:08] - VertexTextureFilterCaps: 0x3030700
[13:48:08] - PresentationIntervals: 0x8000000F
[13:48:08] - MaxTextureWidth: 8192
[13:48:08] - MaxTextureHeight: 8192
[13:48:08] - MaxAnisotropy: 16
[13:48:08] - MaxPrimitiveCount: 16777215
[13:48:08] - MaxVertexIndex: 16777215
[13:48:08] - MaxStreams: 16
[13:48:08] - MaxStreamStride: 255
[13:48:08] - NumSimultaneousRTs: 4
[13:48:08] Adapter: X8R8G8B8 1440x900 60Hz
[13:48:08] Back buffer: X8R8G8B8 1024x788 0X
[13:48:08] Depth stencil: D24X8 1024x788 0X
[13:48:09] Loading post effect shaders (HDR: 1, DoF: 1, FXAA: 1, PP: 1)...
[13:48:09] Loaded earlyZ shaders...
[13:48:10] Loaded PostFx shaders...
[13:48:30] Forcing device reset...
[13:48:30] Adapter: X8R8G8B8 1440x900 60Hz
[13:48:30] Back buffer: X8R8G8B8 1024x788 0X
[13:48:30] Depth stencil: D24X8 1024x788 0X
[13:48:31] Loading settings...
[13:48:31] Loading resource test
[13:48:31] Loading resource textures_face_gen
[13:48:32] Loading resource shaders
[13:48:32] Loading resource textures
[13:48:32] Loading resource materials
[13:48:32] Loading resource materials_face_gen
[13:48:32] Loading resource uimeshes
[13:48:32] Loading resource meshes_face_gen
[13:48:32] Loading resource helpers
[13:48:32] Loading resource map_tree_meshes
[13:48:32] Loading resource map_icon_meshes
[13:48:32] Loading resource particle_meshes
[13:48:32] Loading resource skeletons
[13:48:32] Loading resource tree_meshes
[13:48:32] Loading resource xtree_meshes
[13:48:32] Loading resource grass_meshes
[13:48:33] Loading resource plant_meshes
[13:48:33] Loading resource body_meshes
[13:48:33] Loading resource object_meshes
[13:48:33] Loading resource object_bodies
[13:48:33] Loading module resource bomb
[13:48:33] Loading module resource narfs_plate_armour_pack_wb
[13:48:33] Loading module resource narfs_transitional_armour_pack
[13:48:33] Loading module resource narfs_rus_armour_pack
[13:48:33] Loading module resource narfs_men_at_arms_pack
[13:48:34] Loading module resource ninja
[13:48:34] Loading module resource dejawolf
[13:48:36] Loading module resource Crpg-Faradon
[13:48:36] Loading module resource shredzorz_weapons
[13:48:36] Loading module resource chadz_siege_equipment
[13:48:37] Loading module resource stronghold_props
[13:48:37] Loading module resource crpg_walls
[13:48:38] Loading module resource swup
[13:48:39] Loading module resource Sibylla_Hairs
[13:48:39] Loading module resource anim_papa_lazarou
[13:48:39] Loading module resource ranged_new
[13:48:39] Loading module resource Yamabusi
[13:48:39] Loading module resource drz_armor
[13:48:39] Loading module resource medieval_equipment_crpg
[13:48:40] Loading module resource tenka_armour_pack
[13:48:40] Loading module resource iboltax_faces
[13:48:41] Loading module resource byz
[13:48:41] Loading module resource DEDEs_Arsenal
[13:48:41] Loading module resource kazakh_armor
[13:48:41] Loading module resource ball
[13:48:42] Loading module resource finalboss_bows
[13:48:42] Loading module resource finalboss_arrows
[13:48:43] Loading module resource finalboss_bolts
[13:48:44] Loading module resource finalboss_throwing
[13:48:44] Loading module resource moeckpack
[13:48:45] Loading module resource zimke_byzantium
[13:48:47] Loading module resource zimke_crpg_turk
[13:48:48] Loading module resource zimke_armors_a
[13:48:48] Loading module resource miscellaneous
[13:48:49] Loading module resource Psiphoon_animations
[13:48:50] Loading module resource Ballista
[13:48:50] Loading module resource Jan_Tumans_strurmhaube
[13:48:50] Loading module resource SSH_samurai_armour_set
[13:48:50] Loading module resource siege
[13:48:50] Loading module resource xueyugang
[13:48:51] Loading module resource Jarolds_Armory
[13:48:51] Loading module resource huscarlton_banks
[13:48:51] Loading module resource heraldics
[13:48:52] Loading module resource crpg_event_items
[13:48:52] Loading module resource ani_human_mounted_mirrored
[13:48:52] Loading module resource uni_fistswing_mirrored
[13:48:52] Loading module resource ani_kicks_mirrored
[13:48:52] Loading module resource anim_tydeus_nudges
[13:48:52] Loading resource goods_meshes
[13:48:52] Loading resource item_meshes1
[13:48:53] Loading resource horse_a
[13:48:53] Loading resource arabian_horses
[13:48:53] Loading resource arabian_castle
[13:48:53] Loading module resource food
[13:48:53] Loading module resource beards
[13:48:53] Loading resource armors_b
[13:48:53] Loading resource armors_c
[13:48:53] Loading resource armors_d
[13:48:53] Loading resource armors_e
[13:48:54] Loading resource armors_f
[13:48:54] Loading resource armors_g
[13:48:54] Loading resource armors_h
[13:48:54] Loading resource armors_i
[13:48:54] Loading resource boots_b
[13:48:54] Loading resource boots_c
[13:48:54] Loading resource helmets
[13:48:54] Loading resource helmets_b
[13:48:54] Loading resource village_houses
[13:48:55] Loading resource village_houses_a
[13:48:55] Loading resource village_houses_b
[13:48:55] Loading resource hair
[13:48:55] Loading resource deneme
[13:48:56] Loading resource interiors_a
[13:48:56] Loading resource interiors_b
[13:48:57] Loading resource interiors_c
[13:48:57] Loading resource arena
[13:48:57] Loading resource map_icons_b
[13:48:57] Loading resource castle_a
[13:48:58] Loading resource dungeon
[13:48:58] Loading resource stone_houses
[13:48:58] Loading resource snowy_houses
[13:48:59] Loading resource snowy_castle
[13:48:59] Loading resource helmets_d
[13:48:59] Loading resource helmets_e
[13:48:59] Loading resource helmets_f
[13:48:59] Loading resource castle_b
[13:48:59] Loading resource square_keep
[13:48:59] Loading resource anim_b
[13:48:59] Loading resource shields
[13:49:00] Loading resource shields_b
[13:49:00] Loading resource weapon_meshes_c
[13:49:01] Loading resource xtree_meshes_b
[13:49:01] Loading resource map_icons_c
[13:49:01] Loading resource pictures
[13:49:01] Loading resource user_interface_b
[13:49:02] Loading resource user_interface_c
[13:49:02] Loading resource scene_encounter_spot
[13:49:02] Loading resource interior_thirsty_lion
[13:49:02] Loading resource scene_small_tavern
[13:49:02] Loading resource weapon_meshes1
[13:49:03] Loading resource weapon_meshes_b
[13:49:03] Loading resource houses1
[13:49:03] Loading resource wall_meshes1
[13:49:04] Loading resource town_houses
[13:49:05] Loading resource doors
[13:49:05] Loading resource churches
[13:49:05] Loading resource town_houses_b
[13:49:05] Loading resource castle_c
[13:49:05] Loading resource castle_d
[13:49:06] Loading resource castle_e
[13:49:06] Loading resource castle_f
[13:49:06] Loading resource castle_g
[13:49:06] Loading resource castle_h
[13:49:06] Loading resource castle_i
[13:49:07] Loading resource gatehouse
[13:49:07] Loading resource viking_houses
[13:49:07] Loading resource fake_houses
[13:49:08] Loading resource town_houses_c
[13:49:08] Loading module resource std_banners
[13:49:09] Loading module resource std_banners_default
[13:49:09] Loading module resource std_flags_vertical
[13:49:09] Loading resource particles_2
[13:49:09] Loading resource prisons
[13:49:09] Loading resource prisons_b
[13:49:09] Loading resource interiors_d
[13:49:10] Loading resource costumes_b
[13:49:10] Loading resource costumes_c
[13:49:10] Loading resource arena_costumes
[13:49:10] Loading resource boots_a
[13:49:10] Loading resource terrain_borders
[13:49:11] Loading resource terrain_borders_b
[13:49:11] Loading resource skyboxes
[13:49:11] Loading resource object_b
[13:49:11] Loading resource tree_e_meshes
[13:49:11] Loading resource destroy
[13:49:11] Loading resource xtree_meshes_c
[13:49:11] Loading resource grass_meshes_b
[13:49:11] Loading resource interiors_steppe
[13:49:11] Loading resource grooming_horse
[13:49:11] Loading resource town_houses_d
[13:49:11] Loading resource horses_b
[13:49:11] Loading resource ani_horse_mounted
[13:49:11] Loading resource deneme2
[13:49:11] Loading resource horse_skeleton
[13:49:11] Loading resource steppe_fake_houses
[13:49:11] Loading resource weapon_meshes_d
[13:49:12] Loading resource tableau_shields
[13:49:12] Loading resource heraldic_armors
[13:49:12] Loading resource spear
[13:49:12] Loading resource weapons_e
[13:49:12] Loading resource weapons_f
[13:49:12] Loading resource instruments
[13:49:12] Loading resource sarranid_armors
[13:49:12] Loading resource custom_banner
[13:49:12] Loading resource simple_primitives
[13:49:12] Loading resource ani_man_walk
[13:49:12] Loading resource ani_twohanded
[13:49:12] Loading resource ani_onehanded
[13:49:12] Loading resource ani_death
[13:49:12] Loading resource ani_stand_guardsman
[13:49:12] Loading resource ani_human_mounted
[13:49:12] Loading resource ani_lady_stand
[13:49:12] Loading resource ani_poses
[13:49:12] Loading resource ani_stand_shopkeeper
[13:49:12] Loading resource ani_man_cheer
[13:49:12] Loading resource ani_stand_onhorse
[13:49:13] Loading resource ani_throw_stone
[13:49:13] Loading resource ani_strikes
[13:49:13] Loading resource ani_equip_arms
[13:49:13] Loading resource ani_run_p
[13:49:13] Loading resource ani_run_forward_left_right
[13:49:13] Loading resource uni_strikes3
[13:49:13] Loading resource ani_walk_sideways
[13:49:13] Loading resource ani_run_sideways
[13:49:13] Loading resource ani_stand
[13:49:13] Loading resource ani_crouch_down
[13:49:13] Loading resource ani_low_walk
[13:49:13] Loading resource ani_turn_man
[13:49:13] Loading resource ani_attacks_single
[13:49:13] Loading resource ani_lancer
[13:49:13] Loading resource ani_attacks
[13:49:13] Loading resource ani_kicks
[13:49:13] Loading resource ani_parry_attack
[13:49:13] Loading resource ani_walk_backward
[13:49:13] Loading resource ani_run_lookingsides
[13:49:13] Loading resource ani_defends
[13:49:13] Loading resource ani_walk_lookingsides
[13:49:13] Loading resource ani_jump
[13:49:13] Loading resource ani_wedding
[13:49:14] Loading resource arabian_props
[13:49:14] Loading resource uni_jump
[13:49:14] Loading resource uni_stances
[13:49:14] Loading resource uni_equip
[13:49:14] Loading resource uni_strike
[13:49:14] Loading resource uni_throws
[13:49:14] Loading resource uni_fistswing
[13:49:14] Loading resource uni_lord_stand
[13:49:14] Loading resource uni_defence
[13:49:14] Loading resource uni_sideways
[13:49:14] Loading resource dart
[13:49:14] Loading resource armors_new_a
[13:49:14] Loading resource armors_new_b
[13:49:14] Loading resource armors_new_heraldic
[13:49:14] Loading resource armors_new_arena
[13:49:14] Loading resource crossbows
[13:49:14] Loading resource arabian_armors
[13:49:14] Loading resource rock
[13:49:14] Loading resource costumes_d
[13:49:14] Loading resource nordic_helmets
[13:49:15] Loading resource sarranid_helmets
[13:49:15] Loading resource sarranid_armor
[13:49:15] Loading resource raw_materials
[13:49:15] Loading resource khergit_lady_dress
[13:49:15] Loading resource vaegir_helmets
[13:49:15] Loading resource gauntlets_new
[13:49:15] Loading resource sarranid_lady_dress
[13:49:15] Loading resource sarranid_boots
[13:49:15] Loading resource bride_dress
[13:49:15] Loading resource full_plate_armor
[13:49:16] Loading resource weapon_meshes_e
[13:49:16] Loading resource fur_armors_a
[13:49:16] Loading resource ui_server_filter
[13:49:16] Loading resource warhorse_new
[13:49:16] Loading resource ship
[13:49:16] Loading resource arabian_houses
[13:49:16] Loading resource object_c
[13:49:16] Loading resource tree_f
[13:49:16] Loading resource interiors_arabian
[13:49:17] Loading resource arabian_village
[13:49:17] Loading resource valleyProps
[13:49:17] Loading resource workshops
[13:49:17] Loading resource barrier_primitives
[13:49:17] Loading resource town_houses_e
[13:49:18] Loading module resource donkey
[13:49:18] Loading module resource heraldic_armors_zagibu
[13:49:18] Loading module resource colored_helmets_zagibu_nomodels
[13:49:18] Loading module resource cut_gauntlets_zagibu
[13:49:18] Loading module resource black_armors_zagibu
[13:49:18] Loading module resource lamellar_armor_sturesen_zagibu
[13:49:18] Loading module resource horses_zagibu
[13:49:18] Loading module resource lederhosen
[13:49:18] Loading module resource saracen_armors_sonyer
[13:49:19] Loading module resource saracen_helmets_sonyer
[13:49:19] Loading module resource colored_lances_zagibu
[13:49:19] Loading module resource misc_holiday_items
[13:49:19] Loading music...
[13:49:19] Loading textures...
[13:50:57] Reading module data...
[13:50:57] Loading item modifiers...
[13:50:57] Loading flora kinds...
[13:50:57] Loading ground specs...
[13:50:57] Loading skyboxes...
[13:50:57] Reading settings data...
[13:50:57] Loading sounds...
[13:51:45] Loading particle systems...
[13:51:45] Loading skins...
[13:51:45] Loading scene props...
[13:51:45] Loading menus...
[13:51:45] Loading tableau materials...
[13:51:45] Loading presentations...
[13:51:45] Loading scripts...
[13:51:45] Unable to map script game_get_skill_modifier_for_troop
[13:51:45] Unable to map script game_server_info_requested
[13:51:45] Loading map icons...
[13:51:45] Loading strings...
[13:51:45] Loading quick strings...
[13:51:45] Loading meshes...
[13:51:45] Loading item kinds...
[13:51:46] Loading conversations...
[13:51:46] Loading mission templates...
[13:51:46] Loading party templates...
[13:51:46] Loading post effects...
[13:51:46] Loading post effect shaders (HDR: 1, DoF: 1, FXAA: 1, PP: 1)...
[13:51:46] Loaded earlyZ shaders...
[13:51:47] Loaded PostFx shaders...
[13:51:47] Loading actions...
[13:51:47] Loading time: 219908
[13:53:13] Resizing window...
[13:53:13] Adapter: X8R8G8B8 1440x900 60Hz
[13:53:13] Back buffer: X8R8G8B8 1440x844 0X
[13:53:13] Depth stencil: D24X8 1440x844 0X
[13:53:14] Creating game...
[13:53:14] Loading setting data...
[13:53:14] Starting game...
[13:53:14] Initializing meta mission...
[13:53:33] Starting map vocht_castle in mode multiplayer_sg
[13:53:33] Loading post effect shaders (HDR: 1, DoF: 1, FXAA: 1, PP: 1)...
[13:53:33] Loaded earlyZ shaders...
[13:53:34] Loaded PostFx shaders...
[14:02:10] Starting map windhill_castle in mode multiplayer_sg
[14:02:10] Loading post effect shaders (HDR: 1, DoF: 1, FXAA: 1, PP: 1)...
[14:02:10] Loaded earlyZ shaders...
[14:02:11] Loaded PostFx shaders...
[14:23:20] Starting map castle_16_exterior_c in mode multiplayer_sg
[14:36:33] Starting map palace_of_marte in mode multiplayer_sg
[15:40:04] Starting map rochester_castle in mode multiplayer_sg
[15:40:04] Loading post effect shaders (HDR: 1, DoF: 1, FXAA: 1, PP: 1)...
[15:40:04] Loaded earlyZ shaders...
[15:40:05] Loaded PostFx shaders...
[15:45:37] Starting map citadel in mode multiplayer_sg
[15:45:37] Loading post effect shaders (HDR: 1, DoF: 1, FXAA: 1, PP: 1)...
[15:45:37] Loaded earlyZ shaders...
[15:45:38] Loaded PostFx shaders...
[15:46:38] SCRIPT ERROR: Invalid Player ID: 0
[15:46:38] - script: script_167 (line 47, opcode 2350, modifier 0x0)
[15:46:38] - script: script_149 (line 277)
[15:46:38] - script: game_receive_network_message (line 6)
[16:07:30] Starting map khirin_castle in mode multiplayer_sg
[16:35:29] Starting map helms_deep in mode multiplayer_sg
[16:35:33] EXCEPTION_OUT_OF_MEMORY (0xE0000006, 0x01577FDC)
[16:35:33] Dumping call stack...
[16:35:34] - 0x7C812FD3 kernel32.dll+0x12FD3 (RaiseException+0x52)
[16:35:34] - 0x005B0B9C crpg_beta.exe+0x5B0B9C (NewHandler+0x1C)
[16:35:34] - 0x00721D09 crpg_beta.exe+0x721D09 (_callnewh+0x18)
[16:35:34] - 0x0072420B crpg_beta.exe+0x72420B (malloc+0x60)
[16:35:34] - 0x0071EA89 crpg_beta.exe+0x71EA89 (operator new+0x1D)
[16:35:34] - 0x00565988 crpg_beta.exe+0x565988 (std::vector<rglManifoldFace,std::allocator<rglManifoldFace> >::_Reallocate+0x28)
[16:35:34] - 0x00565A5D crpg_beta.exe+0x565A5D (std::vector<rglManifoldFace,std::allocator<rglManifoldFace> >::_Reserve+0x5D)
[16:35:34] - 0x005BC220 crpg_beta.exe+0x5BC220 (std::vector<rglManifoldFace,std::allocator<rglManifoldFace> >::resize+0x50)
[16:35:34] - 0x005BB867 crpg_beta.exe+0x5BB867 (rglManifold::addFace+0x1C7)
[16:35:34] - 0x005BB658 crpg_beta.exe+0x5BB658 (rglManifold::addBodyPart+0x28)
[16:35:34] - 0x005BB68D crpg_beta.exe+0x5BB68D (rglManifold::addBodyPart+0x5D)
[16:35:34] - 0x005E8DB4 crpg_beta.exe+0x5E8DB4 (rglScene::createHavokRigidBody+0x44)
[16:35:34] - 0x0059F5FE crpg_beta.exe+0x59F5FE (rglEntity::setBodyPart+0x1BE)
[16:35:34] - 0x004B3475 crpg_beta.exe+0x4B3475 (mbMission::createMissionObjectEntity+0x9E5)
[16:35:34] - 0x004AF386 crpg_beta.exe+0x4AF386 (mbMission::start+0x2106)
[16:35:34] - 0x004A7D6C crpg_beta.exe+0x4A7D6C (mbMetaMission::startMission+0x1C)
[16:35:34] - 0x0054E9E5 crpg_beta.exe+0x54E9E5 (mbTacticalWindow::frameMove+0x2195)
[16:35:34] - 0x0044F5AE crpg_beta.exe+0x44F5AE (mbCoreGame::frameMove+0xEE)
[16:35:34] - 0x0045742E crpg_beta.exe+0x45742E (CD3DApplication::Render3DEnvironment+0x4AE)
[16:35:34] - 0x00457ECC crpg_beta.exe+0x457ECC (CD3DApplication::Run+0xEC)
[16:35:34] - 0x0059B2FF crpg_beta.exe+0x59B2FF (WinMain+0x16FF)
[16:35:34] - 0x007231A8 crpg_beta.exe+0x7231A8 (__tmainCRTStartup+0xFD)
[16:35:34] - 0x7C816037 kernel32.dll+0x16037 (RegisterWaitForInputIdle+0x49)
[16:35:34] - 0x7C816037 kernel32.dll+0x16037 (RegisterWaitForInputIdle+0x49)
[16:35:34] Dumping memory status...
[16:35:34] Commit size: 1674 MB
[16:35:34] Working set size: 866 MB
[16:35:34] Available size: 1307 MB
[16:35:34] Heap #0 (process): 1232 MB
[16:35:34] Heap #1: 0 MB
[16:35:34] Heap #2: 0 MB
[16:35:34] Heap #3: 6 MB
[16:35:34] Heap #4: 0 MB
[16:35:34] Heap #5: 0 MB
[16:35:34] Heap #6: 355 MB
[16:35:34] Heap #7: 0 MB
[16:35:34] Heap #8: 0 MB
[16:35:34] Heap #9: 0 MB
[16:35:34] Heap #10: 0 MB
[16:35:34] Heap #11: 0 MB
[16:35:34] Heap #12: 0 MB
[16:35:34] Closing log file...