cRPG

cRPG => General Discussion => Topic started by: Corsair831 on October 22, 2013, 04:32:30 pm

Title: Buff 1h Stab
Post by: Corsair831 on October 22, 2013, 04:32:30 pm
I really don't think 1h stab is strong enough; you can only attack forwards with it, it's weaker than a nuclear bomb (slightly), it's got less range than a pike, and it doesn't make a cool 'Bing!' noise when you kill people with it. Therefore i propose a number of changes:


'Bing' Sound When You Kill Enemies - This is a must, it'd simply add to the realism (IRL 1h stab was the only attack really trained in medieval armies; swinging was considered cowardly - The practice of stabbing in medieval armies was called 'Binging', therefore every time a soldier in medieval times (be he English, Norman, Spanish, it really didn't matter), killed someone with a stab he would say 'Bing'.

Cleave - Only being able to kill one enemy with a stab is frankly BS. I was playing dynasty warriors with a spear (Zhou Yun baby), and I was killing at least ~~ 8 enemies with a stab, therefore I move that we implement being able to hit more than one enemy with a stab, it would increase the realism of cRPG more in line with dynasty warriors (one of the most realistic games i've ever had the grace to play)

Always 1 Shot Kill - I think this is a must, I mean look how muscular the guys thrusting are in cRPG (I know it gets me wet), do you think some piffling 2 inch (that's like smaller than a penis, therefore pretty weak) of milanese plate would REALLY stop a thrust from these muscular guys ?! ... I mean, come on ... Even so, the sword is made out of METAL ... metal always kills people in one shot, just look at bullets, they're metal and they kill people all the time ... please implement this change.

Knockdown - It's really not fair that only blunt weapons have knockdown; do you think that a guy getting STABBED by these (previously mentioned very well muscled, just look at those pecs, ohh yeah) men would REALLY be able to keep his feet after an impact like that ?! I think it's total BS, they should be knocked down, for at LEAST 4 seconds (the 1h swords are longer than the maces, therefore obviously heavier, therefore should have more knockdown time. Logic.)

Crushthrough - I think we can all agree at this point that downblocking is OP. It just stops hard working 1h stab players getting kills, it's a stupid broken mechanic, and i move that either we remove downblocking altogether, or simply give 1h stabs as a work-around to this failed game mechanic.

Increased Range - Why do pikes have longer range than 1h swords ?! It's retarded, a pike is made of WOOD, a 1h sword is made of METAL; metal is OBVIOUSLY better than wood or they wouldn't have made all their weapons and armours out of metal, duh, how many wooden armoured guys do you see walking around in medieval armours, and, case and point, why is the 1h wooden sword so weak. Therefore it's pretty obvious that, with the superiority of metal weaponry, they would definitely, in a medieval setting, have greater range than wooden ones (imagine wooden bullets, they'd get no where...). We should make the range of 1h stabs at LEAST 350, and possibly nerf the range of all non-metal polearms as well.

I really hope you take these points into consideration when choosing how to re-balance the 1h stab,

Regards,
Corsair

EDIT: Upon reading some of the comments it has occurred to me that these changes may not go far enough, therefore I move that we also implement

Ranged Capabilities - It's frankly BS that sometimes when I am trying to 1h stab people, someone SHOOTS me from the other side of the map, which is blatantly overpowered because I can't die him if he's shooting me and i have a melee weapon. Therefore, as suggested by the poster, 1h swords should have a 'boomerang' effect (similar to darth vadar's lightsaber in star wars), where you can 'switch modes' on your 1h too a sort of throwing weapon, throw it (with the same ranged and accuracy of bows (balance reasons)), and have it return to your hand (killing any enemies it meets along the way (but dodging friendlies).
Title: Re: Buff 1h Stab
Post by: Erzengel on October 22, 2013, 04:33:47 pm
Also remove axes from the game.
Title: Re: Buff 1h Stab
Post by: Gurnisson on October 22, 2013, 04:37:38 pm
Knockdown on the guys you one-shot with your crushthrough. I think you should be able to use it as a ranged weapon as well, like a boomerang able to one-shot (flies straight through the enemies and come back to your hand right after). I think your suggestion would make 1h stabs a bit too underpowered, so added ranged capabilities.
Title: Re: Buff 1h Stab
Post by: Leshma on October 22, 2013, 04:57:14 pm
Don't we have sub-forum for this kind of business?
Title: Re: Buff 1h Stab
Post by: Dolphin on October 22, 2013, 05:02:19 pm
hoorraayy buff bing sounds !

i want my ears busted
Title: Re: Buff 1h Stab
Post by: BlueKnight on October 22, 2013, 05:06:31 pm
(click to show/hide)

C'mon, create spoken Bobby-version of this so we can listen to it.
Title: Re: Buff 1h Stab
Post by: Corsair831 on October 22, 2013, 05:18:14 pm
(click to show/hide)

C'mon, create spoken Bobby-version of this so we can listen to it.

hahahaha i've got a cold at the moment, maybe later :P
Title: Re: Buff 1h Stab
Post by: Kafein on October 22, 2013, 05:55:22 pm
+1 for the good lolz

(click to show/hide)
Title: Re: Buff 1h Stab
Post by: Penitent on October 22, 2013, 06:03:57 pm
To the chamber of tears.
THE CHAMBER OF TEARS!
Title: Re: Buff 1h Stab
Post by: dreadnok on October 22, 2013, 06:07:21 pm
Stop being a cunt. Every stab animation in this game is horse shit.  You can spin and still stab thru people for fucksake
Title: Re: Buff 1h Stab
Post by: Fartface on October 22, 2013, 06:08:51 pm
Don't forget that you magically empowered your weapon to have AOE swings that stretch out across the entire map.
Title: Re: Buff 1h Stab
Post by: dreadnok on October 22, 2013, 06:50:21 pm
Don't forget that you magically empowered your weapon to have AOE swings that stretch out across the entire map.
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I support George in every endeavor
Title: Re: Buff 1h Stab
Post by: Perverz on October 22, 2013, 07:13:37 pm
lol you guys just cant stop whine.......
i play this mod 2 years and i never cry about any class/weapon
Title: Re: Buff 1h Stab
Post by: Fuma Kotaro on October 23, 2013, 01:12:40 am
visitors can't see pics , please register or login
Title: Re: Buff 1h Stab
Post by: sF_Guardian on October 23, 2013, 01:21:46 am
So you basically suggest to nerf 1H? I dare you!
Title: Re: Buff 1h Stab
Post by: Grumbs on October 23, 2013, 01:22:40 am
Would be cool if guys that make radical changes to the game didn't then disappear for months leaving Paul the only guy there (good luck getting his class changed)
Title: Re: Buff 1h Stab
Post by: Deltah on October 23, 2013, 01:29:20 am
Doesn't two-hand already do all of the things listed?
Play two hand or die already. It's evolution.
Title: Re: Buff 1h Stab
Post by: Grumbs on October 23, 2013, 01:56:28 am
We might get some more thrust stun anyway in this next patch. The stab should be risky to use rather than something you spam. Adding more thrust stun would mean you use it in conjunction with good footwork to keep distance after the stun, or if you see a sneaky opportunity
Title: Re: Buff 1h Stab
Post by: Sable Keech on October 23, 2013, 02:09:46 am
I am in support of the original statement. And I hope it happens!
Title: Re: Buff 1h Stab
Post by: Brrrak on October 23, 2013, 07:32:22 am
Lol, 1h stab is fine, learn to aim for the Earth's core.
Title: Re: Buff 1h Stab
Post by: Jeade on October 23, 2013, 07:43:32 am
Thank god someone is finally making some reasonable suggestions.

Let me also add that 1h stab glances do not do enough damage either.
Title: Re: Buff 1h Stab
Post by: Teeth on October 23, 2013, 10:58:06 am
I appreciate the very faulty reasoning done very confidently :P
Title: Re: Buff 1h Stab
Post by: IR_Kuoin on October 23, 2013, 11:05:22 am
Good re-balancing points +
Title: Re: Buff 1h Stab
Post by: Moncho on October 23, 2013, 12:23:38 pm
Hi

It's signed

I can only approved
Title: Re: Buff 1h Stab
Post by: Gravoth_iii on October 23, 2013, 01:11:29 pm
I think you should be able to use it as a ranged weapon as well, like a boomerang able to one-shot (flies straight through the enemies and come back to your hand right after). I think your suggestion would make 1h stabs a bit too underpowered, so added ranged capabilities.


Something like this should be added, with limited ammo ofcourse (100 shots) otherwise it would be op.
Title: Re: Buff 1h Stab
Post by: Corsair831 on October 23, 2013, 03:34:46 pm

Something like this should be added, with limited ammo ofcourse (100 shots) otherwise it would be op.

ohhhh that made me chuckle :D

I can see cmp looking at this video, scratching his head, and thinking, "you know what, that sounds like a sensible proportional balance change! I'll implement it straight away!!" :D
Title: Re: Buff 1h Stab
Post by: Chris_the_Animal on October 23, 2013, 08:19:30 pm
Also add flying option to every rondel dagger user so they can finally hold up with the champion courser and not only the destriers  :rolleyes:
Title: Re: Buff 1h Stab
Post by: Wingthor on October 23, 2013, 09:15:17 pm
I can not hear you over the bing sound of my stabbing side sword.
Title: Re: Buff 1h Stab
Post by: Tibe on October 23, 2013, 09:21:25 pm
Thank you for buffing 1h stab, I actually started doing stuff that was productive. Buff it even more so I can release myself from Crpg completely and get on with my life.
Title: Re: Buff 1h Stab
Post by: Osiris on October 23, 2013, 10:48:42 pm
Should glow blue to indicate when my old friends are nearby (horse ranged of all kinds)
Title: Re: Buff 1h Stab
Post by: Royans on October 24, 2013, 12:59:52 am
Ahah! For the few hours im spending on this game those months, i remember that hoplite i was fighting, he switched to a 1H sword, and spammed me with thrust. wait what?
I mean even hoplite change their spear to thrust with a 1H sword... :| da fuck

( ps : nice post corsair, britmy old friend! )
Title: Re: Buff 1h Stab
Post by: Lennu on October 24, 2013, 01:05:57 pm
Also the turning speed for is way too low. While stabbing you should be able to make a 360* spin to hit everything around you, after all it's only logical that skilled fighter can handle 12 - 18 enemies at once. Even more if you're wearing a kuyak.
Title: Re: Buff 1h Stab
Post by: Turboflex on October 24, 2013, 03:44:00 pm
I was amused when I saw FCC had only side swords in their army last night.
Title: Re: Buff 1h Stab
Post by: KingBread on October 24, 2013, 04:03:44 pm
Ofc 360 stab should be implemented i mean come on im not a skilled warrior and when i took a knife i can stab any direction i want so we can only imagine stab degree if i were veteran warrior
Title: Re: Buff 1h Stab
Post by: //saxon on October 24, 2013, 08:27:38 pm
i know its old but totally necessary
(click to show/hide)


dynasty warriors xD very good game when i was young.
Title: Re: Buff 1h Stab
Post by: Ronin on October 24, 2013, 08:29:20 pm
i know its old but totally necessary
(click to show/hide)
It's neither