cRPG
cRPG => General Discussion => Topic started by: Prpavi on February 03, 2014, 03:29:49 pm
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With the recent changes in flags spawning every round and attracting all the action towards them I noticed as HA I stay outside of the town/village/flag area in general with no chance of getting to it with my team dead. What I proceed to do then is farm valor.
Now my suggestion is since people still cry about that... disable getting valor to the players that lose on flags. You are eligable for valor only if you die in losing team. I could certanly live with that...
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No, i dont want to lose my eternal valor :twisted:
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With the recent changes in flags spawning every round and attracting all the action towards them I noticed as HA I stay outside of the town/village/flag area in general with no chance of getting to it with my team dead. What I proceed to do then is farm valor.
Now my suggestion is since people still cry about that... disable getting valor to the players that lose on flags. You are eligable for valor only if you die in losing team. I could certanly live with that...
The whole multiplier/valor system is awful. I only play siege, and the situation is similar; if you want valor on siege, the best approach is to ignore the flag and fight on the walls. Basically, the least valorous tactics are the ones that most frequently yield valor.
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I noticed as HA
who cares? gtfo :lol:
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who cares? gtfo :lol:
That coming from a guy that disconnects when gets dehorsed and rejoins the next round, I don't feel offended at all
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That coming from a guy that disconnects when gets dehorsed and rejoins the next round, I don't feel offended at all
Don`t forget that he calls everyone else on his team a noob, and he merely can block 2 hits in a row, when he gets dehorsed he is like GK`s.. :lol:
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who cares? gtfo :lol:
Sargon :|
Did you even read that Prpavi actually suggested to reduce the HA delaying?