Or is that not possible with the engine?
Should be possible, but why? The other way round it would make sense: point system for archers (not xbows and throwers) is totally fucked. Fix dat. Nao.While i like the OPs idear, i have to agree here with Hirlok, the point system for ranged sucks balls.
Oh, and:
- More targets getting closer to you for you to shoot at.
fixed dat for you. I prefer them to keep their distance... :)
...(imo there should be proximity for damage dealers rather than takers)...I agree asfar as i understand it but would you please elaborate that point a bit more?
...Valour should only be for the losing team alone to reward players who did exceptional well considering the lousy team mates.this
...
I agree asfar as i understand it but would you please elaborate that point a bit more?
I actually find myself leaning towards simplifying the whole score system entirely so that the only thing that grants score, is damage dealt.....Keep it simple and decrease score by th/tk damage.
If ranged did cut damage or had less armour penetration they might shoot ranged more. If ranged had to use light armour
Score should reward players for what they contribute to their team effort,...
I think increasing the score given for killing ranged would help balance the game and bring down the current influx of ranged characters. This includes score given for ranged VS ranged.
The ones I see with the higher scores / getting valor are the ones who attack the infantry. Ranged opponents generally do not yield much score.
How would this affect general gameplay?
+ Archers would be a higher target for the "valor farmers"
+ # of archers would decrease
+ More players competing for valor(click to show/hide)
How would this be done?
I'm no developer and have no experience with programming and such. But if the devs can add score to the mod, I'm sure they can tweak the numbers.
"archers" would be determined by anyone with a bow+arrows / xbow+bolts in their equipment loadout*
Or is that not possible with the engine?
Die in hell ranged fgt.im not even ranged. with my playstyle i actually try to go after any ranged. im an assassin :mrgreen:
So why do ranged even get points on siege? They contribute next to nothing.Quite obviously you don't play siege much, early on when your team has their team at a standstill on the ladders any archer/xbow/thrower that isn't absolute trash can quite easily get headshot after headshot.