cRPG

cRPG => Suggestions Corner => Topic started by: Penitent on October 28, 2013, 10:54:32 pm

Title: New Weapon -Gothic Mace- [poll]
Post by: Penitent on October 28, 2013, 10:54:32 pm
Afina modeled a few cool items, but the one I am most excited about is the Gothic Mace:

Picture:
(click to show/hide)


This can either:
1. Replace the shitty flanged mace model
2. Be its own new 1h weapon with its own stats

I love diversity in weapons, so I'd love to see it in the game even if its stats are very close to existing weapons.  Lets see what the community thinks!
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Strudog on October 28, 2013, 10:57:00 pm
looks like the flanged mace to me
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Penitent on October 28, 2013, 10:58:34 pm
looks like the flanged mace to me

That's like saying the nordic war sword looks like the arabian guard sword.

Yeah, they are similar, but this one has thicker flanges, sharper flanges, lighter metal, a different handle, and is more angular and badass.
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Joseph Porta on October 28, 2013, 11:19:37 pm
Gief
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Vermilion on October 28, 2013, 11:38:30 pm
I don't see what your problem is with what I said.. but fuck it, consider it removed.



(click to show/hide)
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Templar_Steevee on October 28, 2013, 11:40:42 pm
Give 0 slot blunt 1h with decent dmg :P

Archers OP anyway, so who cares  :twisted:
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Lord_Bernie_of_Voodoo on October 29, 2013, 04:15:18 am
+1. Looks German as FUCK.
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Afina on October 29, 2013, 09:46:15 am
I have some ideas to improve
I brought them below
http://hostingkartinok.com/show-image.php?id=59ef525d695852efcf55b7d51413f22e
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Penitent on October 29, 2013, 01:21:42 pm
I have some ideas to improve
I brought them below
http://hostingkartinok.com/show-image.php?id=59ef525d695852efcf55b7d51413f22e

Oh hell yes.  We should add these both!

Looks like the vast majority like the one from the original post too.
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Jona on October 29, 2013, 03:55:01 pm
looks like the flanged mace to me

Looks like Sauron's Mace to me  :/
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Penitent on October 29, 2013, 04:04:13 pm
Looks like Sauron's Mace to me  :/

That's the cool thing about gothic design, it's so fantastical, but its real.
We don't want to confuse things though.  I put some pictures for reference.  The gothic mace, if it is historically accurate, should be quite small.

Sauron's Mace
(click to show/hide)

Gothic Mace
(click to show/hide)
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Afina on October 29, 2013, 04:18:10 pm
which of the three of my models you want?



Now I'm developing a new model of armor
all my model here
http://forum.melee.org/suggestions-corner/cool-weapon-and-armor/
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Sanxus on October 29, 2013, 06:52:44 pm
Yeah, nice. Flanged mace is good, it should replace this sword-o-mace named Spatho-something. This smaller morgenstern looks also nice, could be one-handed version of 2h morningstar, something like those:
(click to show/hide)

But something like THIS would be just awesome in c-rpg:

(click to show/hide)
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Afina on October 29, 2013, 07:07:09 pm
Sanxus i can make your model  :wink:
http://www.paintball-shopping.de/images/Morgenstern1k71235.jpg
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Gurnisson on October 29, 2013, 07:37:46 pm
Why would people want the Spathovaklion model out of the game? It's quite a good model, looks nice :?
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Vermilion on October 29, 2013, 07:59:20 pm
Why would people want the Spathovaklion model out of the game? It's quite a good model, looks nice :?

I agree that it's a good model, I bought one before they added knockdown to it because I thought it looked good. (great patch when that happened :) quite soon after I bought it and my only issue was it didn't have the knockdown the other 1h blunt weapons did)

This Gothic Mace model is very similar (a couple more ridges on the end and a black handle, rather than the red & gold handle).

If you replaced the Flanged Mace with this model, we would end up with two very similar 1h blunt weapons. The flanged Mace maybe ugly but at least it provides some diversity. I would rather have a vast choice in different weapon designs than to add similar looking weapons.

Also if you replaced the Flanged Mace with this model it would have 2 less damage and 5 less length than the Spathovaklion. So, what's its niche? Why would people use it?
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Afina on October 29, 2013, 08:05:17 pm
Spathovaklion has fewer different ranges than the new new mase mase therefore should have more damage
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Vermilion on October 29, 2013, 08:10:47 pm
Spathovaklion has fewer different ranges than the new new mase mase therefore should have more damage

Then why is OP doing this poll?

What's the point of replacing the Flanged Mace model if your then going to change the stats?

Why not keep the Flanged Mace and add this as a new weapon?
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Penitent on October 29, 2013, 08:19:29 pm
My preference is to add a new weapon, but I'm offering other options in the poll.

In my mind, there really is no reason to not add new items if we have the models.  Even if the weapons look similar (these really don't) or if there is no "niche" -- it doesn't matter.

Nordic war sword, champions sword, nordic short war sword all look virtually identical.  There is not a separate niche for the Broad 1h Battle Axe and the One Handed Battle axe (difference of 1 damage vs 3 length is meaningless).  HBS and Longsword have the same niche, and look more similar to each other than this Gothic Mace and the Spathovaklion/Flanged Mace do.

Think about it!
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Vermilion on October 29, 2013, 08:34:19 pm
Then why include the Flanged Mace at all?

If you wanted to add more options than just "add this weapon" then you should have included a ranged of options not just the FM.

(Especially if you're then going to expect the FM's stats to be changed)
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Penitent on October 29, 2013, 09:00:12 pm
Then why include the Flanged Mace at all?

If you wanted to add more options than just "add this weapon" then you should have included a ranged of options not just the FM.

(Especially if you're then going to expect the FM's stats to be changed)

Well, to be honest I included the flanged mace because when I suggested we add a gothic mace like a year ago, everyone said "looks too much like flanged mace."  So in order to head off that ill-fitting argument I included the option to replace the flanged mace.  Now people are saying its too much like Spathovaklion/Sauron's mace so I really don't understand people I guess.  :)
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Vermilion on October 29, 2013, 11:51:29 pm
Maybe check for a gap in the stats that the Gothic Mace could fill and become a new weapon in its own right.

I don't think the Devs will just add another mace but hopefully you can find something they can't say no to.

Good luck getting it added!!!

I'm still hoping that they will add the 1h morningstar someone posted a long time ago.
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: MountedRhader on November 29, 2013, 01:37:14 am
I support adding this handsome Gothic mace whether replacing the ugly flanged mace (more likely) or being added in its own right. Afina did a good job, ought to be recognized for it.
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Afina on July 03, 2014, 01:34:29 pm
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Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Templar_Steevee on July 03, 2014, 05:25:11 pm
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I want this one in game :)
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Rico on July 03, 2014, 05:35:16 pm
Keep the Flanged Mace, but add this.

Short Sword looks like Nordic Short Sword which looks like Nordic Short War Sword, yet we have all three.
Spiked Mace looks like Iberian Mace, yet we have both.
Short Arming Sword looks like Broad Short Sword, yet we have both.
Fighting Pick looks like Military Hammer, yet we have both.

Who cares, add everything.
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Senni__Ti on July 03, 2014, 07:28:42 pm
It's a bit high on polys, ~1.2k.

Flanged is ~400
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Penitent on July 03, 2014, 08:43:26 pm
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Awesome work!

If it's too many polys, maybe it can be toned down a bit.  I don't know how this works, so i'm not sure if that is easy or not.

Looks amazing though!
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Jona on July 03, 2014, 08:59:15 pm
Awesome work!

If it's too many polys, maybe it can be toned down a bit.  I don't know how this works, so i'm not sure if that is easy or not.

Looks amazing though!

It is really easy to increase the poly count in blender, not so sure about decreasing (if anyone knows an easy way to do it, let me know). There are definitely spots where it could easily be toned down, like the golden twists that probably won't even be visible in game, sadly. Best to just leave them as flat rings. Also, I don't know how the game interprets these files... if you look at any weapon/armor they have rather sharp angles everywhere, nothing round is round, etc. and yet in-game they appear much more round and far smoother than in blender or any other software. Maybe the game interprets anything with 8+ sides as a circle? No actual idea, just throwing numbers out there. In blender you can view the 'blocky' files as 'smooth' by just clicking a button to change your viewing preference. It doesn't alter the file at all, if you save it/export it it will still be as blocky as before, but maybe the game engine does something similar to all models. If only zagibu were here to A) shed some light on this and B) actually add this to the game.  :(
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Senni__Ti on July 04, 2014, 04:22:52 am
Tried smoothing groups?

It's flat and smooth in the toolbar on object mode iirc.

You can force hardedges by highlighting the edges and ctrl + e -> edge sharp.
Then you get the modifier edge split or something like that and all should be looking nice and smooth. (Don't apply the modifier, it'll split the object along sharp edges)

Pretty sure there is a modifier to remove vertices, I believe you specify a the distance for it merge vertices.
It can work quite well, or there is always merging vertices by hand :p.
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Afina on July 04, 2014, 06:17:27 am
I have not once reduced the number of polygons, although it is a tedious job and nevsegda goes, but it's really to make fuller
Title: Re: New Weapon -Gothic Mace- [poll]
Post by: Dionysus on July 05, 2014, 08:16:25 am
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