If you swing to the right, step to the right, vice versa.Actually, when I tested the speed bonus in SP (I guess it works the same way in c-rpg?), it appeared to me that:
The hard bit is timing it to your opponents movements, waiting for them to step one way, you step and swing the otherway.
Actually, when I tested the speed bonus in SP (I guess it works the same way in c-rpg?), it appeared to me that:
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1) You get more speed bonus by simply moving straight towards your target than moving to the side, even with a side swing.
2) You get even more speed bonus if you move forward but turn to the side as it shown in the pic. Note that you don't sidestep with A or D (you would lose speed that way), but just turn your mouse in your swings while keep pressing W.
So the third case is the best if we talk about damage alone, IMO.
PS: all this is implying the enemy stands right above the "character", was to lazy to draw that.
This is sort of tangentially related but do most people hold down the left mouse button even when blocking? Does that initiate a swing quicker when you attack?It makes feinting more comfortable, and if I manage to chamber someone, I do it this way; by blocking fast and hitting back in the same direction so that the system does not recognize the block as a block, but makes an insta-chamber out of this. It's the safe way of chambering... Either you chamber successfully, or you block first and attack after that. Works when you release the right mouse button while holding the left.