Other Games => ... and all the other things floating around out there => Topic started by: Vibe on February 05, 2014, 01:47:18 pm
Title: H1Z1
Post by: Vibe on February 05, 2014, 01:47:18 pm
So, Sony Online Entertainment recently shut down 4 of their (old) MMOs. In return, they're teasing with a new, unannounced MMO, that's supposed to appeal to Star Wars: Galaxies players. Seems to be in a post-apoc setting.
Reddit:
Quote
"SWG players, our next game (not announced yet) is dedicated to you," Smedley wrote. "Once we launch it... you can come home now."
Twitter:
Quote
ex SWG players. Quick comment about our "mystery game". Specifically if you liked the sandbox elements of SWG you may like it.
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things like player created towns, bases.. etc.
"Can you elaborate on how combat will be. Is it SWG combat or FPS (al la PS2) style? Also what about crafting?"
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FPS. and yes heavy crafting
"John this sounds awesome , but are there laser pistols and lightsavers in game"
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negative. Although we do have some sci-fi stuff in mind for the future :)
"Hmmm very exciting! Can you give info on timeframe? Q3 2014, Q1 2015, etc?"
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next month.
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I don't consider it sci-fi myself. I consider that post apoc. Probably a tastes great / less filling kind of argument.
Title: Re: SOE's new mystery game (SW:Galaxies-like)
Post by: LordBerenger on February 05, 2014, 03:16:21 pm
Post apo Krayt Dragons plzzz
Title: Re: SOE's new mystery game (SW:Galaxies-like)
Post by: Rumblood on February 05, 2014, 04:14:57 pm
It has potential for sure. I'm interested in any FPS, I just hope it is 1st person and not 3rd. (though 3rd can be okay)
Title: Re: SOE's new mystery game (SW:Galaxies-like)
Post by: bilwit on February 06, 2014, 03:54:09 am
They mention SWG and show two pictures of the same church. Exciting.
Title: Re: SOE's new mystery game (SW:Galaxies-like)
Post by: Vibe on April 10, 2014, 08:36:20 am
welp
https://www.h1z1.com/home
Gameplay Details
First Person or Third Person shooter Zombie Survival Night is dark and full of terrors Player versus Player at it's core. More than just zombies in the world Base Building, Town building, Fortress creation Can burn down things others build. Lots of crafting. Probably the biggest thing about the game. Vehicles are already in. Possibility of aircraft in the future. Based off the United States. If you die, you lose your gear "No skills or levels". "Thousands of players". I'm willing to bet this will be larger, playercount wise, than planetside 2.
Tech Details
PC first, PS4 later. "Well, we are Sony" when asked about the PS4 version. "If you can run Planetside 2, you can run H1Z1 better". "Orders of magnitude larger than Planetside 2". Based of Planetside 2. Shares no tech with Everquest Next (so no Voxels). Built in voice chat options.
Monetization Details
Free to play Part of the All-Access subscription that SOE is launching this month. $15/mo for premium sub in all SOE games. "you seriously don't need to spend a dime. We're still figuring out the monetization but we will telegraph our plans early and let people comment and we'll listen if they don't like something and come to a place where people feel good about it." -Smed, in this thread Early Access ($20ish, on steam) in 4-6 weeks.
When do we get more details?
Screenshots will start coming out almost immediately. The next playtest will be Live streamed (I have good intel that it will be Monday).
Title: Re: SOE's new mystery game (SW:Galaxies-like)
Post by: Kafein on April 10, 2014, 09:31:29 am
Oh look it's DayZ
Title: Re: SOE's new mystery game (SW:Galaxies-like)
Post by: Leesin on April 10, 2014, 01:40:13 pm
Oh look, another Zombie Survival MMO, I'm just not interested anymore lol.
Title: Re: SOE's new mystery game (SW:Galaxies-like)
Post by: cmp on April 10, 2014, 01:40:42 pm
True innovators.
Title: Re: SOE's new mystery game (SW:Galaxies-like)
Post by: Vibe on April 10, 2014, 01:41:57 pm
appeals to SW:Galaxies players
lmao
Title: Re: SOE's new mystery game (SW:Galaxies-like)
Post by: Ninja_Khorin on April 10, 2014, 02:26:15 pm
Here's some innovation: Zombie survival survival game.
You play a hacker trying to survive the endless onslaught of zombie survival games on the Steam store which is visualized like Jonny Quest's virtual world. Your mission is to intercept payments to these zombie survival games and redirect them to helpless less popular genres.
Title: Re: SOE's new mystery game (SW:Galaxies-like)
Post by: IR_Kuoin on April 10, 2014, 02:31:24 pm
God dammit SOE, had me exited at Galaxies, and you bring out a fucking zombie game?
Title: Re: SOE's new mystery game (SW:Galaxies-like)
Post by: SixThumbs on April 10, 2014, 02:34:02 pm
Aren't you ready to go home!?!
Title: Re: SOE's new mystery game (SW:Galaxies-like)
Post by: SixThumbs on April 10, 2014, 02:36:12 pm
Also, H1N1 was about 5 or so years ago, so they're behind the times.
Should be H13Z1 for it to be culturally relevant now.
Edit: I guess the number is the generation, I still kind of cock my head to the side when SoE try to relate it to the bird flu the media tries to get people to panic about every year.
Title: Re: SOE's new mystery game (SW:Galaxies-like)
Post by: Leshma on April 10, 2014, 05:47:43 pm
Not bad, already looks better than DayZ in every possible way (I'm not into "it's copy burn it" thing). But it is already seen. Which is a shame because there is an easy way to create something fresh in this genre.
Don't start with apocalypse. Start with healthy society. At first most players are human (few are infected), minding their own business when they enter a server for the first time. But after just half an hour, most of them will to turn to dead (make it so that every infected player has 30 seconds to bite healthy player to keep playing) and few survivors will have to try to win the match. Make it so matches last couple of hours max and you've got completely new zombie game, something that has been seen in movies but not yet in games on that scale.
Title: Re: SOE's new mystery game (SW:Galaxies-like)
Post by: Voso on April 11, 2014, 03:43:00 am
Could still be a lot of fun.
I love DayZ but I do have to admit im getting a bit tired of zombies.
Title: H1Z1
Post by: Banok on April 13, 2014, 10:59:41 pm
this is sony not some dodgy indy dev this is planetside side 2 engine, expect more than 30 fps this is going to be an actual mmo with thousands on one server and a map much bigger than ps2. focus on building structures/bases/crafting, hopefully stuff to do other than pick stuff off the floor and kill people with it.
Kind of makes dayz sound like just a ~100 player death match. So yeah to me this is more interesting than dayz SA or any thing else since the mod.
edit: ok did just see the other thread but its title didnt say h1z1 so I didn't notice it !
Title: Re: H1Z1
Post by: Vibe on April 13, 2014, 11:15:39 pm
http://forum.melee.org/and-all-the-other-things-floating-around-out-there/soe's-new-mystery-game-(swgalaxies-like)/ pls merg or something
Title: Re: H1Z1
Post by: Christo on April 13, 2014, 11:44:23 pm
Show me a game that does better than Planetside 2 with that many people doing that many things simultaneously. Besides, it's pretty good looking.
Title: Re: SOE's new mystery game (SW:Galaxies-like)
Post by: Christo on April 14, 2014, 03:33:25 am
Yeah, yeah.
But I couldn't ignore the irony in there, SOE always screwing up performance with their sheaningans
Title: Re: SOE's new mystery game - H1Z1
Post by: Vibe on April 14, 2014, 08:04:44 am
As much as I think they'd be better off making something other than another zombie game, I have faith in SOE. No matter how shit fps, their engine just can't be worse than Arma 2 engine.
Quote
I've seen a bunch of people asking questions about the map size. Forgelight is built to handle arbitrarily sized worlds. Our plan is simple -- we're building the core of "anywhere USA". When we first open it up to users the map will be huge, but nowhere near as big as it's going to be in short order. Our map editing system allows us to quickly add massive areas. We want to make sure we clearly understand how the players are playing the game before we do that. On PlanetSide 2 we made a mistake by making multiple continents before we had a strong enough idea of what worked and what didn't. This game is different. We're doing it smarter.
When we open up the early access there will be a massive map for players to enjoy. Over time (very quickly) they'll magically just be able to keep going further than they've gone before. It's a very unique way of doing it, but we actually think this is a better way to go.
So not to worry. Zombie Apocalypse isn't going to be any fun if it's like Disneyland on Spring Break and super-crowded. We want remote... haunting... being scared when you see someone. Your first instinct needs to be to hide. If there are 20 players in your view it's not a very convincing Apocalypse.
So how many players per server? Who knows. As we add more land the number of people we can hold on a server goes way up. So we're excited. We have a ton of zombies for you to fight too. You'll be seeing hordes, oh yes you will.
Title: Re: SOE's new mystery game - H1Z1
Post by: Leshma on April 14, 2014, 12:36:28 pm
ARMA2 engine will never be able to support as many players fighting like PS2 can.
Title: Re: SOE's new mystery game - H1Z1
Post by: Tor! on April 14, 2014, 03:28:03 pm
Already looks better than DayZ
Title: Re: SOE's new mystery game - H1Z1
Post by: Rumblood on April 16, 2014, 10:52:56 pm
Zombie games may seem old fashioned and a dime a dozen, but not a single one of them ever fulfilled the promise of a real massively multiplayer zombie survival game. In that instance, we've never had one and so it is impossible for it to be a tired concept.
Title: Re: SOE's new mystery game - H1Z1
Post by: BASNAK on April 17, 2014, 01:34:15 pm
I'll turn 50 in 30 years before DayZ will enter beta stage. I hope someone releases a finished MMO Zombie survival game for once. And this sounds promising.
Title: Re: SOE's new mystery game - H1Z1
Post by: Vibe on April 18, 2014, 09:13:30 am
Title: Re: SOE's new mystery game - H1Z1
Post by: Leshma on April 22, 2014, 11:03:37 pm
Quote
Some of our outcomes. Please note I'll do a comprehensive posting after we're done with this. We have another meeting Thursday to discuss.
We will be selling wearables. We felt like this will be a good, fair revenue generator. However - we recognize how important finding wearables in the world is so you'll be able to find and craft a lot of stuff. We agree that's something important. We've also come up with a pretty awesome idea to let players who kill other players loot stuff. So if a player has a black ski mask and gets killed by another player, that player can wear the ski mask for a few deaths (we have durability in the game. Station Cash wearables won't degrade at all but when you loot something.. it will degrade. Please note the original player always keeps their SC purchased wearables. This gives the great feeling of whacking some unsuspecting fool who decided to bring a knife to a gun fight.
We will NOT be selling Guns, Ammo, Food, Water... i.e. That's kind of the whole game and it would suck in our opinion if we did that.
Nor will we sell boosts that will impact #2.
Emote Pack - of course we'll have the basics for free. But we felt like this is another good and fair revenue generator.
Character slots - feels reasonable.
6) Crates - You can find crates sometimes in game. They're filled with random cool stuff from the store. We're considering letting you see what's in them before you buy a key (ala Dota 2.).
This idea isn't fully locked yet.
That Monetization thread has turned out to be a terrific source of ideas and it also is helping us steer clear of the stuff you just don't want to see. More to come late this week. Smed
Title: Re: SOE's new mystery game - H1Z1
Post by: Nessaj on April 23, 2014, 12:08:54 am
It sounds like H1Z1 will be the survival sandbox game when it's done — depending on how The Division is going to play out combat wise, because a huge urban environment is a lot more appealing than the standard rural worlds/maps — It would seem that DayZ is just way too slow with basically everything and frankly imo the ArmA engine is poop for MMO worlds, Unity doesn't seem to be up for the task either judging by how Rust handles full servers. A good engine specifically built/tuned for MMO worlds seem to be the key :wink:
I think it is a little sad though that the sort of 'originals' whom even are usually sorta Indie, just seems to not get it done right, and now the big established companies are going to swoop in with the 'grand' versions of these original ideas.
Alas, it's still nice that Indie developers are leading the way to new forms of gameplay.
Title: Re: SOE's new mystery game - H1Z1
Post by: Vibe on July 01, 2014, 12:38:36 pm
This game is already looking better than it's competitors.
Title: Re: SOE's new mystery game - H1Z1
Post by: Banok on July 01, 2014, 05:40:25 pm
looks good, like how they are going with low damage on body hits for zombies.
Title: Re: SOE's new mystery game - H1Z1
Post by: Vibe on December 09, 2014, 09:24:37 am
H1Z1 Steam early access on January 15th.
"Is it going to be a finished game? Absolutely not. If that's what you're expecting, DO NOT BUY EARLY ACCESS," he wrote. "The goal here is to let you in early and help us mold it into a game you want to be a part of for quite a long time." Smedley went on to mention the entry-level price point ($19.99) and he also addressed comparisons between H1Z1 and Day Z.
"Is H1Z1 going to be better than Day Z day one? No it won't. We'll get asked that question a lot and I wanted to be up front about it," Smedley explained. "We're not as feature-rich and they have a lot of really cool stuff we just don't have yet. That being said, we're also a different game. We're an MMO and our goals are to create a large scale world that gives you the incredible feeling of being a survivor in a zombie apocalypse."
I'm kind of surprised he calls DayZ "feature rich".
Title: Re: SOE's new mystery game - H1Z1
Post by: Umbra on December 09, 2014, 01:40:35 pm
I'm kind of surprised he calls DayZ "feature rich".
Cringed, that isn't very... promising for H1Z1 if he thinks DayZ is feature rich. They literally added their first vehicle into the game 3 years after the game was originally supposed to be fully released.
Title: Re: SOE's new mystery game - H1Z1
Post by: Vibe on December 09, 2014, 02:11:13 pm
Cringed, that isn't very... promising for H1Z1 if he thinks DayZ is feature rich. They literally added their first vehicle into the game 3 years after the game was originally supposed to be fully released.
Yeah lol. Well, I still have higher hopes for H1Z1 than for DayZ, as an end product. For one H1Z1 isn't plagued by a terrible engine, and they progress faster (to be honest, stars die faster than dayz progresses).
Title: Re: H1Z1
Post by: djavo on January 15, 2015, 01:51:56 am
What date is today?
Title: Re: H1Z1
Post by: Radament on January 15, 2015, 01:17:15 pm
Title: Re: H1Z1
Post by: 722_ on January 15, 2015, 03:09:34 pm
Anyone planning on buying this?
Title: Re: H1Z1
Post by: Vibe on January 15, 2015, 06:03:29 pm
I'll wait for first reviews and videos, see how it is, then maybe get it. By the looks of official streams this game already has more content than DayZ, except for the (small) map.
Title: Re: H1Z1
Post by: 722_ on January 15, 2015, 10:33:44 pm
Paid early access for a free game seems a bit weird to me, dungeon defenders is also doing this. Game looks way better than Dayz but I will just wait.
Title: Re: H1Z1
Post by: Vibe on January 16, 2015, 08:21:21 am
So apparently you can buy guns with cash even though the devs said they won't do that.
So apparently you can buy guns with cash even though the devs said they won't do that.
lol
Title: Re: H1Z1
Post by: Christo on January 16, 2015, 08:51:25 am
Fuck you SOE
Title: Re: H1Z1
Post by: Banok on January 16, 2015, 10:40:19 am
imo they mostly doing the air drop thing to appeal to the streamers who basically asked for it specially if I remember.
and they can't say no to those streamers because they have tons of fans. saying no would be same as saying no to lots of money from investors.
So instead of game being dictated by investors, instead its the retarded streaming culture of twitch, bro. Ultimately its not a huge deal, but its the start of a bad trend.
Title: Re: H1Z1
Post by: NejStark on January 16, 2015, 10:47:31 am
https://www.youtube.com/watch?v=Ll3uipTO-4A
Title: Re: H1Z1
Post by: Molly on January 16, 2015, 11:32:27 am
I still don't get the appeal of watching some random dude playing a game instead of having a good time playing it myself. Guess playing by themselves is too much of a hassle :lol:
Title: Re: H1Z1
Post by: Casimir on January 16, 2015, 11:42:42 am
I still don't get the appeal of watching some random dude playing a game instead of having a good time playing it myself. Guess playing by themselves is too much of a hassle :lol:
Can't say I've ever watched a stream but I assumed it was people who either don't have the time or the hardware to play the game or wanted to get an insight into genuine gameplay before purchase
Title: Re: SOE's new mystery game (SW:Galaxies-like)
Post by: Ikarus on January 16, 2015, 11:59:47 am
I still don't get the appeal of watching some random dude playing a game instead of having a good time playing it myself. Guess playing by themselves is too much of a hassle :lol:
I hate to watch streams because sometimes it seems i am the only retarded person in the chat while brain damaged idiots are paying 560$ to a virgin nerd to buy an XboxOne , then he puts another goal to buy a gaming desk/chair....wtf is wrong with this people? I actually watch streams to see new game's features like Evolve , H1Z1 and some random shit i encounter. Too bad that quality streams are now ruined by some buch of bitches.
Title: Re: H1Z1
Post by: Xant on January 16, 2015, 01:22:48 pm
imo they mostly doing the air drop thing to appeal to the streamers who basically asked for it specially if I remember.
and they can't say no to those streamers because they have tons of fans. saying no would be same as saying no to lots of money from investors.
So instead of game being dictated by investors, instead its the retarded streaming culture of twitch, bro. Ultimately its not a huge deal, but its the start of a bad trend.
Got any more shitty rationalizations you want to share?
Title: Re: H1Z1
Post by: kwhy on January 16, 2015, 01:34:47 pm
I still don't get the appeal of watching some random dude playing a game instead of having a good time playing it myself. Guess playing by themselves is too much of a hassle :lol:
some of the streamers are pretty entertaining and they add a lot to the games they are playing.
For example Bikeman on twitch is a comedy genius and I'll usually watch his stream just to hear his commentary even if I don't like the game he is playing.
It is also a great way to see if you like a game before buying it..
watching the h1z1 stuff now...
...the air drop thing is a bit ridiculous.
Title: Re: H1Z1
Post by: Gravoth_iii on January 16, 2015, 01:44:15 pm
I still don't get the appeal of watching some random dude playing a game instead of having a good time playing it myself. Guess playing by themselves is too much of a hassle :lol:
Entertainment, some streams are relaxing, some hilarious etc.
Title: Re: H1Z1
Post by: Christo on January 16, 2015, 01:45:19 pm
They need to sort this Airdrop nonsense out ASAP, or the damage will be irreversible.
People will pick up on it, including youtubers, media, etc. Hell they already do.
There is no easy way back.
Title: Re: H1Z1
Post by: Vibe on January 16, 2015, 02:57:36 pm
Even if they reverse this crap, the damage is already done (at least for me). This reminds me of ArcheAge devs/publishers when the game came out and how they tried to put in different pay2win shit in cash shop but then removed it when the flood of tears came from the community - basically feeling how far they can go with pay2win. Absolutely horrible and greedy way to run a game, not to mention the lying.
For fucks sake, Smedley even said on reddit a couple of hours ago in defense: "ye we said we won't put in guns for cash like 8 months ago, that's so long ago and doesn't count lol guys u stupit???? don't like don't play lol" - http://www.reddit.com/r/h1z1/comments/2slbmc/airdrops/
Not that that by itself is already the most ridiculous thing you can say, then people find that he actually said it 2 days ago: https://www.youtube.com/watch?v=9K6cv--warY#t=2439
I wasn't expecting this from SoE. So far they had somewhat fair business models that didn't feel like pay2win (Planetside 2, albeit lately it seems they've been trending a bit more towards p2w there as well). This just feels like the ArcheAge fiasco again, and that left a horrible taste in my mouth.
Title: Re: H1Z1
Post by: Vexus on January 16, 2015, 03:01:01 pm
They are going to tweak it.
You payed to enter into alpha were stuff is subject to get tweaked.
This is from someone that seen the airdrop:
"Watching streams on twitch atm, airdrop supplies dropping far from you when you call it, you have to run to it, literally everyone sees it from miles away and yeah they are all heading there to loot it. It explodes on impact and spawning like 10 zombies (zombies don't attack atm its bugged).
When you arrive the Hunger games begin, looting the military create takes like 10 seconds, plenty of time to strangers to beat you up, bow/shoot you down.
I find this system a little strange but I would not call it pay2win, more like pay to give stuff to others, its like a clusterfuck around the crate.
Also you can't call air supply on an empty server only if the server pop is 1/4 at least. That means min. 50 ppl on a 200 cap. server."
They will also tweak the distance so it drops even further than you and slow down the airplane so it takes longer to reach you giving people time to gank and steal the loot.
Title: Re: H1Z1
Post by: Vibe on January 16, 2015, 03:03:50 pm
In before guns are removed from the world and buying these air drops is the only way to inject guns into the game. Yeah totally not pay2win or greedy as fuck from SoE tho. It's a stupid excuse to rip people off for a "wow look at this cool server hunger-games like event guys!".
If you think this is innocent you are a fool and a knave.
Title: Re: H1Z1
Post by: Christo on January 16, 2015, 03:07:24 pm
Time to put SOE on the boycott list then.
Also $medbux defense on Reddit was pathetic. 0/10
Title: Re: H1Z1
Post by: Vexus on January 16, 2015, 03:08:01 pm
I never said that it's innocent, I just said it's not 100% safe for the buyer.
Plus they are lowering the chance of getting weapons from the airdrop.
It's a free game did you really expected them to have it fair? Really?
Title: Re: H1Z1
Post by: Molly on January 16, 2015, 03:43:55 pm
Quote
Airdrops by j_smedleyin h1z1
j_smedley 10 hours ago
that's our intent actually. to make them super risky. Then one night when you are bored you try it and all of a sudden a bunch of stuff happens. Don't read that as we're trying to not make money. just understand the intent here is stirring the pot on the server, not selling people guns. I can see how with the current drop rate and the other changes we need to make that this is an issue.
j_smedley 10 hours ago
that's a fair way to look at it. However, if you view this as you are buying a server event (with the changes we need to make) then it's a different animal entirely. We want to let users basically make some excitement on the server is all.
:lol:
Title: Re: H1Z1
Post by: cmp on January 16, 2015, 03:55:42 pm
It's a free game did you really expected them to have it fair? Really?
Yeah, why would people expect that? It's not like Sony promised it.
Title: Re: H1Z1
Post by: Casimir on January 16, 2015, 03:56:18 pm
Since when do game devs every keep there promises ey?
Title: Re: H1Z1
Post by: Christo on January 16, 2015, 04:18:36 pm
"Don't read that as we're trying to not make money"
Haha Smed fails at this hypnosis game hard
Title: Re: H1Z1
Post by: SeQuel on January 16, 2015, 04:37:39 pm
This is why you wait before you buy it!
Title: Re: H1Z1
Post by: Vibe on January 16, 2015, 05:55:19 pm
Did anyone here actually buy EA?
Title: Re: H1Z1
Post by: Xant on January 16, 2015, 10:26:51 pm
So apparently there are name plates that make hiding impossible.. and the dev stance on that is "well, maybe we'll tweak it, we're not religious on the issue."
Sounds like they're great at designing gameplay.
Also, Smedley's stance about the airdrops has changed within the hour to "yeah, they're P2W currently, we're gonna tweak them", total 180 from his original thread.... because he saw the backlash was fucking massive.
Title: Re: H1Z1
Post by: Vibe on January 16, 2015, 10:28:24 pm
At least they're handing out refunds "for free".
Title: Re: H1Z1
Post by: Xant on January 16, 2015, 10:39:00 pm
They have to. They're in full damage control mode, everyone hates them right now. They're gonna have to make a really, really good game for me to play it after this crap. Was thinking about buying the early access too, now I'm not..
Title: Re: H1Z1
Post by: Banok on January 16, 2015, 10:42:13 pm
Anyone who pays £15 for an unfinished game, that will be free when finished is.... well one of my friends bought it so I guess I won't say a complete twat.
Title: Re: H1Z1
Post by: Kafein on January 16, 2015, 10:54:30 pm
As a Planetside 2 player somewhat active on r/planetside I can say this whole thing was predictable. Smed is widely believed to be actually sleazy there. Hell, Station Cash is called "smedbux". That's why his initial "if you don't like it don't play it" reaction doesn't really surprise me.
Of course in the grand scheme of things I don't think SOE is incapable of listening to their customers. They will back off and tweak the problems, there's no question about that. However, they will constantly try to introduce more bullshit. Things that don't meet a wall of pitchforks stay, the others are left for later. There's no end to it.
Finally, obligatory insults at people buying things without information. They are harming everyone by willingly getting scammed.
Title: Re: H1Z1
Post by: Asheram on January 17, 2015, 01:35:51 am
I paid $40 to get into the Planetside 2 beta but I also got 4000 station cash for that $40 as well. Its lame that they aren't giving station cash as well for buying into the alpha.
Title: Re: H1Z1
Post by: darmaster on January 18, 2015, 11:12:52 pm
Also (related to this https://www.youtube.com/watch?v=9K6cv--warY#t=2439):
Quote from: Adam Clegg
I wanted to address what I said in an earlier stream with NGTZombies prior to our release. I said you cannot buy a gun or ammo and it had to be found in the world. When you are on a stream, and you are talking about your game, you tend to talk a million miles an hour both to keep the information flowing and to keep it entertaining. But sometimes things get said without completely thinking about what you are saying 100% through. H1Z1 is a massive game with a lot of systems, some of which we were tuning every day and finishing last minute. When I said you can't buy any guns or ammo, I completely disregarded the possibility of airdrops and meant that you can't buy a gun or ammo and have it go into your starting loadout, or your loadout immediately like you were buying a gun from the gun store.
All that being said, I totally understand how what I said was at the time lying to you guys and I apologize. But please understand that's not what I was trying to do. For those of you that don't know me or understand me, know that I'm not trying to be this monster that is conniving and lying in hopes that you get tricked into buying the game. I am very passionate about making video games and I want more than anything in the world for people to love the games that I am a part of making.
[damage controlling intensifies]
Title: Re: H1Z1
Post by: Christo on January 19, 2015, 10:51:04 am
ayy lmao
What kind of a shitty excuse is that? Pathetic.
Fuck this guy, fuck Smedbux, fuck SOE in general.
Title: Re: H1Z1
Post by: Molly on January 19, 2015, 11:10:10 am
Jump to 2:00...
Title: Re: H1Z1
Post by: Christo on January 19, 2015, 11:18:13 am
'We can do whatever we want'
Yeah, my mind wa$$$ reading thi$$ video a$ $$$$$$$$ $$$$$$$$$$ $$$$$$$$$$$$ $$$$$$$$$$$ $$$$$$$$$$ $$!
Title: Re: H1Z1
Post by: Radament on January 19, 2015, 01:10:36 pm
Yeah, my mind wa$$$ reading thi$$ video a$ $$$$$$$$ $$$$$$$$$$ $$$$$$$$$$$$ $$$$$$$$$$$ $$$$$$$$$$ $$!
i think he was referring to it in term of lore but ye , i expect unicorn pinata to smash randomly in the woods.
Title: Re: H1Z1
Post by: Xant on January 19, 2015, 02:45:12 pm
What creative thinkers. I hope that guy isn't their actual lore writer, because if that's what he comes up with. "Uhm, yeah, there's like, totes, a military base that, like, sends out planes to drop you, like, supplies and, like, stuff, randomly."
Title: Re: H1Z1
Post by: Christo on January 19, 2015, 03:09:02 pm
Well the possibility to pay for airdrops with station cash was done before they even explained where players get them from in the first place.
Typical :lol:
Title: Re: H1Z1
Post by: Molly on January 19, 2015, 04:11:53 pm
Just watched a short Let's Play from a German magazine and the verdict was bad, like really bad.
Main point was that there barely is any loot in the world and they said that people die from starvation way more often than by interaction with other players. This gives even more power to those silly air drops. Zombies are completely stupid, AI sometimes not even functioning.
And a bunch of other minor things...
They clearly said "Hands off! Save those 20 bucks! It's crap atm!" :o
Title: Re: H1Z1
Post by: 722_ on January 19, 2015, 11:44:14 pm
Overheard in the office "Well that would explain why loot wasn't spawning in containers" - @Kalyper Sounds like we found the fix.
Well aside from the uproar about the devs which I was pretty disappointed with because I had been following the game's development and had hopes for it.
I mean, its a fun game. Every single person who I actually know who has played it has really enjoyed it, though none of them have been following the development and been promised things by the devs nor had any idea about the controversy.
So its not worth 20$? don't spend 20$ Afraid it might not be worth 20$? don't spend 20$. It will be free anyway, any free game you enjoy for more than an hour is worth it because it didn't cost you anything.
I'd be more concerned about hackers and bad anti-hack software as its a free to play game in a genre that hackers love.
Title: Re: H1Z1
Post by: Asheram on January 20, 2015, 03:46:09 am
Just watched a short Let's Play from a German magazine and the verdict was bad, like really bad.
Main point was that there barely is any loot in the world and they said that people die from starvation way more often than by interaction with other players. This gives even more power to those silly air drops. Zombies are completely stupid, AI sometimes not even functioning.
And a bunch of other minor things...
They clearly said "Hands off! Save those 20 bucks! It's crap atm!" :o
I am renaming the game to H3Z0.
I spent an hour in game on Friday after being able to finally log in a day and a half later.
During said time I explored several cut and paste buildings and vehicles. Also I ran into:
1 deer that ran away when I tried to punch it for food. It didn't kill me awesome. H0D0
1 bear that attacked me when I stood in its face but stopped when I moved away. Did that 3 times bear wasted me after the 3rd.- H0B1
1 zombie that attacked me when my menu screen was up, hit me 3 times, I closed the menu and ran away unscathed.- H0Z0
6 players, 3 of which killed me, 2 of which killed me with ranged weapons, 1 had a gun, the other a bow which I did fine hiding behind a tree til the guy got into melee range(was like 2-3 feet away) and I charged him and was on him with a machete but no swing hit yet he 1 shot me point blank with a bow but my point blank melee swings did nothing).- H0H3
Its not much of a zombie survival game but more of a human survival game.
Title: Re: H1Z1
Post by: Radament on January 20, 2015, 05:15:25 am
as he said it's a human survival comic mmotfsg (massive multiplayer total bundle of sticksry social game).
this evening i was searching for some super super rare funky hats in some rich houses while i opening a door... ...you could tell me : "Yes , soo?"
Well that door opened the Mystic Void of bundle of sticksry and i coudn't escape from that shit. You ask : "Why?" Because devs are such ignorant pricks and they set (like arrows) the holes in the door (decals) to static and colliding with the player. So basically i was stuck in a 1mx1m room (quite nice white room) and couldn't exit because i punched the door and holes filled the space. So i raged , started to shoot all my 67 arrows into the void of bundle of sticksry , closed myself in , asked for help and waited with a ligher equipped. Someone helped me shooting in my head through the door , he said he was sorry and that he would die , he was so gentle , so i asked him to loot all my stuff. He entered the Void Of bundle of sticksry , i laughed with him , he stated that the room was his own now , closed the door and GG , end of the story. 67/10 would bang that door again.
Title: Re: H1Z1
Post by: SirCymro_Crusader on January 20, 2015, 07:10:50 am
.
Title: Re: H1Z1
Post by: Molly on January 20, 2015, 09:51:27 am
Tuetensuppe bought it too. :rolleyes:
Quote
It ain't thaaaat bad... fuck me
Title: Re: H1Z1
Post by: Radament on January 20, 2015, 01:55:49 pm
well , devs are dumbfucks and that's for sure but if they fix the huge mole of bugs and add tons of content + functioning battle royale servers + virus feature (when you were biten you can become a zombie if not cured) + improved zombies ai + loot + microtransactions are only aestetics/xp boosters + clan battles + useful pve server where they focus players to cooperate with sort of missions , exploration and intense crafting + adjusted 1st person and 3rd person firing (yea it seems to play a generic mmofps atm) , this game could be enjoyable. At this state is like playing hide and seek and people tend to get bored and fisting themselves at spawn just to have a sort of fun.
oh , i forgot to mention , yes it's worth the money for the laughs , it's like going to the cinema and see Ollio&Stanlio with interactive buttons.
oh another note : encountered the first speedhacker while i was trying to steal him the airdrop case.
Title: Re: H1Z1
Post by: Algarn on January 21, 2015, 12:28:41 am
Fucking SOE. I'm playing SWTOR atm, I like the story for bounty hunters, star wars elements as well, but fucking hell, they're just money sucking twats : the P2W system makes it disgusting sometimes. They destroy literally every fucking game they touch.
Title: Re: H1Z1
Post by: Radament on January 21, 2015, 01:17:56 pm
Fucking SOE. I'm playing SWTOR atm, I like the story for bounty hunters, star wars elements as well, but fucking hell, they're just money sucking twats : the P2W system makes it disgusting sometimes. They destroy literally every fucking game they touch.
i expected a worse game , a lot worse but now that some shit is fixed i'm enjoying this better than Dayz. Game is fluid on a 4 old pc setup (gtx 670 apart) and that's a point in favor for optimization. The worst thing about the game are Hackers atm for me , it's a real issue. The other problems are mostly bugs & balance. If they fix bugs , delete cheaters & adding new content constantly , well that were the best 20 euro i spent.
I understand the hate against the devs but i don't understand the hate against the game that overall is not a bad game...
Title: Re: H1Z1
Post by: Algarn on January 21, 2015, 01:36:38 pm
I didn't try it tbh, but from what I saw, it will not be a good investment mostly.
Title: Re: H1Z1
Post by: SeQuel on January 22, 2015, 06:50:43 am
Jesus christ you guys, calm down and quit circle jerking. Yes, I agree with the air drop thing was stupid but at least they are changing it and offering refunds for people who are not happy. From what I've seen they have deployed multiple patches already and have fixed a lot of bugs and core problems, Day-Z can't say that about their game. Calm the fuck down, let the game ride out and see how it turns out, this is what early access is for after all, updating and testing the game.
AT LEAST THEY ARE LISTENING TO THE BACKLASH AND DOING SOMETHING ABOUT IT.
No, I did not buy this game, but I am watching it closely. That is all.
Title: Re: H1Z1
Post by: Xant on January 22, 2015, 11:22:14 am
AT LEAST THEY ARE LISTENING TO THE BACKLASH AND DOING SOMETHING ABOUT IT.
Of course they're doing something about it, they have to, with the amount of backlash it got. Just look at their reaction when they thought it was just a few upset people. And from what people are saying in this thread, it's SOE's MO to keep adding retarded things as fast as they can.
Title: Re: H1Z1
Post by: Vibe on January 22, 2015, 11:43:02 am
Jesus christ you guys, calm down and quit circle jerking. Yes, I agree with the air drop thing was stupid but at least they are changing it and offering refunds for people who are not happy. From what I've seen they have deployed multiple patches already and have fixed a lot of bugs and core problems, Day-Z can't say that about their game. Calm the fuck down, let the game ride out and see how it turns out, this is what early access is for after all, updating and testing the game.
AT LEAST THEY ARE LISTENING TO THE BACKLASH AND DOING SOMETHING ABOUT IT.
No, I did not buy this game, but I am watching it closely. That is all.
Trion did the same with ArcheAge, basically feeling how far they can take their pay2win shit. They retracted when the players bursted in rage. It's a scumbag move.
Title: Re: H1Z1
Post by: Radament on January 22, 2015, 01:17:03 pm
i bought this game and fuck it , i'm enjoying it every time i respawn. The "only" disappointment is the huge amount of hackers & KoS players at the point i shot first then i ask my questions. It's better to be played in 2-3 people , alone you can't do shit atm and gets boring to get reskilled 10 meters at spawn.
Oh here's a nice story : was /respawning to get a closer spawn loc to my friends , when suddenly , before i press enter , someone hedshotted me , in a record of 2.5 seconds after i appeared on spawn , i laughed my ass for ten minutes after this pearl lol.
Ok i know it's a pvp server and you can call me carebear (lol) as you like but wtf is the point of spawnkill in this game? In the forums they think it's all ok , PvP server = KoS , if it's so yea , people are pretty bored in their lives eheh. Battle Royale is a different thing so PvP is a must even if you think that dude want to team up , kill him first , it's -1.
Title: Re: H1Z1
Post by: 722_ on January 22, 2015, 11:18:28 pm
Some American dude was trying to run me over in his green pick-up truck, when I was running away I bumped into a Russian guy that helped me kill the truck driver. then we picked some berries together
Title: Re: H1Z1
Post by: Radament on January 23, 2015, 01:13:16 pm
sadly the game is completely ruined by cheaters atm. managed to gather tons of stuff with a friend , got a working jeep , wrecked my buddy with the jeep , we met again , he wrecked me with the jeep , hacker show off and destroyed jeep with arrows. already reported the name at soe hoping in a big ban wave and an antiicheat countermeasure soon..
Title: Re: H1Z1
Post by: Vexus on January 23, 2015, 06:32:33 pm
H1Z1 said to be using the same engine of planetside 2 so expect the same anti cheat program.
That is the reason why there were aimbots and hacks so quickly.
Title: Re: H1Z1
Post by: IR_Kuoin on January 24, 2015, 07:20:19 pm
Title: Re: H1Z1
Post by: 722_ on January 24, 2015, 09:33:40 pm
Title: Re: H1Z1
Post by: Voso on January 24, 2015, 10:12:02 pm
Jesus christ you guys, calm down and quit circle jerking. Yes, I agree with the air drop thing was stupid but at least they are changing it and offering refunds for people who are not happy. From what I've seen they have deployed multiple patches already and have fixed a lot of bugs and core problems, Day-Z can't say that about their game. Calm the fuck down, let the game ride out and see how it turns out, this is what early access is for after all, updating and testing the game.
AT LEAST THEY ARE LISTENING TO THE BACKLASH AND DOING SOMETHING ABOUT IT.
No, I did not buy this game, but I am watching it closely. That is all.
Hahahaha thank you so much SeQuel I was starting to lose hope in this section of the forum. Everyone is just entitled, cynical assholes now.
Title: Re: H1Z1
Post by: Xant on January 24, 2015, 10:22:04 pm
All the videos I see seem shit, reminds me of the other failed DayZ clones, like WarZ.
Title: Re: H1Z1
Post by: djavo on January 25, 2015, 03:50:46 pm
All the videos I see seem shit, reminds me of the other failed DayZ clones, like WarZ.
Fail clone of fail game, must buy it!
Title: Re: H1Z1
Post by: Vibe on February 03, 2015, 09:16:39 am
SOE has been acquired by Columbus nova (an investement management firm) and is now called Daybreak Game Company (http://www.reddit.com/r/h1z1/comments/2ujaaj/sony_online_entertainment_becomes_daybreak_game/)
Title: Re: H1Z1
Post by: darmaster on February 03, 2015, 09:35:24 am
Jesus christ who's in charge of finding new names? Get rid of that guy already
Title: Re: H1Z1
Post by: Radament on February 03, 2015, 01:15:35 pm
Jesus christ who's in charge of finding new names? Get rid of that guy already
i'd call it Wombo Combo Games if i was the president.
Anyways , game is in a stall situation right now. Cheaters are always there even after the banwave , major constructions are not destructable and people abused of it placing player bases in churchces , police station etc. Some objects are not destructable aswell so people started to take advantage of it raiding bases with only 1 furnace or 2 campfires. They also blocked some entrances with storage containers.
the good thing is they are going to patch and wipe world soon.
oh and i'm in rome server if someone want to join and have some fun against stupid italians fighting eachother and creating dramas like the crpg in the strat period.
nick : GKloney :oops: :shock: :D
Title: Re: H1Z1
Post by: Christo on February 03, 2015, 01:43:10 pm
SOE has been acquired by Columbus nova (an investement management firm) and is now called Daybreak Game Company (http://www.reddit.com/r/h1z1/comments/2ujaaj/sony_online_entertainment_becomes_daybreak_game/)
BTW, H1Z1 can be a lot of fun if played in a group up to 4 players. Playing solo is a pain.
Playing solo is for masochists , considering the 95% of players will kill you on sight even if fresh spawned , the other 5% will backstab you after 10 minutes. NPC's (bears apart) aren't a real treat and the base building is utterly shit at the moment so there's only a gankfest in the pvp servers where the lonewolf has no place to live in. the good is they banned a lot of cheaters and battleroyale is quite fun as a gamemode.
Title: Re: H1Z1
Post by: 722_ on February 13, 2015, 07:27:04 pm
Playing solo is for masochists , considering the 95% of players will kill you on sight even if fresh spawned , the other 5% will backstab you after 10 minutes. NPC's (bears apart) aren't a real treat and the base building is utterly shit at the moment so there's only a gankfest in the pvp servers where the lonewolf has no place to live in. the good is they banned a lot of cheaters and battleroyale is quite fun as a gamemode.
Only when you can actually get in the fucking servers
also:
fyi you will start to see more zombies and they are getting smarter :) hoping to turn hordes on next week. they are off right now. https://twitter.com/j_smedley/status/565901652071165953