cRPG

cRPG => Suggestions Corner => Topic started by: Hunter_the_Honourable on May 19, 2011, 05:02:48 am

Title: Pikes
Post by: Hunter_the_Honourable on May 19, 2011, 05:02:48 am
I don't know if this is the right topic but im posting it here, Pikes are anti cav weapons and I see people using them at close range and just fishhocking with it and its just ridiculous, I have seen people spawn with just a pike or long spear and no other weapon and charge infantry with it this needs to change that a great long weapon can be used at close quarters and be just as good as a sword or axe. something need to be done.
Title: Re: Pikes
Post by: Seawied on May 19, 2011, 05:49:24 am
They suffer the same problem as lawlstab swords, which is an engine problem. I would be very impressed if chadz found a way to stop it.
Title: Re: Pikes
Post by: Gafferjack on May 19, 2011, 06:16:20 am
I would be very impressed if chadz found a way to stop it.

Make lances couch only and remove pikes, since WSE doesn't seem to be rolling around any time soon.
Title: Re: Pikes
Post by: Ozin on May 19, 2011, 06:37:11 am
Make lances couch only and remove pikes, since WSE doesn't seem to be rolling around any time soon.
No. Pikes are support weapons, if you face one alone you'll win pretty much every time. Keep your down-block on and watch for overheads(long spears only).
Title: Re: Pikes
Post by: Seawied on May 19, 2011, 07:08:50 am
Make lances couch only and remove pikes, since WSE doesn't seem to be rolling around any time soon.

wouldn't solve the issue at all. It would just make horses even more OP
Title: Re: Pikes
Post by: Glyph on May 19, 2011, 07:40:12 am
what if you could only block thrust and overhead with a pike and have to press "x" to be able to do sideway blocks, this would make the weapon way less duelable.
Title: Re: Pikes
Post by: HarunYahya on May 19, 2011, 07:54:47 am
Omg !
Yes add this feature also let pikers hit "u" to block upwards and "j" to block down or just ban all pikeman ?
Pikes are anti cav weapons yes but there were also 7 meters pikes in medieval period.Stop Q.Q about 2 and a half meters pikes owning you.It is good support weapon,if shielders and pikemen work together , that team will win against anything for sure.Pike/longspear both slow weapons with 2 chance to attack , if a person kills you with that on 1v1 consider practicing more instead of starting "nerf pikes" thread.
Title: Re: Pikes
Post by: Camaris on May 19, 2011, 08:10:40 am
I dont know what i reall think about pikes but lets try:

PRO:
- Everybody playing battle the last days is seeing how extrem powerful horses have become again. They are masters of the battlefield
and they only have two enemies: Other horses and the pike.
In comparsion to some weeks ago when everybody had a pike in the backpack now the total number has decreased.
Nerfing the pike further would decrease numbers even more => Age of Pony

Contra:
- Actually fighting 1 on its own is fine... but just add any other infantry to his side and it becomes suddenly very very very difficult to kill one of them.
Add more pikeman and add more additional infantry and you will see how fucking retarded it gets to fight such a mob.
- Maybee pikeman are not in that numbers on server that it gets unplayable for other classes.
BUT: In Strategus probably every single poleman will wear a pike. They are in groups just toooooo powerful. If i am a commander i cant see any other
weapon i give to polearms. And tbh. fighting vs a team mixed of shields 2hs and massive amounts of pikes wont be a funny battle for anyone.
It will be like playing pool-billiard with those dont wearing one.
- I dont know why but i have 7 IF and i sometimes get onehit by those pike wearing a heavy helmet. I think they deal way to much damage.

Just my opinion. I dont want to see them on strategus in that state.
Title: Re: Pikes
Post by: Radix on May 19, 2011, 08:20:28 am
Im not sure what to say. Pikes seems to be very vital when it comes to cav balance, Im sure that if number of pikes would decrease it would result in cav completly taking over almost every map. On the other hand they also became very good at melee, as Camaris said, one is ok, 2 of them is hard mode, more than 2 is insta death. From all of factors that make pikes so good now I would cut the dmg, it seems very high, in medium armor with IF 6 almost 1 hit thing.
Title: Re: Pikes
Post by: Tavuk_Bey on May 19, 2011, 10:06:47 am
oh c'mon pike is a defensive wep, it can be used against anything, not only cav.
Title: Re: Pikes
Post by: Cyclopsided on May 19, 2011, 10:23:06 am
the Pike can't do the lolstab spinthrust, it is too long to do damage to anything within 2.5 feet. It also has no overhead, and only 68 speed. Only 24 damage. That is it. Completely impossible to kill with in 1 v 1 if the opponent can block down once while getting in range to swing, and once they start swinging and don't let up their forward key: the pikemen can literally not attack them. Go try it yourself. Go use a pike, spin your heart out trying to hit someone next to you. It can not be done.

The long spear? Different story. yeah you can bend it and spin and stuff to use it at point blank. ALL other weapons can, too. Yeah it can be used in 1v1. This is true.
But that is what it is, a spear. you can easily still spam the user of one and their only viable 1v1 attack is thrust.


So, to clarify this, when you complain about the pike specifically you are complaining that: You lose 1 v 2(or more) where the enemy group contains a pike. You should and people did.
pike/spear/shield coordination WERE effective and SHOULD be effective. I can't believe people are complaining and wanting to nerf teamwork. You've run the gauntlet now and come full circle in the nerf cycle.


Oh, and for the record, longer spears are NOT only for anti cavalry. I don't know where you read that or thought that up but that has never been true. The only exception to that is a full length pike, we're talking something 5 to 7 meters long. Those aren't in this game.
Title: Re: Pikes
Post by: John on May 19, 2011, 10:29:15 am
If someone is beating you in a duel with a pike, they would probably utterly destroy you if they had a regular weapon.
Title: Re: Pikes
Post by: Cyclopsided on May 19, 2011, 10:32:06 am
If someone is beating you in a duel with a pike, they would probably utterly destroy you if they had a regular weapon.
I have to quote this because it is far too true.
Title: Re: Pikes
Post by: SoA_Sir_ODHarry on May 19, 2011, 10:47:36 am
there is a point about long spear is quite annoying in meele mob fights.
thats why archers should see pikemens as an priority target.
Title: Re: Pikes
Post by: Fluffy_Muffin on May 19, 2011, 10:49:47 am
When will people learn.... its not the pike that is beating you, its the skill of that person
Title: Re: Pikes
Post by: v/onMega on May 19, 2011, 11:45:28 am
Okay.
For everybody being pro pike:

Lets just hope there wont be that many skilled pike users in the future :-)

I can imagine a guy like polepoop, dado and a third working together, all with pikes.

They will be untouchable ;-)

Pike from all weapons around has the biggest, unused abuse/griefing potencial. Imagine a group of pikeman circling their enemies with 300 range xD Lets just hope there wont be too many that find out ;-)

If they find out, something will have to done.

About the dmg:
I mostly cant 2 hit ppl with 7 ps and a mw dgs.
Pikemann can ;-) Damage surely is nice on pike!
Title: Re: Pikes
Post by: Malaclypse on May 19, 2011, 11:53:07 am
Pike from all weapons around has the biggest, unused abuse/griefing potencial. Imagine a group of pikeman circling their enemies with 300 range xD Lets just hope there wont be too many that find out ;-)

If they find out, something will have to done.

If people find out how to use teamwork, then other people will also have to find out how to use teamwork. Team of shielders shouldn't have much trouble dealing with a team of pikemen if they work together in the slightest.
Title: Re: Pikes
Post by: Cyclopsided on May 19, 2011, 12:39:03 pm
If people find out how to use teamwork, then other people will also have to find out how to use teamwork. Team of shielders shouldn't have much trouble dealing with a team of pikemen if they work together in the slightest.

I would like to point to the recent scrimmage practice between BRD and PGI
PGI could not for the life of us kill the shielders and they would fuck us up so bad. Were some really awesome matches and apparently 4 maps went 2 - 2. The last map I was on the phone, etc and we were slaughtered but that is beside the point. This emphasizes just how much teamwork is necessary for your nightmare scenario to even take place.
[and how easily it is countered by a few shielders or archers]
Title: Re: Pikes
Post by: Casimir on May 19, 2011, 12:45:07 pm
You show a complete lack of understanding as how a pike is used in warfare.

Long spears,  bills and halbards are all melee support weapons.

Why shouldnt people be able to fight with them? It doesnt unbalance the game at all.
Title: Re: Pikes
Post by: v/onMega on May 19, 2011, 12:50:51 pm
You show a complete lack of understanding as how a pike is used in warfare.

Long spears,  bills and halbards are all melee support weapons.

Why shouldnt people be able to fight with them? It doesnt unbalance the game at all.

Not saying this, just stating it has huge unused potencial, personally hope it will remain that way :-)

Title: Re: Pikes
Post by: Cyclopsided on May 19, 2011, 01:15:53 pm
Not saying this, just stating it has huge unused potencial, personally hope it will remain that way :-)
I am a huge proponent of teamwork and rally everyone I am playing with to use it and we DO use it to great effectiveness.
I am starting to see pikeman and the squad system employed on the NA servers more and more often as people watch us get x5. Although, still rather rare.

I don't know why you don't want teamwork to happen. It makes the game so fun and interesting adding new facets to play. Yes, people are more effective fighting in a group. Have you heard of this thing called war? Have you ever heard of battles and phalanxes? Shield walls with spears being the primary weapon until the formation is broken; which they try their hardest to never allow it to break?
Yeah. Wars were not fought with people running around in single-combat flailing about sidestepping all over the place and teamwounding with two handed swords.
Yes it works now, and yes it will continue to work most of the time in this game simple because people generally don't play while thinking. I know I even play normally on auto-pilot.

But if you keep thinking that you can attack first with wild two-handed swings and then you run into my shield & spear wall and get killed without even a fight?  Yeah 5 people SHOULD beat one warrior almost EVERY time. No, teamwork is not exclusive to clans either. As soon as you witness it in action it is effortless to duplicate with random people. I would know, I do it half the time when I don't have someone to play with.

I ranted a bit, I am sorry.
I am trying to use that potential and help others realize it. That is all.
Title: Re: Pikes
Post by: OzyTheSage on May 19, 2011, 04:07:42 pm
A hint to everyone: when a pikeman stabs, they are stunned for a time, allowing you to hit them. You just have to get in close to them and remember that they might be able to hit you even at close range, but at least you're in range to hit them back.

If you are alone against a pikeman and another melee of just about any kind then you are doing something wrong. Get teammates, that's what the pikeman is doing, you should be doing it too.
Title: Re: Pikes
Post by: Tzar on May 19, 2011, 04:17:49 pm
Hehe i like it because it rewards team work and adds more realism im the battle plus they cover me for enemy cav.  :wink:

But i have to agree they need a downgrade in dmg some people just 1hit you or 2hit u from 230 range that gets old fast its hard enough as it is trying to fend of the rest of hes team mates.

But yes 1vs1 any pikemen is useless tbh.

A tiny little nerf in dmg wouldnt hurt.
Title: Re: Pikes
Post by: BD_Guard_Bane on May 19, 2011, 04:37:04 pm
Lock rotation for all thrusts, buff spears and pikes thrust damage.
Title: Re: Pikes
Post by: Hunter_the_Honourable on May 19, 2011, 07:17:00 pm
my god none of you understood what I said, yes people can spinlol stab easy they do it all the time. Im not saying neft it if you go back to my 1st post you will see that I was suggesting to see if any thing could be done to stop a very long weapon from doing allot of damage at point blank range because the person using it turns and does it.
Title: Re: Pikes
Post by: zagibu on May 19, 2011, 07:25:46 pm
And someone already explained to you that this is not possible because of engine limitations.