cRPG

cRPG => Beginner's Help and Guides => Topic started by: Pandor_Archer on November 23, 2013, 06:23:50 pm

Title: Missile projectile
Post by: Pandor_Archer on November 23, 2013, 06:23:50 pm
Can any one tell me how to change bolt projectile back to native, because i cant see thouse bolts ,so cant aim well...
Title: Re: Missile projectile
Post by: Ronin on November 23, 2013, 06:39:53 pm
http://forum.melee.org/beginner's-help-and-guides/mods-compatible-with-crpg-(updated-sticky)/

Hit CTRL + F and search for this: "Old arrow/bolt flying model"
Title: Re: Missile projectile
Post by: Pandor_Archer on November 23, 2013, 06:53:23 pm
http://forum.melee.org/beginner's-help-and-guides/mods-compatible-with-crpg-(updated-sticky)/

Hit CTRL + F and search for this: "Old arrow/bolt flying model"
hes mod isnt working , gues becouse of new patch
Title: Re: Missile projectile
Post by: Boerenlater on November 23, 2013, 06:56:58 pm
You have to manually edit it. And that's a pain in the ass.
Title: Re: Missile projectile
Post by: Ronin on November 23, 2013, 07:00:13 pm
It is very easy, using notepad++. You just have to look what you are doing. The instructions on the link I posted is not 100% accurate. Just pay a little bit attention and it'll be fine. (for example search for "arrows_flying" not "arrow_flying")

I'm going to try if it works with the new patch, just a minute. I haven't updated them yet as I don't play archer/xbow very frequently (only STF from time to time).

Edit: Just tested it, it works fine.
Title: Re: Missile projectile
Post by: Pandor_Archer on November 23, 2013, 07:09:44 pm
You have to manually edit it. And that's a pain in the ass.
i did edited it manually still crashes
Title: Re: Missile projectile
Post by: Pandor_Archer on November 23, 2013, 07:10:10 pm
It is very easy, using notepad++. You just have to look what you are doing. The instructions on the link I posted is not 100% accurate. Just pay a little bit attention and it'll be fine. (for example search for "arrows_flying" not "arrow_flying")

I'm going to try if it works with the new patch, just a minute. I haven't updated them yet as I don't play archer/xbow very frequently (only STF from time to time).

Edit: Just tested it, it works fine.
What u did?
Title: Re: Missile projectile
Post by: Ronin on November 23, 2013, 07:39:58 pm
You shouldn't experience crashes at all.

Just open the item_kinds1 with notebook. Search for arrows, or bolts. Find the part "blabla_arrows_flying" or "blabla_bolts_flying". Replace those parts with "flying_missile". Do it for every type of item (tatar arrows, bodkin arrows, etc.) There should be 6 per each item you see on the website, for different loomed versions. That's all. Just save them and start playing.

If you mess it up, you can repair the files from crpg launcher.


It sounds a bit complicated when I tell it like this, but it really isn't.
Title: Re: Missile projectile
Post by: Pandor_Archer on November 23, 2013, 07:46:17 pm
You shouldn't experience crashes at all.

Just open the item_kinds1 with notebook. Search for arrows, or bolts. Find the part "blabla_arrows_flying" or "blabla_bolts_flying". Replace those parts with "flying_missile". Do it for every type of item (tatar arrows, bodkin arrows, etc.) There should be 6 per each item you see on the website, for different loomed versions. That's all. Just save them and start playing.

If you mess it up, you can repair the files from crpg launcher.


It sounds a bit complicated when I tell it like this, but it really isn't.
i did it but only with stell bolts and it crashed
is it nessesary to do it with all of bolts and arrows, or i can do it only with steel bolts? (if i dont need others)
Title: Re: Missile projectile
Post by: Pandor_Archer on November 23, 2013, 07:53:59 pm
i tryed one more time, now everything fine, i guess i missed one or two before, thats why it crashed, THANKS a lot.