cRPG

cRPG => Suggestions Corner => Topic started by: Viriathus on December 16, 2013, 02:30:35 pm

Title: Map vote
Post by: Viriathus on December 16, 2013, 02:30:35 pm
Hi, this more of a question rather than a suggestion. Why isint there a map vote at the end of each map?

My suggestion for a votation tab is something like UT99 style: at the end of the map a small window/tab comes up, where you are presented a list of all maps, then you can only choose the maps that are available (you can not play the same map twice, until the server makes the full rotation, only then it resets and you may choose the same maps again.), in UT99 theres also a smalller tab within the window, that shows the players that voted and didnt, the maps that were voted and how many votes they got. Everyone has to vote in a short period of time, lets say 10 seconds...
(click to show/hide)

Map polls have been working well for centurys, why dont we have one?
Title: Re: Map vote
Post by: Alec on December 16, 2013, 02:41:04 pm
There is one i think. By opening the voicechat menu (q m). does this still work?

Like your idea btw :)
Title: Re: Map vote
Post by: CrazyCracka420 on December 16, 2013, 04:49:56 pm
Hi, this more of a question rather than a suggestion. Why isint there a map vote at the end of each map?

My suggestion for a votation tab is something like UT99 style: at the end of the map a small window/tab comes up, where you are presented a list of all maps, then you can only choose the maps that are available (you can not play the same map twice, until the server makes the full rotation, only then it resets and you may choose the same maps again.), in UT99 theres also a smalller tab within the window, that shows the players that voted and didnt, the maps that were voted and how many votes they got. Everyone has to vote in a short period of time, lets say 10 seconds...
(click to show/hide)

Map polls have been working well for centurys, why dont we have one?

Because crpg would turn into counter-strike with us playing only the same 2 or 3 maps all day every day (de_dust2 24/7 bullshit...CS has so many awesome maps, but every server had a shitty map list after a few years).

Some people like certain maps, other people like other types of maps.  It's good to have a variety of maps.  I don't mind playing maps that I'm not a big fan of, because I know there are a lot of other maps I really enjoy. 

You really want to play arena 24/7?  I don't, I want to play 100s of maps. 
Title: Re: Map vote
Post by: Viriathus on December 16, 2013, 05:54:50 pm
But what if you couldent play the same maps repeatedly? Like i mentioned, some maps are blocked, and you can only choose them until the rotaiton resets.
If you wanna play the popular maps at prime time but you cant because some one already chose that map at a wierd morning hour, we may change the reset time to 4 or 5 maps instead of the whole rotation. Hope my english is understandable enough.
Title: Re: Map vote
Post by: Jona on December 19, 2013, 05:53:38 pm
But what if you couldent play the same maps repeatedly? Like i mentioned, some maps are blocked, and you can only choose them until the rotaiton resets.
If you wanna play the popular maps at prime time but you cant because some one already chose that map at a wierd morning hour, we may change the reset time to 4 or 5 maps instead of the whole rotation. Hope my english is understandable enough.

The problem would be is that all the good maps get used up quickly, as good map after good map gets voted on. Then, when there are only shitty maps left, everyone quits and doesn't want to play anymore... thus the server is successfully killed.
Title: Re: Map vote
Post by: Rumblood on December 20, 2013, 04:44:37 pm
Because whatever class is dominating the server would always have the maps that benefit them and you would never see maps that favor other classes.
In other words, you would get village maps 24/7 or ranged/cav maps 24/7. Not a good idea.
Title: Re: Map vote
Post by: Viriathus on December 22, 2013, 04:53:05 pm
Because whatever class is dominating the server would always have the maps that benefit them and you would never see maps that favor other classes.
In other words, you would get village maps 24/7 or ranged/cav maps 24/7. Not a good idea.

Yes i supose you are right, but i still want a map vote on the siege server.

The problem would be is that all the good maps get used up quickly, as good map after good map gets voted on. Then, when there are only shitty maps left, everyone quits and doesn't want to play anymore... thus the server is successfully killed.

Accualy the idea is to keep just the good maps rotating, and leaving the least favored maps behind. If the maps reset after, lets say 4 different maps, it should be fine, cause im preety sure you consider at least more than 4 maps to be good, so you always end up play the good maps (the maps people like the most).

When i join siege most of the times i get stuck with a random shitty map any way.
Title: Re: Map vote
Post by: Viriathus on December 22, 2013, 04:59:32 pm
*Edited*