cRPG

Strategus => Strategus General Discussion => Topic started by: Latvian on March 13, 2014, 08:31:36 pm

Title: AI commander
Post by: Latvian on March 13, 2014, 08:31:36 pm
I will make it short, how about person who gets elected as comander in AI battles would be able to place battalion flags. Thats it.
Title: Re: AI commander
Post by: Zaharist on March 13, 2014, 09:38:36 pm
useless imo

better stick together at teamspeak and try to coordinate somehow
Title: Re: AI commander
Post by: naduril on March 14, 2014, 07:53:24 am
And I think it's useful and makes sense. +1
Title: Re: AI commander
Post by: Sandersson Jankins on March 14, 2014, 09:17:08 am
Good idea, I can dig it baby
Title: Re: AI commander
Post by: Ronin on March 14, 2014, 10:11:42 am
useless imo

better stick together at teamspeak and try to coordinate somehow
Teamspeak in AI battles?
Title: Re: AI commander
Post by: Zaharist on March 14, 2014, 11:07:36 am
Teamspeak in AI battles?

What's wrong with that?
Ppl who do want to teamplay will join TS which is more usefull then batallion flags. Those who don't give a damn about teamplay will ignore TS, flags, commanders etc.
Title: Re: AI commander
Post by: Strudog on March 14, 2014, 11:33:49 am
Im a stupid moron who can't read
Title: Re: AI commander
Post by: Latvian on March 14, 2014, 11:42:47 am
instead of nominating the commader, why not use the vote for a commander system like in the usual servers,  and give them access to the flags like in eu1 or eu2
thats what i was talking about :D
Title: Re: AI commander
Post by: Strudog on March 14, 2014, 11:44:04 am
thats what i was talking about :D

didn't read it properly sry
Title: Re: AI commander
Post by: Ronin on March 15, 2014, 11:11:43 am
What's wrong with that?
Ppl who do want to teamplay will join TS which is more usefull then batallion flags. Those who don't give a damn about teamplay will ignore TS, flags, commanders etc.
I mean, in which Ts are people gathering usually? There is no briefing in AI battles.
Title: Re: AI commander
Post by: Thorondor on March 15, 2014, 11:23:49 am
I mean, in which Ts are people gathering usually? There is no briefing in AI battles.
usually most of the ai rosters are allies.e.g in the last siege of Druzhina, most defenders were from anti-uif.so they could arrange a ts channel before the battle. That is how it should happen.
Title: Re: AI commander
Post by: Zaharist on March 15, 2014, 03:30:47 pm
I mean, in which Ts are people gathering usually? There is no briefing in AI battles.
devs can easily add TS server in pre-battle message for AI battles. wich one? I guess, it's not a problem to argue it out with TS admins, there are lots of community's TS servers.

Also I agree with Thorondor.