cRPG
cRPG => General Discussion => Topic started by: Pandor_Archer on December 24, 2013, 01:24:40 pm
-
CHange it to something else please its the worst sytem EVER i saw in all games. Even old crpg exp system is way better then this sh..t...
-
Are you trying to change xp system with this kind of topic?
not the best way
-
CHange it to something else please its the worst sytem EVER i saw in all games. Even old crpg exp system is way better then this sh..t...
why and to what?
-
Are you trying to change xp system with this kind of message?
not the best way
it was a butthurt, i just sick of this x1,x2,x1,x1,x2,x3,x1,x1,x1,x2,1,x1,x2,x3,x4,x1,x1,x1,2,x1,x1,x1,x2,x3,x1,x1,x1,x1,x2,x1,x1,x2,x1,x1,x2,x1,x1,x2,x1
even a fucking PVE gives double more exp and gold even when im generetion 16...
At start it was ok, there pretty often was x5 then it was baner abuse x5 (it was fun atleast when greys+druzhina fight with HRE for a siedge server ) but now i dont know what hapends but there is no x5, damn agi whores with 5 ps geting valur with 0 kills, and im sick of all of this...
-
Whatever pandor says is worth nothing, but the multi system is indeed horrible.
-
why and to what?
http://forum.melee.org/suggestions-corner/new-exp-gold-earning-system/msg911354/#msg911354
even this one is a WAY better then current, i saw other good sugestions, but i cant find them.
-
i agree with you and donkey team too (from 2012) :
http://forum.melee.org/announcements/crpg-status-and-plans/ (http://forum.melee.org/announcements/crpg-status-and-plans/)
-
The problem to me isn't the multi system. Its that it takes too long to level, and that people elect to not even retire at all and stay high level. Then add to that the loom system and we have a pretty unfair levelling situation for players
Rewarding a whole team based on a simple win/loss results in team work. If it was a more selfish system we would have more selfish playstyles. Now whatever helps your team to win is tangibly good for you
I would make it at least doubleXP forever now. Otherwise make it double XP up to lvl 30 or something. Or people should level very fast up to mid 20's then tale off a bit. Also cap STF level under 30 or restrict their access to looms
-
i agree with you and donkey team too (from 2012) :
http://forum.melee.org/announcements/crpg-status-and-plans/ (http://forum.melee.org/announcements/crpg-status-and-plans/)
they had more then 2 years since that x system was on, but instead of develop exp system they buffing agiwhores, and nerfing teamplay baner abuse...
-
Multi system is 2 much based on winning. You only feel like progressing at x4 & x5 which is wrong. It should have only 2 stages imho: x3 and x5 so that yur exp is only based on what results you got last round, not last few rounds. So
x1 x2 x3 x4 x5
I don't see the problem with people leveling up faster. As an alt-fanatic I started a lot of characters but felt discouraged after reaching lvl 21-23 when had to leave EU_5 and leveling without gen-bonus felt slow.
Also if all the new characters started at level 20 instead of lvl1 in the beginning, there would be no need for EU_5 and no whining how it's just a wasted space. lvl 20 still feels like a peasant compared to lvl 30+
If you say that x3 and x5 only system would be OP, then just take a look at the strat battles, you only feel like gaining experience when you go there :rolleyes: and it would still give more exp than the system that I proposed.
Also less people would whine at balance being broken because people wouldn't mind losing x5 as much as now because it could be easily brought back.
Probably gold earned each minute should be balanced in a different way. That's the only con imho. Dunno? 100 gold each tick of x3 and 200 each tick of x5? It would be balanced out by testing in less than a week.
-
Bring back the old generation xp bonus, I really miss the 25k xp ticks on x5 :((((
-
I want a flat exp gain(no multi), so people play for fun instead of SWEET EXP AND GOLD.
Less butthurt, more action.
-
I actually think multi system is not bad (far from ideal though). Don't see any reason to whine that much about it.
-
I want a flat exp gain(no multi), so people play for fun instead of SWEET EXP AND GOLD.
Less butthurt, more action.
The thing is no one plays for fun anymore, too many damn archers