cRPG => Suggestions Corner => Topic started by: DonNicko on November 13, 2013, 08:52:30 pm
Title: new ability for the stuff and heirloom
Post by: DonNicko on November 13, 2013, 08:52:30 pm
Just some ideas. I don't know but maybe we can make durability for the items if possible. And what if we could heirloom not only armor +5, but weight, durability, speed of weapons. For example: you use 3 looms for damage increase, 3 looms for weight change, and 3 looms for speed change. So to full made item you will need 9 looms. Of course all items must have diiferent stats for heirloom.)
Title: Re: new ability for the stuff and heirloom
Post by: Macropus on November 13, 2013, 11:05:17 pm
Why make heirloomed items even stonger?
Title: Re: new ability for the stuff and heirloom
Post by: Gurnisson on November 14, 2013, 12:05:33 am
I would be ridiculously overbuffed :lol:
Title: Re: new ability for the stuff and heirloom
Post by: Lennu on November 14, 2013, 12:11:47 am
Grinding over skill? no
Title: Re: new ability for the stuff and heirloom
Post by: owens on November 14, 2013, 04:34:27 am
A better idea would be a +3 cap but you choose which stats are improved.
However for every new loom level/combination a new item has to be included in the code. My idea introduces 3 more "items" per armour. It just isn't worth it.
Good idea for battlegrounds though
Title: Re: new ability for the stuff and heirloom
Post by: Huscarlton_Banks on November 14, 2013, 04:55:12 am
Every new loom type would require new entries in module_items.
I guess they could create new item slots that are only used by the website which change str/agi/skills/gen-count for exp/repair costs/etc without having to tinker with the module files, but it'd probably just bring more balance headaches.
Title: Re: new ability for the stuff and heirloom
Post by: DonNicko on November 14, 2013, 01:26:52 pm
I just started this topic, because I wanted to make something new to this game. Look how much people play now crpg. It twice less then 1 year ago for example, because a lot of people reached what they want, and now just play strat. I thought that this idea would make old players start to play more often. And yes it is nice idea for battleground)
Title: Re: new ability for the stuff and heirloom
Post by: polkafranzi on November 14, 2013, 01:37:22 pm
How about only one weapon from the whole mod has ability to be made +9 (at +9 it will still be just "average" tbh).
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You get one guess
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Ah who am I kidding nearly everybody knows about this piece of crap since 1.5yrs