cRPG
Strategus => Strategus General Discussion => Topic started by: Latvian on March 13, 2014, 08:31:36 pm
-
I will make it short, how about person who gets elected as comander in AI battles would be able to place battalion flags. Thats it.
-
useless imo
better stick together at teamspeak and try to coordinate somehow
-
And I think it's useful and makes sense. +1
-
Good idea, I can dig it baby
-
useless imo
better stick together at teamspeak and try to coordinate somehow
Teamspeak in AI battles?
-
Teamspeak in AI battles?
What's wrong with that?
Ppl who do want to teamplay will join TS which is more usefull then batallion flags. Those who don't give a damn about teamplay will ignore TS, flags, commanders etc.
-
Im a stupid moron who can't read
-
instead of nominating the commader, why not use the vote for a commander system like in the usual servers, and give them access to the flags like in eu1 or eu2
thats what i was talking about :D
-
thats what i was talking about :D
didn't read it properly sry
-
What's wrong with that?
Ppl who do want to teamplay will join TS which is more usefull then batallion flags. Those who don't give a damn about teamplay will ignore TS, flags, commanders etc.
I mean, in which Ts are people gathering usually? There is no briefing in AI battles.
-
I mean, in which Ts are people gathering usually? There is no briefing in AI battles.
usually most of the ai rosters are allies.e.g in the last siege of Druzhina, most defenders were from anti-uif.so they could arrange a ts channel before the battle. That is how it should happen.
-
I mean, in which Ts are people gathering usually? There is no briefing in AI battles.
devs can easily add TS server in pre-battle message for AI battles. wich one? I guess, it's not a problem to argue it out with TS admins, there are lots of community's TS servers.
Also I agree with Thorondor.