cRPG

cRPG => Scene Editing => Topic started by: Flurry on April 30, 2014, 10:11:01 pm

Title: Blank 13 DTV
Post by: Flurry on April 30, 2014, 10:11:01 pm
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I like the idea o this map but:
Spawn near the ship is too far away! Rounds last for like 10 min!
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What is more: bots are getting stuck on zeh spawn near the ship!
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I think moving spawn closer will fix the problems!
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bonus switch
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Title: Re: Blank 13 DTV
Post by: Thranduil on April 30, 2014, 10:17:22 pm
There is also something funky going on with the gate. I wasn't there long enough to see how it went wrong, but it's open position became the closed position and it wouldn't block the bots. If you closed the gate using the winch, it only goes halfway down. Opening it makes it go even higher. I don't know what could cause this except maybe the winch isn't close enough to the gate when it resets.

Also, thank you Flurry for your detailed pics and your suggestion!
Title: Re: Blank 13 DTV
Post by: Switchtense on April 30, 2014, 10:18:14 pm
Each wave seems to take 5 hours.
Title: Re: Blank 13 DTV
Post by: Thranduil on April 30, 2014, 10:52:33 pm
Each wave seems to take 5 hours.

Yeah, that's definitely a problem. Is it mostly because of the spawn by the ship or do the city spawns take a long time as well?

I originally intended it to be something of a progression of bots instead of a huge clusterfuck,.... but I think it's still giving a clusterfuck and a very long wait to boot.

I'm going with Fox's idea of where to put the front spawn. I should have pics before too long.
Title: Re: Grey Havens DTV
Post by: Thranduil on April 30, 2014, 11:58:38 pm
So, after a little tinkering...

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I haven't uploaded the file just yet. I'm waiting to see if any other complaints crop up. I'll probably upload it in the next 24 hours though, 'cause you never know when the next  patch/hotfix will be!


*****I did upload the new file that day.****