cRPG

cRPG => Suggestions Corner => Topic started by: Life on November 08, 2013, 06:22:50 pm

Title: Armory / Marketplace setting
Post by: Life on November 08, 2013, 06:22:50 pm
Add ability to sell your items in the marketplace while they are in the armory.

Right now, for example, I will put up my +3 arbalest up for trade.
I can put the arbalest in the armory still, but when i do, the trade goes away.
---visitors can't see pics , please register or login

If we could trade our own items that are in the armory, there will be more trading going on in the marketplace.
When someone accepts the trade you put up, the item would be removed from the armory (or the person who it is lent to) and the transaction would be completed as normal.


Thats a real offer by the way, someone accept it.
Title: Re: Armory / Marketplace setting
Post by: Jarlek on November 09, 2013, 02:27:32 am
+1.

I want my clanmates to use my looms (when tydeus isn't molesting them D:) when I'm not playing, but I also want to be able to do offers.

PS: No one in their right mind would trade a heavy crossbow for an arbalest. Add some gold if you really want to swap it.
Title: Re: Armory / Marketplace setting
Post by: MURDERTRON on November 09, 2013, 10:34:39 am
Why stop there?  How about account pooled inventory?  Minus STF, I guess.
Title: Re: Armory / Marketplace setting
Post by: Suchechka on November 12, 2013, 03:33:41 pm
word