cRPG
cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: musketer on February 05, 2014, 04:36:56 pm
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I have a character with a plate armor, a full set of heavy armor and 6 IF! and a guy with a rondel dagger killed me with 2 hits! wtf! plz, nerf daggers.
Now seriously, the daggers should be useful against cloth armored characters or medium to low armored ones and not against full plate armored ones, I mean... 2 hits against a fattie! 2 hits with a little dagger and BUM! dead!
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I use a +3 long dagger and it takes me about 3 stabs to kill a plated guy, (1 in the spine + 2 more anywhere else). seems fair since i cant block and im only good at chambering when im high.
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I use a +3 long dagger and it takes me about 3 stabs to kill a plated guy, (1 in the spine + 2 more anywhere else). seems fair since i cant block and im only good at chambering when im high.
3 hits is fair with a little dagger against a heavy plate armored guy? seriously? The rondel dagger has 110 speed and 27 pierce damage!!! The realistic damage would be like 17 pierce for rondel dagger, 16 for other daggers, this, actually would has sense.
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Why nerf it? Isn't it quite obvious that's it's far easier to kill a plated guy with a long dagger than a sword, a mace or a spear? If he's standing in front of you and can find a place in your armor that's not covered with plate, you're dead or crippled (that's why 2 hits needed!).
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3 hits is fair with a little dagger against a heavy plate armored guy? seriously? The rondel dagger has 110 speed and 27 pierce damage!!! The realistic damage would be like 17 pierce for rondel dagger, 16 for other daggers, this, actually would has sense.
I think 30p thrust and 27c swing is fair for a length of 47 that can't block. (thats +3 long dagger)
BUT if you use a shield with a dagger, you are scum and should be nerfed heavily.