cRPG
cRPG => Suggestions Corner => Topic started by: Glyph on May 15, 2011, 09:53:55 am
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in native when you hit the horse where your friend is sitting on. you get damage just like if you hit a friend. but why did they take that out in crpg? it would prevent people from killing friendly horses in the beginning of the round.
so, put it in.
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I think that overall TK penalty should be put in
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but i mean why did they take it out?
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it's a feature :D
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but what's the advantage of being able to kill friendly horses?
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killing friendly horses was implemented to give fustrated inf a way to express their deeply contained horse hate! :twisted:
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TKing friendly HA horsies is a great way to improve the quality of the game :lol:
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You do realize that tit for tat, the horse rider should also take damage when bumping friendlies? Wouldn't that be awesome to bump your way out of spawn to find your health reduced by 25%?
I didn't think so :wink:
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well it doesn't have to...
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well it doesn't have to...
So you would like to be able to team grief plow through a group of teammates with your pony without penalty, but should you ride into an arrow while going 90 kmph your teammate should be penalized?
Somehow I doubt the non-cavalry community will support your idea.
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So you would like to be able to team grief plow through a group of teammates with your pony without penalty, but should you ride into an arrow while going 90 kmph your teammate should be penalized?
Somehow I doubt the non-cavalry community will support your idea.
I also doubt it :P
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if there was a "horsebump nomination" option this would be solved :D
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You do realize that tit for tat, the horse rider should also take damage when bumping friendlies? Wouldn't that be awesome to bump your way out of spawn to find your health reduced by 25%?
I didn't think so :wink:
I support this idea. Even as cav. I play infantry tactics with my faction and those damn horsemen on NA... sometimes on EU... always plow through us or my fellow archers and i'll i hear on TS is "Fuck those cav! That took half my hp!".
EDIT: Pro-tip, change the title of the thread.
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they should make a horsebump kickable nomination thingi
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They should... keep it just the way it is. If slicing a teammate with a sword doesn't reflect damage onto you, why should your horse have that privelage?
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that should also be implemented
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Reflective team damage? Are you suggesting that instead of teammates getting killed the person swinging should die? or are you suggesting both should die?
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no only the attacker