cRPG
cRPG => General Discussion => Topic started by: Tindel on June 11, 2014, 09:47:14 pm
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I really like conquest for the gameplay, the big problem is the effect it has on the server community due to the multi system.
People dont want to play for 30minutes on a 1x. This is understandable, we all want a different system.
Yet this might take time and who knows when it will happen.
I dont know if its possible to make this work, but id like to know what people think.
So i would play conquest if i got a permanent 2x no matter who won or lost. Maybe valour is allowed to work, maybe not.
For me this would make conquest fun and relaxed, no pressure and stuff just pure mayhem. While you still gain decent gold/exp.
What do you think?
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x3 all day
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Should be x3,x4 is too high and x2 is too low.
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Permanent x2 would be fine.
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The rounds are 30 minutes? Thats far too long for a round imo, especially with a waning community. Tweak dat shit brah.
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2.5k per tick?
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Conquest needs more RP
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U know that there is still double xp on.... U are playing always on x2 and the sick thing happens when u are x10 for 1.5 hours because u had 3 times luck....
In comparision to the old days we get sick xp-shower :)
To flame about bad xp gain while double xp is rude.
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I tryed it on my serv, actualy it's no xp and no gold :cry:
Realy need that game mode !
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The rounds are 30 minutes? Thats far too long for a round imo, especially with a waning community. Tweak dat shit brah.
This. Too bad Fips doesn't give a shit.
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double exp still and people complaining :)
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The only thing that can save your Conquest from not beeing hated is another XP-System, whenever a Conquest map is up - some ppl are happy cause they have the chance to play with it with x5 for some time, but once the defenders lost, the server will get quite empty.Shouldnt a conquest map just be one round and not like siege up to maximum of 5? (That could also be helpful)
From 50 to 20.
Depending on the Map the defenders have hard times anyway - cause as Attacker you can spawn anywhere and are sometimes even faster than the defenders.
And when all defenders quit in one round, its no fun for attackers too, and they also quit.
The one map i played was neat - Field of Clay or something like that, really nice, except the weird looking floor/gate inbreed.
But for PPL to have fun on Conquest there need to be up to 60Players - and its shrinking.
I´d say, get a fair XP-System or get it out for now.
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We just need double XP.
Lets have Conquest Event for summer..double XP for 2 months ..Lets have the most epic fun ever...
Dont hold this game behind let it evolve
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The rounds are 30 minutes? Thats far too long for a round imo, especially with a waning community. Tweak dat shit brah.
This has to be altered no matter what! Simply to long, no matter the XP. It's not unthinkable to be on a losing team for 2 hours or more... if someone happens to get on the losing side 3 or 4 games in a row. Even with 2x XP, I don't want to lose that long.
Plus maps get boring after 15-20 minutes of fighting... even good maps, much less the suck ones!
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I think x 2.5 should do.
x2 is not enough, and x3 probably is to much.
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nvm
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2x is 4x and that's more than enough. Just limit conquest maps to 2 rounds (60 min max) and it's all good.
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x2 would probably make me not instantly leave the server (unless I have a multi), I don't think it'd draw me on there tho unless I was already on when it started. 2.5 would be my vote.
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“The world has enough for everyone's need, but not enough for everyone's greed.”
― Mahatma Gandhi
They turned double xp on to help us levelin faster. Once the people see that it is "permanent" they want moar.
Don't u see how fast u level right now?
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Who cares about xp nowdays?
Just change map after one round, and people will stay on siege server.