cRPG
cRPG => General Discussion => Topic started by: Villain on October 30, 2013, 04:42:03 pm
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wtf do we do now
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Exactly 35 hours 21 minutes 56 seconds from now.
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Exactly 35 hours 21 minutes 56 seconds from now.
i dont understand what you mean, pls explain
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4:47 PM <•chadz> i moved battles again
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i dont understand what you mean, pls explain
Then you shouldvé not editted your question.
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I just hoping that EU6 rageball server will be back as a result of this :|
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Battles moved to Thursday....aw man that's Holloween!
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Those who still have the problem with the servers list should try the following:
Start -> Run -> cmd -> ipconfig /flushdns .
Then restart your game servers.
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wtf do we do now
Panic
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im doing that right now, hmm hope it works thanks
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garison , did not work
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Native etc works the problem is the player IDs have been screwed up and you get random guys IDs
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Actually I don't get random IDs anymore. I get the same ID every time I join a server. But it's still wrong, it's not my old ID. I hope you can restore the old associations between serial keys and unique IDs or it's going to be a big problem for multiplayer mods with persistent data.
So the problem is that we've been given random IDs that no longer are what they used to be. Not a big deal for most players who only play on Native servers. But for admins and people who play games that rely on your unique ID (like crpg, and a lot of other mods) it's going to mean all of that information they had about our characters is no longer stored to said characters.
So some people's wishes (that I've seen recently) about everyone starting over at gen 0, level 1, may come true.
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So the problem is that we've been given random IDs that no longer are what they used to be. Not a big deal for most players who only play on Native servers. But for admins and people who play games that rely on your unique ID (like crpg, and a lot of other mods) it's going to mean all of that information they had about our characters is no longer stored to said characters.
So some people's wishes (that I've seen recently) about everyone starting over at gen 0, level 1, may come true.
This seems to be a possibitliy. However, since all out crpg.net accounts are still intact, perhaps the devs/admins can link up our new ID's and our old accounts?
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So the problem is that we've been given random IDs that no longer are what they used to be. Not a big deal for most players who only play on Native servers. But for admins and people who play games that rely on your unique ID (like crpg, and a lot of other mods) it's going to mean all of that information they had about our characters is no longer stored to said characters.
So some people's wishes (that I've seen recently) about everyone starting over at gen 0, level 1, may come true.
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im guessing for those who went on native and have their old IDS and get the new ones transfer shouldnt be a problem? trying to do it without old or new ones is just taking someone on their word and trusting its them :/
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so when are we going to be able to play... :(
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This seems to be a possibitliy. However, since all out crpg.net accounts are still intact, perhaps the devs/admins can link up our new ID's and our old accounts?
Haha that is going to be a nightmare for devs...but if taleworlds can't fix the problem it's either that, or we all start over from scratch.
so when are we going to be able to play... :(
When taleworlds fixes the problem and re-associates our old IDs with our CD keys. Or else we'll all have to create new chars.
crpg should (in theory, can't test at work) work right now. But the problem is you're likely trying to use a character ("your" character) that is associated with another Unique ID (which you no longer have). So you can't use your old chars. If you create a new character (alt) I'm guessing you can play crpg again.
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wtf do we do now
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obviously.
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Please bring IDs back, I'm now making music by tapping my mic against half-empty glasses gaaah
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go to taleworlds forums and complain about not having the same ID as before...it's not a crpg created problem.
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Update from taleworlds dev (which doesn't address the wrong Unique ID's being used):
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http://forums.taleworlds.com/index.php/topic,289468.msg6888211.html#msg6888211