cRPG

cRPG => Suggestions Corner => Topic started by: v/onMega on May 18, 2011, 02:26:20 pm

Title: Buyable Heirloompoint
Post by: v/onMega on May 18, 2011, 02:26:20 pm
Just having a dump, mobilephone in hand and suddenly an idea came across my mind:

What about buyable heirloom points?

As far as I can see poeple like to trade stuff, though nearly nobody wants to sell stuff just for gold.

Gold isnt useless, though i know there is enough ppl stacking amounts of 400k 600k or even more.

Now, make a heirloom buyable for lets say  800 k Gold.

A ridicolous price, but an option.

First, I think there isnt many poeple who could afford more than one of these points.
Dont see this breaking the balance.
Rather see a possibilty to decrease the amount off ppl willing to pay 800 k for an item.

(Ofc some superrich could abuse it, thats why trading/ordering such items shouldnt be possible)

Second it just would give Gold more of a meaning / use without killing the market.

Third, non tripple heirloomed items could gain more relevance.

Well just some thoughts, curios what ppl may think.
So discuss, but please keep it on a human level :-)
Title: Re: Buyable Heirloompoint
Post by: BlameMeForTheNoise on May 18, 2011, 02:30:24 pm
I think its a pretty reasonable request.
Title: Re: Buyable Heirloompoint
Post by: Kafein on May 18, 2011, 02:33:05 pm
Agreed. Maybe 800k gold is a little too much for only one heirloom point. 400k or something like that as an upper boundary seems more reasonable.
Title: Re: Buyable Heirloompoint
Post by: okiN on May 18, 2011, 02:36:25 pm
Buyable heirloom points go against the spirit of the heirloom feature, though. You're not really even supposed to have those in the first place, they're only there because of the respec, which was caused by exceptional circumstances. Buying them with gold has been floated as an idea before, but I think it would be a bad move.
Title: Re: Buyable Heirloompoint
Post by: Tzar on May 18, 2011, 02:48:18 pm
I like the idea as ima guy who sticks with my builds.

But i would never be able to afford that kinda stuff i cant remmeber when i last had over 40k
Title: Re: Buyable Heirloompoint
Post by: v/onMega on May 18, 2011, 02:48:54 pm
Buyable heirloom points go against the spirit of the heirloom feature, though. You're not really even supposed to have those in the first place, they're only there because of the respec, which was caused by exceptional circumstances. Buying them with gold has been floated as an idea before, but I think it would be a bad move.

Spirit and full pockets will never be friends, this is true.

I ofc agree :-)

Nevertheless my mind searches for possibilities to spend me ingame money on.

Fancy stuff, not simple items :-)

Customizable items me wants *cough* :-)
Title: Re: Buyable Heirloompoint
Post by: Espu on May 18, 2011, 03:59:12 pm
This would lead to people doing even more gold farming. "Have to grind 10 gens, might as well do it in peasant gear so I get a few extra heirloom points".
Title: Re: Buyable Heirloompoint
Post by: UrLukur on May 18, 2011, 04:06:22 pm
This would lead to people doing even more gold farming. "Have to grind 10 gens, might as well do it in peasant gear so I get a few extra heirloom points".

Playing with weak equipment decrease your chances for good multiplier.
Title: Re: Buyable Heirloompoint
Post by: RiPLeY_II on May 18, 2011, 04:21:55 pm
Buyable heirloom points go against the spirit of the heirloom feature, though. You're not really even supposed to have those in the first place, they're only there because of the respec, which was caused by exceptional circumstances. Buying them with gold has been floated as an idea before, but I think it would be a bad move.

I would agree with that some time ago, but the thing now is that with the new marketplace feature, heirloomed items do not have a real price reference (other than time spent to gain money, which is dependant on your gear because of repairs), so speculators can raise prices a lot and wait for a long time so at last we would find people paying insame amounts for those items when desperate.

Having buyable heirloomed items would give prices "a roof" (provided that this roof must be hight enough so a heirloomed point is much more expensive than the gold you would gain in one full generation, so buying a loom point is at least triple or more the effort of just gaining it the normal way), so the market is more easily regulated and will not go mad.
Title: Re: Buyable Heirloompoint
Post by: SuperNewb on May 19, 2011, 12:09:56 am
How could you buy a weapon that was given by your father to you to one day fight in world of Crpg?
Title: Re: Buyable Heirloompoint
Post by: crojosip on May 19, 2011, 01:56:39 am
Buy a weapon from a guy who got his weapon from his father
Title: Re: Buyable Heirloompoint
Post by: Banok on May 19, 2011, 07:53:04 am
This would lead to people doing even more gold farming. "Have to grind 10 gens, might as well do it in peasant gear so I get a few extra heirloom points".

but some chars will always have tons of spare cash such a ninja's/archers

I bought all the construction stuff on my ninja but will always have more money than I could possibly spend
Title: Re: Buyable Heirloompoint
Post by: Dinc4rr on May 19, 2011, 09:46:39 am
Playing with weak equipment decrease your chances for good multiplier.

And the chances for the rest of the team.
I don't wanna play with a team of naked people cause they want that hierloom point.
Title: Re: Buyable Heirloompoint
Post by: Beauchamp on May 19, 2011, 10:00:39 am
Playing with weak equipment decrease your chances for good multiplier.
try to explain that to the average cRPG population  :mrgreen:

btw i don't like the idea of buyable heirloompoints to much for the reasons stated. (rp, it substitutes shop and interaction amont players, possible increased moneymaking in peasants outfit)
Title: Re: Buyable Heirloompoint
Post by: zagibu on May 19, 2011, 11:17:53 am
I don't support this, but I like the idea of being able to respecify already gained heirloom points by investing gold. Maybe for 100k gold you should be able to respecify 1 heirloom point.
Title: Re: Buyable Heirloompoint
Post by: v/onMega on May 19, 2011, 11:26:30 am
Well after one day I can say that this shouldnt get implemented.

Spirit overweights a full pocket heavily.

Thanks for the so far shared opinions!
Title: Re: Buyable Heirloompoint
Post by: Thtb on May 19, 2011, 12:31:01 pm
It just continues the trend of "High gen - easy to get a higher gen - easy to heirloom more - easy to make more money" while the low gen or low level players just keep getting the boot.
Title: Re: Buyable Heirloompoint
Post by: v/onMega on May 19, 2011, 12:56:37 pm
It just continues the trend of "High gen - easy to get a higher gen - easy to heirloom more - easy to make more money" while the low gen or low level players just keep getting the boot.

Well dont forget, nothing is for free.
High lvl high gen invested their hours allrdy...so whats the point?

Everybody started small xD...
But like i said, this idea lacks spirit, therefore is abandoned!