cRPG

cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Thryn on June 26, 2014, 08:16:56 pm

Title: Helmet Stats
Post by: Thryn on June 26, 2014, 08:16:56 pm
I'm sure this has been pointed out before, but I just want to reiterate a stat discrepancy.

(click to show/hide)
(click to show/hide)

What I propose: Buff Chapel w/ Aventail to Iron Hat w/ Aventail stats, nerf Kettle w/ Aventail by 1 head armor and keep price (or drop price a bit)
Title: Re: Helmet Stats
Post by: Teeth on June 28, 2014, 01:53:37 pm
why
Title: Re: Helmet Stats
Post by: Grumbs on June 28, 2014, 02:13:37 pm
I'd just make Chapel with Aventail 2.0 weight to keep consistency
Title: Re: Helmet Stats
Post by: Thryn on June 28, 2014, 06:31:38 pm
why

With a simple change from padding to mail, the kettle helmet becomes better chapel (it shouldn't)
Title: Re: Helmet Stats
Post by: Glyph on June 30, 2014, 02:17:32 pm
With a simple change from padding to mail, the kettle helmet becomes better chapel (it shouldn't)
This is fucking useless, I'd rather want the devs to put work into other stuff, not this
Title: Re: Helmet Stats
Post by: Berserkadin on July 02, 2014, 12:03:23 am
This is fucking useless, I'd rather want the devs to put work into other stuff, not this
Geez, someone's mad, is it that time of the month?