cRPG

cRPG => Suggestions Corner => Topic started by: SugarHoe on April 18, 2014, 04:27:02 pm

Title: x5 valor
Post by: SugarHoe on April 18, 2014, 04:27:02 pm
idk if there's already a thread about this or something already but, you should be able to get something if you get valor and have an x5 already, idk like maybe 1000 gold or something. It'd be pretty nice since trydeus made valor harder to get.
Title: Re: x5 valor
Post by: dreadnok on April 18, 2014, 04:29:51 pm
Maybe shut your fucking holey mouth and just play the game
Title: Re: x5 valor
Post by: SugarHoe on April 18, 2014, 04:31:21 pm
Maybe shut your fucking holey mouth and just play the game
maybe rage about phantom kicks and walk in a straight line more you jersey fuck
Title: Re: x5 valor
Post by: SugarHoe on April 18, 2014, 04:32:22 pm
<3
Title: Re: x5 valor
Post by: CrazyCracka420 on April 18, 2014, 05:11:44 pm
dread, not...more like testi impersonator.

Your gig is up, you gave me enough clues to figure out your true identity..

YOU DONE GOOFED

visitors can't see pics , please register or login
Title: Re: x5 valor
Post by: Phew on April 18, 2014, 05:58:16 pm
The multiplier system is bad, valor system is bad. Obviously combining the two obviously wasn't going to improve the situation, and in fact the sum is even worse than the parts.

The reward system nearly everyone wants is xp/gold proportional to your contributions to your team, with bonuses for proximity to objectives (flags/gates/etc), winning the round, and difficulty (kill a lvl 35 in full looms as a lvl 15 in peasant gear? Big reward for you). I just don't expect anyone to go through the trouble of implementing it this late in the game.

Title: Re: x5 valor
Post by: SugarHoe on April 19, 2014, 04:38:26 am
The multiplier system is bad, valor system is bad. Obviously combining the two obviously wasn't going to improve the situation, and in fact the sum is even worse than the parts.

The reward system nearly everyone wants is xp/gold proportional to your contributions to your team, with bonuses for proximity to objectives (flags/gates/etc), winning the round, and difficulty (kill a lvl 35 in full looms as a lvl 15 in peasant gear? Big reward for you). I just don't expect anyone to go through the trouble of implemented it this late in the game.
im being every bundle of sticks that wants something in this game