cRPG

cRPG => General Discussion => Topic started by: Arthur_ on January 30, 2014, 04:31:31 pm

Title: Fucking melee
Post by: Arthur_ on January 30, 2014, 04:31:31 pm
There is too much of them lately, we should do something about it.
Title: Re: Fucking melee
Post by: oreshy on January 30, 2014, 04:32:28 pm
There is too much of them lately, we should do something about it.

i agree .. nerf melee.

they always 1hit my horsie.
Title: Re: Fucking melee
Post by: Austrian on January 30, 2014, 04:41:03 pm
Nerf melee 2014!
Title: Re: Fucking melee
Post by: bavvoz on January 30, 2014, 05:04:51 pm
Get a shield
Title: Re: Fucking melee
Post by: NejStark on January 30, 2014, 05:05:45 pm
Get a bow.
Title: Re: Fucking melee
Post by: oreshy on January 30, 2014, 05:37:10 pm
Get a Jarid
Title: Re: Fucking melee
Post by: Nightmare798 on January 30, 2014, 05:37:57 pm
Get MW stones.
Title: Re: Fucking melee
Post by: Adamar on January 30, 2014, 05:40:02 pm
I get killed a lot more by melee gang-rape than anything else. (EU_4 plz)
Title: Re: Fucking melee
Post by: Arthur_ on January 30, 2014, 05:41:13 pm
Get MW stones.

Said - done

(click to show/hide)
Title: Re: Fucking melee
Post by: Nightmare798 on January 30, 2014, 05:41:44 pm
Said - done

(click to show/hide)

You are my hero :D
Title: Re: Fucking melee
Post by: Dexxtaa on January 30, 2014, 05:45:05 pm
There is too much of them lately, we should do something about it.

Remnant working on the problem.
Title: Re: Fucking melee
Post by: Macropus on January 30, 2014, 05:47:31 pm
This thread has a point, in quite a hilarious way. I think the reason we have so much ranged is partly that melee is OP, and by OP I mean that it became "gank or get ganked" because of imba stabs. Maybe it's just me, but seems like it became drastically harder to fight against 2+ enemies in melee lately.
Title: Re: Fucking melee
Post by: oreshy on January 30, 2014, 05:49:48 pm
This thread has a point, in quite a hilarious way. I think the reason we have so much ranged is partly that melee is OP, and by OP I mean that it became "gank or get ganked" because of imba stabs. Maybe it's just me, but seems like it became drastically harder to fight against 2+ enemies in melee lately.

..you got the point , sire.
Title: Re: Fucking melee
Post by: Tyr_ on January 30, 2014, 05:51:24 pm
This thread has a point, in quite a hilarious way. I think the reason we have so much ranged is partly that melee is OP, and by OP I mean that it became "gank or get ganked" because of imba stabs. Maybe it's just me, but seems like it became drastically harder to fight against 2+ enemies in melee lately.

It definitly became harder, but i don't think that it's due to the stabs. Ppl simply learned how to play together fighting a single opponent instead of being in each others way while they do. The time of the "godlike" final stands of 1 good player against 5-8 bad ones is over, everyone knows how to gank nowadays  :(
Title: Re: Fucking melee
Post by: Torben on January 30, 2014, 05:53:53 pm
It definitly became harder, but i don't think that it's due to the stabs. Ppl simply learned how to play together fighting a single opponent instead of being in each others way while they do. The time of the "godlike" final stands of 1 good player against 5-8 bad ones is over, everyone knows how to gank nowadays  :(

also wpf changes have more agi chars coming up,  higher athl helps getting into position to successfully gank better : )
Title: Re: Fucking melee
Post by: Prpavi on January 30, 2014, 06:10:16 pm
agi patch was the worst thing that happened to melee on EU side
Title: Re: Fucking melee
Post by: Kafein on January 30, 2014, 06:27:23 pm
Melee has definitely become harder to rock in 1 versus many due to smaller skill differences, but also due to the amount of hits you need to kill each one of those guys ganking you. When they all start spamming because they don't care about getting hit once or twice, it's much harder to make each one of them pay their mistake. The overall toughness of people increased both after the soak/reduce changes an eternity ago and also slowly through armor heirlooms.
Title: Re: Fucking melee
Post by: Carthan on January 30, 2014, 07:10:43 pm
agi patch was the worst thing that happened to melee on EU side
As a NA hybrid with borderline agiwhoreitis I miss being able to outrun and gank everyone easily.
Now they move faster, swing faster, block faster, and even die faster (THATS MY JOB!).

Tl:Dr: Buff strength! I miss being special! SOMONE HOLD ME !
Title: Re: Fucking melee
Post by: no_rules_just_play on January 30, 2014, 08:32:59 pm
^ exactly what carthan said
Title: Re: Fucking melee
Post by: Dede on January 30, 2014, 08:51:11 pm
agi patch was the worst thing that happened to melee on EU side

It's not mentioned in the patch-notes. Can someone confirm this?
Title: Re: Fucking melee
Post by: no_rules_just_play on January 30, 2014, 08:53:25 pm
It's not mentioned in the patch-notes. Can someone confirm this?
That's another patch, str wpf nerf and agi wpf buff remember?
Title: Re: Fucking melee
Post by: Dede on January 30, 2014, 09:35:37 pm
That's another patch, str wpf nerf and agi wpf buff remember?

Ty,
I stopped playing for a long time, and I'm not up to date on the old patch changes. So this is only a "agility and wpf buff", not a general change on the game-speed?
What does the "agiliy buff" actually affect?
The only thing I noticed in-game was that my athletics-skill felt high, even though it was "0". And the game-speed feels also fast, maybe its an imaginations due to my long absence.