Destriers are heavy, as far as I'm concerned. o.o
I honestly don't think half of the community wanted this rubbish with assigning equipment to players. The devs increased micro-managing when I think on the whole the community wanted it lessened.
Thing is pikes and long spears also frihtfully expensive and most of the longer polearms. So most of the hard counters to cav are nonexistent or very rare in most fights. So rouncey riders will have more free rein than you hing. Stakes will almost never appear until people have more discretionary funds.
I don't think the weapon stuff is increased micromanagement, because it's 100% optional. Do nothing, and it's just like in previous strat, everyone uses everything. But you have the option of controlling who gets what a bit.
Yeah Kesh but now literally any pierce polearm stab--even a 2h in polearm mode, I've heard--can rear a horse. A fucking shortened spear can rear a horse.
and with a rouncey you can easily do better than melee players even if it isn't a good horse by any means.
Much easier to carry teams as infantry.
Not true at all if you are good at cavalry, but there is very few who are.
(this is even with completely disregarding the fact that when cav are not on their horse they are just melee players with a slightly worse build)
We're talking strategus battles here. If you really believe a good cavalry player has more influence on a strategus battle than an infantry (as skilled as him), then I don't know what to say. That's not true at all from my experience. I would top all field battles as cavalry, but I could influence much more as an infantry pikeman or shielder.(click to show/hide)
Wait a sec, are you talking about how you feel in game or when you look at a roster you think"he's good but he's only cav"?
In terms of effectiveness I think that cav are the make or break point in a field battle.
just assign shitty/excess gear to level 11 or 0, I forget which
You'd rather have one destrier or 60 people in plate armor? There is a right and wrong answer here, and it's glaringly obvious.
I just want to point out that there's a good chance I wouldn't have made this thread if the rouncey was actually worth more than a really greasy wet fart. As things stand, the rouncey has been a pretty rough horse to use ever since whenever it was like 8 months ago when the charge/bump/whatever mechanic was changed. Since then you are IMMENSELY LUCKY if you can use a rouncey to knock down two people, even if theres a few feet between them and you hit the first one at the maximum speed your horse can have.
It is just immensely frustrating as a cavalry player when the horse you are using comes to a complete stop and your life is over just because you incidentally struck a second player. If the rouncey got a very slight buff to charge, just enough to fix this issue, I would be satisfied. My problem isn't that the affordable horses will be easy to kill or slow, my problem is that they cannot even do what I think horses are intended to do.
@Keshian, I think cracka is just really, really bad at math and that he didn't mean to embellish. It's just that he is not good at math.
Embellishing a bit? More like 50 destriers or 65 plate armor. Both have their advantages and real tradeoffs. personally i would do 25 destriers, 75 rouncies, and 100 mid-tier armor for them instead for the same amount and then assign who can use the destriers.
A destrier alone is 2,150 silver. That's as much as 60+ armor loomed plate.
you can hold a couched great lance on it right? :P
Price are fine, and people are bad at math... deal with it! 8-)
Wait a sec, are you talking about how you feel in game or when you look at a roster you think"he's good but he's only cav"?
In terms of effectiveness I think that cav are the make or break point in a field battle.