cRPG

cRPG => General Discussion => Topic started by: Sniger on May 13, 2014, 09:29:37 am

Title: XP system vs. reality
Post by: Sniger on May 13, 2014, 09:29:37 am
In my head, "XP" is equal to experience, ultimately how old your toon is, age (levels).

How can a toon age faster than his team mate while playing on the same battlefield? They both spend exactly the same time but one of them is just getting way older than the other... What black magic is this?!

I think the multiplier/valour system is silly.
Title: Re: XP system vs. reality
Post by: IR_Kuoin on May 13, 2014, 09:42:20 am
Good point, but in reality you can make yourself age faster internally using all sorts of drugs / addiction substances.
Title: Re: XP system vs. reality
Post by: Sniger on May 13, 2014, 09:43:33 am
thats not ageing, thats to shorten your life.

cutting off the end of the timespan doesnt make the time itself go faster.
Title: Re: XP system vs. reality
Post by: IR_Kuoin on May 13, 2014, 09:56:35 am
But isn't aging just your life getting shorter minute by minute? By consuming those products you shorten your own life, thus in theory as your body degrades faster due to the drugs you are in-fact shortening your own life, therefore aging (internally).
Title: Re: XP system vs. reality
Post by: KingBread on May 13, 2014, 11:01:52 am
Lol this XP system is very realistic i know people that need 4 years to finish one grade of high school and others that go from poor student to succesfull manager within 2 years.

So there are other hiden factors that influence ability to learn and time could be actually much weaker than other factors.
Title: Re: XP system vs. reality
Post by: Teeth on May 13, 2014, 11:04:07 am
Realism arguments for xp gain, classic Sniger.
Title: Re: XP system vs. reality
Post by: Herezy92 on May 13, 2014, 11:09:50 am
cRPG is everything, but for sure it's not a realistic game.
So, what's the prob ?  :)

FrenchKiss
Title: Re: XP system vs. reality
Post by: Sniger on May 13, 2014, 11:43:10 am
it was also more in relation to the mbg thread about esport where it started to sidetrack about multiplier, didnt feel i wanted to start huge discussion there so i made new thread.
Title: Re: XP system vs. reality
Post by: Sniger on May 13, 2014, 04:51:57 pm
But isn't aging just your life getting shorter minute by minute? By consuming those products you shorten your own life, thus in theory as your body degrades faster due to the drugs you are in-fact shortening your own life, therefore aging (internally).

yeah but you aint altering the frikkin time by shortening your life. lets eat some potatoes and go to the future! :p
Title: Re: XP system vs. reality
Post by: Angantyr on May 13, 2014, 04:53:38 pm
People learn differently and in different tempi, even from the same experiences.
Title: Re: XP system vs. reality
Post by: Sniger on May 13, 2014, 04:57:02 pm
i want inteligence or wisdom attribute then! i dont want the game to simulate how i frikkin learn and in what tempo i learn, thats for the player in the real world.

why should someone progress faster than others (their teammates) just because they are better or have a higher level character?
Title: Re: XP system vs. reality
Post by: MURDERTRON on May 13, 2014, 04:58:26 pm
Age is an old mechanic from SP Warband and is largely ignored here.  End of thread.
Title: Re: XP system vs. reality
Post by: Macropus on May 13, 2014, 05:29:33 pm
I feel so lazy I don't even try to argue with you Sniger. Your thread is bad and you should feel bad.
Title: Re: XP system vs. reality
Post by: NJ_Legion_Icedtea on May 13, 2014, 08:28:27 pm
IRL you gain experience through fighting on the battlefield, and in game we gain EXPERIENCE through playing (learning to manual block etc)

The XP system is there to give us motivation to win the round not to be realistic or levelling up 1 level would take us 1 year.
Title: Re: XP system vs. reality
Post by: WITCHCRAFT on May 14, 2014, 02:11:05 am
People learn differently and in different tempi, even from the same experiences.

tempïï
Title: Re: XP system vs. reality
Post by: San on May 14, 2014, 02:16:37 am
i want inteligence or wisdom attribute then!

It wouldn't be realistic for crpg players to be able to raise intelligence/wisdom/charisma.
Title: Re: XP system vs. reality
Post by: WITCHCRAFT on May 14, 2014, 05:06:25 am
It wouldn't be realistic for crpg players to be able to raise intelligence/wisdom/charisma.

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Title: Re: XP system vs. reality
Post by: Sniger on May 14, 2014, 10:04:31 am
I feel so lazy I don't even try to argue with you Sniger. Your thread is bad and you should feel bad.

then dont comment or read it you fucking arrogant prick  :lol:

i dont care what you think, i didnt ask for your opinion.
Title: Re: XP system vs. reality
Post by: Grumbs on May 14, 2014, 11:00:01 am
You'de have more luck explaining why the xp system is bad in terms of gameplay and fairness rather than in terms of realism. At least people can discuss that, you can't really discuss about abstract stuff like realism when we're playing a game that has huge realism sacrifises all over in the name of having a funtioning game to play. I could make an epic list of things that aren't realistic but are necessary to have an actual game to play. XP is one of them
Title: Re: XP system vs. reality
Post by: Macropus on May 14, 2014, 12:07:16 pm
then dont comment or read it you fucking arrogant prick  :lol:

i dont care what you think, i didnt ask for your opinion.

then dont comment or read it you fucking arrogant prick  :lol:
Title: Re: XP system vs. reality
Post by: Wiltzu on May 14, 2014, 10:27:07 pm
why should someone progress faster than others (their teammates) just because they are better or have a higher level character?

You said one reason right there.
Title: Re: XP system vs. reality
Post by: Carthan on May 14, 2014, 10:44:13 pm
in reality you can make yourself age faster internally using all sorts of drugs / addiction substances.
Good point.
You try to tell us here we're not addicts.
Title: Re: XP system vs. reality
Post by: Tears of Destiny on May 15, 2014, 01:56:12 am
How can a toon age faster than his team mate while playing on the same battlefield?


I think the bigger issue is how your toon is respawning after death.
Title: Re: XP system vs. reality
Post by: ZEE_BISHOP on May 15, 2014, 02:35:52 am
How is this even a thread?

Gameplay aside, XP = experience points. Yes, 2 characters may indeed spend the same amount of time in a battle - but they do not glean the same experience. Just like 2 people in real life spending the same amount of time in a school class? One might be in the corner dribbling while the other is learning - Who's going to "grow" more?

So the character on the winning team hacking off heads and helping his team mates will grow faster, as a pose to the peasant cowering in the corner on a team getting curb stomped.


I think the bigger issue is how your toon is respawning after death.

The biggest issue is Gnjus's nose:
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Title: Re: XP system vs. reality
Post by: mcdeath on May 15, 2014, 03:00:08 am
(click to show/hide)

I completely agree with you. It is silly. So I propose that we take it another step further into a higher state of realism. Whenever you die you lose all experience you have gained.

You might ask why would you do that but, it is for the obvious reason that you are now a new fighter on the battlefield and you have no prior experience. It is the only way that this game could be more realistic and it fits perfectly into what you are saying.

(click to show/hide)
Title: Re: XP system vs. reality
Post by: SugarHoe on May 15, 2014, 05:06:56 am
why don't they just use the COD exp way it's so much more realistic, everyone knows that if you call in an ac130 it automatically gives you exp irl.

(click to show/hide)
Title: Re: XP system vs. reality
Post by: Noodlenrice on May 15, 2014, 05:15:44 am
why don't they just use the COD exp way it's so much more realistic, everyone knows that if you call in an ac130 it automatically gives you exp irl.

(click to show/hide)
an autist calling someone an autist. Holy shit it is like me calling sugarhoe a gook.