cRPG
cRPG => Suggestions Corner => Topic started by: Thranduil on March 31, 2014, 05:00:25 pm
-
From my limited understanding, right now the process is a map maker (scene editor):
- submits a map,
- it either gets sent back for improvement or it is accepted for testing,
- it passes general testing and is placed in server rotation awaiting server restart,
- servers are restarted by one of a very few of the devs (usually only when there is a patch or hotfix, so with ongoing development of MG:B, these are getting fewer and farther between),
- map is played (and hopefully enjoyed) until,
- general complaints - unbalanced, too balanced (yes this has happened), glitches, exploits, buggy,
- map is worked on and improved (hopefully),
- updated map is submitted,
- updated map is placed in server rotation awaiting server restart,
- updated map waits anywhere from 1 week to 8 months for server restart depending on hotfixes (if any) or end of Strategus.
Naturally this poses a rather large problem for map makers (scene editors). I myself have 5 updated maps for DTV (a 6th update soon and possible 2 new maps i the near future), and several updated battle maps ranging from the golden year(s) (aka when cRPG left alpha and went beta) to the present.
My suggestion is this:
If it is possible, set the servers to automatically restart once a month during a time of lowest traffic. You don't have to give control of the servers to anyone else, and you don't have to perform an expensive background check either! :D
Admittedly, with as few active scene editors as we have (or at least that I've seen), this might be benefiting me more than other scene editors; however, I think this would be a serious improvement to the gaming experience.
-
Once a week, 5 AM CST (At least for NA) on Sunday. I'd skeet if this came true.