cRPG

Other Games => ... and all the other things floating around out there => Topic started by: Vibe on January 15, 2014, 12:13:09 pm

Title: Jedi Knight series appreciation thread
Post by: Vibe on January 15, 2014, 12:13:09 pm
Awesome games, incredible combat system, fun multiplayer.

Now blessed by Gaben on this sale:
http://store.steampowered.com/sub/2103/ (sale is no more)
Title: Re: Jedi Knight series appreciation thread
Post by: [ptx] on January 15, 2014, 12:53:48 pm
Bought.
Title: Re: Jedi Knight series appreciation thread
Post by: LordBerenger on January 15, 2014, 01:28:45 pm
Only Jedi Outcast 2 and Academy looks any good. But even then it looks nothing compared to KOTOR series
Title: Re: Jedi Knight series appreciation thread
Post by: Vibe on January 15, 2014, 01:31:08 pm
Only Jedi Outcast 2 and Academy looks any good. But even then it looks nothing compared to KOTOR series

you can't even compare KOTOR to Jedi Knight series, completely different games
Title: Re: Jedi Knight series appreciation thread
Post by: LordBerenger on January 15, 2014, 01:56:58 pm
you can't even compare KOTOR to Jedi Knight series, completely different games

I can compare Battlefront and Lego Star Wars to this if i want. UMAD?
Title: Re: Jedi Knight series appreciation thread
Post by: IR_Kuoin on January 15, 2014, 02:02:59 pm
Played the shit out of Dark Forces II, too bad I used the CD to fail at ripping another game  :|
Title: Re: Jedi Knight series appreciation thread
Post by: Vibe on January 15, 2014, 02:29:29 pm
Tbh Jedi Outcast (guess it goes for JA too, even though I haven't play as much JA as I have JO) had a pretty deep combat system due to ability to turn and point your swings, basically inventing your own moves. If you played multiplayer on competitive level it was very difficult :)
Title: Re: Jedi Knight series appreciation thread
Post by: Tomas_Miles_again on January 15, 2014, 02:55:23 pm
I already had Dark Forces 2, Mysteries of the Sith, and Academy, but I bought the whole bundle just for nostalgia. Even with only Dark Forces and Outcast I made savings!
Title: Re: Jedi Knight series appreciation thread
Post by: Vibe on January 15, 2014, 03:09:36 pm
Bought it out of respect as well. I had original Jedi Outcast on CD, but it got so used up it stopped working :D

Gonna give JO multiplayer a whirl first, even though I believe it's dead, then try JA MP. Heck, might even replay all the single players.

PS:
/g_saberrealisticcombat 1 - this command makes your lightsaber cut people up good
Title: Re: Jedi Knight series appreciation thread
Post by: Vibe on January 15, 2014, 03:19:36 pm
Single player is still very fun. Cant remember so much about Jedi Outcast, but the ultimate fun in Academy is tier 3 force lighting or force choke, sheath your saber and you do a stronger 2handed lightning blast that sends all enemies flying, only Sith don't get insta-raped. I like being a lightside Jedi who uses incredibly evil powers, it amuses me.

For those pesky Sith who give you trouble the 'choke' system on this game is amazing! Tier 3 choke lets you manouver people around as you crush them, either as a human shield or just for lolz. The downside is that all force-using enemies will use 'push' to escape from it, but you have a short opportunity to jerk your mouse upwards suddenly and release them before they use 'push', this sends them sailing into the sky and all enemies can take lethal falling damage, done correctly this is a one-shot kill of all those arrogant Sith who think they are worthy of a lightsaber duel!!! I love crushing them with the force.

Haha yeah, I remember flinging NPCs all around the map with grip and push :D

Other cool tricks:
- force pull + throw lightsaber
- force pull + force kick
Title: Re: Jedi Knight series appreciation thread
Post by: Canuck on January 15, 2014, 03:31:16 pm
I played the shit out of Jedi Academy on my xbox when I was younger. Fuck that was a good game. Thanks for posting this!
Title: Re: Jedi Knight series appreciation thread
Post by: Tomas_Miles_again on January 15, 2014, 03:37:15 pm
Most non-jedi enemies get instakilled if you whip them into the floor with the Choke.
Jammiest force power in Dark Forces 2 is Force Destruction!
I love the last Jedi Outcast level where you get to watch all the epic bot fights
Title: Re: Jedi Knight series appreciation thread
Post by: SixThumbs on January 15, 2014, 03:43:36 pm
I already had Dark Forces 2, Mysteries of the Sith, and Academy, but I bought the whole bundle just for nostalgia. Even with only Dark Forces and Outcast I made savings!

What happened to those three games then? I have Academy already and I'd like to play the others just for nostalgia and I wanted to give Academy to Berenger so that he could

visitors can't see pics , please register or login
Title: Re: Jedi Knight series appreciation thread
Post by: Tomas_Miles_again on January 15, 2014, 04:32:46 pm
Unfortunately the bundle is one gift so I had to gift myself the whole lot, duplicates get discarded :(
Title: Re: Jedi Knight series appreciation thread
Post by: zagibu on January 15, 2014, 05:44:19 pm
My beginnings: http://massassi.net/levels/files/1918.shtml (actually it was my second mod, as the name would imply).
Title: Re: Jedi Knight series appreciation thread
Post by: Vibe on January 15, 2014, 06:01:28 pm
Since I've just been through this, here's how to make Outcast/Academy work in widescreen:

Quote
Run both the singleplayer and multiplayer executables at least once, to generate config files. Go to <gameDir>\GameData\base.
Open jk2config.cfg and edit these lines:

seta r_mode "x"
Set this to -1.

seta r_customwidth "xxxx"
seta r_customheight "xxx"
Set this to your favorite widescreen resolution.

Add this line to the bottom of the file:

seta cg_fov "xx"

I recommend 90 for 16:10 resolutions, and 95 for 16:9 resolutions (default is 80).

Now do the same for jk2mpconfig.cfg.

cg_fov "bends" your screen, giving you a bigger angle of vision
Title: Re: Jedi Knight series appreciation thread
Post by: Leshma on January 15, 2014, 07:43:43 pm
Dark Forces II is way superior to both sequels story wise, but mechanics of both sequels are much better. Kinda like Morrowind>Oblivion>Skyrim. What made DFII: Jedi Knight special is level design that screams Star Wars, with huge levels (vertical design everywhere) with ton of enemies, much variety while staying true to SW lore; original soundtrack and sound effects and of course, story with many interesting villains and main protagonist who is basically a mix of Luke Skywalker and Han Solo, coolest characters in original SW trilogy. Sequels lack these features because they weren't developed by internal Lucas Arts studios. Also, expansion lost some of the charm because FMV cut-scenes were replaced by in-engine cut-scenes. Those B grade actors were a bit cheesy, but still did a wonderful job portraying SW characters, especially Jason Court.

Outcast and Academy have awful story. Outcast has some lame lizard as main villain and Academy makes no sense, with Luke showing up (supposedly buddy of Katarn which is major LOL).
Title: Re: Jedi Knight series appreciation thread
Post by: Leshma on January 15, 2014, 09:33:54 pm
First KotOR is a wonderful game with awful ending, but that ending is so real life it hurts. You can choose between good side and be royally fucked over by republic pricks and fake yodas who take all the credit for themselves while tapping you on the shoulder; or go dark side which is equally retarded with that stupid evil smile while standing on that balcony or whatever. In both cases you wear some stupid smile on your face, which shows you that both choices are huge pile of poo. Only proper choice made by Jolee Bindo, who lives as a hermit after he realized how everything regarding jedi/sith stink so much of horse poo.
Title: Re: Jedi Knight series appreciation thread
Post by: Tomas_Miles_again on January 16, 2014, 05:50:59 pm
(click to show/hide)
Title: Re: Jedi Knight series appreciation thread
Post by: Leesin on January 16, 2014, 05:58:48 pm
Movie Battles II mod for JK Academy is an awesome mod, I only ever install that game just to play that mod, epic stuff.
Title: Re: Jedi Knight series appreciation thread
Post by: Leshma on January 16, 2014, 06:10:48 pm
Yeah a dinosaur, not a lizard. Dunno why it reminded me of a lizard. Jerec is much better, true Star Wars antagonist.
Title: Re: Jedi Knight series appreciation thread
Post by: Scervo on January 18, 2014, 01:19:13 am
I still play Jedi Outcast multiplayer. I tried to move to JA because its more active, but its just not as good imo. I've been playing jedi outcast since i was about 9 years old.

Heres me playing in the third place match of a casual jk2 (JO) tournament about a year ago, starting at about 1:26:10

http://www.youtube.com/watch?feature=player_detailpage&v=Om39dHr67OI#t=5175

The activity levels fluctuate a lot, it goes through waves of activity but lately its been less :/ if you guys think crpg is dead, that games total community is less than the amount we have on at one time during some strat battles, and its been hanging on for years. JKA is still active I believe though.

I'm mostly done with JK2 now, but it'll always be my favorite game of all time. I've spent half of my life playing it and I love the community to death. In most games a clan is just sorta a tag; in that game my clanmates really did feel like family. Any time I hear the word nostalgia, JK2 in its golden days is what instantly pops into my head =P

Thanks for making this thread =)
Title: Re: Jedi Knight series appreciation thread
Post by: Lennu on January 18, 2014, 02:00:33 am
A friend of mine created this map/minimod called Kyleball for JKA




Only map was needed, then the saber velocity had to be tweaked, and possibly force regen and stuff. Point was to get Kyle into the opposing team's goal, force grip was allowed only for goalie and force heal for other players. It was surprisingly easy to make a controlled shot towards the goal from one end of the field to another  :lol:  Good times.


Edit: and also, Movie Battles was awesome
Title: Re: Jedi Knight series appreciation thread
Post by: Scervo on January 18, 2014, 02:10:24 am
The community had some pretty talented modders/mappers/skinners/etc.

My clan had some pretty awesome forum signature makers too. Samples of stuff they did:

(click to show/hide)
Title: Re: Jedi Knight series appreciation thread
Post by: Vibe on January 18, 2014, 10:49:36 am
I still play Jedi Outcast multiplayer. I tried to move to JA because its more active, but its just not as good imo. I've been playing jedi outcast since i was about 9 years old.

Heres me playing in the third place match of a casual jk2 (JO) tournament about a year ago, starting at about 1:26:10

http://www.youtube.com/watch?feature=player_detailpage&v=Om39dHr67OI#t=5175

The activity levels fluctuate a lot, it goes through waves of activity but lately its been less :/ if you guys think crpg is dead, that games total community is less than the amount we have on at one time during some strat battles, and its been hanging on for years. JKA is still active I believe though.

I'm mostly done with JK2 now, but it'll always be my favorite game of all time. I've spent half of my life playing it and I love the community to death. In most games a clan is just sorta a tag; in that game my clanmates really did feel like family. Any time I hear the word nostalgia, JK2 in its golden days is what instantly pops into my head =P

Thanks for making this thread =)

Yeah, I didn't move to JA as well, because I prefer the JO combat system and have played the game for many years, including competitive :) It's still my favourite game and it's a damn shame that the multiplayer is so empty. Would be great if there was another Jedi Knight though, if it would be at least somewhat similar to the older versions in regards to combat.
Title: Re: Jedi Knight series appreciation thread
Post by: zagibu on January 18, 2014, 10:57:41 am
Don't you think the M&B attack/block system in combination with a bit more dynamic animations could work great for a Jedi Knight game?
Title: Re: Jedi Knight series appreciation thread
Post by: Vibe on January 18, 2014, 12:10:25 pm
Don't you think the M&B attack/block system in combination with a bit more dynamic animations could work great for a Jedi Knight game?

I think it would, if it introduced more options for making errors. One of my dislikes about M&B attack/block is that at high levels, it's too easy to stay unharmed in melee vs melee, also called block fest. The "autoblock" in JO/JA only works to a certain degree, so the combat feels more actiony.
Title: Re: Jedi Knight series appreciation thread
Post by: zagibu on January 18, 2014, 05:40:00 pm
Well, there are also the force powers in Jedi Knight, so it might still be "actiony" enough. Or maybe there could be special attacks, like jump-overhead, etc., that couldn't be blocked and would have to be evaded.
Title: Re: Jedi Knight series appreciation thread
Post by: zagibu on January 18, 2014, 08:33:33 pm
Since blaster fire in Star Wars is pretty slow, a timed block might be all that's needed for a deflection. Doing a strike at the right time might even be used for sending it back.
Title: Re: Jedi Knight series appreciation thread
Post by: Kalam on January 19, 2014, 11:27:15 pm
Haha yeah, I remember flinging NPCs all around the map with grip and push :D

Other cool tricks:
- force pull + throw lightsaber
- force pull + force kick

Force jump 'kick' was the worst until they fixed it. It was like...kick in current cRPG.
Title: Re: Jedi Knight series appreciation thread
Post by: Kafein on January 19, 2014, 11:31:28 pm
I think it would, if it introduced more options for making errors. One of my dislikes about M&B attack/block is that at high levels, it's too easy to stay unharmed in melee vs melee, also called block fest.

I think this is at the same time a curse and a blessing. It makes high skill duels longer and more intense, while it also makes ganking very powerful.
Title: Re: Jedi Knight series appreciation thread
Post by: Leshma on January 20, 2014, 12:40:32 am
No, what makes ganking powerful in cRPG is:

Before these changes, it was really easy to kill five or more opponents on your own. I know, because I used to do it all the time.
Title: Re: Jedi Knight series appreciation thread
Post by: Vibe on January 20, 2014, 07:56:56 am
Leshma, no offense, but you used to do it when 70% of the cRPG playerbase was still in the noob zone. cRPG was always slow.

I think this is at the same time a curse and a blessing. It makes high skill duels longer and more intense, while it also makes ganking very powerful.

Longer yes, intense not really, at least for me. Speaking of duels here, I got bored after 30 seconds - 1 minute of blockfest and then just started spamming because I wanted to end the duel no matter the result.
Title: Re: Jedi Knight series appreciation thread
Post by: Ikarus on January 20, 2014, 09:14:02 am
Theh, Jedi Outcast II and Jedi Academy :>

I loved it how the people in Outcast II Multiplayer often gathered up in a circle and watched 2 guys duel each other :)
Title: Re: Jedi Knight series appreciation thread
Post by: Vibe on January 20, 2014, 09:19:24 am
Theh, Jedi Outcast II and Jedi Academy :>

I loved it how the people in Outcast II Multiplayer often gathered up in a circle and watched 2 guys duel each other :)

Hehe yeah, a lot of FFA servers were used exclusively for chatting and dueling. People just hung out in the Bespin Streets chatting, while some were dueling in the middle or on the platform. It was nice see and the community was really strong.
Title: Re: Jedi Knight series appreciation thread
Post by: IR_Kuoin on January 20, 2014, 11:35:58 am
Is the multiplayer still active ? A good while since I played academy MP but I remember there being quite a few servers.
Title: Re: Jedi Knight series appreciation thread
Post by: Tomas_Miles_again on January 20, 2014, 04:55:52 pm
Movie Battles 2 for Academy is the most played one I think