cRPG

cRPG => General Discussion => Topic started by: Count_Grishnackh on November 19, 2013, 03:37:43 pm

Title: Secondary mode info
Post by: Count_Grishnackh on November 19, 2013, 03:37:43 pm
So hello there,

After every patch or so, or simply just weekly as I browse the shop, a thing has got my attentin, that I have yet to understand.
There is ABSOLUTELY NOTHING in the shop about secondary mode infos.

For example I'd like to buy, idk a longsword and might consider using it in halfswording, I have no idea at all what to expect.
I believe this isn't only my personal problem, so discuss or whatever.
Title: Re: Secondary mode info
Post by: Jarlek on November 19, 2013, 04:31:28 pm
Has been asked for a lot of times, still need to be implemented.

Same with slot requirement for shields.
Title: Re: Secondary mode info
Post by: Boerenlater on November 19, 2013, 04:45:46 pm
Same with throwing stuff in alt mode.
Title: Re: Secondary mode info
Post by: Harald on November 19, 2013, 04:50:24 pm
Unfortunately not as easy as it sounds. For shields the slot information is only available ingame, for secondary mode while we do have the information in the database they are not directly linked and it would require quite some tinkering to get them.
Title: Re: Secondary mode info
Post by: Jarlek on November 19, 2013, 05:20:59 pm
Unfortunately not as easy as it sounds. For shields the slot information is only available ingame, for secondary mode while we do have the information in the database they are not directly linked and it would require quite some tinkering to get them.
Does it have to be automatically added? Can't you add it manually? Might be too tedious for the secondary stats, but the shield slots shouldn't take of much time to add. I'll make a list of slots used for shields if you want to.
Title: Re: Secondary mode info
Post by: Penitent on November 19, 2013, 05:40:33 pm
Just do it manually.  Want it in a spreadsheet?  I bet 2 dozen people will volunteer.

There's like 20 items to put stats in, not that hard. :)
2h swords
throwing weapons

Later you can add shields and 1h weapons.  Like 30 more.

Just code it on to the page.  Just put it in plan text until you can format it nicely.  Add a link that says "secondary mode" that links to a raw html file with just the facts, ma'am.

It kind of sucks we have to buy the items in order to see what they do at this point in time. :)
Title: Re: Secondary mode info
Post by: Count_Grishnackh on November 19, 2013, 06:14:43 pm
I can make a sheet abou the weapons, that I can lay my hands upon.
Title: Re: Secondary mode info
Post by: HUtH on November 19, 2013, 09:58:16 pm
Such list would be very helpful